This website requires JavaScript.
Explore
Help
Register
Sign In
lee
/
renderdoc
Watch
1
Star
0
Fork
0
mirror of
https://github.com/baldurk/renderdoc.git
synced
2026-09-28 16:45:38 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
8b64868025136fd5a2165834a6620adc92a3811e
renderdoc
/
renderdocui
/
Windows
T
History
baldurk
8b64868025
For GLSL, insert text after #version statement.
2016-06-09 10:48:50 -07:00
..
Dialogs
Greatly speed up 'attach to running instance' dialog in the 99% case
2016-06-01 11:31:57 +02:00
PipelineState
Add support for SPIR-V specialization constants
2016-06-07 11:35:44 -07:00
APIInspector.cs
…
APIInspector.Designer.cs
…
APIInspector.resx
…
BufferViewer.cs
Add 'show all instances' mode, and make colours consistent.
Closes
#248
2016-06-03 17:34:26 +02:00
BufferViewer.Designer.cs
Add 'show all instances' mode, and make colours consistent.
Closes
#248
2016-06-03 17:34:26 +02:00
BufferViewer.resx
…
DebugMessages.cs
…
DebugMessages.Designer.cs
…
DebugMessages.resx
…
EventBrowser.cs
Apply colours (optionally) to event browser and timeline bar. Refs
#270
2016-05-27 19:44:25 +02:00
EventBrowser.Designer.cs
…
EventBrowser.resx
…
MainWindow.cs
…
MainWindow.Designer.cs
…
MainWindow.resx
…
PixelHistoryView.cs
…
PixelHistoryView.Designer.cs
…
PixelHistoryView.resx
…
ShaderViewer.cs
For GLSL, insert text after #version statement.
2016-06-09 10:48:50 -07:00
ShaderViewer.Designer.cs
…
ShaderViewer.resx
…
StatisticsViewer.cs
…
StatisticsViewer.Designer.cs
…
StatisticsViewer.resx
…
TextureViewer.cs
Fix a backwards compatibility issue causing some panels to go missing
2016-06-01 19:02:45 +02:00
TextureViewer.Designer.cs
…
TextureViewer.resx
…
TimelineBar.cs
Add check for all-opaque-black markers and ignore. Works around UE4
2016-05-28 12:25:29 +02:00
TimelineBar.Designer.cs
…
TimelineBar.resx
…