Files
renderdoc/qrenderdoc/Windows/MainWindow.h
T
baldurk f2e7f8f1a0 Refactor crash/bug reporter system
* The UI dialog is now in Qt. We run qrenderdoc.exe with a very minimal
  startup to display the dialog and send the report.
* The flow has been simplified to have less text and an easier time to
  just click through and send.
* On the first report, the user is gently nudged to enter their email
  address for contact and by default the email is saved for next time.
  They're not nagged more than once about this.
* Optionally the user can select to upload the capture. This is always
  default off, and there is a confirmation dialog making sure the user
  intended to select it.
* After the bug is reported, a unique URL is generated and returned
  which the user can then click back on to see if there's any update. By
  default the UI will also remember the URL and check it every couple
  of days and alert the user in the help menu that there's an update.
2017-12-19 12:26:34 +00:00

213 lines
7.5 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <stdint.h>
#include <QMainWindow>
#include <QSemaphore>
#include <QTimer>
#include "3rdparty/toolwindowmanager/ToolWindowManager.h"
#include "Code/Interface/QRDInterface.h"
namespace Ui
{
class MainWindow;
}
class RDLabel;
class LambdaThread;
class QMimeData;
class QProgressBar;
class QToolButton;
class CaptureDialog;
class LiveCapture;
class QNetworkAccessManager;
class MainWindow : public QMainWindow, public IMainWindow, public ICaptureViewer
{
private:
Q_OBJECT
public:
explicit MainWindow(ICaptureContext &ctx);
~MainWindow();
// IMainWindow
QWidget *Widget() override { return this; }
void RegisterShortcut(const rdcstr &shortcut, QWidget *widget, ShortcutCallback callback) override;
void UnregisterShortcut(const rdcstr &shortcut, QWidget *widget) override;
// ICaptureViewer
void OnCaptureLoaded() override;
void OnCaptureClosed() override;
void OnSelectedEventChanged(uint32_t eventID) override {}
void OnEventChanged(uint32_t eventID) override;
ToolWindowManager *mainToolManager();
ToolWindowManager::AreaReference mainToolArea();
ToolWindowManager::AreaReference leftToolArea();
void show();
void setProgress(float val);
void takeCaptureOwnership() { m_OwnTempCapture = true; }
void captureModified();
void LoadFromFilename(const QString &filename, bool temporary);
void LoadCapture(const QString &filename, bool temporary, bool local);
void CloseCapture();
QString GetSavePath();
void OnCaptureTrigger(const QString &exe, const QString &workingDir, const QString &cmdLine,
const rdcarray<EnvironmentModification> &env, CaptureOptions opts,
std::function<void(LiveCapture *)> callback);
void OnInjectTrigger(uint32_t PID, const rdcarray<EnvironmentModification> &env,
const QString &name, CaptureOptions opts,
std::function<void(LiveCapture *)> callback);
void ShowLiveCapture(LiveCapture *live);
void LiveCaptureClosed(LiveCapture *live);
void showEventBrowser() { on_action_Event_Browser_triggered(); }
void showAPIInspector() { on_action_API_Inspector_triggered(); }
void showMeshPreview() { on_action_Mesh_Output_triggered(); }
void showTextureViewer() { on_action_Texture_Viewer_triggered(); }
void showPipelineViewer() { on_action_Pipeline_State_triggered(); }
void showCaptureDialog() { on_action_Launch_Application_triggered(); }
void showDebugMessageView() { on_action_Errors_and_Warnings_triggered(); }
void showCommentView() { on_action_Comments_triggered(); }
void showStatisticsViewer() { on_action_Statistics_Viewer_triggered(); }
void showTimelineBar() { on_action_Timeline_triggered(); }
void showPythonShell() { on_action_Python_Shell_triggered(); }
void showPerformanceCounterViewer() { on_action_Counter_Viewer_triggered(); }
void showResourceInspector() { on_action_Resource_Inspector_triggered(); }
void PopulateRecentCaptureFiles();
void PopulateRecentCaptureSettings();
void PopulateReportedBugs();
private slots:
// automatic slots
void on_action_Exit_triggered();
void on_action_About_triggered();
void on_action_Open_Capture_triggered();
void on_action_Save_Capture_Inplace_triggered();
void on_action_Save_Capture_As_triggered();
void on_action_Close_Capture_triggered();
void on_action_Mesh_Output_triggered();
void on_action_API_Inspector_triggered();
void on_action_Event_Browser_triggered();
void on_action_Texture_Viewer_triggered();
void on_action_Pipeline_State_triggered();
void on_action_Launch_Application_triggered();
void on_action_Errors_and_Warnings_triggered();
void on_action_Comments_triggered();
void on_action_Statistics_Viewer_triggered();
void on_action_Timeline_triggered();
void on_action_Python_Shell_triggered();
void on_action_Inject_into_Process_triggered();
void on_action_Resolve_Symbols_triggered();
void on_action_Recompress_Capture_triggered();
void on_action_Start_Replay_Loop_triggered();
void on_action_Attach_to_Running_Instance_triggered();
void on_action_Manage_Remote_Servers_triggered();
void on_action_Settings_triggered();
void on_action_View_Documentation_triggered();
void on_action_View_Diagnostic_Log_File_triggered();
void on_action_Source_on_GitHub_triggered();
void on_action_Build_Release_Downloads_triggered();
void on_action_Show_Tips_triggered();
void on_action_Counter_Viewer_triggered();
void on_action_Resource_Inspector_triggered();
void on_action_Send_Error_Report_triggered();
// manual slots
void saveLayout_triggered();
void loadLayout_triggered();
void messageCheck();
void remoteProbe();
void statusDoubleClicked(QMouseEvent *event);
void switchContext();
void contextChooser_menuShowing();
void ClearRecentCaptureFiles();
void ClearRecentCaptureSettings();
private:
void closeEvent(QCloseEvent *event) override;
void changeEvent(QEvent *event) override;
void dragEnterEvent(QDragEnterEvent *event) override;
void dropEvent(QDropEvent *event) override;
bool eventFilter(QObject *watched, QEvent *event) override;
QString dragFilename(const QMimeData *mimeData);
Ui::MainWindow *ui;
ICaptureContext &m_Ctx;
QList<LiveCapture *> m_LiveCaptures;
QMap<QKeySequence, ShortcutCallback> m_GlobalShortcutCallbacks;
QMap<QKeySequence, QMap<QWidget *, ShortcutCallback>> m_WidgetShortcutCallbacks;
RDLabel *statusIcon;
RDLabel *statusText;
QProgressBar *statusProgress;
QMenu *contextChooserMenu;
QToolButton *contextChooser;
QTimer m_MessageTick;
QSemaphore m_RemoteProbeSemaphore;
LambdaThread *m_RemoteProbe;
QNetworkAccessManager *m_NetManager;
bool m_messageAlternate = false;
bool m_OwnTempCapture = false;
QString m_LastSaveCapturePath;
void setCaptureHasErrors(bool errors);
void SetTitle(const QString &filename);
void SetTitle();
void recentCaptureFile(const QString &filename);
void recentCaptureSetting(const QString &filename);
bool PromptCloseCapture();
bool PromptSaveCaptureAs();
void OpenCaptureConfigFile(const QString &filename, bool exe);
QVariantMap saveState();
bool restoreState(QVariantMap &state);
QString GetLayoutPath(int layout);
void LoadSaveLayout(QAction *action, bool save);
bool LoadLayout(int layout);
bool SaveLayout(int layout);
void FillRemotesMenu(QMenu *menu, bool includeLocalhost);
};