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7149302680
* There's not a good accepted terminology for this kind of event, and for historical reasons 'drawcall' has been the accepted term, even though that can be quite confusing when a dispatch or a copy is a 'drawcall'. * This is particularly highlighted by the event browser filters where $draw() includes draws and dispatches, but $dispatch() only includes dispatches, it's hard to intuitively understand why $draw() matches all of these calls. * As a result we've defined the term 'action' to cover these types of events in the same way that we defined 'event' in the first place to mean a single atomic API call.
432 lines
22 KiB
Python
432 lines
22 KiB
Python
import renderdoc as rd
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import rdtest
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from typing import List
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def value_selector(x): return x.floatValue
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def passed(x): return x.Passed()
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def event_id(x): return x.eventId
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def culled(x): return x.backfaceCulled
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def depth_test_failed(x): return x.depthTestFailed
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def depth_clipped(x): return x.depthClipped
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def depth_bounds_failed(x): return x.depthBoundsFailed
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def scissor_clipped(x): return x.scissorClipped
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def stencil_test_failed(x): return x.stencilTestFailed
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def shader_discarded(x): return x.shaderDiscarded
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def shader_out_col(x): return value_selector(x.shaderOut.col)
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def shader_out_depth(x): return x.shaderOut.depth
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def pre_mod_col(x): return value_selector(x.preMod.col)
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def post_mod_col(x): return value_selector(x.postMod.col)
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def shader_out_depth(x): return x.shaderOut.depth
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def pre_mod_depth(x): return x.preMod.depth
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def post_mod_depth(x): return x.postMod.depth
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def primitive_id(x): return x.primitiveID
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def unboundPS(x): return x.unboundPS
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class VK_Pixel_History(rdtest.TestCase):
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demos_test_name = 'VK_Pixel_History'
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demos_frame_cap = 5
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def check_capture(self):
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apiprops: rd.APIProperties = self.controller.GetAPIProperties()
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if not apiprops.pixelHistory:
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rdtest.log.print("Vulkan pixel history not tested")
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return
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self.is_depth = False
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self.primary_test()
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self.multisampled_image_test()
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self.secondary_cmd_test()
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self.is_depth = True
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self.depth_target_test()
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self.multisampled_image_test()
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def primary_test(self):
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test_marker: rd.ActionDescription = self.find_action("Test Begin")
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self.controller.SetFrameEvent(test_marker.next.eventId, True)
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pipe: rd.PipeState = self.controller.GetPipelineState()
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rt: rd.BoundResource = pipe.GetOutputTargets()[0]
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tex = rt.resourceId
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tex_details = self.get_texture(tex)
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sub = rd.Subresource()
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if tex_details.arraysize > 1:
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sub.slice = rt.firstSlice
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if tex_details.mips > 1:
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sub.mip = rt.firstMip
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begin_renderpass_eid = self.find_action("Begin RenderPass").next.eventId
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depth_write_eid = self.find_action("Depth Write").next.eventId
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stencil_write_eid = self.find_action("Stencil Write").next.eventId
