mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
7bdf26d329
* We can't debug geometry shaders but we can scroll to them, as long as we have the primitive. We can't differentiate instances currently without passing that data through from the VS (and through tessellation, if it exists). * This also disables the debug and goto buttons for printfs from shader stages that don't support those operations.
329 lines
9.5 KiB
C++
329 lines
9.5 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2019-2022 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include <QFrame>
|
|
#include <QMutex>
|
|
#include "Code/Interface/QRDInterface.h"
|
|
#include "Code/QRDUtils.h"
|
|
|
|
namespace Ui
|
|
{
|
|
class BufferViewer;
|
|
}
|
|
|
|
class RDSpinBox64;
|
|
class QItemSelection;
|
|
class QMenu;
|
|
class QPushButton;
|
|
class QVBoxLayout;
|
|
class RDLabel;
|
|
class RDTableView;
|
|
class RDSplitter;
|
|
class BufferItemModel;
|
|
class CollapseGroupBox;
|
|
class CameraWrapper;
|
|
class ArcballWrapper;
|
|
class FlycamWrapper;
|
|
struct BufferData;
|
|
struct PopulateBufferData;
|
|
struct CalcBoundingBoxData;
|
|
|
|
struct BufferExport
|
|
{
|
|
enum ExportFormat
|
|
{
|
|
CSV,
|
|
RawBytes,
|
|
};
|
|
|
|
ExportFormat format;
|
|
|
|
BufferExport(ExportFormat f) : format(f) {}
|
|
};
|
|
|
|
struct BBoxData
|
|
{
|
|
struct
|
|
{
|
|
QList<FloatVector> Min;
|
|
QList<FloatVector> Max;
|
|
} bounds[3];
|
|
};
|
|
|
|
struct CBufferData
|
|
{
|
|
bool valid = false;
|
|
bool bufferBacked = false;
|
|
ResourceId pipe;
|
|
ResourceId shader;
|
|
rdcstr entryPoint;
|
|
bytebuf inlinedata;
|
|
};
|
|
|
|
class BufferViewer : public QFrame, public IBufferViewer, public ICaptureViewer
|
|
{
|
|
Q_OBJECT
|
|
|
|
Q_PROPERTY(QVariant persistData READ persistData WRITE setPersistData DESIGNABLE false SCRIPTABLE false)
|
|
|
|
public:
|
|
explicit BufferViewer(ICaptureContext &ctx, bool meshview, QWidget *parent = 0);
|
|
~BufferViewer();
|
|
|
|
static BufferViewer *HasCBufferView(ShaderStage stage, uint32_t slot, uint32_t idx);
|
|
static BufferViewer *GetFirstCBufferView(BufferViewer *exclude);
|
|
bool IsCBufferView() const { return m_CBufferSlot.stage != ShaderStage::Count; }
|
|
void ViewBuffer(uint64_t byteOffset, uint64_t byteSize, ResourceId id, const rdcstr &format = "");
|
|
void ViewCBuffer(const ShaderStage stage, uint32_t slot, uint32_t idx);
|
|
void ViewTexture(ResourceId id, const Subresource &sub, const rdcstr &format = "");
|
|
|
|
// IBufferViewer
|
|
QWidget *Widget() override { return this; }
|
|
void ScrollToRow(int32_t row, MeshDataStage stage = MeshDataStage::VSIn) override;
|
|
void ScrollToColumn(int32_t column, MeshDataStage stage = MeshDataStage::VSIn) override;
|
|
void ShowMeshData(MeshDataStage stage) override;
|
|
void SetCurrentInstance(int32_t instance) override;
|
|
void SetCurrentView(int32_t view) override;
|
|
void SetPreviewStage(MeshDataStage stage) override;
|
|
|
|
// ICaptureViewer
|
|
void OnCaptureLoaded() override;
|
|
void OnCaptureClosed() override;
|
|
void OnSelectedEventChanged(uint32_t eventId) override {}
|
|
void OnEventChanged(uint32_t eventId) override;
|
|
|
|
QVariant persistData();
|
|
