mirror of
https://github.com/baldurk/renderdoc.git
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This extension greatly simplifies MSAA rendering on TBR hardware.
2100 lines
81 KiB
C++
2100 lines
81 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2022 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_info.h"
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#include "core/settings.h"
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#include "lz4/lz4.h"
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// for compatibility we use the same DXBC name since it's now configured by the UI
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RDOC_EXTERN_CONFIG(rdcarray<rdcstr>, DXBC_Debug_SearchDirPaths);
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VkDynamicState ConvertDynamicState(VulkanDynamicStateIndex idx)
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{
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switch(idx)
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{
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case VkDynamicViewport: return VK_DYNAMIC_STATE_VIEWPORT;
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case VkDynamicScissor: return VK_DYNAMIC_STATE_SCISSOR;
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case VkDynamicLineWidth: return VK_DYNAMIC_STATE_LINE_WIDTH;
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case VkDynamicDepthBias: return VK_DYNAMIC_STATE_DEPTH_BIAS;
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case VkDynamicBlendConstants: return VK_DYNAMIC_STATE_BLEND_CONSTANTS;
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case VkDynamicDepthBounds: return VK_DYNAMIC_STATE_DEPTH_BOUNDS;
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case VkDynamicStencilCompareMask: return VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK;
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case VkDynamicStencilWriteMask: return VK_DYNAMIC_STATE_STENCIL_WRITE_MASK;
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case VkDynamicStencilReference: return VK_DYNAMIC_STATE_STENCIL_REFERENCE;
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case VkDynamicViewportWScalingNV: return VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV;
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case VkDynamicDiscardRectangleEXT: return VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT;
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case VkDynamicSampleLocationsEXT: return VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT;
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case VkDynamicRayTracingStackSizeKHR:
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return VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR;
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case VkDynamicViewportShadingRatePaletteNV:
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return VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV;
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case VkDynamicViewportCoarseSampleOrderNV:
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return VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV;
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case VkDynamicExclusiveScissorNV: return VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV;
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case VkDynamicShadingRateKHR: return VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR;
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case VkDynamicLineStippleEXT: return VK_DYNAMIC_STATE_LINE_STIPPLE_EXT;
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case VkDynamicCullMode: return VK_DYNAMIC_STATE_CULL_MODE;
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case VkDynamicFrontFace: return VK_DYNAMIC_STATE_FRONT_FACE;
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case VkDynamicPrimitiveTopology: return VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY;
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case VkDynamicViewportCount: return VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT;
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case VkDynamicScissorCount: return VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT;
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case VkDynamicVertexInputBindingStride: return VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE;
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case VkDynamicDepthTestEnable: return VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE;
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case VkDynamicDepthWriteEnable: return VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE;
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case VkDynamicDepthCompareOp: return VK_DYNAMIC_STATE_DEPTH_COMPARE_OP;
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case VkDynamicDepthBoundsTestEnable: return VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE;
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case VkDynamicStencilTestEnable: return VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE;
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case VkDynamicStencilOp: return VK_DYNAMIC_STATE_STENCIL_OP;
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case VkDynamicVertexInputEXT: return VK_DYNAMIC_STATE_VERTEX_INPUT_EXT;
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case VkDynamicControlPointsEXT: return VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT;
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case VkDynamicRastDiscard: return VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE;
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case VkDynamicDepthBiasEnable: return VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE;
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case VkDynamicLogicOpEXT: return VK_DYNAMIC_STATE_LOGIC_OP_EXT;
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case VkDynamicPrimRestart: return VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE;
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case VkDynamicColorWriteEXT: return VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT;
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case VkDynamicCount: break;
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}
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RDCERR("Unexpected vulkan dynamic state index %u", idx);
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return VK_DYNAMIC_STATE_MAX_ENUM;
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}
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VulkanDynamicStateIndex ConvertDynamicState(VkDynamicState state)
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{
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switch(state)
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{
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case VK_DYNAMIC_STATE_VIEWPORT: return VkDynamicViewport;
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case VK_DYNAMIC_STATE_SCISSOR: return VkDynamicScissor;
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case VK_DYNAMIC_STATE_LINE_WIDTH: return VkDynamicLineWidth;
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case VK_DYNAMIC_STATE_DEPTH_BIAS: return VkDynamicDepthBias;
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case VK_DYNAMIC_STATE_BLEND_CONSTANTS: return VkDynamicBlendConstants;
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case VK_DYNAMIC_STATE_DEPTH_BOUNDS: return VkDynamicDepthBounds;
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case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK: return VkDynamicStencilCompareMask;
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case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK: return VkDynamicStencilWriteMask;
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case VK_DYNAMIC_STATE_STENCIL_REFERENCE: return VkDynamicStencilReference;
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case VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV: return VkDynamicViewportWScalingNV;
