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* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
121 lines
3.8 KiB
C++
121 lines
3.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QLIBRARYINFO_H
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#define QLIBRARYINFO_H
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#include <QtCore/qstring.h>
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#include <QtCore/qdatetime.h>
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#include <QtCore/qversionnumber.h>
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QT_BEGIN_NAMESPACE
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class QStringList;
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class Q_CORE_EXPORT QLibraryInfo
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{
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public:
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#if QT_DEPRECATED_SINCE(5, 8)
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static QT_DEPRECATED QString licensee();
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static QT_DEPRECATED QString licensedProducts();
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#endif
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#ifndef QT_NO_DATESTRING
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#if QT_DEPRECATED_SINCE(5, 5)
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static QT_DEPRECATED QDate buildDate();
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#endif // QT_DEPRECATED_SINCE(5, 5)
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#endif //QT_NO_DATESTRING
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static const char * build() Q_DECL_NOTHROW;
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static bool isDebugBuild();
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#ifndef QT_BOOTSTRAPPED
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static QVersionNumber version() Q_DECL_NOTHROW Q_DECL_CONST_FUNCTION;
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#endif
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enum LibraryLocation
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{
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PrefixPath = 0,
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DocumentationPath,
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HeadersPath,
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LibrariesPath,
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LibraryExecutablesPath,
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BinariesPath,
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PluginsPath,
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ImportsPath,
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Qml2ImportsPath,
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ArchDataPath,
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DataPath,
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TranslationsPath,
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ExamplesPath,
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TestsPath,
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// Insert new values above this line
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// Please read the comments in qlibraryinfo.cpp before adding
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#ifdef QT_BUILD_QMAKE
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// These are not subject to binary compatibility constraints
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SysrootPath,
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SysrootifyPrefixPath,
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HostBinariesPath,
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HostLibrariesPath,
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HostDataPath,
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TargetSpecPath,
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HostSpecPath,
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HostPrefixPath,
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LastHostPath = HostPrefixPath,
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#endif
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SettingsPath = 100
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};
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static QString location(LibraryLocation); // ### Qt 6: consider renaming it to path()
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#ifdef QT_BUILD_QMAKE
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enum PathGroup { FinalPaths, EffectivePaths, EffectiveSourcePaths, DevicePaths };
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static QString rawLocation(LibraryLocation, PathGroup);
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static void reload();
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#endif
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static QStringList platformPluginArguments(const QString &platformName);
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private:
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QLibraryInfo();
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};
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QT_END_NAMESPACE
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#endif // QLIBRARYINFO_H
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