Files
renderdoc/renderdocui/Code
baldurk edbd1ce89b Pass through view format as a type hint to texture display/sampling
* This is only applicable really on D3D11 where the underlying texture
  can be typeless, and a default interpretation as unorm/float won't
  necessarily how the texture is actually being used.
2016-06-27 12:10:21 +02:00
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