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renderdoc/renderdoc/driver/vulkan/vk_sparse_initstate.cpp
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2019-02-01 18:32:13 +00:00

901 lines
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_core.h"
#include "vk_debug.h"
template <typename SerialiserType>
void DoSerialise(SerialiserType &ser, MemIDOffset &el)
{
SERIALISE_MEMBER(memory);
SERIALISE_MEMBER(memOffs);
}
template <typename SerialiserType>
void DoSerialise(SerialiserType &ser, SparseBufferInitState &el)
{
SERIALISE_MEMBER_ARRAY(binds, numBinds);
SERIALISE_MEMBER(numBinds);
SERIALISE_MEMBER_ARRAY(memDataOffs, numUniqueMems);
SERIALISE_MEMBER(numUniqueMems);
SERIALISE_MEMBER(totalSize);
}
template <>
void Deserialise(const SparseBufferInitState &el)
{
delete[] el.binds;
delete[] el.memDataOffs;
}
template <typename SerialiserType>
void DoSerialise(SerialiserType &ser, SparseImageInitState &el)
{
SERIALISE_MEMBER_ARRAY(opaque, opaqueCount);
SERIALISE_MEMBER(opaqueCount);
SERIALISE_MEMBER(imgdim);
SERIALISE_MEMBER(pagedim);
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
SERIALISE_MEMBER_ARRAY(pages[a], pageCount[a]);
SERIALISE_MEMBER(pageCount);
SERIALISE_MEMBER_ARRAY(memDataOffs, numUniqueMems);
SERIALISE_MEMBER(numUniqueMems);
SERIALISE_MEMBER(totalSize);
}
template <>
void Deserialise(const SparseImageInitState &el)
{
delete[] el.opaque;
delete[] el.memDataOffs;
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
delete[] el.pages[a];
}
bool WrappedVulkan::Prepare_SparseInitialState(WrappedVkBuffer *buf)
{
ResourceId id = buf->id;
// VKTODOLOW this is a bit conservative, as we save the whole memory object rather than just the
// bound range.
map<VkDeviceMemory, VkDeviceSize> boundMems;
// value will be filled out later once all memories are added
for(size_t i = 0; i < buf->record->resInfo->opaquemappings.size(); i++)
boundMems[buf->record->resInfo->opaquemappings[i].memory] = 0;
uint32_t numElems = (uint32_t)buf->record->resInfo->opaquemappings.size();
VkInitialContents initContents;
initContents.tag = VkInitialContents::Sparse;
initContents.type = eResBuffer;
initContents.sparseBuffer.numBinds = numElems;
initContents.sparseBuffer.binds = new VkSparseMemoryBind[numElems];
initContents.sparseBuffer.numUniqueMems = (uint32_t)boundMems.size();
initContents.sparseBuffer.memDataOffs = new MemIDOffset[boundMems.size()];
memcpy(initContents.sparseBuffer.binds, &buf->record->resInfo->opaquemappings[0],
sizeof(VkSparseMemoryBind) * numElems);
VkDevice d = GetDev();
// INITSTATEBATCH
VkCommandBuffer cmd = GetNextCmd();
VkBufferCreateInfo bufInfo = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
NULL,
0,
0,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
};
uint32_t memidx = 0;
for(auto it = boundMems.begin(); it != boundMems.end(); ++it)
{
// store offset
it->second = bufInfo.size;
initContents.sparseBuffer.memDataOffs[memidx].memory = GetResID(it->first);
initContents.sparseBuffer.memDataOffs[memidx].memOffs = bufInfo.size;
// increase size
bufInfo.size += GetRecord(it->first)->Length;
memidx++;
}
initContents.sparseBuffer.totalSize = bufInfo.size;
// since this happens during capture, we don't want to start serialising extra buffer creates, so
// we manually create & then just wrap.
