Files
renderdoc/util/test/demos/vk/vk_texture_zoo.cpp
T

1661 lines
65 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2022 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_test.h"
using namespace TextureZoo;
RD_TEST(VK_Texture_Zoo, VulkanGraphicsTest)
{
static constexpr const char *Description =
"Tests all possible combinations of texture type and format that are supported.";
std::string blitVertex = R"EOSHADER(
#version 420 core
void main()
{
const vec4 verts[4] = vec4[4](vec4(-1.0, -1.0, 0.5, 1.0), vec4(3.0, -1.0, 0.5, 1.0),
vec4(-1.0, 3.0, 0.5, 1.0), vec4(1.0, 1.0, 0.5, 1.0));
gl_Position = verts[gl_VertexIndex];
}
)EOSHADER";
std::string pixelTemplate = R"EOSHADER(
#version 420 core
layout(binding = 0) uniform &texdecl intex;
layout(location = 0, index = 0) out vec4 Color;
void main()
{
Color = vec4(texelFetch(intex, &params));
}
)EOSHADER";
std::string pixelMSFloat = R"EOSHADER(
#version 420 core
layout(push_constant) uniform PushData {
uint slice;
uint mip;
uint flags;
uint zlayer;
} push;
float srgb2linear(float f)
{
if (f <= 0.04045f)
return f / 12.92f;
else
return pow((f + 0.055f) / 1.055f, 2.4f);
}
layout(location = 0, index = 0) out vec4 Color;
void main()
{
uint x = uint(gl_FragCoord.x);
uint y = uint(gl_FragCoord.y);
vec4 ret = vec4(0.1f, 0.35f, 0.6f, 0.85f);
// each 3D slice cycles the x. This only affects the primary diagonal
uint offs_x = (x + push.zlayer) % max(1u, TEX_WIDTH >> push.mip);
// pixels off the diagonal invert the colors
if(offs_x != y)
ret = ret.wzyx;
// second slice adds a coarse checkerboard pattern of inversion
if(push.slice > 0 && (((x / 2) % 2) != ((y / 2) % 2)))
ret = ret.wzyx;
// second sample/mip is shifted up a bit. MSAA textures have no mips,
// textures with mips have no samples.
ret += 0.075f.xxxx * (gl_SampleID + push.mip);
// Signed normals are negative
if((push.flags & 1) != 0)
ret = -ret;
// undo SRGB curve applied in output merger, to match the textures we just blat values into
// without conversion (which are then interpreted as srgb implicitly)
if((push.flags & 2) != 0)
{
ret.r = srgb2linear(ret.r);
ret.g = srgb2linear(ret.g);
ret.b = srgb2linear(ret.b);
}
// BGR flip - same as above, for BGRA textures
if((push.flags & 4) != 0)
ret.rgb = ret.bgr;
// put red into alpha, because that's what we did in manual upload
if((push.flags & 8) != 0)
ret.a = ret.r;
Color = ret;
}
)EOSHADER";
std::string pixelMSDepth = R"EOSHADER(
#version 420 core
layout(push_constant) uniform PushData {
uint slice;
uint mip;
uint flags;
uint zlayer;
} push;
void main()
{
uint x = uint(gl_FragCoord.x);
uint y = uint(gl_FragCoord.y);
float ret = 0.1f;
// each 3D slice cycles the x. This only affects the primary diagonal
uint offs_x = (x + push.zlayer) % max(1u, TEX_WIDTH >> push.mip);
// pixels off the diagonal invert the colors
// second slice adds a coarse checkerboard pattern of inversion
if((offs_x != y) != (push.slice > 0 && (((x / 2) % 2) != ((y / 2) % 2))))
{
ret = 0.85f;
// so we can fill stencil data, clip off the inverted values
if(push.flags == 1)
discard;
}
// second sample/mip is shifted up a bit. MSAA textures have no mips,
// textures with mips have no samples.
ret += 0.075f * (gl_SampleID + push.mip);
gl_FragDepth = ret;
}
)EOSHADER";
std::string pixelMSUInt = R"EOSHADER(
#version 420 core
layout(push_constant) uniform PushData {
uint slice;
uint mip;
uint flags;
uint zlayer;
} push;
layout(location = 0, index = 0) out uvec4 Color;
void main()
{
uint x = uint(gl_FragCoord.x);
uint y = uint(gl_FragCoord.y);
uvec4 ret = uvec4(10, 40, 70, 100);
// each 3D slice cycles the x. This only affects the primary diagonal
uint offs_x = (x + push.zlayer) % max(1u, TEX_WIDTH >> push.mip);
// pixels off the diagonal invert the colors
if(offs_x != y)
ret = ret.wzyx;
// second slice adds a coarse checkerboard pattern of inversion
if(push.slice > 0 && (((x / 2) % 2) != ((y / 2) % 2)))
ret = ret.wzyx;
// BGR flip - to match the textures we just blat values into
// without conversion (which are then interpreted as bgra implicitly)
if((push.flags & 4) != 0)
ret.rgb = ret.bgr;
// second sample/mip is shifted up a bit. MSAA textures have no mips,
// textures with mips have no samples.
ret += uvec4(10, 10, 10, 10) * (gl_SampleID + push.mip);
Color = ret;
}
)EOSHADER";
std::string pixelMSSInt = R"EOSHADER(
#version 420 core
layout(push_constant) uniform PushData {
uint slice;
uint mip;
uint flags;
uint zlayer;
} push;
layout(location = 0, index = 0) out ivec4 Color;
void main()
{
uint x = uint(gl_FragCoord.x);
uint y = uint(gl_FragCoord.y);
ivec4 ret = ivec4(10, 40, 70, 100);
// each 3D slice cycles the x. This only affects the primary diagonal
uint offs_x = (x + push.zlayer) % max(1u, TEX_WIDTH >> push.mip);
// pixels off the diagonal invert the colors
if(offs_x != y)
ret = ret.wzyx;
// second slice adds a coarse checkerboard pattern of inversion
if(push.slice > 0 && (((x / 2) % 2) != ((y / 2) % 2)))
ret = ret.wzyx;
// BGR flip - to match the textures we just blat values into
// without conversion (which are then interpreted as bgra implicitly)
if((push.flags & 4) != 0)
ret.rgb = ret.bgr;
// second sample/mip is shifted up a bit. MSAA textures have no mips,
// textures with mips have no samples.
