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https://github.com/baldurk/renderdoc.git
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d8bc07f945
This is part of the work specified by github Issue 586, allowing the ability to save out the overlay in the TextureViewer. If no overlays are on then there is no option to save the overlay. Currently there is no option to remap the overlay to a grayscale or absolute value range before saving. This can be a future task. NOTE: the overlay texture resource that's saved out is not the blended texture that the user will see in the TextureViewer, it is just the overlay itself. The ability to save out the blended texture would be a future task.
667 lines
17 KiB
C++
667 lines
17 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "TextureSaveDialog.h"
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#include <QColorDialog>
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#include <QFileInfo>
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#include "Code/QRDUtils.h"
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#include "ui_TextureSaveDialog.h"
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TextureSaveDialog::TextureSaveDialog(const TextureDescription &t, bool enableOverlaySelection,
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const TextureSave &s, QWidget *parent)
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: QDialog(parent), ui(new Ui::TextureSaveDialog)
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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ui->setupUi(this);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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ui->filename->setFont(Formatter::PreferredFont());
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ui->fileFormat->setFont(Formatter::PreferredFont());
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ui->jpegCompression->setFont(Formatter::PreferredFont());
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ui->mipSelect->setFont(Formatter::PreferredFont());
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ui->sampleSelect->setFont(Formatter::PreferredFont());
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ui->sliceSelect->setFont(Formatter::PreferredFont());
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ui->blackPoint->setFont(Formatter::PreferredFont());
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ui->whitePoint->setFont(Formatter::PreferredFont());
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if(!enableOverlaySelection)
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ui->texSelectionGroup->hide();
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QObject::connect(&typingTimer, &QTimer::timeout, [this] { SetFiletypeFromFilename(); });
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ui->fileFormat->clear();
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QStringList strs;
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for(FileType i : values<FileType>())
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strs << ToQStr(i);
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ui->fileFormat->addItems(strs);
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strs.clear();
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for(AlphaMapping i : values<AlphaMapping>())
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strs << ToQStr(i);
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ui->alphaMap->addItems(strs);
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tex = t;
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saveData = s;
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ui->jpegCompression->setValue(saveData.jpegQuality);
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ui->alphaMap->setCurrentIndex((int)saveData.alpha);
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ui->blackPoint->setText(Formatter::Format(saveData.comp.blackPoint));
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ui->whitePoint->setText(Formatter::Format(saveData.comp.whitePoint));
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for(uint32_t i = 0; i < tex.mips; i++)
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ui->mipSelect->addItem(
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QFormatStr("%1 - %2x%3").arg(i).arg(qMax(1U, tex.width >> i)).arg(qMax(1U, tex.height >> i)));
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// reset as it might have been changed by adding items
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saveData.mip = s.mip;
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ui->mipSelect->setCurrentIndex(saveData.mip >= 0 ? saveData.mip : 0);
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for(uint32_t i = 0; i < tex.msSamp; i++)
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ui->sampleSelect->addItem(tr("Sample %1").arg(i));
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// reset as it might have been changed by adding items
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saveData.sample = s.sample;
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ui->sampleSelect->setCurrentIndex(qMin(
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(int)tex.msSamp, (saveData.sample.sampleIndex == ~0U ? 0 : (int)saveData.sample.sampleIndex)));
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if(saveData.sample.sampleIndex == ~0U)
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{
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ui->resolveSamples->setChecked(true);
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}
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else
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{
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ui->oneSample->setChecked(true);
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}
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const QString cubeFaces[] = {lit("X+"), lit("X-"), lit("Y+"), lit("Y-"), lit("Z+"), lit("Z-")};
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uint32_t numSlices = qMax(tex.arraysize, tex.depth);
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for(uint32_t i = 0; i < numSlices; i++)
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{
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if(tex.cubemap)
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{
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QString name = cubeFaces[i % 6];
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// Front 1, Back 2, 3, 4 etc for cube arrays
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if(numSlices > 6)
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name = QFormatStr("[%1] %2").arg(i / 6).arg(cubeFaces[i % 6]);
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ui->sliceSelect->addItem(name);
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}
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else
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{
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ui->sliceSelect->addItem(tr("Slice %1").arg(i));
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}
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}
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// reset as it might have been changed by adding items
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saveData.slice = s.slice;
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ui->sliceSelect->setCurrentIndex(saveData.slice.sliceIndex >= 0 ? saveData.slice.sliceIndex : 0);
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ui->gridWidth->setMaximum(tex.depth * tex.arraysize * tex.msSamp);
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SetOptionsVisible(true);
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}
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void TextureSaveDialog::SetOptionsVisible(bool visible)
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{
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ui->mipGroup->setVisible(visible && tex.mips > 1);
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ui->sampleGroup->setVisible(visible && tex.msSamp > 1);
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ui->sliceGroup->setVisible(visible && (tex.depth > 1 || tex.arraysize > 1 || tex.msSamp > 1));
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if(saveData.destType != FileType::DDS)
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{
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ui->cubeCruciform->setEnabled(visible && tex.cubemap && tex.arraysize == 6);
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if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isEnabled())
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ui->mapSlicesToGrid->setChecked(true);
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}
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ui->fileFormat->setCurrentIndex((int)saveData.destType);
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adjustSize();
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}