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unbound_fs_eid = self.find_action("Unbound Fragment Shader").next.eventId
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background_eid = self.find_action("Background").next.eventId
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cull_eid = self.find_action("Cull Front").next.eventId
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test_eid = self.find_action("Test Begin").next.eventId
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fixed_scissor_fail_eid = self.find_action("Fixed Scissor Fail").next.eventId
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fixed_scissor_pass_eid = self.find_action("Fixed Scissor Pass").next.eventId
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dynamic_stencil_ref_eid = self.find_action("Dynamic Stencil Ref").next.eventId
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dynamic_stencil_mask_eid = self.find_action("Dynamic Stencil Mask").next.eventId
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depth_test_eid = self.find_action("Depth Test").next.eventId
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depth_bounds_prep_eid = self.find_action("Depth Bounds Prep").next.eventId
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depth_bounds_clip_eid = self.find_action("Depth Bounds Clip").next.eventId
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# For pixel 190, 149 inside the red triangle
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x, y = 190, 149
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, unbound_fs_eid], [passed, True], [unboundPS, True], [primitive_id, 0]],
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[[event_id, stencil_write_eid], [passed, True]],
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[[event_id, background_eid], [depth_test_failed, True], [post_mod_col, (1.0, 0.0, 0.0, 1.0)]],
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[[event_id, test_eid], [stencil_test_failed, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 190, 150
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, depth_write_eid], [passed, True]],
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[[event_id, background_eid], [depth_test_failed, True]],
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[[event_id, cull_eid], [culled, True]],
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[[event_id, test_eid], [depth_test_failed, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 200, 50
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, background_eid], [passed, True]],
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[[event_id, test_eid], [passed, True], [primitive_id, 7]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 150, 250
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, background_eid], [shader_discarded, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 330, 145
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, test_eid], [passed, True], [primitive_id, 3], [shader_out_col, (0.0, 0.0, 0.0, 2.75)]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 340, 145
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, test_eid], [passed, False], [depth_clipped, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 330, 105
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, depth_bounds_prep_eid], [passed, True], [primitive_id, 0], [shader_out_col, (1.0, 0.0, 0.0, 2.75)]],
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[[event_id, depth_bounds_clip_eid], [passed, True], [primitive_id, 0], [shader_out_col, (0.0, 1.0, 0.0, 2.75)]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 320, 105
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, depth_bounds_prep_eid], [passed, True], [primitive_id, 0], [shader_out_col, (1.0, 0.0, 0.0, 2.75)]],
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[[event_id, depth_bounds_clip_eid], [passed, False], [depth_bounds_failed, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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x, y = 345, 105
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, depth_bounds_prep_eid], [passed, True], [primitive_id, 0], [shader_out_col, (1.0, 0.0, 0.0, 2.75)]],
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[[event_id, depth_bounds_clip_eid], [passed, False], [depth_bounds_failed, True]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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rdtest.log.print("Testing dynamic state pipelines")
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self.controller.SetFrameEvent(dynamic_stencil_mask_eid, True)
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x, y = 100, 250
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, background_eid], [passed, True]],
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[[event_id, fixed_scissor_fail_eid], [scissor_clipped, True]],
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[[event_id, fixed_scissor_pass_eid], [passed, True], [shader_out_col, (0.0, 1.0, 0.0, 2.75)],
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[post_mod_col, (0.0, 1.0, 0.0, 1.0)]],
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[[event_id, dynamic_stencil_ref_eid], [passed, True], [shader_out_col, (0.0, 0.0, 1.0, 2.75)],
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[post_mod_col, (0.0, 0.0, 1.0, 1.0)]],
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[[event_id, dynamic_stencil_mask_eid], [passed, True], [shader_out_col, (0.0, 1.0, 1.0, 2.75)],
