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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-28 21:01:04 +00:00
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renderdoc/renderdocui/Windows/PipelineState
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baldurk be6cbf4536 Implement editing GL shaders in-place via resource replacements
2015-02-10 16:46:33 +00:00
..
D3D11PipelineStateViewer.cs
Improve GL shader reflection to include Atomic bufs, SSBOs and images
2015-01-19 02:04:08 +00:00
D3D11PipelineStateViewer.Designer.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Implement editing GL shaders in-place via resource replacements
2015-02-10 16:46:33 +00:00
GLPipelineStateViewer.Designer.cs
Add GLSL syntax highlighting
2015-02-09 18:14:20 +00:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
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PipelineStateViewer.Designer.cs
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PipelineStateViewer.resx
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