VkBuffer dstBuf;
VkResult vkr = VK_SUCCESS;
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &dstBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), dstBuf);
MemoryAllocation readbackmem =
AllocateMemoryForResource(dstBuf, MemoryScope::InitialContents, MemoryType::Readback);
initContents.mem = readbackmem;
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(dstBuf), Unwrap(readbackmem.mem),
readbackmem.offs);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
std::vector<VkBuffer> bufdeletes;
bufdeletes.push_back(dstBuf);
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
vkr = ObjDisp(d)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// copy all of the bound memory objects
for(auto it = boundMems.begin(); it != boundMems.end(); ++it)
{
VkBuffer srcBuf;
bufInfo.size = GetRecord(it->first)->Length;
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &srcBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), srcBuf);
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(srcBuf), Unwrap(it->first), 0);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// copy srcbuf into its area in dstbuf
VkBufferCopy region = {0, it->second, bufInfo.size};
ObjDisp(d)->CmdCopyBuffer(Unwrap(cmd), Unwrap(srcBuf), Unwrap(dstBuf), 1, &region);
bufdeletes.push_back(srcBuf);
}
vkr = ObjDisp(d)->EndCommandBuffer(Unwrap(cmd));
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// INITSTATEBATCH
SubmitCmds();
FlushQ();
for(size_t i = 0; i < bufdeletes.size(); i++)
{
ObjDisp(d)->DestroyBuffer(Unwrap(d), Unwrap(bufdeletes[i]), NULL);
GetResourceManager()->ReleaseWrappedResource(bufdeletes[i]);
}
GetResourceManager()->SetInitialContents(id, initContents);
return true;
}
bool WrappedVulkan::Prepare_SparseInitialState(WrappedVkImage *im)
{
ResourceId id = im->id;
ResourceInfo *sparse = im->record->resInfo;
// VKTODOLOW this is a bit conservative, as we save the whole memory object rather than just the
// bound range.
map<VkDeviceMemory, VkDeviceSize> boundMems;
// value will be filled out later once all memories are added
for(size_t i = 0; i < sparse->opaquemappings.size(); i++)
boundMems[sparse->opaquemappings[i].memory] = 0;
uint32_t pagePerAspect = sparse->imgdim.width * sparse->imgdim.height * sparse->imgdim.depth;
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
{
if(sparse->pages[a])
{
for(uint32_t i = 0; i < pagePerAspect; i++)
if(sparse->pages[a][i].first != VK_NULL_HANDLE)
boundMems[sparse->pages[a][i].first] = 0;
}
}
uint32_t opaqueCount = (uint32_t)sparse->opaquemappings.size();
VkInitialContents initContents;
initContents.tag = VkInitialContents::Sparse;
initContents.type = eResImage;
SparseImageInitState &sparseInit = initContents.sparseImage;
sparseInit.opaqueCount = opaqueCount;
sparseInit.opaque = new VkSparseMemoryBind[opaqueCount];
sparseInit.imgdim = sparse->imgdim;
sparseInit.pagedim = sparse->pagedim;
sparseInit.numUniqueMems = (uint32_t)boundMems.size();
sparseInit.memDataOffs = new MemIDOffset[boundMems.size()];
if(opaqueCount > 0)
memcpy(sparseInit.opaque, &sparse->opaquemappings[0], sizeof(VkSparseMemoryBind) * opaqueCount);
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
{
sparseInit.pageCount[a] = (sparse->pages[a] ? pagePerAspect : 0);
if(sparseInit.pageCount[a] != 0)
{
sparseInit.pages[a] = new MemIDOffset[pagePerAspect];
for(uint32_t i = 0; i < pagePerAspect; i++)
{
sparseInit.pages[a][i].memory = GetResID(sparse->pages[a][i].first);
sparseInit.pages[a][i].memOffs = sparse->pages[a][i].second;
}
}
else
{
sparseInit.pages[a] = NULL;
}
}
VkDevice d = GetDev();
// INITSTATEBATCH
VkCommandBuffer cmd = GetNextCmd();
VkBufferCreateInfo bufInfo = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
NULL,
0,
0,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
};
uint32_t memidx = 0;
for(auto it = boundMems.begin(); it != boundMems.end(); ++it)
{
// store offset
it->second = bufInfo.size;
sparseInit.memDataOffs[memidx].memory = GetResID(it->first);
sparseInit.memDataOffs[memidx].memOffs = bufInfo.size;
// increase size
bufInfo.size += GetRecord(it->first)->Length;
memidx++;
}
sparseInit.totalSize = bufInfo.size;
// since this happens during capture, we don't want to start serialising extra buffer creates, so
// we manually create & then just wrap.
