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lee
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renderdoc
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https://github.com/baldurk/renderdoc.git
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7ef73f92ef19d3dfc325a52aba6912386433bec9
renderdoc
/
renderdocui
/
Interop
T
History
Steve Legg
87adee1bf1
Implement multi-instance mesh picking
2017-01-20 16:12:48 +00:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
…
D3D12PipelineState.cs
…
Enums.cs
Add an option to hide any markers with only "API Calls" but no draws.
2017-01-09 18:15:45 +00:00
FetchInfo.cs
…
Formatter.cs
…
GLPipelineState.cs
Pass through texture swizzles on FBO attachments and display
2017-01-17 11:02:41 +00:00
ReplayRenderer.cs
Implement multi-instance mesh picking
2017-01-20 16:12:48 +00:00
Shader.cs
…
StaticExports.cs
…
VulkanPipelineState.cs
…