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lee
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renderdoc
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78106d4efd33e20c242c68ee60b8931a93bdf5f1
renderdoc
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renderdoc
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baldurk
9d3202ae5f
Don't conflict between C# UI and replay output flipping pixel context
2016-02-07 18:43:46 +01:00
..
app_api.cpp
When StartFrameCapture() is called on API, also make that wnd active
2016-01-21 18:21:19 +01:00
capture_options.cpp
…
entry_points.cpp
Pass scoped context name/type directly, don't combine into temp string
2016-02-07 18:42:16 +01:00
replay_driver.h
Pass vulkan pipeline state along to UI
2016-02-07 18:41:29 +01:00
replay_output.cpp
Don't conflict between C# UI and replay output flipping pixel context
2016-02-07 18:43:46 +01:00
replay_renderer.cpp
Pass vulkan pipeline state along to UI
2016-02-07 18:41:29 +01:00
replay_renderer.h
Pass vulkan pipeline state along to UI
2016-02-07 18:41:29 +01:00
type_helpers.cpp
…
type_helpers.h
…