VkBuffer dstBuf;
VkResult vkr = VK_SUCCESS;
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &dstBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), dstBuf);
MemoryAllocation readbackmem =
AllocateMemoryForResource(dstBuf, MemoryScope::InitialContents, MemoryType::Readback);
initContents.mem = readbackmem;
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(dstBuf), Unwrap(readbackmem.mem),
readbackmem.offs);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
vector<VkBuffer> bufdeletes;
bufdeletes.push_back(dstBuf);
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
vkr = ObjDisp(d)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// copy all of the bound memory objects
for(auto it = boundMems.begin(); it != boundMems.end(); ++it)
{
VkBuffer srcBuf;
bufInfo.size = GetRecord(it->first)->Length;
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &srcBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), srcBuf);
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(srcBuf), Unwrap(it->first), 0);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// copy srcbuf into its area in dstbuf
VkBufferCopy region = {0, it->second, bufInfo.size};
ObjDisp(d)->CmdCopyBuffer(Unwrap(cmd), Unwrap(srcBuf), Unwrap(dstBuf), 1, &region);
bufdeletes.push_back(srcBuf);
}
vkr = ObjDisp(d)->EndCommandBuffer(Unwrap(cmd));
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// INITSTATEBATCH
SubmitCmds();
FlushQ();
for(size_t i = 0; i < bufdeletes.size(); i++)
{
ObjDisp(d)->DestroyBuffer(Unwrap(d), Unwrap(bufdeletes[i]), NULL);
GetResourceManager()->ReleaseWrappedResource(bufdeletes[i]);
}
GetResourceManager()->SetInitialContents(id, initContents);
return true;
}
uint32_t WrappedVulkan::GetSize_SparseInitialState(ResourceId id, WrappedVkRes *res)
{
VkResourceRecord *record = GetResourceManager()->GetResourceRecord(id);
VkResourceType type = IdentifyTypeByPtr(record->Resource);
VkInitialContents contents = GetResourceManager()->GetInitialContents(id);
if(type == eResBuffer)
{
SparseBufferInitState &info = contents.sparseBuffer;
// some bytes just to cover overheads etc.
uint32_t ret = 128;
// the list of memory objects bound
ret += 8 + sizeof(VkSparseMemoryBind) * info.numBinds;
// the list of memory regions to copy
ret += 8 + sizeof(MemIDOffset) * info.numUniqueMems;
// the actual data
ret += uint32_t(info.totalSize + WriteSerialiser::GetChunkAlignment());
return ret;
}
else if(type == eResImage)
{
SparseImageInitState &info = contents.sparseImage;
// some bytes just to cover overheads etc.
uint32_t ret = 128;
// the meta-data structure
ret += sizeof(SparseImageInitState);
// the list of memory objects bound
ret += sizeof(VkSparseMemoryBind) * info.opaqueCount;
// the page tables
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
ret += 8 + sizeof(MemIDOffset) * info.pageCount[a];
// the list of memory regions to copy
ret += sizeof(MemIDOffset) * info.numUniqueMems;
// the actual data
ret += uint32_t(info.totalSize + WriteSerialiser::GetChunkAlignment());
return ret;
}
RDCERR("Unhandled resource type %s", ToStr(type).c_str());
return 128;
}
template <typename SerialiserType>
bool WrappedVulkan::Serialise_SparseBufferInitialState(SerialiserType &ser, ResourceId id,
VkInitialContents contents)
{
VkDevice d = !IsStructuredExporting(m_State) ? GetDev() : VK_NULL_HANDLE;
VkResult vkr = VK_SUCCESS;
SERIALISE_ELEMENT_LOCAL(SparseState, contents.sparseBuffer);
MemoryAllocation mappedMem;
byte *Contents = NULL;
uint64_t ContentsSize = (uint64_t)SparseState.totalSize;
// Serialise this separately so that it can be used on reading to prepare the upload memory
SERIALISE_ELEMENT(ContentsSize);
// the memory/buffer that we allocated on read, to upload the initial contents.