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TextureSaveDialog::~TextureSaveDialog()
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{
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delete ui;
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}
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QString TextureSaveDialog::filename()
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{
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return ui->filename->text();
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}
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void TextureSaveDialog::SetFiletypeFromFilename()
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{
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QFileInfo path(ui->filename->text());
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QString ext = path.suffix().toUpper();
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for(FileType i : values<FileType>())
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{
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if(ToQStr(i) == ext)
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ui->fileFormat->setCurrentIndex(uint32_t(i));
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}
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}
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void TextureSaveDialog::SetFilenameFromFiletype()
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{
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QFileInfo path(ui->filename->text());
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QString ext = path.suffix().toLower();
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int idx = ui->fileFormat->currentIndex();
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if(idx >= 0 && idx < (int)FileType::Count)
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{
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QString selectedExt = ToQStr((FileType)idx).toLower();
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if(ext != selectedExt && !ext.isEmpty())
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{
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QString fn = ui->filename->text();
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fn.chop(ext.length());
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fn += selectedExt;
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ui->filename->setText(fn);
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}
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}
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}
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void TextureSaveDialog::on_mainTex_clicked()
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{
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SetOptionsVisible(true);
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m_saveOverlayInsteadOfSelectedTexture = false;
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}
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void TextureSaveDialog::on_overlayTex_clicked()
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{
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SetOptionsVisible(false);
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m_saveOverlayInsteadOfSelectedTexture = true;
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}
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void TextureSaveDialog::on_fileFormat_currentIndexChanged(int index)
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{
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saveData.destType = (FileType)qMax(0, ui->fileFormat->currentIndex());
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ui->jpegCompression->setEnabled(saveData.destType == FileType::JPG);
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ui->alphaGroup->setVisible(saveData.destType != FileType::HDR &&
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saveData.destType != FileType::EXR &&
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saveData.destType != FileType::DDS);
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bool noAlphaFormat = (saveData.destType == FileType::BMP || saveData.destType == FileType::JPG);
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ui->alphaMap->setEnabled(tex.format.compCount == 4 && noAlphaFormat);
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ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColor &&
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tex.format.compCount == 4 && noAlphaFormat);
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if(saveData.destType == FileType::DDS)
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{
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ui->exportAllMips->setEnabled(true);
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ui->exportAllMips->setChecked(true);
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ui->exportAllSlices->setEnabled(true);
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ui->exportAllSlices->setChecked(true);
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ui->cubeCruciform->setEnabled(true);
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ui->cubeCruciform->setChecked(false);
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ui->gridWidth->setEnabled(false);
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ui->mapSlicesToGrid->setEnabled(false);
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ui->mapSlicesToGrid->setChecked(false);
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}
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else
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{
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ui->exportAllMips->setEnabled(false);
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ui->oneMip->setChecked(true);
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ui->oneSlice->setChecked(true);
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}
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SetFilenameFromFiletype();
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adjustSize();
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}
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void TextureSaveDialog::on_jpegCompression_valueChanged(double arg1)
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{
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saveData.jpegQuality = (int)arg1;
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}
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void TextureSaveDialog::on_exportAllMips_toggled(bool)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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ui->oneMip->setChecked(!ui->exportAllMips->isChecked());
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ui->mipSelect->setEnabled(ui->oneMip->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_oneMip_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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ui->exportAllMips->setChecked(!ui->oneMip->isChecked());
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ui->mipSelect->setEnabled(ui->oneMip->isChecked());
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if(saveData.destType != FileType::DDS)
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{
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ui->oneMip->setChecked(true);
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ui->exportAllMips->setChecked(false);
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ui->mipSelect->setEnabled(true);
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}
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m_Recurse = false;
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}
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void TextureSaveDialog::on_mipSelect_currentIndexChanged(int index)
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{
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saveData.mip = qMax(0, index);
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}
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void TextureSaveDialog::on_mapSampleArray_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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if(ui->mapSampleArray->isChecked())
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{
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ui->resolveSamples->setChecked(false);
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ui->oneSample->setChecked(false);
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}
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else
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{
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ui->resolveSamples->setChecked(false);
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ui->oneSample->setChecked(true);
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}
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ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_resolveSamples_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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if(ui->resolveSamples->isChecked())
