Files
renderdoc/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp
T
Richard Khoury d8bc07f945 Added ability to save out overlay textures using the TextureSaveDialog.
This is part of the work specified by github Issue 586, allowing the
ability to save out the overlay in the TextureViewer.  If no overlays
are on then there is no option to save the overlay. Currently there is
no option to remap the overlay to a grayscale or absolute value range
before saving. This can be a future task.

NOTE: the overlay texture resource that's saved out is not the blended
texture that the user will see in the TextureViewer, it is just the
overlay itself. The ability to save out the blended texture would be a
future task.
2017-12-15 13:20:26 +01:00

667 lines
17 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "TextureSaveDialog.h"
#include <QColorDialog>
#include <QFileInfo>
#include "Code/QRDUtils.h"
#include "ui_TextureSaveDialog.h"
TextureSaveDialog::TextureSaveDialog(const TextureDescription &t, bool enableOverlaySelection,
const TextureSave &s, QWidget *parent)
: QDialog(parent), ui(new Ui::TextureSaveDialog)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->setupUi(this);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->filename->setFont(Formatter::PreferredFont());
ui->fileFormat->setFont(Formatter::PreferredFont());
ui->jpegCompression->setFont(Formatter::PreferredFont());
ui->mipSelect->setFont(Formatter::PreferredFont());
ui->sampleSelect->setFont(Formatter::PreferredFont());
ui->sliceSelect->setFont(Formatter::PreferredFont());
ui->blackPoint->setFont(Formatter::PreferredFont());
ui->whitePoint->setFont(Formatter::PreferredFont());
if(!enableOverlaySelection)
ui->texSelectionGroup->hide();
QObject::connect(&typingTimer, &QTimer::timeout, [this] { SetFiletypeFromFilename(); });
ui->fileFormat->clear();
QStringList strs;
for(FileType i : values<FileType>())
strs << ToQStr(i);
ui->fileFormat->addItems(strs);
strs.clear();
for(AlphaMapping i : values<AlphaMapping>())
strs << ToQStr(i);
ui->alphaMap->addItems(strs);
tex = t;
saveData = s;
ui->jpegCompression->setValue(saveData.jpegQuality);
ui->alphaMap->setCurrentIndex((int)saveData.alpha);
ui->blackPoint->setText(Formatter::Format(saveData.comp.blackPoint));
ui->whitePoint->setText(Formatter::Format(saveData.comp.whitePoint));
for(uint32_t i = 0; i < tex.mips; i++)
ui->mipSelect->addItem(
QFormatStr("%1 - %2x%3").arg(i).arg(qMax(1U, tex.width >> i)).arg(qMax(1U, tex.height >> i)));
// reset as it might have been changed by adding items
saveData.mip = s.mip;
ui->mipSelect->setCurrentIndex(saveData.mip >= 0 ? saveData.mip : 0);
for(uint32_t i = 0; i < tex.msSamp; i++)
ui->sampleSelect->addItem(tr("Sample %1").arg(i));
// reset as it might have been changed by adding items
saveData.sample = s.sample;
ui->sampleSelect->setCurrentIndex(qMin(
(int)tex.msSamp, (saveData.sample.sampleIndex == ~0U ? 0 : (int)saveData.sample.sampleIndex)));
if(saveData.sample.sampleIndex == ~0U)
{
ui->resolveSamples->setChecked(true);
}
else
{
ui->oneSample->setChecked(true);
}
const QString cubeFaces[] = {lit("X+"), lit("X-"), lit("Y+"), lit("Y-"), lit("Z+"), lit("Z-")};
uint32_t numSlices = qMax(tex.arraysize, tex.depth);
for(uint32_t i = 0; i < numSlices; i++)
{
if(tex.cubemap)
{
QString name = cubeFaces[i % 6];
// Front 1, Back 2, 3, 4 etc for cube arrays
if(numSlices > 6)
name = QFormatStr("[%1] %2").arg(i / 6).arg(cubeFaces[i % 6]);
ui->sliceSelect->addItem(name);
}
else
{
ui->sliceSelect->addItem(tr("Slice %1").arg(i));
}
}
// reset as it might have been changed by adding items