ret += ivec4(10 * (gl_SampleID + push.mip));
Color = -ret;
}
)EOSHADER";
struct VKFormat
{
const std::string name;
VkFormat texFmt;
VkFormat viewFmt;
TexConfig cfg;
};
struct TestCase
{
VKFormat fmt;
uint32_t dim;
bool isArray;
bool canRender;
bool isDepth;
bool isMSAA;
bool hasData;
AllocatedImage res;
VkImageView view;
VkDescriptorSet set;
VkImageViewType viewType;
};
std::string MakeName(const TestCase &test)
{
std::string name = "Texture " + std::to_string(test.dim) + "D";
if(test.isMSAA)
name += " MSAA";
if(test.isArray)
name += " Array";
return name;
}
VkPipelineLayout layout;
VkPipelineShaderStageCreateInfo vs;
VkRenderPass rp;
VkPipeline GetPSO(const TestCase &test)
{
static std::map<uint32_t, VkPipeline> PSOs;
uint32_t key = uint32_t(test.fmt.cfg.data);
key |= test.dim << 6;
key |= test.isMSAA ? 0x80000 : 0;
key |= test.isArray ? 0x100000 : 0;
VkPipeline ret = PSOs[key];
if(!ret)
{
std::string texType = "sampler" + std::to_string(test.dim) + "D";
if(test.isMSAA)
texType += "MS";
if(test.dim < 3 && test.isArray)
texType += "Array";
std::string typemod = "";
if(test.fmt.cfg.data == DataType::UInt)
typemod = "u";
else if(test.fmt.cfg.data == DataType::SInt)
typemod = "i";
std::string src = pixelTemplate;
uint32_t dim = test.dim + (test.isArray ? 1 : 0);
if(dim == 1)
src.replace(src.find("&params"), 7, "int(0), 0");
else if(dim == 2)
src.replace(src.find("&params"), 7, "ivec2(0), 0");
else if(dim == 3)
src.replace(src.find("&params"), 7, "ivec3(0), 0");
src.replace(src.find("&texdecl"), 8, typemod + texType);
vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
pipeCreateInfo.inputAssemblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
pipeCreateInfo.layout = layout;
pipeCreateInfo.renderPass = rp;
pipeCreateInfo.stages = {
vs, CompileShaderModule(src, ShaderLang::glsl, ShaderStage::frag, "main"),
};
ret = PSOs[key] = createGraphicsPipeline(pipeCreateInfo);
}
return ret;
}
VkDeviceSize CurOffset = 0;
AllocatedBuffer uploadBuf;
byte *CurBuf = NULL;
bool SetData(VkCommandBuffer cmd, const TestCase &test)
{
uint32_t slices = test.isArray ? texSlices : 1;
uint32_t mips = test.isMSAA ? 1 : texMips;
Vec4i dim(texWidth, texHeight, texDepth);
if(test.dim < 3)
dim.z = 1;
if(test.dim < 2)
dim.y = 1;
TexData data;
for(uint32_t s = 0; s < slices; s++)
{
for(uint32_t m = 0; m < mips; m++)
{
MakeData(data, test.fmt.cfg, dim, m, s);
if(data.byteData.empty())
return false;
if(s == 0 && m == 0)
{
vkh::cmdPipelineBarrier(
cmd,
{
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, test.res.image),
});
}
VkBufferImageCopy copy = {};
copy.bufferOffset = CurOffset;
copy.bufferRowLength = 0;
copy.bufferImageHeight = 0;
copy.imageExtent.width = std::max(1, dim.x >> m);
copy.imageExtent.height = std::max(1, dim.y >> m);
copy.imageExtent.depth = std::max(1, dim.z >> m);
copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy.imageSubresource.baseArrayLayer = s;
copy.imageSubresource.layerCount = 1;
copy.imageSubresource.mipLevel = m;
memcpy(CurBuf + CurOffset, data.byteData.data(), data.byteData.size());
CurOffset += data.byteData.size();
CurOffset = AlignUp(CurOffset, (VkDeviceSize)256);
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, test.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
}
}
vkh::cmdPipelineBarrier(
cmd, {
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, test.res.image),
});
return true;
}
VkDescriptorSetLayout setlayout;
TestCase FinaliseTest(VkCommandBuffer cmd, TestCase test)
{
bool mutableFmt = (test.fmt.texFmt != test.fmt.viewFmt);
VkImageCreateFlags flags = mutableFmt ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0;
VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
if(test.isDepth)
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
else if(test.canRender)
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
uint32_t w = texWidth, h = texHeight, d = texDepth;
if(test.dim < 3)
d = 0;
if(test.dim < 2)
h = 0;
if(test.dim == 1)
{
h = d = 0;
test.viewType = test.isArray ? VK_IMAGE_VIEW_TYPE_1D_ARRAY : VK_IMAGE_VIEW_TYPE_1D;
}
else if(test.dim == 2)
{
d = 0;
test.viewType = test.isArray ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
}
else if(test.dim == 3)
{
// need this so we can render to slices
flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
test.viewType = VK_IMAGE_VIEW_TYPE_3D;
}
VkImageAspectFlags viewAspect = VK_IMAGE_ASPECT_COLOR_BIT;
if(test.isDepth)
{
if(test.fmt.cfg.data == DataType::UInt)
viewAspect = VK_IMAGE_ASPECT_STENCIL_BIT;
else
viewAspect = VK_IMAGE_ASPECT_DEPTH_BIT;
}
VkImageFormatListCreateInfoKHR formatList = {VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR};
formatList.viewFormatCount = 2;
VkFormat fmts[] = {test.fmt.texFmt, test.fmt.viewFmt};
formatList.pViewFormats = fmts;
test.res = AllocatedImage(
this,
vkh::ImageCreateInfo(
w, h, d, test.fmt.texFmt, usage, test.isMSAA ? 1 : texMips, test.isArray ? texSlices : 1,
test.isMSAA ? VkSampleCountFlagBits(texSamples) : VK_SAMPLE_COUNT_1_BIT, flags)
.next(hasExt(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME) && mutableFmt ? &formatList : NULL),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
test.view = createImageView(vkh::ImageViewCreateInfo(
test.res.image, test.viewType, test.fmt.viewFmt, {}, vkh::ImageSubresourceRange(viewAspect)));
test.set = allocateDescriptorSet(setlayout);
vkh::updateDescriptorSets(
device, {
vkh::WriteDescriptorSet(test.set, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
{vkh::DescriptorImageInfo(test.view)}),
});
setName(test.res.image, MakeName(test) + " " + test.fmt.name);
if(!test.isMSAA)
{
pushMarker(cmd, "Set data for " + test.fmt.name + " " + MakeName(test));
test.hasData = SetData(cmd, test);
popMarker(cmd);
}
return test;
}
void AddSupportedTests(const VKFormat &f, std::vector<TestCase> &test_textures, bool depthMode)
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
CurOffset = 0;
VkFormatProperties props = {}, props2 = {};
vkGetPhysicalDeviceFormatProperties(phys, f.texFmt, &props);
vkGetPhysicalDeviceFormatProperties(phys, f.viewFmt, &props2);
// only check what is supported by both formats
props.optimalTilingFeatures &= props2.optimalTilingFeatures;
bool viewCast = (f.texFmt != f.viewFmt);
bool renderable = (props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) != 0;
