Files
renderdoc/util/test/tests/GL/GL_Resource_Lifetimes.py
T
2024-04-10 18:58:52 +01:00

89 lines
3.9 KiB
Python

import renderdoc as rd
import rdtest
class GL_Resource_Lifetimes(rdtest.TestCase):
demos_test_name = 'GL_Resource_Lifetimes'
demos_frame_cap = 200
def check_capture(self):
action: rd.ActionDescription = self.find_action("glDraw")
self.controller.SetFrameEvent(action.eventId, True)
pipe = self.controller.GetPipelineState()
rw = pipe.GetReadWriteResources(rd.ShaderStage.Vertex)
location = self.controller.GetDescriptorLocations(rw[0].access.descriptorStore, [rd.DescriptorRange(rw[0].access)])[0]
self.check_eq(location.fixedBindNumber, 3)
rw = pipe.GetReadWriteResources(rd.ShaderStage.Pixel)
location = self.controller.GetDescriptorLocations(rw[0].access.descriptorStore, [rd.DescriptorRange(rw[0].access)])[0]
self.check_eq(location.fixedBindNumber, 3)
action: rd.ActionDescription = self.find_action("glDraw", action.eventId+1)
self.controller.SetFrameEvent(action.eventId, True)
pipe = self.controller.GetPipelineState()
rw = pipe.GetReadWriteResources(rd.ShaderStage.Vertex)
location = self.controller.GetDescriptorLocations(rw[0].access.descriptorStore, [rd.DescriptorRange(rw[0].access)])[0]
self.check_eq(location.fixedBindNumber, 3)
rw = pipe.GetReadWriteResources(rd.ShaderStage.Pixel)
location = self.controller.GetDescriptorLocations(rw[0].access.descriptorStore, [rd.DescriptorRange(rw[0].access)])[0]
self.check_eq(location.fixedBindNumber, 3)
last_action: rd.ActionDescription = self.get_last_action()
self.controller.SetFrameEvent(last_action.eventId, True)
tex = last_action.copyDestination
# green background around first triangle, blue around second
self.check_pixel_value(tex, 10, 10, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(tex, 118, 10, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(tex, 118, 118, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(tex, 10, 118, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(tex, 138, 10, [0.0, 0.0, 1.0, 1.0])
self.check_pixel_value(tex, 246, 10, [0.0, 0.0, 1.0, 1.0])
self.check_pixel_value(tex, 246, 118, [0.0, 0.0, 1.0, 1.0])
self.check_pixel_value(tex, 138, 118, [0.0, 0.0, 1.0, 1.0])
# Sample across each triangle, we expect things to be identical
for xoffs in [0, 128]:
# Check black checkerboard squares
self.check_pixel_value(tex, xoffs+42, 92, [0.0, 0.0, 0.0, 1.0])
self.check_pixel_value(tex, xoffs+40, 85, [0.0, 0.0, 0.0, 1.0])
self.check_pixel_value(tex, xoffs+68, 66, [0.0, 0.0, 0.0, 1.0])
self.check_pixel_value(tex, xoffs+59, 47, [0.0, 0.0, 0.0, 1.0])
self.check_pixel_value(tex, xoffs+81, 92, [0.0, 0.0, 0.0, 1.0])
# Check the red and green eyes of the smiley
self.check_pixel_value(tex, xoffs+49, 83, [1.0, 0.0, 0.09, 1.0])
self.check_pixel_value(tex, xoffs+60, 83, [0.0, 1.0, 0.09, 1.0])
# Check the blue smile
self.check_pixel_value(tex, xoffs+64, 72, [0.09, 0.0, 1.0, 1.0])
# Check the orange face
self.check_pixel_value(tex, xoffs+46, 86, [1.0, 0.545, 0.36, 1.0])
# Check the empty space where we clamped and didn't repeat
self.check_pixel_value(tex, xoffs+82, 79, [0.72, 1.0, 1.0, 1.0])
self.check_pixel_value(tex, xoffs+84, 86, [0.72, 1.0, 1.0, 1.0])
self.check_pixel_value(tex, xoffs+88, 92, [0.72, 1.0, 1.0, 1.0])
# Check that the repeated smiley above is there
self.check_pixel_value(tex, xoffs+67, 53, [0.905, 0.635, 0.36, 1.0])
self.check_pixel_value(tex, xoffs+65, 50, [1.0, 0.0, 0.09, 1.0])
# Check for resource leaks
if len(self.controller.GetResources()) > 75:
raise rdtest.TestFailureException(
"Too many resources found: {}".format(len(self.controller.GetResources())))