saveData.slice = s.slice;
ui->sliceSelect->setCurrentIndex(saveData.slice.sliceIndex >= 0 ? saveData.slice.sliceIndex : 0);
ui->gridWidth->setMaximum(tex.depth * tex.arraysize * tex.msSamp);
SetOptionsVisible(true);
}
void TextureSaveDialog::SetOptionsVisible(bool visible)
{
ui->mipGroup->setVisible(visible && tex.mips > 1);
ui->sampleGroup->setVisible(visible && tex.msSamp > 1);
ui->sliceGroup->setVisible(visible && (tex.depth > 1 || tex.arraysize > 1 || tex.msSamp > 1));
if(saveData.destType != FileType::DDS)
{
ui->cubeCruciform->setEnabled(visible && tex.cubemap && tex.arraysize == 6);
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isEnabled())
ui->mapSlicesToGrid->setChecked(true);
}
ui->fileFormat->setCurrentIndex((int)saveData.destType);
adjustSize();
}
TextureSaveDialog::~TextureSaveDialog()
{
delete ui;
}
QString TextureSaveDialog::filename()
{
return ui->filename->text();
}
void TextureSaveDialog::SetFiletypeFromFilename()
{
QFileInfo path(ui->filename->text());
QString ext = path.suffix().toUpper();
for(FileType i : values<FileType>())
{
if(ToQStr(i) == ext)
ui->fileFormat->setCurrentIndex(uint32_t(i));
}
}
void TextureSaveDialog::SetFilenameFromFiletype()
{
QFileInfo path(ui->filename->text());
QString ext = path.suffix().toLower();
int idx = ui->fileFormat->currentIndex();
if(idx >= 0 && idx < (int)FileType::Count)
{
QString selectedExt = ToQStr((FileType)idx).toLower();
if(ext != selectedExt && !ext.isEmpty())
{
QString fn = ui->filename->text();
fn.chop(ext.length());
fn += selectedExt;
ui->filename->setText(fn);
}
}
}
void TextureSaveDialog::on_mainTex_clicked()
{
SetOptionsVisible(true);
m_saveOverlayInsteadOfSelectedTexture = false;
}
void TextureSaveDialog::on_overlayTex_clicked()
{
SetOptionsVisible(false);
m_saveOverlayInsteadOfSelectedTexture = true;
}
void TextureSaveDialog::on_fileFormat_currentIndexChanged(int index)
{
saveData.destType = (FileType)qMax(0, ui->fileFormat->currentIndex());
ui->jpegCompression->setEnabled(saveData.destType == FileType::JPG);
ui->alphaGroup->setVisible(saveData.destType != FileType::HDR &&
saveData.destType != FileType::EXR &&
saveData.destType != FileType::DDS);
bool noAlphaFormat = (saveData.destType == FileType::BMP || saveData.destType == FileType::JPG);
ui->alphaMap->setEnabled(tex.format.compCount == 4 && noAlphaFormat);
ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColor &&
tex.format.compCount == 4 && noAlphaFormat);
if(saveData.destType == FileType::DDS)
{
ui->exportAllMips->setEnabled(true);
ui->exportAllMips->setChecked(true);
ui->exportAllSlices->setEnabled(true);
ui->exportAllSlices->setChecked(true);
ui->cubeCruciform->setEnabled(true);
ui->cubeCruciform->setChecked(false);
ui->gridWidth->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->mapSlicesToGrid->setChecked(false);
}
else
{
ui->exportAllMips->setEnabled(false);
ui->oneMip->setChecked(true);
ui->oneSlice->setChecked(true);
}
SetFilenameFromFiletype();
adjustSize();
}
void TextureSaveDialog::on_jpegCompression_valueChanged(double arg1)
{
saveData.jpegQuality = (int)arg1;
}
void TextureSaveDialog::on_exportAllMips_toggled(bool)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->oneMip->setChecked(!ui->exportAllMips->isChecked());
ui->mipSelect->setEnabled(ui->oneMip->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneMip_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->exportAllMips->setChecked(!ui->oneMip->isChecked());
ui->mipSelect->setEnabled(ui->oneMip->isChecked());
if(saveData.destType != FileType::DDS)