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case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT: return VkDynamicDiscardRectangleEXT;
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case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT: return VkDynamicSampleLocationsEXT;
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case VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR:
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return VkDynamicRayTracingStackSizeKHR;
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case VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV:
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return VkDynamicViewportShadingRatePaletteNV;
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case VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV:
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return VkDynamicViewportCoarseSampleOrderNV;
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case VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV: return VkDynamicExclusiveScissorNV;
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case VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR: return VkDynamicShadingRateKHR;
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case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT: return VkDynamicLineStippleEXT;
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case VK_DYNAMIC_STATE_CULL_MODE: return VkDynamicCullMode;
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case VK_DYNAMIC_STATE_FRONT_FACE: return VkDynamicFrontFace;
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case VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY: return VkDynamicPrimitiveTopology;
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case VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT: return VkDynamicViewportCount;
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case VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT: return VkDynamicScissorCount;
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case VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE: return VkDynamicVertexInputBindingStride;
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case VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE: return VkDynamicDepthTestEnable;
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case VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE: return VkDynamicDepthWriteEnable;
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case VK_DYNAMIC_STATE_DEPTH_COMPARE_OP: return VkDynamicDepthCompareOp;
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case VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE: return VkDynamicDepthBoundsTestEnable;
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case VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE: return VkDynamicStencilTestEnable;
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case VK_DYNAMIC_STATE_STENCIL_OP: return VkDynamicStencilOp;
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case VK_DYNAMIC_STATE_VERTEX_INPUT_EXT: return VkDynamicVertexInputEXT;
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case VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT: return VkDynamicControlPointsEXT;
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case VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE: return VkDynamicRastDiscard;
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case VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE: return VkDynamicDepthBiasEnable;
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case VK_DYNAMIC_STATE_LOGIC_OP_EXT: return VkDynamicLogicOpEXT;
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case VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE: return VkDynamicPrimRestart;
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case VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT: return VkDynamicColorWriteEXT;
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case VK_DYNAMIC_STATE_MAX_ENUM: break;
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}
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RDCERR("Unexpected vulkan state %u", state);
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return VkDynamicCount;
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}
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static VkGraphicsPipelineLibraryFlagsEXT DynamicStateValidState(VkDynamicState state)
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{
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const VkGraphicsPipelineLibraryFlagsEXT vinput =
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VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT;
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const VkGraphicsPipelineLibraryFlagsEXT vert =
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VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT;
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const VkGraphicsPipelineLibraryFlagsEXT frag = VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT;
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const VkGraphicsPipelineLibraryFlagsEXT colout =
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VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT;
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switch(state)
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{
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case VK_DYNAMIC_STATE_VIEWPORT: return vert;
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case VK_DYNAMIC_STATE_SCISSOR: return vert;
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case VK_DYNAMIC_STATE_LINE_WIDTH: return frag;
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case VK_DYNAMIC_STATE_DEPTH_BIAS: return frag;
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case VK_DYNAMIC_STATE_BLEND_CONSTANTS: return colout;
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case VK_DYNAMIC_STATE_DEPTH_BOUNDS: return frag;
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case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK: return frag;
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case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK: return frag;
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case VK_DYNAMIC_STATE_STENCIL_REFERENCE: return frag;
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case VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV: return vert;
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case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT: return vert;
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case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT: return frag | colout;
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case VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR:
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return (VkGraphicsPipelineLibraryFlagsEXT)0;
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case VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV: return vert;
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case VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV: return vert;
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case VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV: return vert;
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case VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR: return vert | frag;
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case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT: return vert;
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case VK_DYNAMIC_STATE_CULL_MODE: return vert;
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case VK_DYNAMIC_STATE_FRONT_FACE: return vert;
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case VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY: return vinput;
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case VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT: return vert;
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case VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT: return vert;
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case VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE: return vinput;