MemoryAllocation uploadMemory;
VkBuffer uploadBuf = VK_NULL_HANDLE;
// during writing, we already have the memory copied off - we just need to map it.
if(ser.IsWriting())
{
// the memory was created not wrapped.
mappedMem = contents.mem;
vkr = ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(mappedMem.mem), mappedMem.offs, mappedMem.size, 0,
(void **)&Contents);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
// invalidate the cpu cache for this memory range to avoid reading stale data
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
NULL,
Unwrap(mappedMem.mem),
mappedMem.offs,
mappedMem.size,
};
vkr = ObjDisp(d)->InvalidateMappedMemoryRanges(Unwrap(d), 1, &range);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
}
else if(IsReplayingAndReading() && !ser.IsErrored())
{
// create a buffer with memory attached, which we will fill with the initial contents
VkBufferCreateInfo bufInfo = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
NULL,
0,
ContentsSize,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
};
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &uploadBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), uploadBuf);
uploadMemory =
AllocateMemoryForResource(uploadBuf, MemoryScope::InitialContents, MemoryType::Upload);
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(uploadBuf), Unwrap(uploadMemory.mem),
uploadMemory.offs);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
mappedMem = uploadMemory;
ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(uploadMemory.mem), uploadMemory.offs, uploadMemory.size,
0, (void **)&Contents);
}
// not using SERIALISE_ELEMENT_ARRAY so we can deliberately avoid allocation - we serialise
// directly into upload memory
ser.Serialise("Contents", Contents, ContentsSize, SerialiserFlags::NoFlags);
// unmap the resource we mapped before - we need to do this on read and on write.
if(!IsStructuredExporting(m_State) && mappedMem.mem != VK_NULL_HANDLE)
{
if(IsReplayingAndReading())
{
// first ensure we flush the writes from the cpu to gpu memory
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
NULL,
Unwrap(mappedMem.mem),
mappedMem.offs,
mappedMem.size,
};
vkr = ObjDisp(d)->FlushMappedMemoryRanges(Unwrap(d), 1, &range);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
}
ObjDisp(d)->UnmapMemory(Unwrap(d), Unwrap(mappedMem.mem));
}
SERIALISE_CHECK_READ_ERRORS();
if(IsReplayingAndReading())
{
VkInitialContents initContents;
initContents.type = eResBuffer;
initContents.buf = uploadBuf;
initContents.mem = uploadMemory;
initContents.tag = VkInitialContents::Sparse;
initContents.sparseBuffer = SparseState;
// we steal the serialised arrays here by resetting the struct, then the serialisation won't
// deallocate them. VkInitialContents::Free() will deallocate them in the same way.
SparseState = SparseBufferInitState();
GetResourceManager()->SetInitialContents(id, initContents);
}
return true;
}
template <typename SerialiserType>
bool WrappedVulkan::Serialise_SparseImageInitialState(SerialiserType &ser, ResourceId id,
VkInitialContents contents)
{
VkDevice d = !IsStructuredExporting(m_State) ? GetDev() : VK_NULL_HANDLE;
VkResult vkr = VK_SUCCESS;
SERIALISE_ELEMENT_LOCAL(SparseState, contents.sparseImage);
MemoryAllocation mappedMem;
byte *Contents = NULL;
uint64_t ContentsSize = (uint64_t)SparseState.totalSize;
// Serialise this separately so that it can be used on reading to prepare the upload memory
SERIALISE_ELEMENT(ContentsSize);
// the memory/buffer that we allocated on read, to upload the initial contents.