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[post_mod_col, (0.0, 1.0, 1.0, 1.0)]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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rdtest.log.print("Testing depth test for per fragment reporting")
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self.controller.SetFrameEvent(depth_test_eid, True)
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x, y = 275, 260
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, begin_renderpass_eid], [passed, True]],
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[[event_id, background_eid], [passed, True]],
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[[event_id, depth_test_eid], [primitive_id, 0], [depth_test_failed, True],
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[shader_out_col, (1.0, 1.0, 1.0, 2.75)], [shader_out_depth, 0.97], [post_mod_col, (1.0, 0.0, 1.0, 1.0)],
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[post_mod_depth, 0.95]],
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[[event_id, depth_test_eid], [primitive_id, 1], [depth_test_failed, False],
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[shader_out_col, (1.0, 1.0, 0.0, 2.75)], [shader_out_depth, 0.20], [post_mod_col, (1.0, 1.0, 0.0, 1.0)],
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[post_mod_depth, 0.20]],
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[[event_id, depth_test_eid], [primitive_id, 2], [depth_test_failed, True],
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[shader_out_col, (1.0, 0.0, 0.0, 2.75)], [shader_out_depth, 0.30], [post_mod_col, (1.0, 1.0, 0.0, 1.0)],
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[post_mod_depth, 0.20]],
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[[event_id, depth_test_eid], [primitive_id, 3], [depth_test_failed, False],
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[shader_out_col, (0.0, 0.0, 1.0, 2.75)], [shader_out_depth, 0.10], [post_mod_col, (0.0, 0.0, 1.0, 1.0)],
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[post_mod_depth, 0.10]],
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[[event_id, depth_test_eid], [primitive_id, 4], [depth_test_failed, False],
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[shader_out_col, (1.0, 1.0, 1.0, 2.75)], [shader_out_depth, 0.05], [post_mod_col, (0.0, 0.0, 1.0, 1.0)],
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[post_mod_depth, 0.10]],
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]
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self.check_events(events, modifs, False)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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def multisampled_image_test(self):
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test_marker: rd.ActionDescription = self.find_action("Multisampled: test")
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action_eid = test_marker.next.eventId
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self.controller.SetFrameEvent(action_eid, True)
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pipe: rd.PipeState = self.controller.GetPipelineState()
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rt: rd.BoundResource = pipe.GetOutputTargets()[0]
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if self.is_depth:
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rt: rd.BoundResource = pipe.GetDepthTarget()
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sub = rd.Subresource()
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tex = rt.resourceId
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tex_details = self.get_texture(tex)
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if tex_details.arraysize > 1:
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sub.slice = rt.firstSlice
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beg_renderpass_eid = self.find_action("Multisampled: begin renderpass").next.eventId
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x, y = 140, 130
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sub.sample = 1
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rdtest.log.print("Testing pixel {}, {} at sample {}".format(x, y, sub.sample))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, beg_renderpass_eid], [passed, True], [post_mod_depth, 0.0]],
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[[event_id, action_eid], [passed, True], [primitive_id, 0], [pre_mod_depth, 0.0], [shader_out_depth, 0.9],
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[post_mod_depth, 0.9]],
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[[event_id, action_eid], [passed, True], [primitive_id, 1], [shader_out_depth, 0.95], [post_mod_depth, 0.95]],
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]
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if not self.is_depth:
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events[0] += [[post_mod_col, (0.0, 1.0, 0.0, 1.0)]]
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events[1] += [[shader_out_col, (1.0, 0.0, 1.0, 2.75)], [post_mod_col, (1.0, 0.0, 1.0, 1.0)]]
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events[2] += [[shader_out_col, (0.0, 0.0, 1.0, 2.75)], [post_mod_col, (0.0, 0.0, 1.0, 1.0)]]
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self.check_events(events, modifs, True)
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if self.is_depth:
