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renderdoc/util/test/demos/vk/vk_image_layouts.cpp
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2019-06-18 15:54:38 +01:00

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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2018-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_test.h"
TEST(VK_Image_Layouts, VulkanGraphicsTest)
{
static constexpr const char *Description =
"Tests edge-cases of image layout transitions, such as images being in UNDEFINED, "
"PREINITIALIZED or PRESENT_SRC at the start of the frame.";
std::string common = R"EOSHADER(
#version 420 core
struct v2f
{
vec4 pos;
vec4 col;
vec4 uv;
};
)EOSHADER";
const std::string vertex = R"EOSHADER(
layout(location = 0) in vec3 Position;
layout(location = 1) in vec4 Color;
layout(location = 2) in vec2 UV;
layout(location = 0) out v2f vertOut;
void main()
{
vertOut.pos = vec4(Position.xyz*vec3(1,-1,1), 1);
gl_Position = vertOut.pos;
vertOut.col = Color;
vertOut.uv = vec4(UV.xy, 0, 1);
}
)EOSHADER";
const std::string pixel = R"EOSHADER(
layout(location = 0) in v2f vertIn;
layout(location = 0, index = 0) out vec4 Color;
void main()
{
Color = vertIn.col;
}
)EOSHADER";
int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;
VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo());
vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
pipeCreateInfo.layout = layout;
pipeCreateInfo.renderPass = mainWindow->rp;
pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
vkh::vertexAttr(2, 0, DefaultA2V, uv),
};
pipeCreateInfo.stages = {
CompileShaderModule(common + vertex, ShaderLang::glsl, ShaderStage::vert, "main"),
CompileShaderModule(common + pixel, ShaderLang::glsl, ShaderStage::frag, "main"),
};
VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);
AllocatedBuffer vb(
allocator, vkh::BufferCreateInfo(sizeof(DefaultTri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
vb.upload(DefaultTri);
vkh::ImageCreateInfo preinitInfo(4, 4, 0, VK_FORMAT_R8G8B8A8_UNORM,
VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
preinitInfo.tiling = VK_IMAGE_TILING_LINEAR;
preinitInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
const VkPhysicalDeviceMemoryProperties *props = NULL;
vmaGetMemoryProperties(allocator, &props);
while(Running())
{
VkImage preinitImg = VK_NULL_HANDLE;
VkDeviceMemory preinitMem = VK_NULL_HANDLE;
vkCreateImage(device, preinitInfo, NULL, &preinitImg);
setName(preinitImg, "Image:Preinitialised");
AllocatedImage undefImg(allocator, vkh::ImageCreateInfo(4, 4, 0, VK_FORMAT_R8G8B8A8_UNORM,
VK_IMAGE_USAGE_TRANSFER_DST_BIT |
VK_IMAGE_USAGE_SAMPLED_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
setName(undefImg.image, "Image:Undefined");
{
VkMemoryRequirements mrq;
vkGetImageMemoryRequirements(device, preinitImg, &mrq);
VkMemoryAllocateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
info.allocationSize = mrq.size;
info.memoryTypeIndex = 100;
for(uint32_t i = 0; i < props->memoryTypeCount; i++)
{
if(mrq.memoryTypeBits & (1 << i) &&
(props->memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT))
{
info.memoryTypeIndex = i;
break;
}
}
TEST_ASSERT(info.memoryTypeIndex != 100, "Couldn't find compatible memory type");
vkAllocateMemory(device, &info, NULL, &preinitMem);
vkBindImageMemory(device, preinitImg, preinitMem, 0);
void *data = NULL;
vkMapMemory(device, preinitMem, 0, mrq.size, 0, &data);
memset(data, 0x40, (size_t)mrq.size);
vkUnmapMemory(device, preinitMem);
}
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
VkImage swapimg = mainWindow->GetImage();
if((size_t)curFrame <= mainWindow->GetCount())
setName(swapimg, "Image:Swapchain");
setMarker(cmd, "Before Transition");
// after the first N frames, we expect the swapchain to be in PRESENT_SRC
vkh::cmdPipelineBarrier(cmd,
{
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT,
(size_t)curFrame <= mainWindow->GetCount()
? VK_IMAGE_LAYOUT_UNDEFINED
: VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_IMAGE_LAYOUT_GENERAL, swapimg),
});
vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
vkh::ClearColorValue(0.4f, 0.5f, 0.6f, 1.0f), 1,
vkh::ImageSubresourceRange());
// the manual images are transitioned into general for copying, from pre-initialised and
// undefined
vkh::cmdPipelineBarrier(
cmd, {
vkh::ImageMemoryBarrier(VK_ACCESS_HOST_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
VK_IMAGE_LAYOUT_PREINITIALIZED,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, preinitImg),
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, undefImg.image),
});
VkImageCopy region = {
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
{0, 0, 0},
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
{0, 0, 0},
{4, 4, 1},
};
vkCmdCopyImage(cmd, preinitImg, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, undefImg.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
vkCmdBeginRenderPass(
cmd, vkh::RenderPassBeginInfo(mainWindow->rp, mainWindow->GetFB(), mainWindow->scissor),
VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport);
vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor);
vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
vkCmdDraw(cmd, 3, 1, 0, 0);
vkCmdEndRenderPass(cmd);
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkEndCommandBuffer(cmd);
Submit(0, 1, {cmd});
Present();
vkDeviceWaitIdle(device);
vkDestroyImage(device, preinitImg, NULL);
vkFreeMemory(device, preinitMem, NULL);
}
return 0;
}
};
REGISTER_TEST();