bool depth = (props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0;
VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
if(renderable)
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
if(depth)
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
VkImageFormatProperties props1D = {}, props2D = {}, props3D = {};
VkResult vkr = VK_SUCCESS;
vkr = vkGetPhysicalDeviceImageFormatProperties(
phys, f.viewFmt, VK_IMAGE_TYPE_1D, VK_IMAGE_TILING_OPTIMAL, usage,
viewCast ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0, &props1D);
if(vkr != VK_SUCCESS)
props1D = {};
vkr = vkGetPhysicalDeviceImageFormatProperties(
phys, f.viewFmt, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL, usage,
viewCast ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0, &props2D);
if(vkr != VK_SUCCESS)
props2D = {};
vkr = vkGetPhysicalDeviceImageFormatProperties(
phys, f.viewFmt, VK_IMAGE_TYPE_3D, VK_IMAGE_TILING_OPTIMAL, usage,
VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT | (viewCast ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0),
&props3D);
if(vkr != VK_SUCCESS)
props3D = {};
// rendering to depth 3D textures is broken on NV, fixed in a future driver version (guess made,
// will be updated once fix ships)
if(depth && physProperties.vendorID == PCI_VENDOR_NV &&
physProperties.driverVersion < VK_MAKE_VERSION_NV(445, 0, 0, 0))
props3D = {};
if(!renderable && !depth)
props2D.sampleCounts = VK_SAMPLE_COUNT_1_BIT;
if((props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) || depth)
{
// TODO: disable 1D depth textures for now, we don't support displaying them
if(!depthMode)
{
if(props1D.maxExtent.width >= texWidth)
{
test_textures.push_back(FinaliseTest(cmd, {f, 1, false, renderable, depth}));
test_textures.push_back(FinaliseTest(cmd, {f, 1, true, renderable, depth}));
}
else
{
test_textures.push_back({f, 1, false});
test_textures.push_back({f, 1, true});
}
}
if(props2D.maxExtent.width >= texWidth)
{
test_textures.push_back(FinaliseTest(cmd, {f, 2, false, renderable, depth}));
test_textures.push_back(FinaliseTest(cmd, {f, 2, true, renderable, depth}));
}
else
{
test_textures.push_back({f, 2, false});
test_textures.push_back({f, 2, true});
}
if(props3D.maxExtent.width >= texWidth)
{
test_textures.push_back(FinaliseTest(cmd, {f, 3, false, renderable, depth}));
}
else
{
test_textures.push_back({f, 3, false});
}
// TODO: we don't support MSAA<->Array copies for these odd sized pixels, and I suspect
// drivers don't tend to support the formats anyway. Disable for now
if((f.cfg.type != TextureType::Regular || f.cfg.componentCount != 3) &&
props2D.sampleCounts & texSamples)
{
test_textures.push_back(FinaliseTest(cmd, {f, 2, false, true, depth, true}));
test_textures.push_back(FinaliseTest(cmd, {f, 2, true, true, depth, true}));
}
else
{
test_textures.push_back({f, 2, false, true, depth, true});
test_textures.push_back({f, 2, true, true, depth, true});
}
}
else
{
test_textures.push_back({f, 2, false});
if(props1D.maxExtent.width >= texWidth || props2D.maxExtent.width >= texWidth ||
props3D.maxExtent.width >= texWidth)
{
TEST_WARN("Format %d can't be loaded in shader but can be a texture!", f.texFmt);
}
}
vkEndCommandBuffer(cmd);
Submit(99, 99, {cmd});
vkDeviceWaitIdle(device);
}
void Prepare(int argc, char **argv)
{
devExts.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
optDevExts.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
features.sampleRateShading = true;
VulkanGraphicsTest::Prepare(argc, argv);
}
int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;
VkSampler sampler = createSampler(vkh::SamplerCreateInfo(VK_FILTER_NEAREST));
setlayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({
{0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &sampler},
}));
layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
{setlayout}, {vkh::PushConstantRange(VK_SHADER_STAGE_ALL, 0, 16)}));
vs = CompileShaderModule(blitVertex, ShaderLang::glsl, ShaderStage::vert, "main");
AllocatedImage fltTex(
this,
vkh::ImageCreateInfo(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, 0,
VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
VkImageView fltView = createImageView(vkh::ImageViewCreateInfo(
fltTex.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));
vkh::RenderPassCreator renderPassCreateInfo;
renderPassCreateInfo.attachments.push_back(vkh::AttachmentDescription(
VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR));
renderPassCreateInfo.addSubpass(
{VkAttachmentReference({0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL})});
renderPassCreateInfo.dependencies.push_back(vkh::SubpassDependency(
0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
VK_ACCESS_SHADER_READ_BIT));
rp = createRenderPass(renderPassCreateInfo);
VkFramebuffer framebuffer =
createFramebuffer(vkh::FramebufferCreateInfo(rp, {fltView}, mainWindow->scissor.extent));
uploadBuf = AllocatedBuffer(
this, vkh::BufferCreateInfo(8 * 1024 * 1024, VK_BUFFER_USAGE_TRANSFER_SRC_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
CurBuf = uploadBuf.map();
#define TEST_CASE_NAME(texFmt, viewFmt) \
(texFmt == viewFmt) ? std::string(&(#texFmt)[10]) \
: (std::string(&(#texFmt)[10]) + "->" + (strchr(&(#viewFmt)[10], '_') + 1))
#define TEST_CASE(texType, texFmt, viewFmt, compCount, byteWidth, dataType) \
{ \
TEST_CASE_NAME(texFmt, viewFmt), texFmt, viewFmt, {texType, compCount, byteWidth, dataType}, \
}
std::vector<TestCase> test_textures;
const VKFormat color_tests[] = {
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_SFLOAT,
4, 4, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32A32_SFLOAT, VK_FORMAT_R32G32B32A32_UINT,
4, 4, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT, 4, 4, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_UINT, 4,
4, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32A32_SINT, VK_FORMAT_R32G32B32A32_SINT, 4,
4, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32_UINT, VK_FORMAT_R32G32B32_SFLOAT, 3, 4,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32_SFLOAT, VK_FORMAT_R32G32B32_UINT, 3, 4,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT, 3,
4, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32_UINT, VK_FORMAT_R32G32B32_UINT, 3, 4,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32B32_SINT, VK_FORMAT_R32G32B32_SINT, 3, 4,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32_UINT, VK_FORMAT_R32G32_SFLOAT, 2, 4,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32_UINT, 2, 4,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, 2, 4,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32_UINT, VK_FORMAT_R32G32_UINT, 2, 4,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32G32_SINT, VK_FORMAT_R32G32_SINT, 2, 4,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32_UINT, VK_FORMAT_R32_SFLOAT, 1, 4,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32_UINT, 1, 4,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32_SFLOAT, 1, 4,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32_UINT, VK_FORMAT_R32_UINT, 1, 4, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R32_SINT, VK_FORMAT_R32_SINT, 1, 4, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_SFLOAT,
4, 2, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R16G16B16A16_UINT,
4, 2, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_UNORM,
4, 2, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_SFLOAT,
VK_FORMAT_R16G16B16A16_SFLOAT, 4, 2, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_UNORM, VK_FORMAT_R16G16B16A16_UNORM,
4, 2, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_UINT, 4,
2, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_SNORM, VK_FORMAT_R16G16B16A16_SNORM,
4, 2, DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_SINT, VK_FORMAT_R16G16B16A16_SINT, 4,
2, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_USCALED,
VK_FORMAT_R16G16B16A16_USCALED, 4, 2, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16A16_SSCALED,
VK_FORMAT_R16G16B16A16_SSCALED, 4, 2, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_UINT, VK_FORMAT_R16G16B16_SFLOAT, 3, 2,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_SFLOAT, VK_FORMAT_R16G16B16_UINT, 3, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_UINT, VK_FORMAT_R16G16B16_UNORM, 3, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_SFLOAT, VK_FORMAT_R16G16B16_SFLOAT, 3,
2, DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_UNORM, VK_FORMAT_R16G16B16_UNORM, 3, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_UINT, VK_FORMAT_R16G16B16_UINT, 3, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_SNORM, VK_FORMAT_R16G16B16_SNORM, 3, 2,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_SINT, VK_FORMAT_R16G16B16_SINT, 3, 2,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_USCALED, VK_FORMAT_R16G16B16_USCALED, 3,
2, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16B16_SSCALED, VK_FORMAT_R16G16B16_SSCALED, 3,
2, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16_SFLOAT, 2, 2,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_SFLOAT, VK_FORMAT_R16G16_UINT, 2, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16_UNORM, 2, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_SFLOAT, VK_FORMAT_R16G16_SFLOAT, 2, 2,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16_UNORM, 2, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16_UINT, 2, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16_SNORM, 2, 2,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_SINT, VK_FORMAT_R16G16_SINT, 2, 2,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_USCALED, VK_FORMAT_R16G16_USCALED, 2, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16G16_SSCALED, VK_FORMAT_R16G16_SSCALED, 2, 2,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_UINT, VK_FORMAT_R16_SFLOAT, 1, 2,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_SFLOAT, VK_FORMAT_R16_UINT, 1, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_UINT, VK_FORMAT_R16_UNORM, 1, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_SFLOAT, VK_FORMAT_R16_SFLOAT, 1, 2,
DataType::Float),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_UNORM, VK_FORMAT_R16_UNORM, 1, 2,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_UINT, VK_FORMAT_R16_UINT, 1, 2, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_SNORM, VK_FORMAT_R16_SNORM, 1, 2,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_SINT, VK_FORMAT_R16_SINT, 1, 2, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_USCALED, VK_FORMAT_R16_USCALED, 1, 2,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R16_SSCALED, VK_FORMAT_R16_SSCALED, 1, 2,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_UINT, VK_FORMAT_R8G8B8A8_UNORM, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_SRGB, VK_FORMAT_R8G8B8A8_SRGB, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_UINT, VK_FORMAT_R8G8B8A8_UINT, 4, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_SNORM, VK_FORMAT_R8G8B8A8_SNORM, 4, 1,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_SINT, VK_FORMAT_R8G8B8A8_SINT, 4, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_USCALED, VK_FORMAT_R8G8B8A8_USCALED, 4,
1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8A8_SSCALED, VK_FORMAT_R8G8B8A8_SSCALED, 4,
1, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_UINT, VK_FORMAT_R8G8B8_UNORM, 3, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_UNORM, VK_FORMAT_R8G8B8_UNORM, 3, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_SRGB, VK_FORMAT_R8G8B8_SRGB, 3, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_UINT, VK_FORMAT_R8G8B8_UINT, 3, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_SNORM, VK_FORMAT_R8G8B8_SNORM, 3, 1,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_SINT, VK_FORMAT_R8G8B8_SINT, 3, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_USCALED, VK_FORMAT_R8G8B8_USCALED, 3, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8B8_SSCALED, VK_FORMAT_R8G8B8_SSCALED, 3, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8_UNORM, 2, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8_UNORM, 2, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_SRGB, VK_FORMAT_R8G8_SRGB, 2, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8_UINT, 2, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8_SNORM, 2, 1,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_SINT, VK_FORMAT_R8G8_SINT, 2, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_USCALED, VK_FORMAT_R8G8_USCALED, 2, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8G8_SSCALED, VK_FORMAT_R8G8_SSCALED, 2, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_UINT, VK_FORMAT_R8_UNORM, 1, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_UNORM, VK_FORMAT_R8_UNORM, 1, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_SRGB, VK_FORMAT_R8_SRGB, 1, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_UINT, VK_FORMAT_R8_UINT, 1, 1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_SNORM, VK_FORMAT_R8_SNORM, 1, 1, DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_SINT, VK_FORMAT_R8_SINT, 1, 1, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_USCALED, VK_FORMAT_R8_USCALED, 1, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_R8_SSCALED, VK_FORMAT_R8_SSCALED, 1, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_UINT, VK_FORMAT_B8G8R8A8_UNORM, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_UINT, VK_FORMAT_B8G8R8A8_SRGB, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_SRGB, 4, 1,
DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_SNORM, VK_FORMAT_B8G8R8A8_SNORM, 4, 1,
DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_UINT, VK_FORMAT_B8G8R8A8_UINT, 4, 1,
DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_SINT, VK_FORMAT_B8G8R8A8_SINT, 4, 1,
DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_USCALED, VK_FORMAT_B8G8R8A8_USCALED, 4,
1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_B8G8R8A8_SSCALED, VK_FORMAT_B8G8R8A8_SSCALED, 4,
1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_UINT_PACK32,
VK_FORMAT_A8B8G8R8_UNORM_PACK32, 4, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_UINT_PACK32,
VK_FORMAT_A8B8G8R8_SRGB_PACK32, 4, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_UNORM_PACK32,
VK_FORMAT_A8B8G8R8_UNORM_PACK32, 4, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_SRGB_PACK32,
VK_FORMAT_A8B8G8R8_SRGB_PACK32, 4, 1, DataType::UNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_SNORM_PACK32,
VK_FORMAT_A8B8G8R8_SNORM_PACK32, 4, 1, DataType::SNorm),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_UINT_PACK32,
VK_FORMAT_A8B8G8R8_UINT_PACK32, 4, 1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_SINT_PACK32,
VK_FORMAT_A8B8G8R8_SINT_PACK32, 4, 1, DataType::SInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_USCALED_PACK32,
VK_FORMAT_A8B8G8R8_USCALED_PACK32, 4, 1, DataType::UInt),
TEST_CASE(TextureType::Regular, VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
VK_FORMAT_A8B8G8R8_SSCALED_PACK32, 4, 1, DataType::UInt),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGBA_UNORM_BLOCK, VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
0, 0, DataType::UNorm),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
0, 0, DataType::UNorm),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGB_UNORM_BLOCK, VK_FORMAT_BC1_RGB_UNORM_BLOCK, 0,
0, DataType::UNorm),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGB_SRGB_BLOCK, VK_FORMAT_BC1_RGB_SRGB_BLOCK, 0,
0, DataType::UNorm),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGBA_UNORM_BLOCK, VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
0, 0, DataType::UNorm),
TEST_CASE(TextureType::BC1, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, 0,
0, DataType::UNorm),
TEST_CASE(TextureType::BC2, VK_FORMAT_BC2_UNORM_BLOCK, VK_FORMAT_BC2_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC2, VK_FORMAT_BC2_SRGB_BLOCK, VK_FORMAT_BC2_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC2, VK_FORMAT_BC2_UNORM_BLOCK, VK_FORMAT_BC2_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC2, VK_FORMAT_BC2_SRGB_BLOCK, VK_FORMAT_BC2_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC3, VK_FORMAT_BC3_UNORM_BLOCK, VK_FORMAT_BC3_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC3, VK_FORMAT_BC3_SRGB_BLOCK, VK_FORMAT_BC3_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC3, VK_FORMAT_BC3_UNORM_BLOCK, VK_FORMAT_BC3_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC3, VK_FORMAT_BC3_SRGB_BLOCK, VK_FORMAT_BC3_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC4, VK_FORMAT_BC4_SNORM_BLOCK, VK_FORMAT_BC4_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC4, VK_FORMAT_BC4_UNORM_BLOCK, VK_FORMAT_BC4_SNORM_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC4, VK_FORMAT_BC4_UNORM_BLOCK, VK_FORMAT_BC4_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC4, VK_FORMAT_BC4_SNORM_BLOCK, VK_FORMAT_BC4_SNORM_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC5, VK_FORMAT_BC5_SNORM_BLOCK, VK_FORMAT_BC5_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC5, VK_FORMAT_BC5_UNORM_BLOCK, VK_FORMAT_BC5_SNORM_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC5, VK_FORMAT_BC5_UNORM_BLOCK, VK_FORMAT_BC5_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC5, VK_FORMAT_BC5_SNORM_BLOCK, VK_FORMAT_BC5_SNORM_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC6, VK_FORMAT_BC6H_SFLOAT_BLOCK, VK_FORMAT_BC6H_UFLOAT_BLOCK, 0, 0,
DataType::Float),
TEST_CASE(TextureType::BC6, VK_FORMAT_BC6H_UFLOAT_BLOCK, VK_FORMAT_BC6H_SFLOAT_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC6, VK_FORMAT_BC6H_UFLOAT_BLOCK, VK_FORMAT_BC6H_UFLOAT_BLOCK, 0, 0,
DataType::Float),
TEST_CASE(TextureType::BC6, VK_FORMAT_BC6H_SFLOAT_BLOCK, VK_FORMAT_BC6H_SFLOAT_BLOCK, 0, 0,
DataType::SNorm),
TEST_CASE(TextureType::BC7, VK_FORMAT_BC7_SRGB_BLOCK, VK_FORMAT_BC7_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC7, VK_FORMAT_BC7_UNORM_BLOCK, VK_FORMAT_BC7_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC7, VK_FORMAT_BC7_UNORM_BLOCK, VK_FORMAT_BC7_UNORM_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::BC7, VK_FORMAT_BC7_SRGB_BLOCK, VK_FORMAT_BC7_SRGB_BLOCK, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::R9G9B9E5, VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, 0, 0, DataType::Float),
TEST_CASE(TextureType::G4R4, VK_FORMAT_R4G4_UNORM_PACK8, VK_FORMAT_R4G4_UNORM_PACK8, 0, 0,
DataType::UNorm),
TEST_CASE(TextureType::A4R4G4B4, VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_R4G4B4A4_UNORM_PACK16, 0, 0, DataType::UNorm),
TEST_CASE(TextureType::A4R4G4B4, VK_FORMAT_B4G4R4A4_UNORM_PACK16,
VK_FORMAT_B4G4R4A4_UNORM_PACK16, 0, 0, DataType::UNorm),
TEST_CASE(TextureType::R5G6B5, VK_FORMAT_R5G6B5_UNORM_PACK16, VK_FORMAT_R5G6B5_UNORM_PACK16,
0, 0, DataType::UNorm),
TEST_CASE(TextureType::R5G6B5, VK_FORMAT_B5G6R5_UNORM_PACK16, VK_FORMAT_B5G6R5_UNORM_PACK16,
0, 0, DataType::UNorm),
TEST_CASE(TextureType::A1R5G5B5, VK_FORMAT_R5G5B5A1_UNORM_PACK16,
