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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-29 02:41:08 +00:00
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78257a1fd98de02e9e2990404c7d5fd26d5d769e
renderdoc/renderdocui/Interop
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History
baldurk b6ba100ed1 Add a couple more buffer creation flags
2014-12-01 12:41:00 +00:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
D3D11PipelineState.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Enums.cs
Add a couple more buffer creation flags
2014-12-01 12:41:00 +00:00
FetchInfo.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Formatter.cs
…
GLPipelineState.cs
Added visualization of rasterizer state for OpenGL.
2014-10-31 19:40:16 +01:00
ReplayRenderer.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Shader.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
StaticExports.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
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