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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-23 16:01:38 +00:00
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8ccf071865f100102442e29be7a0515b1719c489
renderdoc/renderdocui
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baldurk 8ccf071865 Implement GetTextureData for GL - underlying code behind texture saving
* This should support all forms of textures off the bat, multisampled
  textures, 3D textures, arrays, compressed and uncompressed, etc.
2015-02-09 17:29:13 +00:00
..
Code
Fall back to WARP if D3D11 hardware isn't present. Closes #121
2015-02-01 19:57:09 +00:00
Controls
Allow renaming of a stage in the pipeline flowchart control
2015-01-18 12:05:01 +00:00
Interop
Implement GetTextureData for GL - underlying code behind texture saving
2015-02-09 17:29:13 +00:00
ironpython
Add IronPython 2.7.4 to project
2014-10-09 18:25:47 +01:00
Plugins
[Refs #87: Static Analysis] Remove unused variables
2014-10-05 19:01:27 +01:00
Properties
Update visible copyrights (non-code) to 2015
2015-01-16 22:14:06 +00:00
Resources
Add Interactive/script running python shell window
2014-10-10 21:30:40 +01:00
Windows
Do a default inversion of Y co-ordinates on GL and invert w/ height-1
2015-02-09 11:50:11 +00:00
app.config
…
renderdocui.csproj
Refactor projects so we don't use xcopy to copy build outputs around
2015-01-01 11:23:53 +00:00
Settings.cs
…
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