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case VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE: return frag;
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case VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE: return frag;
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case VK_DYNAMIC_STATE_DEPTH_COMPARE_OP: return frag;
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case VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE: return frag;
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case VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE: return frag;
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case VK_DYNAMIC_STATE_STENCIL_OP: return frag;
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case VK_DYNAMIC_STATE_VERTEX_INPUT_EXT: return vinput;
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case VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT: return vert;
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case VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE: return vert;
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case VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE: return frag;
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case VK_DYNAMIC_STATE_LOGIC_OP_EXT: return colout;
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case VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE: return vinput;
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case VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT: return colout;
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case VK_DYNAMIC_STATE_MAX_ENUM: break;
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}
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RDCERR("Unexpected vulkan state %u", state);
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return VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT |
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VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT |
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VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT |
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VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT;
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}
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void DescSetLayout::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
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const VkDescriptorSetLayoutCreateInfo *pCreateInfo)
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{
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dynamicCount = 0;
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inlineCount = 0;
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inlineByteSize = 0;
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flags = pCreateInfo->flags;
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anyStageFlags = 0;
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VkDescriptorSetLayoutBindingFlagsCreateInfo *bindingFlags =
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(VkDescriptorSetLayoutBindingFlagsCreateInfo *)FindNextStruct(
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pCreateInfo, VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO);
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// descriptor set layouts can be sparse, such that only three bindings exist
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// but they are at 0, 5 and 10.
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// We assume here that while the layouts may be sparse that's mostly to allow
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// multiple layouts to co-exist nicely, and that we can allocate our bindings
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// array to cover the whole size, and leave some elements unused.
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// will be at least this size.
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bindings.resize(pCreateInfo->bindingCount);
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for(uint32_t i = 0; i < pCreateInfo->bindingCount; i++)
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{
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uint32_t b = pCreateInfo->pBindings[i].binding;
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// expand to fit the binding
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if(b >= bindings.size())
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bindings.resize(b + 1);
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bindings[b].descriptorCount = pCreateInfo->pBindings[i].descriptorCount;
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bindings[b].descriptorType = pCreateInfo->pBindings[i].descriptorType;
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bindings[b].stageFlags = pCreateInfo->pBindings[i].stageFlags;
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anyStageFlags |= bindings[b].stageFlags;
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if(bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
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bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
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dynamicCount += bindings[b].descriptorCount;
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if(bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
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{
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inlineCount++;
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inlineByteSize = AlignUp4(inlineByteSize + bindings[b].descriptorCount);
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}
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if((bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
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bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER) &&
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pCreateInfo->pBindings[i].pImmutableSamplers)
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{
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bindings[b].immutableSampler = new ResourceId[bindings[b].descriptorCount];
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for(uint32_t s = 0; s < bindings[b].descriptorCount; s++)
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bindings[b].immutableSampler[s] = GetResID(pCreateInfo->pBindings[i].pImmutableSamplers[s]);
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}
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if(bindingFlags &&
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(bindingFlags->pBindingFlags[i] & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT))
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bindings[b].variableSize = 1;
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else
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bindings[b].variableSize = 0;
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}
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// assign offsets in sorted bindings order, as the bindings we were provided by the application
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// don't have to appear in bindings order
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uint32_t elemOffset = 0;
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for(size_t b = 0; b < bindings.size(); b++)
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{
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bindings[b].elemOffset = elemOffset;
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// don't count the descriptors in the variable size array. We'll add on the allocated size after
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// this
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if(bindings[b].variableSize)
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break;
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if(bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
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{