VK_FORMAT_R5G5B5A1_UNORM_PACK16, 0, 0, DataType::UNorm),
TEST_CASE(TextureType::A1R5G5B5, VK_FORMAT_B5G5R5A1_UNORM_PACK16,
VK_FORMAT_B5G5R5A1_UNORM_PACK16, 0, 0, DataType::UNorm),
TEST_CASE(TextureType::R5G5B5A1, VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_FORMAT_A1R5G5B5_UNORM_PACK16, 0, 0, DataType::UNorm),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_UINT_PACK32,
VK_FORMAT_A2R10G10B10_UNORM_PACK32, 1, 4, DataType::UNorm),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_UNORM_PACK32,
VK_FORMAT_A2R10G10B10_UNORM_PACK32, 1, 4, DataType::UNorm),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_SNORM_PACK32,
VK_FORMAT_A2R10G10B10_SNORM_PACK32, 1, 4, DataType::SNorm),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_USCALED_PACK32,
VK_FORMAT_A2R10G10B10_USCALED_PACK32, 1, 4, DataType::UInt),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
VK_FORMAT_A2R10G10B10_SSCALED_PACK32, 1, 4, DataType::SInt),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_UINT_PACK32,
VK_FORMAT_A2R10G10B10_UINT_PACK32, 1, 4, DataType::UInt),
TEST_CASE(TextureType::RGB10A2, VK_FORMAT_A2R10G10B10_SINT_PACK32,
VK_FORMAT_A2R10G10B10_SINT_PACK32, 1, 4, DataType::SInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_UINT_PACK32,
VK_FORMAT_A2B10G10R10_UNORM_PACK32, 1, 4, DataType::UNorm),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_UNORM_PACK32,
VK_FORMAT_A2B10G10R10_UNORM_PACK32, 1, 4, DataType::UNorm),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_SNORM_PACK32,
VK_FORMAT_A2B10G10R10_SNORM_PACK32, 1, 4, DataType::SNorm),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_USCALED_PACK32,
VK_FORMAT_A2B10G10R10_USCALED_PACK32, 1, 4, DataType::UInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
VK_FORMAT_A2B10G10R10_SSCALED_PACK32, 1, 4, DataType::SInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_UINT_PACK32,
VK_FORMAT_A2B10G10R10_UINT_PACK32, 1, 4, DataType::UInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_A2B10G10R10_SINT_PACK32,
VK_FORMAT_A2B10G10R10_SINT_PACK32, 1, 4, DataType::SInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_B10G11R11_UFLOAT_PACK32,
VK_FORMAT_B10G11R11_UFLOAT_PACK32, 0, 0, DataType::Float),
};
for(VKFormat f : color_tests)
AddSupportedTests(f, test_textures, false);
// finally add the depth tests
const VKFormat depth_tests[] = {
TEST_CASE(TextureType::Unknown, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT,
0, 0, DataType::Float),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT,
0, 0, DataType::UInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, 0,
0, DataType::UNorm),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, 0,
0, DataType::UInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D16_UNORM_S8_UINT, VK_FORMAT_D16_UNORM_S8_UINT, 0,
0, DataType::UNorm),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D16_UNORM_S8_UINT, VK_FORMAT_D16_UNORM_S8_UINT, 0,
0, DataType::UInt),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT, 0, 0,
DataType::Float),
TEST_CASE(TextureType::Unknown, VK_FORMAT_X8_D24_UNORM_PACK32,
VK_FORMAT_X8_D24_UNORM_PACK32, 0, 0, DataType::Float),
TEST_CASE(TextureType::Unknown, VK_FORMAT_D16_UNORM, VK_FORMAT_D16_UNORM, 0, 0,
DataType::Float),
};
for(VKFormat f : depth_tests)
AddSupportedTests(f, test_textures, true);
uploadBuf.unmap();
vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
pipeCreateInfo.inputAssemblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
pipeCreateInfo.layout = layout;
pipeCreateInfo.stages = {
vs, vs,
};
pipeCreateInfo.depthStencilState.depthCompareOp = VK_COMPARE_OP_ALWAYS;
pipeCreateInfo.depthStencilState.front.compareOp = VK_COMPARE_OP_ALWAYS;
renderPassCreateInfo.attachments[0].initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
renderPassCreateInfo.attachments[0].finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkPipelineShaderStageCreateInfo msps[(size_t)DataType::Count];
std::map<std::string, std::string> macros;
macros["TEX_WIDTH"] = std::to_string(texWidth);
msps[(size_t)DataType::Float] = msps[(size_t)DataType::UNorm] = msps[(size_t)DataType::SNorm] =
CompileShaderModule(pixelMSFloat, ShaderLang::glsl, ShaderStage::frag, "main", macros);
msps[(size_t)DataType::UInt] =
CompileShaderModule(pixelMSUInt, ShaderLang::glsl, ShaderStage::frag, "main", macros);
msps[(size_t)DataType::SInt] =
CompileShaderModule(pixelMSSInt, ShaderLang::glsl, ShaderStage::frag, "main", macros);
VkPipelineShaderStageCreateInfo msdepthps =
CompileShaderModule(pixelMSDepth, ShaderLang::glsl, ShaderStage::frag, "main", macros);
for(TestCase &t : test_textures)
{
if(t.res.image == VK_NULL_HANDLE || t.hasData)
continue;
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
if(t.isDepth)
{
aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
if(t.fmt.viewFmt == VK_FORMAT_S8_UINT || t.fmt.viewFmt == VK_FORMAT_D16_UNORM_S8_UINT ||
t.fmt.viewFmt == VK_FORMAT_D24_UNORM_S8_UINT ||
t.fmt.viewFmt == VK_FORMAT_D32_SFLOAT_S8_UINT)
aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
vkh::cmdPipelineBarrier(
cmd, {
vkh::ImageMemoryBarrier(
0, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
t.res.image, vkh::ImageSubresourceRange(aspectMask)),
});
if(!t.canRender && !t.isDepth)
{
TEST_WARN("Need data for test %s %s, but it's not a renderable/depthable format",
t.fmt.name.c_str(), MakeName(t).c_str());
vkEndCommandBuffer(cmd);
Submit(99, 99, {cmd});
CHECK_VKR(vkDeviceWaitIdle(device));
continue;
}
pipeCreateInfo.depthStencilState.depthTestEnable = t.isDepth;
pipeCreateInfo.depthStencilState.depthWriteEnable = t.isDepth;
pipeCreateInfo.depthStencilState.stencilTestEnable = t.isDepth;
pipeCreateInfo.multisampleState.sampleShadingEnable = t.isMSAA;
pipeCreateInfo.multisampleState.minSampleShading = t.isMSAA ? 1.0f : 0.0f;
bool tex3d = t.dim == 3;
uint32_t mipLevels = texMips, sampleCount = 1;
if(t.isMSAA)
{
mipLevels = 1;
sampleCount = texSamples;
}
pushMarker(cmd, "Render data for " + t.fmt.name + " " + MakeName(t));
t.hasData = true;
bool srgb = false, bgra = false;
switch(t.fmt.viewFmt)
{
case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
case VK_FORMAT_R5G6B5_UNORM_PACK16:
case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
case VK_FORMAT_B8G8R8_UNORM:
case VK_FORMAT_B8G8R8_SNORM:
case VK_FORMAT_B8G8R8_USCALED:
case VK_FORMAT_B8G8R8_SSCALED:
