Files
renderdoc/renderdoc
baldurk 397ef85342 Prevent unnecessary copies of DXBCFile*
* The DXBCFile* is new'd in the wrapped CreateShader function and passed
  to the wrapped shader instance, and ownership of the pointer lives
  with the ShaderEntry in WrappedShader::m_ShaderList.
* On destruction when a shader removes itself from that list, the
  DXBCFile* is deleted.
* The same lifespan applies to the ShaderReflection*
2015-05-02 16:45:09 +02:00
..
2015-04-14 08:05:13 +01:00