{
ui->oneMip->setChecked(true);
ui->exportAllMips->setChecked(false);
ui->mipSelect->setEnabled(true);
}
m_Recurse = false;
}
void TextureSaveDialog::on_mipSelect_currentIndexChanged(int index)
{
saveData.mip = qMax(0, index);
}
void TextureSaveDialog::on_mapSampleArray_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->mapSampleArray->isChecked())
{
ui->resolveSamples->setChecked(false);
ui->oneSample->setChecked(false);
}
else
{
ui->resolveSamples->setChecked(false);
ui->oneSample->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_resolveSamples_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->resolveSamples->isChecked())
{
ui->mapSampleArray->setChecked(false);
ui->oneSample->setChecked(false);
}
else
{
ui->mapSampleArray->setChecked(false);
ui->oneSample->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneSample_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->oneSample->isChecked())
{
ui->mapSampleArray->setChecked(false);
ui->resolveSamples->setChecked(false);
}
else
{
ui->mapSampleArray->setChecked(false);
ui->resolveSamples->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_sampleSelect_currentIndexChanged(int index)
{
saveData.sample.sampleIndex = (uint32_t)qMax(0, index);
}
void TextureSaveDialog::on_exportAllSlices_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->oneSlice->setChecked(!ui->exportAllSlices->isChecked());
if(saveData.destType == FileType::DDS)
{
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->cubeCruciform->setEnabled(false);
}
else
{
ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
ui->mapSlicesToGrid->setChecked(true);
if(tex.cubemap && tex.arraysize == 6)
ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
else
ui->cubeCruciform->setEnabled(false);
}
ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneSlice_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->exportAllSlices->setChecked(!ui->oneSlice->isChecked());
if(saveData.destType == FileType::DDS)
{
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->cubeCruciform->setEnabled(false);
}
else
{
ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
ui->mapSlicesToGrid->setChecked(true);
if(tex.cubemap && tex.arraysize == 6)
ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
else
ui->cubeCruciform->setEnabled(false);
}
ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_mapSlicesToGrid_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->mapSlicesToGrid->isChecked())
{
ui->cubeCruciform->setChecked(false);
}
else if(saveData.destType != FileType::DDS)
{
ui->oneSlice->setChecked(true);
ui->exportAllSlices->setChecked(false);
ui->cubeCruciform->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->sliceSelect->setEnabled(true);
}
m_Recurse = false;
if(saveData.destType == FileType::DDS)
ui->gridWidth->setEnabled(false);
else
ui->gridWidth->setEnabled(ui->mapSlicesToGrid->isChecked());
}
void TextureSaveDialog::on_cubeCruciform_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->cubeCruciform->isChecked())
{
ui->mapSlicesToGrid->setChecked(false);
}
else if(saveData.destType != FileType::DDS)
{
ui->oneSlice->setChecked(true);
ui->exportAllSlices->setChecked(false);
ui->cubeCruciform->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->sliceSelect->setEnabled(true);
}
m_Recurse = false;
}
void TextureSaveDialog::on_sliceSelect_currentIndexChanged(int index)
{
saveData.slice.sliceIndex = qMax(0, index);
}
void TextureSaveDialog::on_gridWidth_valueChanged(double arg1)
{
saveData.slice.sliceGridWidth = (int)arg1;
}
void TextureSaveDialog::on_alphaCol_clicked()