case VK_FORMAT_B8G8R8_UINT:
case VK_FORMAT_B8G8R8_SINT:
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_B8G8R8A8_SNORM:
case VK_FORMAT_B8G8R8A8_USCALED:
case VK_FORMAT_B8G8R8A8_SSCALED:
case VK_FORMAT_B8G8R8A8_UINT:
case VK_FORMAT_B8G8R8A8_SINT:
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
case VK_FORMAT_A2R10G10B10_UINT_PACK32:
case VK_FORMAT_A2R10G10B10_SINT_PACK32: bgra = true; break;
case VK_FORMAT_B8G8R8_SRGB:
case VK_FORMAT_B8G8R8A8_SRGB:
bgra = true;
srgb = true;
break;
case VK_FORMAT_R8_SRGB:
case VK_FORMAT_R8G8_SRGB:
case VK_FORMAT_R8G8B8_SRGB:
case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_A8B8G8R8_SRGB_PACK32: srgb = true; break;
default: break;
}
int flags = 0;
if(t.fmt.cfg.data == DataType::SNorm)
flags |= 1;
if(srgb)
flags |= 2;
if(bgra)
flags |= 4;
renderPassCreateInfo.attachments[0].format = t.fmt.viewFmt;
VkAttachmentReference *attRef =
(VkAttachmentReference *)renderPassCreateInfo.subpasses[0].pColorAttachments;
if(t.isDepth)
{
pipeCreateInfo.stages[1] = msdepthps;
renderPassCreateInfo.dependencies[0].srcStageMask =
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
renderPassCreateInfo.dependencies[0].srcAccessMask =
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
renderPassCreateInfo.subpasses[0].colorAttachmentCount = 0;
renderPassCreateInfo.subpasses[0].pDepthStencilAttachment =
renderPassCreateInfo.subpasses[0].pColorAttachments;
attRef->layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
pipeCreateInfo.dynamicState.dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
};
}
else
{
pipeCreateInfo.stages[1] = msps[(size_t)t.fmt.cfg.data];
renderPassCreateInfo.dependencies[0].srcStageMask =
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
renderPassCreateInfo.dependencies[0].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
renderPassCreateInfo.subpasses[0].colorAttachmentCount = 1;
renderPassCreateInfo.subpasses[0].pDepthStencilAttachment = NULL;
attRef->layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
pipeCreateInfo.dynamicState.dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
};
}
pipeCreateInfo.multisampleState.rasterizationSamples = VkSampleCountFlagBits(sampleCount);
renderPassCreateInfo.attachments[0].samples = VkSampleCountFlagBits(sampleCount);
VkRenderPass tempRP;
CHECK_VKR(vkCreateRenderPass(device, renderPassCreateInfo, NULL, &tempRP));
pipeCreateInfo.renderPass = tempRP;
VkViewport view = {0.0f, 0.0f, texWidth, texHeight, 0.0f, 1.0f};
VkRect2D scissor = {{}, {texWidth, texHeight}};
vkCmdSetViewport(cmd, 0, 1, &view);
vkCmdSetScissor(cmd, 0, 1, &scissor);
// keep all PSOs/Framebuffers alive until the end of the loop where we submit the command
// buffer
std::vector<VkPipeline> tempPipes;
std::vector<VkImageView> tempViews;
std::vector<VkFramebuffer> tempFBs;
for(uint32_t mp = 0; mp < mipLevels; mp++)
{
pushMarker(cmd, "Mip " + std::to_string(mp));
uint32_t numSlices = 1;
if(tex3d)
numSlices = std::max(1U, texDepth >> mp);
else if(t.isArray)
numSlices = texSlices;
scissor.extent.width = std::max(1U, texWidth >> mp);
scissor.extent.height = std::max(1U, texHeight >> mp);
if(t.dim == 1)
scissor.extent.height = 1;
for(uint32_t sl = 0; sl < numSlices; sl++)
{
pushMarker(cmd, "Slice " + std::to_string(sl));
VkImageView tempView;
VkFramebuffer tempFB;
VkImageViewType viewType = t.viewType;
if(viewType == VK_IMAGE_VIEW_TYPE_3D)
viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
vkCreateImageView(
device, vkh::ImageViewCreateInfo(t.res.image, viewType, t.fmt.viewFmt, {},
vkh::ImageSubresourceRange(aspectMask, mp, 1, sl, 1)),
NULL, &tempView);
vkCreateFramebuffer(
device, vkh::FramebufferCreateInfo(tempRP, {tempView}, scissor.extent), NULL, &tempFB);
tempViews.push_back(tempView);
tempFBs.push_back(tempFB);
if(t.isDepth)
{
vkCmdBeginRenderPass(
cmd, vkh::RenderPassBeginInfo(tempRP, tempFB, scissor, {vkh::ClearValue(0.0f, 0)}),
VK_SUBPASS_CONTENTS_INLINE);
VkSampleMask sampleMask = 1;
pipeCreateInfo.multisampleState.pSampleMask = &sampleMask;
// need to do each sample separately to let us vary the stencil value
for(uint32_t sm = 0; sm < sampleCount; sm++)
{
if(sampleCount > 1)
pushMarker(cmd, "Sample " + std::to_string(sm));
sampleMask = 1 << sm;
VkPipeline pipe;
vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, pipeCreateInfo, NULL, &pipe);
tempPipes.push_back(pipe);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
Vec4i params(tex3d ? 0 : sl, mp, 0, tex3d ? sl : 0);
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_ALL, 0, sizeof(params), &params);
vkCmdSetStencilReference(cmd, VK_STENCIL_FACE_FRONT_AND_BACK, 100 + (mp + sm) * 10);
setMarker(cmd, "Render depth, and first stencil");
vkCmdDraw(cmd, 4, 1, 0, 0);
// clip off the diagonal
params.z = 1;
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_ALL, 0, sizeof(params), &params);
vkCmdSetStencilReference(cmd, VK_STENCIL_FACE_FRONT_AND_BACK, 10 + (mp + sm) * 10);
setMarker(cmd, "Second stencil pass (with discard)");
vkCmdDraw(cmd, 4, 1, 0, 0);
if(sampleCount > 1)
popMarker(cmd);
}
vkCmdEndRenderPass(cmd);
}
else
{
vkCmdBeginRenderPass(
cmd, vkh::RenderPassBeginInfo(tempRP, tempFB, scissor, {vkh::ClearValue()}),
VK_SUBPASS_CONTENTS_INLINE);
VkPipeline pipe;
vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, pipeCreateInfo, NULL, &pipe);
tempPipes.push_back(pipe);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
Vec4i params(tex3d ? 0 : sl, mp, flags, tex3d ? sl : 0);
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_ALL, 0, sizeof(params), &params);
setMarker(cmd, "Colour render");
vkCmdDraw(cmd, 4, 1, 0, 0);
vkCmdEndRenderPass(cmd);
}
popMarker(cmd);
}
popMarker(cmd);
}
popMarker(cmd);
vkEndCommandBuffer(cmd);
Submit(99, 99, {cmd});
CHECK_VKR(vkDeviceWaitIdle(device));
vkDestroyRenderPass(device, tempRP, NULL);
for(VkFramebuffer fb : tempFBs)
vkDestroyFramebuffer(device, fb, NULL);
for(VkImageView v : tempViews)
vkDestroyImageView(device, v, NULL);
for(VkPipeline pipe : tempPipes)
vkDestroyPipeline(device, pipe, NULL);
}
std::vector<Vec4f> blue;
blue.resize(64 * 64 * 64, Vec4f(0.0f, 0.0f, 1.0f, 1.0f));
std::vector<Vec4f> green;
green.resize(64 * 64, Vec4f(0.0f, 1.0f, 0.0f, 1.0f));
CurBuf = uploadBuf.map();
memcpy(CurBuf, blue.data(), blue.size() * sizeof(Vec4f));
memcpy(CurBuf + blue.size() * sizeof(Vec4f), green.data(), green.size() * sizeof(Vec4f));