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elemOffset++;
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}
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else
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{
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elemOffset += bindings[b].descriptorCount;
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}
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}
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totalElems = elemOffset;
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}
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void DescSetLayout::CreateBindingsArray(BindingStorage &bindingStorage, uint32_t variableAllocSize) const
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{
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bindingStorage.variableDescriptorCount = variableAllocSize;
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if(!bindings.empty())
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{
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bindingStorage.elems.resize(totalElems + variableAllocSize);
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bindingStorage.binds.resize(bindings.size());
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if(inlineByteSize == 0)
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{
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for(size_t i = 0; i < bindings.size(); i++)
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bindingStorage.binds[i] = bindingStorage.elems.data() + bindings[i].elemOffset;
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bindingStorage.inlineBytes.clear();
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}
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else
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{
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uint32_t inlineOffset = 0;
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for(size_t i = 0; i < bindings.size(); i++)
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{
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bindingStorage.binds[i] = bindingStorage.elems.data() + bindings[i].elemOffset;
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if(bindings[i].descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
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{
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bindingStorage.binds[i]->inlineOffset = inlineOffset;
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inlineOffset = AlignUp4(inlineOffset + bindings[i].descriptorCount);
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}
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}
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bindingStorage.inlineBytes.resize(inlineByteSize);
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}
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}
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}
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void DescSetLayout::UpdateBindingsArray(const DescSetLayout &prevLayout,
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BindingStorage &bindingStorage) const
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{
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if(bindings.empty())
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{
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bindingStorage.clear();
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}
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else
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{
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rdcarray<DescriptorSetSlot> newElems;
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newElems.resize(totalElems);
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// resize to the new size, discarding any excess we don't need anymore
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bindingStorage.binds.resize(bindings.size());
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if(inlineByteSize == 0)
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{
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for(size_t i = 0; i < bindings.size(); i++)
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{
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DescriptorSetSlot *newSlots = newElems.data() + bindings[i].elemOffset;
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// copy over any previous bindings that overlapped
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if(i < prevLayout.bindings.size())
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memcpy(newSlots, bindingStorage.binds[i],
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sizeof(DescriptorSetSlot) *
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RDCMIN(prevLayout.bindings[i].descriptorCount, bindings[i].descriptorCount));
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bindingStorage.binds[i] = newSlots;
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}
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}
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else
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{
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uint32_t inlineOffset = 0;
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for(size_t i = 0; i < bindings.size(); i++)
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{
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DescriptorSetSlot *newSlots = newElems.data() + bindings[i].elemOffset;
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if(bindings[i].descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
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{
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bindingStorage.binds[i]->inlineOffset = inlineOffset;
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inlineOffset = AlignUp4(inlineOffset + bindings[i].descriptorCount);
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}
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else
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{
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// copy over any previous bindings that overlapped
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if(i < prevLayout.bindings.size())
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memcpy(newSlots, bindingStorage.binds[i],
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sizeof(DescriptorSetSlot) *
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RDCMIN(prevLayout.bindings[i].descriptorCount, bindings[i].descriptorCount));
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}
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bindingStorage.binds[i] = newSlots;
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}
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bindingStorage.inlineBytes.resize(inlineByteSize);
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}
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bindingStorage.elems.swap(newElems);
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}
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|
}
|
|
|
|
bool DescSetLayout::operator==(const DescSetLayout &other) const
|
|
{
|
|
// shortcut for equality to ourselves
|
|
if(this == &other)
|
|
return true;
|
|
|
|
// descriptor set layouts are different if they have different set of bindings.
|
|
if(bindings.size() != other.bindings.size())
|
|
return false;
|
|
|
|
// iterate over each binding (we know this loop indexes validly in both arrays
|
|
for(size_t i = 0; i < bindings.size(); i++)
|
|
{
|
|
const Binding &a = bindings[i];
|
|
const Binding &b = other.bindings[i];
|
|
|
|
// if the type/stages/count are different, the layout is different
|
|
if(a.descriptorCount != b.descriptorCount || a.descriptorType != b.descriptorType ||
|
|
a.stageFlags != b.stageFlags)
|
|
return false;
|
|
|
|
// if one has immutable samplers but the other doesn't, they're different
|
|
if((a.immutableSampler && !b.immutableSampler) || (!a.immutableSampler && b.immutableSampler))
|
|
return false;
|
|
|
|
// if we DO have immutable samplers, they must all point to the same sampler objects.