void setPersistData(const QVariant &persistData);
|
|
|
|
private slots:
|
|
// automatic slots
|
|
void on_outputTabs_currentChanged(int index);
|
|
void on_resetCamera_clicked();
|
|
void on_autofitCamera_clicked();
|
|
void on_toggleControls_toggled(bool checked);
|
|
void on_syncViews_toggled(bool checked);
|
|
void on_showPadding_toggled(bool checked);
|
|
void on_resourceDetails_clicked();
|
|
void on_highlightVerts_toggled(bool checked);
|
|
void on_wireframeRender_toggled(bool checked);
|
|
void on_solidShading_currentIndexChanged(int index);
|
|
void on_drawRange_currentIndexChanged(int index);
|
|
void on_controlType_currentIndexChanged(int index);
|
|
void on_camSpeed_valueChanged(double value);
|
|
void on_instance_valueChanged(int value);
|
|
void on_viewIndex_valueChanged(int value);
|
|
void on_rowOffset_valueChanged(int value);
|
|
void on_byteRangeStart_valueChanged(double value);
|
|
void on_byteRangeLength_valueChanged(double value);
|
|
void on_axisMappingCombo_currentIndexChanged(int index);
|
|
void on_axisMappingButton_clicked();
|
|
void on_setFormat_toggled(bool checked);
|
|
|
|
// manual slots
|
|
void render_mouseMove(QMouseEvent *e);
|
|
void render_clicked(QMouseEvent *e);
|
|
|
|
void render_mouseWheel(QWheelEvent *e);
|
|
void render_keyPress(QKeyEvent *e);
|
|
void render_keyRelease(QKeyEvent *e);
|
|
void render_timer();
|
|
|
|
void data_selected(const QItemSelection &selected, const QItemSelection &deselected);
|
|
void data_scrolled(int scroll);
|
|
void camGuess_changed(double value);
|
|
|
|
void processFormat(const QString &format);
|
|
|
|
void updateExportActionNames();
|
|
void exportData(const BufferExport ¶ms);
|
|
void debugVertex();
|
|
void fixedVars_contextMenu(const QPoint &pos);
|
|
|
|
private:
|
|
bool eventFilter(QObject *watched, QEvent *event) override;
|
|
Ui::BufferViewer *ui;
|
|
ICaptureContext &m_Ctx;
|
|
|
|
IReplayOutput *m_Output;
|
|
|
|
void updateWindowTitle();
|
|
|
|
void configureDrawRange();
|
|
|
|
void RT_UpdateAndDisplay(IReplayController *r);
|
|
|
|
QPushButton *MakePreviousPageButton();
|
|
QPushButton *MakeNextPageButton();
|
|
|
|
MeshDisplay m_Config;
|
|
|
|
MeshDataStage m_CurStage;
|
|
|
|
// cached data from PostVS data
|
|
MeshFormat m_PostVS, m_PostGS;
|
|
|
|
// the configurations for 3D preview
|
|
MeshFormat m_VSInPosition, m_VSInSecondary;
|
|
MeshFormat m_PostVSPosition, m_PostVSSecondary;
|
|
MeshFormat m_PostGSPosition, m_PostGSSecondary;
|
|
|
|
QMutex m_BBoxLock;
|
|
QMap<uint32_t, BBoxData> m_BBoxes;
|
|
|
|
void populateBBox(PopulateBufferData *data);
|
|
void calcBoundingData(CalcBoundingBoxData &bbox);
|
|
void UI_UpdateBoundingBox(const CalcBoundingBoxData &bbox);
|
|
void UI_UpdateBoundingBoxLabels(int compCount = 0);
|
|
|
|
void UI_AddFixedVariables(RDTreeWidgetItem *root, uint32_t baseOffset,
|
|
const rdcarray<ShaderConstant> &consts,
|
|
const rdcarray<ShaderVariable> &vars);
|
|
void UI_RemoveOffsets(RDTreeWidgetItem *root);
|
|
void UI_FixedAddMatrixRows(RDTreeWidgetItem *n, const ShaderConstant &c, const ShaderVariable &v);
|
|
|
|
void exportCSV(QTextStream &ts, const QString &prefix, RDTreeWidgetItem *item);
|
|
|
|
void FillScrolls(PopulateBufferData *bufdata);
|
|
|