{
QColor col = QColorDialog::getColor(Qt::black, this, tr("Choose background colour"));
if(col.isValid())
{
col = col.toRgb();
saveData.alphaCol = FloatVector(col.redF(), col.greenF(), col.blueF(), 1.0f);
}
}
void TextureSaveDialog::on_alphaMap_currentIndexChanged(int index)
{
saveData.alpha = (AlphaMapping)qMax(0, index);
ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColor);
}
void TextureSaveDialog::on_blackPoint_textEdited(const QString &arg)
{
bool ok = false;
double d = arg.toDouble(&ok);
if(ok)
saveData.comp.blackPoint = d;
}
void TextureSaveDialog::on_whitePoint_textEdited(const QString &arg)
{
bool ok = false;
double d = arg.toDouble(&ok);
if(ok)
saveData.comp.whitePoint = d;
}
void TextureSaveDialog::on_browse_clicked()
{
QString filter;
for(FileType i : values<FileType>())
{
QString ext = ToQStr(i);
if(filter.length() > 0)
filter += lit(";;");
filter += tr("%1 Files (*.%2)").arg(ext).arg(ext.toLower());
}
QString *selectedFilter = NULL;
QString filename =
RDDialog::getSaveFileName(this, tr("Save Texture As"), QString(), filter, selectedFilter);
if(!filename.isEmpty())
{
ui->filename->setText(filename);
SetFiletypeFromFilename();
}
}
void TextureSaveDialog::on_filename_textEdited(const QString &arg1)
{
typingTimer.stop();
typingTimer.setSingleShot(true);
typingTimer.start(500);
}
void TextureSaveDialog::on_saveCancelButtons_accepted()
{
saveData.alpha = (AlphaMapping)qMax(0, ui->alphaMap->currentIndex());
if(saveData.alpha == AlphaMapping::BlendToCheckerboard)
{
saveData.alphaCol = FloatVector(0.666f, 0.666f, 0.666f, 1.0f);
}
if(ui->exportAllMips->isChecked())
saveData.mip = -1;
else
saveData.mip = (int)qMax(0, ui->mipSelect->currentIndex());
if(ui->resolveSamples->isChecked())
{
saveData.sample.sampleIndex = ~0U;
saveData.sample.mapToArray = false;
}
else if(ui->mapSampleArray->isChecked())
{
saveData.sample.sampleIndex = 0;
saveData.sample.mapToArray = true;
}
else
{
saveData.sample.sampleIndex = (uint)qMax(0, ui->sampleSelect->currentIndex());
saveData.sample.mapToArray = false;
}
if(!ui->exportAllSlices->isChecked())
{
saveData.slice.cubeCruciform = saveData.slice.slicesAsGrid = false;
saveData.slice.sliceGridWidth = 1;
saveData.slice.sliceIndex = (int)qMax(0, ui->sliceSelect->currentIndex());
}
else
{
saveData.slice.sliceIndex = -1;
if(ui->cubeCruciform->isChecked())
{
saveData.slice.cubeCruciform = true;
saveData.slice.slicesAsGrid = false;
saveData.slice.sliceGridWidth = 1;
}
else
{
saveData.slice.cubeCruciform = false;
saveData.slice.slicesAsGrid = true;
saveData.slice.sliceGridWidth = (int)ui->gridWidth->value();
}
}
saveData.destType = (FileType)qMax(0, ui->fileFormat->currentIndex());
saveData.jpegQuality = (int)ui->jpegCompression->value();
bool ok = false;
double d = 0.0;
d = ui->blackPoint->text().toDouble(&ok);
if(ok)
saveData.comp.blackPoint = d;
d = ui->whitePoint->text().toDouble(&ok);
if(ok)
saveData.comp.whitePoint = d;
QFileInfo fi(filename());
QDir dir = fi.dir();
bool valid = dir.makeAbsolute();
if(!valid || !dir.exists())
{
RDDialog::critical(this, tr("Save Texture"),
tr("%1\nPath does not exist.\nCheck the path and try again.").arg(filename()));
return;
}
if(fi.exists())
{
QMessageBox::StandardButton button =
RDDialog::question(this, tr("Confirm Save Texture"),
tr("%1 already exists.\nDo you want to replace it?").arg(fi.fileName()));
if(button != QMessageBox::Yes)
return;
}
// path is valid and either doesn't exist or user confirmed replacement
setResult(1);
accept();
}
void TextureSaveDialog::on_saveCancelButtons_rejected()
{
reject();
}