|
|
if(a.immutableSampler)
|
|
{
|
|
for(uint32_t s = 0; s < a.descriptorCount; s++)
|
|
{
|
|
if(a.immutableSampler[s] != b.immutableSampler[s])
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void VulkanCreationInfo::Pipeline::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info, ResourceId id,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
flags = pCreateInfo->flags;
|
|
|
|
graphicsPipe = true;
|
|
|
|
// this is used to e.g. filter specified dynamic states so we only consider the ones valid for
|
|
// this pipeline. If we're not using libraries, all states are valid
|
|
VkGraphicsPipelineLibraryFlagsEXT availStages =
|
|
VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT |
|
|
VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT |
|
|
VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT |
|
|
VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT;
|
|
|
|
const VkGraphicsPipelineLibraryCreateInfoEXT *graphicsLibraryCreate =
|
|
(const VkGraphicsPipelineLibraryCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_LIBRARY_CREATE_INFO_EXT);
|
|
if(graphicsLibraryCreate)
|
|
availStages = libraryFlags = graphicsLibraryCreate->flags;
|
|
|
|
vertLayout = fragLayout = GetResID(pCreateInfo->layout);
|
|
renderpass = GetResID(pCreateInfo->renderPass);
|
|
subpass = pCreateInfo->subpass;
|
|
|
|
const VkPipelineRenderingCreateInfo *dynRenderCreate =
|
|
(const VkPipelineRenderingCreateInfo *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO);
|
|
if(dynRenderCreate)
|
|
{
|
|
viewMask = dynRenderCreate->viewMask;
|
|
colorFormats.assign(dynRenderCreate->pColorAttachmentFormats,
|
|
dynRenderCreate->colorAttachmentCount);
|
|
depthFormat = dynRenderCreate->depthAttachmentFormat;
|
|
stencilFormat = dynRenderCreate->stencilAttachmentFormat;
|
|
}
|
|
else
|
|
{
|
|
viewMask = 0;
|
|
colorFormats.clear();
|
|
depthFormat = VK_FORMAT_UNDEFINED;
|
|
stencilFormat = VK_FORMAT_UNDEFINED;
|
|
}
|
|
|
|
RDCEraseEl(dynamicStates);
|
|
if(pCreateInfo->pDynamicState)
|
|
{
|
|
for(uint32_t i = 0; i < pCreateInfo->pDynamicState->dynamicStateCount; i++)
|
|
{
|
|
VkDynamicState d = pCreateInfo->pDynamicState->pDynamicStates[i];
|
|
|
|
// ignore dynamic states not available for this library (e.g.
|
|
// VK_DYNAMIC_STATE_VERTEX_INPUT_EXT in a library with only FRAGMENT_OUTPUT_INTERFACE_BIT_EXT)
|
|
if((DynamicStateValidState(d) & availStages) == 0)
|
|
continue;
|
|
|
|
dynamicStates[ConvertDynamicState(d)] = true;
|
|
}
|
|
|
|
// if the viewports and counts are dynamic this supersets the viewport only being dynamic. For
|
|
// ease of code elsewhere, turn off the older one if both are specified so that we don't call
|
|
// vkCmdSetViewports when the count is also dynamic.