|
void UI_ResetArcball();
|
|
|
|
// data from raw buffer view
|
|
bool m_IsBuffer = true;
|
|
QString m_Format;
|
|
Subresource m_TexSub = {0, 0, 0};
|
|
uint64_t m_ByteOffset = 0;
|
|
uint64_t m_PagingByteOffset = 0;
|
|
uint64_t m_ObjectByteSize = UINT64_MAX;
|
|
uint64_t m_ByteSize = UINT64_MAX;
|
|
ResourceId m_BufferID;
|
|
|
|
struct CBufferSlot
|
|
{
|
|
ShaderStage stage;
|
|
uint32_t slot;
|
|
uint32_t arrayIdx;
|
|
|
|
bool operator==(const CBufferSlot &c) const
|
|
{
|
|
return stage == c.stage && slot == c.slot && arrayIdx == c.arrayIdx;
|
|
}
|
|
} m_CBufferSlot = {ShaderStage::Count, 0, 0};
|
|
|
|
CBufferData m_CurCBuffer;
|
|
|
|
static QList<BufferViewer *> m_CBufferViews;
|
|
|
|
CameraWrapper *m_CurrentCamera = NULL;
|
|
ArcballWrapper *m_Arcball = NULL;
|
|
FlycamWrapper *m_Flycam = NULL;
|
|
|
|
bool m_MeshView;
|
|
|
|
BufferItemModel *m_ModelVSIn;
|
|
BufferItemModel *m_ModelVSOut;
|
|
BufferItemModel *m_ModelGSOut;
|
|
|
|
PopulateBufferData *m_Scrolls = NULL;
|
|
|
|
QPoint m_Scroll[4];
|
|
|
|
int m_Sequence = 0;
|
|
|
|
RDTableView *m_CurView = NULL;
|
|
bool m_CurFixed = false;
|
|
int m_ContextColumn = -1;
|
|
|
|
int m_ColumnWidthRowCount = -1;
|
|
int m_IdxColWidth;
|
|
int m_DataColWidth;
|
|
int m_DataRowHeight;
|
|
const int m_ErrorColWidth = 500;
|
|
|
|
int previousAxisMappingIndex = 0;
|
|
|
|
RichTextViewDelegate *m_delegate = NULL;
|
|
|
|
QVBoxLayout *m_VLayout = NULL;
|
|
RDSplitter *m_OuterSplitter = NULL;
|
|
RDSplitter *m_InnerSplitter = NULL;
|
|
|
|
CollapseGroupBox *m_FixedGroup = NULL;
|
|
CollapseGroupBox *m_RepeatedGroup = NULL;
|
|
|
|
QFrame *m_RepeatedControlBar = NULL;
|
|
|
|
RDLabel *m_RepeatedOffset = NULL;
|
|
|
|
QMenu *m_HeaderMenu = NULL;
|
|
|
|
QAction *m_ResetColumnSel = NULL;
|
|
QAction *m_SelectPosColumn = NULL;
|
|
QAction *m_SelectSecondColumn = NULL;
|
|
QAction *m_SelectSecondAlphaColumn = NULL;
|
|
|
|
QMenu *m_ExportMenu = NULL;
|
|
|
|
QAction *m_ExportCSV = NULL;
|
|
QAction *m_ExportBytes = NULL;
|
|
QAction *m_DebugVert = NULL;
|
|
|
|
RDSpinBox64 *byteRangeStart = NULL;
|
|
RDSpinBox64 *byteRangeLength = NULL;
|
|
|
|
RDTableView *tableForStage(MeshDataStage stage);
|
|
BufferItemModel *modelForStage(MeshDataStage stage);
|
|
|
|
RDTableView *currentTable() { return tableForStage(m_CurStage); }
|
|
BufferItemModel *currentBufferModel() { return modelForStage(m_CurStage); }
|
|
bool isCurrentRasterOut();
|
|
int currentStageIndex();
|
|
|
|
void SetupMeshView();
|
|
void SetupRawView();
|
|
|
|
void stageRowMenu(MeshDataStage stage, QMenu *menu, const QPoint &pos);
|
|
void meshHeaderMenu(MeshDataStage stage, const QPoint &pos);
|
|
|
|
void Reset();
|
|
|
|
void ClearModels();
|
|
|
|
void UI_CalculateMeshFormats();
|
|
|
|
void UpdateCurrentMeshConfig();
|
|
void EnableCameraGuessControls();
|
|
|
|
void CalcColumnWidth(int maxNumRows = 1);
|
|
void ApplyRowAndColumnDims(int numColumns, RDTableView *view, int dataColWidth);
|
|
|
|
void SyncViews(RDTableView *primary, bool selection, bool scroll);
|
|
void UpdateHighlightVerts();
|
|
void ScrollToRow(RDTableView *view, int row);
|
|
void ScrollToColumn(RDTableView *view, int column);
|
|
|
|
bool showAxisMappingDialog();
|
|
};
|