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renderdoc/renderdoc
baldurk 808a14dede Handle SPIR-V GL shaders with no location on texture binds. Closes #3405
* Since GL doesn't have sets, use the fixedBindSetOrSpace to namespace bindings
  with locations (that need to be queried) from bindings without locations
  (which have a fixed bind). Prior to the descriptor refactor this was indiated
  with negative binds.
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