uploadBuf.unmap();
// slice testing textures
TestCase slice_test_array = {};
TestCase slice_test_3d = {};
slice_test_array.dim = 2;
slice_test_array.isArray = true;
slice_test_array.res = AllocatedImage(
this,
vkh::ImageCreateInfo(64, 64, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 2, 64),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
slice_test_array.view = createImageView(vkh::ImageViewCreateInfo(
slice_test_array.res.image, VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_FORMAT_R32G32B32A32_SFLOAT));
slice_test_array.set = allocateDescriptorSet(setlayout);
vkh::updateDescriptorSets(
device, {
vkh::WriteDescriptorSet(slice_test_array.set, 0,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
{vkh::DescriptorImageInfo(slice_test_array.view)}),
});
slice_test_3d.dim = 3;
slice_test_3d.res = AllocatedImage(
this, vkh::ImageCreateInfo(64, 64, 64, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 2),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
slice_test_3d.view = createImageView(vkh::ImageViewCreateInfo(
slice_test_3d.res.image, VK_IMAGE_VIEW_TYPE_3D, VK_FORMAT_R32G32B32A32_SFLOAT));
slice_test_3d.set = allocateDescriptorSet(setlayout);
vkh::updateDescriptorSets(
device,
{
vkh::WriteDescriptorSet(slice_test_3d.set, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
{vkh::DescriptorImageInfo(slice_test_3d.view)}),
});
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
vkh::cmdPipelineBarrier(
cmd,
{
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
slice_test_array.res.image),
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, slice_test_3d.res.image),
});
VkBufferImageCopy copy = {};
copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy.imageExtent = {64, 64, 1};
copy.imageSubresource.layerCount = 64;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_array.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageExtent.depth = 64;
copy.imageSubresource.layerCount = 1;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_3d.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageSubresource.mipLevel = 1;
copy.imageExtent = {32, 32, 1};
copy.imageSubresource.layerCount = 64;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_array.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageExtent.depth = 32;
copy.imageSubresource.layerCount = 1;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_3d.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
vkh::cmdPipelineBarrier(
cmd,
{
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
slice_test_array.res.image),
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, slice_test_3d.res.image),
});
copy.imageSubresource.mipLevel = 0;
copy.imageSubresource.baseArrayLayer = 17;
copy.imageExtent = {64, 64, 1};
copy.imageSubresource.layerCount = 1;
copy.bufferOffset = blue.size() * sizeof(Vec4f);
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_array.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageSubresource.baseArrayLayer = 0;
copy.imageOffset.z = 17;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_3d.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageSubresource.mipLevel = 1;
copy.imageExtent = {32, 32, 1};
copy.imageOffset.z = 0;
copy.imageSubresource.baseArrayLayer = 17;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_array.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
copy.imageSubresource.baseArrayLayer = 0;
copy.imageOffset.z = 17;
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, slice_test_3d.res.image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
vkh::cmdPipelineBarrier(
cmd, {
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
slice_test_array.res.image),
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
slice_test_3d.res.image),
});
vkEndCommandBuffer(cmd);
Submit(99, 99, {cmd});
vkDeviceWaitIdle(device);
}
while(Running())
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
VkImage swapimg =
StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkCmdBeginRenderPass(cmd, vkh::RenderPassBeginInfo(rp, framebuffer, mainWindow->scissor,
{vkh::ClearValue(0.2f, 0.2f, 0.2f, 1.0f)}),
VK_SUBPASS_CONTENTS_INLINE);
VkViewport view = {0.0f, 0.0f, 10.0f, 10.0f, 0.0f, 1.0f};
{
VkRect2D scissor = {
{(int32_t)view.x + 1, (int32_t)view.y + 1},
{(uint32_t)view.width - 2, (uint32_t)view.height - 2},
};
vkCmdSetViewport(cmd, 0, 1, &view);
vkCmdSetScissor(cmd, 0, 1, &scissor);
}
// dummy draw for each slice test texture
pushMarker(cmd, "slice tests");
setMarker(cmd, "2D array");
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, GetPSO(slice_test_array));
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0,
{slice_test_array.set}, {});
vkCmdDraw(cmd, 0, 0, 0, 0);
setMarker(cmd, "3D");
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, GetPSO(slice_test_3d));
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0,
{slice_test_3d.set}, {});
vkCmdDraw(cmd, 0, 0, 0, 0);
popMarker(cmd);
for(size_t i = 0; i < test_textures.size(); i++)
{
if(i == 0 || test_textures[i].fmt.texFmt != test_textures[i - 1].fmt.texFmt ||
test_textures[i].fmt.viewFmt != test_textures[i - 1].fmt.viewFmt ||
test_textures[i].fmt.cfg.data != test_textures[i - 1].fmt.cfg.data)
{
if(i != 0)
popMarker(cmd);
pushMarker(cmd, test_textures[i].fmt.name);
}
setMarker(cmd, MakeName(test_textures[i]));
VkRect2D scissor = {
{(int32_t)view.x + 1, (int32_t)view.y + 1},
{(uint32_t)view.width - 2, (uint32_t)view.height - 2},
};
vkCmdSetViewport(cmd, 0, 1, &view);
vkCmdSetScissor(cmd, 0, 1, &scissor);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, GetPSO(test_textures[i]));
if(test_textures[i].set != VK_NULL_HANDLE)
{
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0,
{test_textures[i].set}, {});
vkCmdDraw(cmd, 4, 1, 0, 0);
}
else
{
setMarker(cmd, "UNSUPPORTED");
}
// advance to next viewport
view.x += view.width;
if(view.x + view.width > (float)screenWidth)
{
view.x = 0;
view.y += view.height;
}
}
// pop the last format region
popMarker(cmd);
vkCmdEndRenderPass(cmd);
blitToSwap(cmd, fltTex.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, swapimg,
VK_IMAGE_LAYOUT_GENERAL);
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkEndCommandBuffer(cmd);
Submit(0, 1, {cmd});
Present();
}
return 0;
}
};
REGISTER_TEST();