MemoryAllocation uploadMemory;
VkBuffer uploadBuf = VK_NULL_HANDLE;
// during writing, we already have the memory copied off - we just need to map it.
if(ser.IsWriting())
{
mappedMem = contents.mem;
vkr = ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(mappedMem.mem), mappedMem.offs, mappedMem.size, 0,
(void **)&Contents);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
}
else if(IsReplayingAndReading() && !ser.IsErrored())
{
// create a buffer with memory attached, which we will fill with the initial contents
VkBufferCreateInfo bufInfo = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
NULL,
0,
ContentsSize,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
};
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &uploadBuf);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
GetResourceManager()->WrapResource(Unwrap(d), uploadBuf);
uploadMemory =
AllocateMemoryForResource(uploadBuf, MemoryScope::InitialContents, MemoryType::Upload);
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(uploadBuf), Unwrap(uploadMemory.mem),
uploadMemory.offs);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
mappedMem = uploadMemory;
ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(uploadMemory.mem), uploadMemory.offs, uploadMemory.size,
0, (void **)&Contents);
}
// not using SERIALISE_ELEMENT_ARRAY so we can deliberately avoid allocation - we serialise
// directly into upload memory
ser.Serialise("Contents", Contents, ContentsSize, SerialiserFlags::NoFlags);
// unmap the resource we mapped before - we need to do this on read and on write.
if(!IsStructuredExporting(m_State) && mappedMem.mem != VK_NULL_HANDLE)
ObjDisp(d)->UnmapMemory(Unwrap(d), Unwrap(mappedMem.mem));
SERIALISE_CHECK_READ_ERRORS();
if(IsReplayingAndReading())
{
VkInitialContents initContents;
initContents.type = eResImage;
initContents.buf = uploadBuf;
initContents.mem = uploadMemory;
initContents.tag = VkInitialContents::Sparse;
initContents.sparseImage = SparseState;
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
{
if(SparseState.pageCount[a] == 0)
{
initContents.sparseImage.pageBinds[a] = NULL;
}
else
{
initContents.sparseImage.pageBinds[a] = new VkSparseImageMemoryBind[SparseState.pageCount[a]];
uint32_t i = 0;
for(uint32_t z = 0; z < SparseState.imgdim.depth; z++)
{
for(uint32_t y = 0; y < SparseState.imgdim.height; y++)
{
for(uint32_t x = 0; x < SparseState.imgdim.width; x++)
{
VkSparseImageMemoryBind &p = initContents.sparseImage.pageBinds[a][i];
p.memory = Unwrap(GetResourceManager()->GetLiveHandle<VkDeviceMemory>(
SparseState.pages[a][i].memory));
p.memoryOffset = SparseState.pages[a][i].memOffs;
p.extent = SparseState.pagedim;
p.subresource.aspectMask = (VkImageAspectFlags)(1 << a);
p.subresource.arrayLayer = 0;
p.subresource.mipLevel = 0;
p.offset.x = x * p.extent.width;
p.offset.y = y * p.extent.height;
p.offset.z = z * p.extent.depth;
i++;
}
}
}
}
}
// delete and free the pages array, we no longer need it.
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
SAFE_DELETE_ARRAY(SparseState.pages[a]);
// we steal the serialised arrays here by resetting the struct, then the serialisation won't
// deallocate them. VkInitialContents::Free() will deallocate them in the same way.