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self.check_pixel_value(tex, x, y, [modifs[-1].postMod.depth, float(modifs[-1].postMod.stencil)/255.0, 0.0, 1.0], sub=sub, cast=rt.typeCast)
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else:
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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sub.sample = 2
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rdtest.log.print("Testing pixel {}, {} at sample {}".format(x, y, sub.sample))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, beg_renderpass_eid], [passed, True], [post_mod_depth, 0.0]],
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[[event_id, action_eid], [passed, True], [primitive_id, 0], [pre_mod_depth, 0.0], [shader_out_depth, 0.9],
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[post_mod_depth, 0.9]],
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[[event_id, action_eid], [passed, True], [primitive_id, 1], [shader_out_depth, 0.95], [post_mod_depth, 0.95]],
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]
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if not self.is_depth:
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events[0] += [[post_mod_col, (0.0, 1.0, 0.0, 1.0)]]
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events[1] += [[shader_out_col, (1.0, 0.0, 1.0, 2.75)], [post_mod_col, (1.0, 0.0, 1.0, 1.0)]]
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events[2] += [[shader_out_col, (0.0, 1.0, 1.0, 2.75)], [post_mod_col, (0.0, 1.0, 1.0, 1.0)]]
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self.check_events(events, modifs, True)
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if self.is_depth:
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self.check_pixel_value(tex, x, y,
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[modifs[-1].postMod.depth, float(modifs[-1].postMod.stencil) / 255.0, 0.0, 1.0],
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sub=sub, cast=rt.typeCast)
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else:
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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def secondary_cmd_test(self):
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secondary_marker: rd.ActionDescription = self.find_action("Secondary: red and blue")
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self.controller.SetFrameEvent(secondary_marker.next.eventId, True)
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pipe: rd.PipeState = self.controller.GetPipelineState()
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rt: rd.BoundResource = pipe.GetOutputTargets()[0]
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sub = rd.Subresource()
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tex = rt.resourceId
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tex_details = self.get_texture(tex)
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if tex_details.arraysize > 1:
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sub.slice = rt.firstSlice
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if tex_details.mips > 1:
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sub.mip = rt.firstMip
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sec_beg_renderpass_eid = self.find_action("Begin RenderPass Secondary").next.eventId
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background_eid = self.find_action("Secondary: background").next.eventId
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culled_eid = self.find_action("Secondary: culled").next.eventId
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sec_red_and_blue = self.find_action("Secondary: red and blue").next.eventId
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# Test culling
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x, y = 70, 40
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, sec_beg_renderpass_eid], [passed, True], [post_mod_col, (0.0, 1.0, 0.0, 1.0)]],
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[[event_id, background_eid], [passed, True], [pre_mod_col, (0.0, 1.0, 0.0, 1.0)]],
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[[event_id, culled_eid], [passed, False], [culled, True]],
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]
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self.check_events(events, modifs, True)
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self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
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# Blue triangle
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x, y = 40, 40
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rdtest.log.print("Testing pixel {}, {}".format(x, y))
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modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
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events = [
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[[event_id, sec_beg_renderpass_eid], [passed, True], [post_mod_col, (0.0, 1.0, 0.0, 1.0)]],
|
|
# This is the first event in the command buffer, should have pre-mod
|
|
[[event_id, background_eid], [passed, True], [pre_mod_col, (0.0, 1.0, 0.0, 1.0)]],
|
|
# This is the last event in the command buffer, should have post-mod
|
|
[[event_id, sec_red_and_blue], [passed, True], [post_mod_col, (0.0, 0.0, 1.0, 1.0)]],
|
|
]
|
|
self.check_events(events, modifs, True)
|
|
self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
|
|
|
|
# Didn't get post mod for background_eid
|
|
self.controller.SetFrameEvent(background_eid, True)
