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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-15 06:20:41 +00:00
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renderdoc/renderdocui/Windows/PipelineState
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baldurk 1a05f4fc4a Forcibly refresh UI state after editing a shader or removing an edit
2016-02-21 16:10:46 +01:00
..
D3D11PipelineStateViewer.cs
Forcibly refresh UI state after editing a shader or removing an edit
2016-02-21 16:10:46 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Forcibly refresh UI state after editing a shader or removing an edit
2016-02-21 16:10:46 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Fix display of push constants in the UI
2016-02-07 18:52:05 +01:00
VulkanPipelineStateViewer.Designer.cs
Reduce minsize on panels in vulkan pipeline state viewer
2016-02-07 18:52:06 +01:00
VulkanPipelineStateViewer.resx
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
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