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* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
66 lines
2.6 KiB
Plaintext
66 lines
2.6 KiB
Plaintext
TEMPLATE = lib
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android {
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load(sdk)
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# FIXME: This is a hack to work around some hardcoded values in the android.prf. The
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# android.prf should be fixed and this should be removed.
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CONFIG += android_app
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}
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isEmpty(CLASS_DIR) {
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bundled_jar_file: CLASS_DIR = .classes.bundled
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else: CLASS_DIR = .classes
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}
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CONFIG -= qt
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# Without these, qmake adds a name prefix and versioning postfixes (as well as file
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# links) to the target. This is hardcoded in the qmake code, so for now we use
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# the plugin configs to get what we want.
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CONFIG += plugin no_plugin_name_prefix
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javac.input = JAVASOURCES
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javac.output = $$CLASS_DIR
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javac.CONFIG += combine
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javac.commands = javac -source 6 -target 6 -Xlint:unchecked -bootclasspath $$ANDROID_JAR_FILE -cp $$shell_quote($$system_path($$join(JAVACLASSPATH, $$DIRLIST_SEPARATOR))) -d $$shell_quote($$CLASS_DIR) ${QMAKE_FILE_IN}
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# Force rebuild every time, because we don't know the paths of the destination files
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# as they depend on the code.
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javac.depends = FORCE
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QMAKE_EXTRA_COMPILERS += javac
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mkpath($$absolute_path($$CLASS_DIR, $$OUT_PWD))|error()
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# Disable all linker flags since we are overriding the regular linker
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QMAKE_LFLAGS =
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QMAKE_CFLAGS =
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QMAKE_LFLAGS_RPATH =
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QMAKE_LFLAGS_PLUGIN =
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QMAKE_LIBS =
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QMAKE_LIBS_OPENGL_ES2 =
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QMAKE_LIBDIR =
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QMAKE_EXTENSION_SHLIB = jar
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# Override linker with dex (for distributable Android archives) or jar (for other java builds)
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android:!bundled_jar_file {
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contains(QMAKE_HOST.os, Windows) {
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# The location where dx.bat expects itself to be found is used as the landmark instead
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# of the base sdk folder.
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# Doing it this way makes this logic more similar to the other platforms and
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# also means that our dx.bat is more like Google's dx.bat
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DEX_BAT = $$ANDROID_SDK_ROOT/platform-tools/dx.bat
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!exists($$DEX_BAT): DEX_BAT = $$ANDROID_SDK_ROOT/build-tools/$$ANDROID_SDK_BUILD_TOOLS_REVISION/dx.bat
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DEX_CMD = $$PWD/data/android/dx $$DEX_BAT
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} else {
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DEX_CMD = $$ANDROID_SDK_ROOT/platform-tools/dx
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!exists($$DEX_CMD): DEX_CMD = $$ANDROID_SDK_ROOT/build-tools/$$ANDROID_SDK_BUILD_TOOLS_REVISION/dx
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!exists($$DEX_CMD): error("The path $$DEX_CMD does not exist. Please set the environment variable ANDROID_BUILD_TOOLS_REVISION to the revision of the build tools installed in your Android SDK.")
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}
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QMAKE_LINK_SHLIB_CMD = $$DEX_CMD --dex --output $(TARGET) $$CLASS_DIR
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} else {
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QMAKE_LINK_SHLIB_CMD = jar cf $(TARGET) -C $$CLASS_DIR .
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}
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# Force link step to always happen, since we are always updating the
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# .class files
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PRE_TARGETDEPS += FORCE
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