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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-22 15:31:41 +00:00
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renderdoc/qrenderdoc/Code
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baldurk b5854f0fec Implement VK_EXT_transform_feedback, and use it for mesh output
* For pipelines using tessellation or containing a geometry shader we use
  transform feedback to fetch the output of the vertex pipeline after these
  stages.
2018-10-16 16:53:03 +01:00
..
Interface
Allow specifying {stdin} to specify that input is in stdin. Closes #709
2018-09-07 14:24:45 +01:00
pyrenderdoc
Implement VK_EXT_transform_feedback, and use it for mesh output
2018-10-16 16:53:03 +01:00
AppleUtils.mm
Add macOS windowing system to public API
2018-09-05 12:50:58 +01:00
CaptureContext.cpp
Add macOS windowing system to public API
2018-09-05 12:50:58 +01:00
CaptureContext.h
Call CreateWindowingData on the main UI thread
2018-08-31 22:14:12 +01:00
FormatElement.cpp
When opening buffer textures, auto-generate a reasonable buffer format.
2018-10-11 11:09:36 +01:00
precompiled.cpp
…
precompiled.h
…
qprocessinfo.cpp
…
qprocessinfo.h
…
QRDUtils.cpp
Don't display progress dialog if process has already finished.
2018-10-08 17:20:38 +01:00
QRDUtils.h
When opening buffer textures, auto-generate a reasonable buffer format.
2018-10-11 11:09:36 +01:00
qrenderdoc.cpp
…
ReplayManager.cpp
…
ReplayManager.h
Save last capture path per remote host. Closes #1094
2018-09-06 12:30:03 +01:00
Resources.cpp
…
Resources.h
…
RGPInterop.cpp
…
RGPInterop.h
…
ScintillaSyntax.cpp
…
ScintillaSyntax.h
…
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