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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-25 08:51:38 +00:00
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7bdede5dbb971ef9dc7eb8a0829389e687043364
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 695ffaaf24 When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
..
D3D11PipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
…
GLPipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
GLPipelineStateViewer.h
Display slices in texture details in GL pipeline state view
2020-07-12 10:52:10 +01:00
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
Save and load edited shaders as capture modifications
2020-10-21 14:14:20 +01:00
PipelineStateViewer.h
Display stencil values in binary and decimal in tooltips. Closes #2052
2020-10-01 15:56:52 +01:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
VulkanPipelineStateViewer.h
Optimise UI for large descriptor arrays with few dynamically used binds
2020-09-03 18:09:47 +01:00
VulkanPipelineStateViewer.ui
Add UI to vulkan pipeline state viewer to allow compute debugging
2020-04-29 18:48:50 +01:00
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