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* There were two bug reports of NullReferenceException on line: hoverWin = m_HoverNode.OwnerView; * Which doesn't make sense since m_HoverNode must be non-null to go by the lines above, and all the callbacks should run on the UI thread so it can't be a race. * Caching locally and checking for OwnerView/ListView being valid might fix the crash. Hopefully!