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{
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ui->mapSampleArray->setChecked(false);
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ui->oneSample->setChecked(false);
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}
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else
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{
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ui->mapSampleArray->setChecked(false);
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ui->oneSample->setChecked(true);
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}
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ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_oneSample_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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if(ui->oneSample->isChecked())
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{
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ui->mapSampleArray->setChecked(false);
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ui->resolveSamples->setChecked(false);
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}
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else
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{
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ui->mapSampleArray->setChecked(false);
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ui->resolveSamples->setChecked(true);
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}
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ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_sampleSelect_currentIndexChanged(int index)
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{
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saveData.sample.sampleIndex = (uint32_t)qMax(0, index);
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}
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void TextureSaveDialog::on_exportAllSlices_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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ui->oneSlice->setChecked(!ui->exportAllSlices->isChecked());
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if(saveData.destType == FileType::DDS)
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{
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ui->mapSlicesToGrid->setEnabled(false);
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ui->gridWidth->setEnabled(false);
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ui->cubeCruciform->setEnabled(false);
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}
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else
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{
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ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
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ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
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if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
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ui->mapSlicesToGrid->setChecked(true);
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if(tex.cubemap && tex.arraysize == 6)
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ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
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else
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ui->cubeCruciform->setEnabled(false);
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}
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ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_oneSlice_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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ui->exportAllSlices->setChecked(!ui->oneSlice->isChecked());
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if(saveData.destType == FileType::DDS)
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{
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ui->mapSlicesToGrid->setEnabled(false);
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ui->gridWidth->setEnabled(false);
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ui->cubeCruciform->setEnabled(false);
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}
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else
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{
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ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
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ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
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if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
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ui->mapSlicesToGrid->setChecked(true);
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if(tex.cubemap && tex.arraysize == 6)
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ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
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else
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ui->cubeCruciform->setEnabled(false);
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}
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ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
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m_Recurse = false;
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}
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void TextureSaveDialog::on_mapSlicesToGrid_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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if(ui->mapSlicesToGrid->isChecked())
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{
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ui->cubeCruciform->setChecked(false);
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}
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else if(saveData.destType != FileType::DDS)
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{
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ui->oneSlice->setChecked(true);
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ui->exportAllSlices->setChecked(false);
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ui->cubeCruciform->setEnabled(false);
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ui->mapSlicesToGrid->setEnabled(false);
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ui->gridWidth->setEnabled(false);
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ui->sliceSelect->setEnabled(true);
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}
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m_Recurse = false;
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if(saveData.destType == FileType::DDS)
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ui->gridWidth->setEnabled(false);
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else
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ui->gridWidth->setEnabled(ui->mapSlicesToGrid->isChecked());
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}
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void TextureSaveDialog::on_cubeCruciform_toggled(bool checked)
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{
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if(m_Recurse)
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return;
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m_Recurse = true;
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if(ui->cubeCruciform->isChecked())
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{
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ui->mapSlicesToGrid->setChecked(false);
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}
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else if(saveData.destType != FileType::DDS)
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{
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ui->oneSlice->setChecked(true);
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ui->exportAllSlices->setChecked(false);
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ui->cubeCruciform->setEnabled(false);
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ui->mapSlicesToGrid->setEnabled(false);
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ui->gridWidth->setEnabled(false);
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ui->sliceSelect->setEnabled(true);
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}
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m_Recurse = false;
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}
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void TextureSaveDialog::on_sliceSelect_currentIndexChanged(int index)
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{
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saveData.slice.sliceIndex = qMax(0, index);
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}
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void TextureSaveDialog::on_gridWidth_valueChanged(double arg1)