SparseState = SparseImageInitState();
GetResourceManager()->SetInitialContents(id, initContents);
}
return true;
}
template bool WrappedVulkan::Serialise_SparseBufferInitialState(ReadSerialiser &ser, ResourceId id,
VkInitialContents contents);
template bool WrappedVulkan::Serialise_SparseBufferInitialState(WriteSerialiser &ser, ResourceId id,
VkInitialContents contents);
template bool WrappedVulkan::Serialise_SparseImageInitialState(ReadSerialiser &ser, ResourceId id,
VkInitialContents contents);
template bool WrappedVulkan::Serialise_SparseImageInitialState(WriteSerialiser &ser, ResourceId id,
VkInitialContents contents);
bool WrappedVulkan::Apply_SparseInitialState(WrappedVkBuffer *buf, VkInitialContents contents)
{
SparseBufferInitState &info = contents.sparseBuffer;
// unbind the entire buffer so that any new areas that are bound are unbound again
VkQueue q = GetQ();
VkMemoryRequirements mrq = {};
ObjDisp(q)->GetBufferMemoryRequirements(Unwrap(GetDev()), buf->real.As<VkBuffer>(), &mrq);
VkSparseMemoryBind unbind = {0, RDCMAX(mrq.size, m_CreationInfo.m_Buffer[buf->id].size),
VK_NULL_HANDLE, 0, 0};
VkSparseBufferMemoryBindInfo bufBind = {buf->real.As<VkBuffer>(), 1, &unbind};
// this semaphore separates the unbind and bind, as there isn't an ordering guarantee
// for two adjacent batches that bind the same resource.
VkSemaphore sem = GetNextSemaphore();
VkBindSparseInfo bindsparse = {
VK_STRUCTURE_TYPE_BIND_SPARSE_INFO,
NULL,
0,
NULL, // wait semaphores
1,
&bufBind,
0,
NULL, // image opaque
0,
NULL, // image bind
1,
UnwrapPtr(sem), // signal semaphores
};
// first unbind all
ObjDisp(q)->QueueBindSparse(Unwrap(q), 1, &bindsparse, VK_NULL_HANDLE);
// then make any bindings
if(info.numBinds > 0)
{
bufBind.bindCount = info.numBinds;
bufBind.pBinds = info.binds;
// wait for unbind semaphore
bindsparse.waitSemaphoreCount = 1;
bindsparse.pWaitSemaphores = bindsparse.pSignalSemaphores;
bindsparse.signalSemaphoreCount = 0;
bindsparse.pSignalSemaphores = NULL;
ObjDisp(q)->QueueBindSparse(Unwrap(q), 1, &bindsparse, VK_NULL_HANDLE);
}
// marks that the above semaphore has been used, so next time we
// flush it will be moved back to the pool
SubmitSemaphores();
VkResult vkr = VK_SUCCESS;
VkBuffer srcBuf = contents.buf;
VkCommandBuffer cmd = GetNextCmd();
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
for(uint32_t i = 0; i < info.numUniqueMems; i++)
{
VkDeviceMemory dstMem =
GetResourceManager()->GetLiveHandle<VkDeviceMemory>(info.memDataOffs[i].memory);
ResourceId id = GetResID(dstMem);
VkBuffer dstBuf = m_CreationInfo.m_Memory[id].wholeMemBuf;
VkDeviceSize size = m_CreationInfo.m_Memory[id].size;
// fill the whole memory from the given offset
VkBufferCopy region = {info.memDataOffs[i].memOffs, 0, size};
if(dstBuf != VK_NULL_HANDLE)
ObjDisp(cmd)->CmdCopyBuffer(Unwrap(cmd), Unwrap(srcBuf), Unwrap(dstBuf), 1, &region);
else
RDCERR("Whole memory buffer not present for %llu", id);
}
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
RDCASSERTEQUAL(vkr, VK_SUCCESS);
FlushQ();
return true;
}
bool WrappedVulkan::Apply_SparseInitialState(WrappedVkImage *im, VkInitialContents contents)
{
SparseImageInitState &info = contents.sparseImage;
VkQueue q = GetQ();
if(info.opaque)
{
// unbind the entire image so that any new areas that are bound are unbound again
// VKTODOLOW not sure if this is the right size for opaque portion of partial resident
// sparse image? how is that determined?