|
|
modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
|
|
events = [
|
|
[[event_id, sec_beg_renderpass_eid]],
|
|
# The only event, should have both pre and post mod.
|
|
[[event_id, background_eid], [passed, True], [pre_mod_col, (0.0, 1.0, 0.0, 1.0)], [post_mod_col, (1.0, 0.0, 1.0, 1.0)]],
|
|
]
|
|
self.check_events(events, modifs, True)
|
|
self.check_pixel_value(tex, x, y, value_selector(modifs[-1].postMod.col), sub=sub, cast=rt.typeCast)
|
|
|
|
def depth_target_test(self):
|
|
test_marker: rd.ActionDescription = self.find_action("Test Begin")
|
|
self.controller.SetFrameEvent(test_marker.next.eventId, True)
|
|
|
|
pipe: rd.PipeState = self.controller.GetPipelineState()
|
|
|
|
rt: rd.BoundResource = pipe.GetDepthTarget()
|
|
|
|
tex = rt.resourceId
|
|
tex_details = self.get_texture(tex)
|
|
|
|
sub = rd.Subresource()
|
|
if tex_details.arraysize > 1:
|
|
sub.slice = rt.firstSlice
|
|
if tex_details.mips > 1:
|
|
sub.mip = rt.firstMip
|
|
|
|
begin_renderpass_eid = self.find_action("Begin RenderPass").next.eventId
|
|
background_eid = self.find_action("Background").next.eventId
|
|
test_eid = self.find_action("Test Begin").next.eventId
|
|
|
|
x, y = 200, 190
|
|
rdtest.log.print("Testing pixel {}, {}".format(x, y))
|
|
modifs: List[rd.PixelModification] = self.controller.PixelHistory(tex, x, y, sub, rt.typeCast)
|
|
events = [
|
|
[[event_id, begin_renderpass_eid], [passed, True], [post_mod_depth, 1.0]],
|
|
[[event_id, background_eid], [passed, True], [primitive_id, 0], [pre_mod_depth, 1.0], [post_mod_depth, 0.95]],
|
|
[[event_id, test_eid], [passed, True], [depth_test_failed, False], [primitive_id, 0], [shader_out_depth, 0.5], [post_mod_depth, 0.5]],
|
|
[[event_id, test_eid], [passed, False], [depth_test_failed, True], [primitive_id, 1], [shader_out_depth, 0.6], [post_mod_depth, 0.5]],
|
|
]
|
|
self.check_events(events, modifs, False)
|
|
|
|
|
|
def check_events(self, events, modifs, hasSecondary):
|
|
self.check(len(modifs) == len(events), "Expected {} events, got {}".format(len(events), len(modifs)))
|
|
# Check for consistency first. For secondary command buffers,
|
|
# might not have all information, so don't check for consistency
|
|
if not hasSecondary:
|
|
self.check_modifs_consistent(modifs)
|
|
for i in range(len(modifs)):
|
|
for c in range(len(events[i])):
|
|
expected = events[i][c][1]
|
|
actual = events[i][c][0](modifs[i])
|
|
if not rdtest.value_compare(actual, expected, eps=1.0/256.0):
|
|
raise rdtest.TestFailureException(
|
|
"eventId {}, primitiveID {}: testing {} expected {}, got {}".format(modifs[i].eventId, modifs[i].primitiveID,
|
|
events[i][c][0].__name__,
|
|
expected,
|
|
actual))
|
|
|
|
def check_modifs_consistent(self, modifs):
|
|
# postmod of each should match premod of the next
|
|
for i in range(len(modifs) - 1):
|
|
a = value_selector(modifs[i].postMod.col)
|
|
b = value_selector(modifs[i + 1].preMod.col)
|
|
|
|
if self.is_depth:
|
|
a = (modifs[i].postMod.depth, modifs[i].postMod.stencil)
|
|
b = (modifs[i + 1].preMod.depth, modifs[i + 1].preMod.stencil)
|
|
|
|
if a != b:
|
|
raise rdtest.TestFailureException(
|
|
"postmod at {} primitive {}: {} doesn't match premod at {} primitive {}: {}".format(modifs[i].eventId,
|
|
modifs[i].primitiveID,
|
|
a,
|
|
modifs[i + 1].eventId,
|
|
modifs[i + 1].primitiveID,
|
|
b))
|
|
|
|
# Check that if the test failed, its postmod is the same as premod
|
|
for i in range(len(modifs)):
|
|
if not modifs[i].Passed():
|
|
a = value_selector(modifs[i].preMod.col)
|
|
b = value_selector(modifs[i].postMod.col)
|
|
|
|
if self.is_depth:
|
|
a = (modifs[i].preMod.depth, modifs[i].preMod.stencil)
|
|
b = (modifs[i].postMod.depth, modifs[i].postMod.stencil)
|
|
|
|
if not rdtest.value_compare(a, b):
|
|
raise rdtest.TestFailureException(
|
|
"postmod at {} primitive {}: {} doesn't match premod: {}".format(modifs[i].eventId,
|
|
modifs[i].primitiveID, b, a))
|