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{
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saveData.slice.sliceGridWidth = (int)arg1;
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}
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void TextureSaveDialog::on_alphaCol_clicked()
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{
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QColor col = QColorDialog::getColor(Qt::black, this, tr("Choose background colour"));
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if(col.isValid())
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{
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col = col.toRgb();
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saveData.alphaCol = FloatVector(col.redF(), col.greenF(), col.blueF(), 1.0f);
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}
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}
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void TextureSaveDialog::on_alphaMap_currentIndexChanged(int index)
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{
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saveData.alpha = (AlphaMapping)qMax(0, index);
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ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColor);
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}
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void TextureSaveDialog::on_blackPoint_textEdited(const QString &arg)
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{
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bool ok = false;
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double d = arg.toDouble(&ok);
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if(ok)
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saveData.comp.blackPoint = d;
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}
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void TextureSaveDialog::on_whitePoint_textEdited(const QString &arg)
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{
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bool ok = false;
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double d = arg.toDouble(&ok);
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if(ok)
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saveData.comp.whitePoint = d;
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}
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void TextureSaveDialog::on_browse_clicked()
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{
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QString filter;
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for(FileType i : values<FileType>())
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{
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QString ext = ToQStr(i);
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if(filter.length() > 0)
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filter += lit(";;");
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filter += tr("%1 Files (*.%2)").arg(ext).arg(ext.toLower());
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}
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QString *selectedFilter = NULL;
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QString filename =
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RDDialog::getSaveFileName(this, tr("Save Texture As"), QString(), filter, selectedFilter);
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if(!filename.isEmpty())
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{
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ui->filename->setText(filename);
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SetFiletypeFromFilename();
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}
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}
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void TextureSaveDialog::on_filename_textEdited(const QString &arg1)
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{
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typingTimer.stop();
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typingTimer.setSingleShot(true);
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typingTimer.start(500);
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}
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void TextureSaveDialog::on_saveCancelButtons_accepted()
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{
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saveData.alpha = (AlphaMapping)qMax(0, ui->alphaMap->currentIndex());
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|
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if(saveData.alpha == AlphaMapping::BlendToCheckerboard)
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{
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saveData.alphaCol = FloatVector(0.666f, 0.666f, 0.666f, 1.0f);
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}
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|
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if(ui->exportAllMips->isChecked())
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saveData.mip = -1;
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else
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saveData.mip = (int)qMax(0, ui->mipSelect->currentIndex());
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|
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if(ui->resolveSamples->isChecked())
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|
{
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saveData.sample.sampleIndex = ~0U;
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saveData.sample.mapToArray = false;
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}
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else if(ui->mapSampleArray->isChecked())
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|
{
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|
saveData.sample.sampleIndex = 0;
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|
saveData.sample.mapToArray = true;
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|
}
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|
else
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|
{
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|
saveData.sample.sampleIndex = (uint)qMax(0, ui->sampleSelect->currentIndex());
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|
saveData.sample.mapToArray = false;
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|
}
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|
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|
if(!ui->exportAllSlices->isChecked())
|
|
{
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|
saveData.slice.cubeCruciform = saveData.slice.slicesAsGrid = false;
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|
saveData.slice.sliceGridWidth = 1;
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|
saveData.slice.sliceIndex = (int)qMax(0, ui->sliceSelect->currentIndex());
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|
}
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|
else
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|
{
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|
saveData.slice.sliceIndex = -1;
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|
if(ui->cubeCruciform->isChecked())
|
|
{
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|
saveData.slice.cubeCruciform = true;
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|
saveData.slice.slicesAsGrid = false;
|
|
saveData.slice.sliceGridWidth = 1;
|
|
}
|
|
else
|
|
{
|
|
saveData.slice.cubeCruciform = false;
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|
saveData.slice.slicesAsGrid = true;
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|
saveData.slice.sliceGridWidth = (int)ui->gridWidth->value();
|
|
}
|
|
}
|
|
|
|
saveData.destType = (FileType)qMax(0, ui->fileFormat->currentIndex());
|
|
saveData.jpegQuality = (int)ui->jpegCompression->value();
|
|
|
|
bool ok = false;
|
|
double d = 0.0;
|
|
|
|
d = ui->blackPoint->text().toDouble(&ok);
|
|
|
|
if(ok)
|
|
saveData.comp.blackPoint = d;
|
|
|
|
d = ui->whitePoint->text().toDouble(&ok);
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|
|
|
if(ok)
|
|
saveData.comp.whitePoint = d;
|
|
|
|
QFileInfo fi(filename());
|
|
|
|
QDir dir = fi.dir();
|
|
|
|
bool valid = dir.makeAbsolute();
|
|
|
|
if(!valid || !dir.exists())
|
|
{
|
|
RDDialog::critical(this, tr("Save Texture"),
|
|
tr("%1\nPath does not exist.\nCheck the path and try again.").arg(filename()));
|
|
|
|
return;
|
|
}
|
|
|
|
if(fi.exists())
|
|
{
|
|
QMessageBox::StandardButton button =
|
|
RDDialog::question(this, tr("Confirm Save Texture"),
|
|
tr("%1 already exists.\nDo you want to replace it?").arg(fi.fileName()));
|
|
|
|
if(button != QMessageBox::Yes)
|
|
return;
|
|
}
|
|
|
|
// path is valid and either doesn't exist or user confirmed replacement
|
|
setResult(1);
|
|
accept();
|
|
}
|
|
|
|
void TextureSaveDialog::on_saveCancelButtons_rejected()
|
|
{
|
|
reject();
|
|
}
|