VkSparseMemoryBind unbind = {0, 0, VK_NULL_HANDLE, 0, 0};
VkMemoryRequirements mrq = {0};
ObjDisp(q)->GetImageMemoryRequirements(Unwrap(GetDev()), im->real.As<VkImage>(), &mrq);
unbind.size = mrq.size;
VkSparseImageOpaqueMemoryBindInfo opaqueBind = {im->real.As<VkImage>(), 1, &unbind};
VkSemaphore sem = GetNextSemaphore();
VkBindSparseInfo bindsparse = {
VK_STRUCTURE_TYPE_BIND_SPARSE_INFO,
NULL,
0,
NULL, // wait semaphores
0,
NULL, // buffer bind
1,
&opaqueBind,
0,
NULL, // image bind
1,
UnwrapPtr(sem), // signal semaphores
};
// first unbind all
ObjDisp(q)->QueueBindSparse(Unwrap(q), 1, &bindsparse, VK_NULL_HANDLE);
// then make any bindings
if(info.opaqueCount > 0)
{
opaqueBind.bindCount = info.opaqueCount;
opaqueBind.pBinds = info.opaque;
// wait for unbind semaphore
bindsparse.waitSemaphoreCount = 1;
bindsparse.pWaitSemaphores = bindsparse.pSignalSemaphores;
bindsparse.signalSemaphoreCount = 0;
bindsparse.pSignalSemaphores = NULL;
ObjDisp(q)->QueueBindSparse(Unwrap(q), 1, &bindsparse, VK_NULL_HANDLE);
}
// marks that the above semaphore has been used, so next time we
// flush it will be moved back to the pool
SubmitSemaphores();
}
{
VkSparseImageMemoryBindInfo imgBinds[NUM_VK_IMAGE_ASPECTS];
RDCEraseEl(imgBinds);
VkBindSparseInfo bindsparse = {
VK_STRUCTURE_TYPE_BIND_SPARSE_INFO,
NULL,
0,
NULL, // wait semaphores
0,
NULL, // buffer bind
0,
NULL, // opaque bind
0,
imgBinds,
0,
NULL, // signal semaphores
};
// blat the page tables
for(uint32_t a = 0; a < NUM_VK_IMAGE_ASPECTS; a++)
{
if(!info.pageBinds[a])
continue;
imgBinds[bindsparse.imageBindCount].image = im->real.As<VkImage>(),
imgBinds[bindsparse.imageBindCount].bindCount = info.pageCount[a];
imgBinds[bindsparse.imageBindCount].pBinds = info.pageBinds[a];
bindsparse.imageBindCount++;
}
ObjDisp(q)->QueueBindSparse(Unwrap(q), 1, &bindsparse, VK_NULL_HANDLE);
}
VkResult vkr = VK_SUCCESS;
VkBuffer srcBuf = contents.buf;
VkCommandBuffer cmd = GetNextCmd();
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERTEQUAL(vkr, VK_SUCCESS);
for(uint32_t i = 0; i < info.numUniqueMems; i++)
{
VkDeviceMemory dstMem =
GetResourceManager()->GetLiveHandle<VkDeviceMemory>(info.memDataOffs[i].memory);
ResourceId id = GetResID(dstMem);
// since this is short lived it isn't wrapped. Note that we want
// to cache this up front, so it will then be wrapped
VkBuffer dstBuf = m_CreationInfo.m_Memory[id].wholeMemBuf;
VkDeviceSize size = m_CreationInfo.m_Memory[id].size;
// fill the whole memory from the given offset
VkBufferCopy region = {info.memDataOffs[i].memOffs, 0, size};
if(dstBuf != VK_NULL_HANDLE)
ObjDisp(cmd)->CmdCopyBuffer(Unwrap(cmd), Unwrap(srcBuf), Unwrap(dstBuf), 1, &region);
else
RDCERR("Whole memory buffer not present for %llu", id);
}
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
RDCASSERTEQUAL(vkr, VK_SUCCESS);
return true;
}