|
|
if(dynamicStates[VkDynamicViewportCount])
|
|
dynamicStates[VkDynamicViewport] = false;
|
|
if(dynamicStates[VkDynamicScissorCount])
|
|
dynamicStates[VkDynamicScissor] = false;
|
|
}
|
|
|
|
// VkPipelineShaderStageCreateInfo
|
|
for(uint32_t i = 0; i < pCreateInfo->stageCount; i++)
|
|
{
|
|
ResourceId shadid = GetResID(pCreateInfo->pStages[i].module);
|
|
|
|
// convert shader bit to shader index
|
|
int stageIndex = StageIndex(pCreateInfo->pStages[i].stage);
|
|
|
|
Shader &shad = shaders[stageIndex];
|
|
|
|
shad.module = shadid;
|
|
shad.entryPoint = pCreateInfo->pStages[i].pName;
|
|
shad.stage = ShaderStage(stageIndex);
|
|
|
|
ShaderModuleReflectionKey key(shad.stage, shad.entryPoint, ResourceId());
|
|
|
|
if(pCreateInfo->pStages[i].pSpecializationInfo)
|
|
{
|
|
key = ShaderModuleReflectionKey(shad.stage, shad.entryPoint, id);
|
|
|
|
const byte *data = (const byte *)pCreateInfo->pStages[i].pSpecializationInfo->pData;
|
|
|
|
const VkSpecializationMapEntry *maps = pCreateInfo->pStages[i].pSpecializationInfo->pMapEntries;
|
|
for(uint32_t s = 0; s < pCreateInfo->pStages[i].pSpecializationInfo->mapEntryCount; s++)
|
|
{
|
|
SpecConstant spec;
|
|
spec.specID = maps[s].constantID;
|
|
memcpy(&spec.value, data + maps[s].offset, maps[s].size);
|
|
spec.dataSize = maps[s].size;
|
|
shad.specialization.push_back(spec);
|
|
}
|
|
}
|
|
|
|
ShaderModuleReflection &reflData = info.m_ShaderModule[shadid].m_Reflections[key];
|
|
|
|
reflData.Init(resourceMan, shadid, info.m_ShaderModule[shadid].spirv, shad.entryPoint,
|
|
pCreateInfo->pStages[i].stage, shad.specialization);
|
|
|
|
shad.refl = reflData.refl;
|
|
shad.mapping = &reflData.mapping;
|
|
shad.patchData = &reflData.patchData;
|
|
}
|
|
|
|
if(pCreateInfo->pVertexInputState)
|
|
{
|
|
vertexBindings.resize(pCreateInfo->pVertexInputState->vertexBindingDescriptionCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->pVertexInputState->vertexBindingDescriptionCount; i++)
|
|
{
|
|
vertexBindings[i].vbufferBinding =
|
|
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].binding;
|
|
vertexBindings[i].bytestride =
|
|
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].stride;
|
|
vertexBindings[i].perInstance =
|
|
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].inputRate ==
|
|
VK_VERTEX_INPUT_RATE_INSTANCE;
|
|
vertexBindings[i].instanceDivisor = 1;
|
|
}
|
|
|
|
// if there's a divisors struct, apply them now
|
|
const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisors =
|
|
(const VkPipelineVertexInputDivisorStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pVertexInputState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
|
|
if(divisors)
|
|
{
|
|
for(uint32_t b = 0; b < divisors->vertexBindingDivisorCount; b++)
|
|
{
|
|
const VkVertexInputBindingDivisorDescriptionEXT &div = divisors->pVertexBindingDivisors[b];
|
|
|
|
if(div.binding < vertexBindings.size())
|
|
vertexBindings[div.binding].instanceDivisor = div.divisor;
|
|
}
|
|
}
|
|
|
|
vertexAttrs.resize(pCreateInfo->pVertexInputState->vertexAttributeDescriptionCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->pVertexInputState->vertexAttributeDescriptionCount; i++)
|
|
{
|
|
vertexAttrs[i].binding =
|
|
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].binding;
|
|
vertexAttrs[i].location =
|
|
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].location;
|
|
vertexAttrs[i].format = pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].format;
|
|
vertexAttrs[i].byteoffset =
|
|
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].offset;
|
|
}
|
|
}
|
|
|
|
if(pCreateInfo->pInputAssemblyState)
|
|
{
|
|
topology = pCreateInfo->pInputAssemblyState->topology;
|
|
primitiveRestartEnable = pCreateInfo->pInputAssemblyState->primitiveRestartEnable ? true : false;
|
|
}
|
|
else
|
|
{
|
|
topology = VK_PRIMITIVE_TOPOLOGY_MAX_ENUM;
|
|
primitiveRestartEnable = false;
|
|
}
|
|
|
|
if(pCreateInfo->pTessellationState)
|
|
patchControlPoints = pCreateInfo->pTessellationState->patchControlPoints;
|
|
else
|
|
patchControlPoints = 0;
|
|
|
|
tessellationDomainOrigin = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
|
|
|
|
const VkPipelineTessellationDomainOriginStateCreateInfo *tessDomain =
|
|
(const VkPipelineTessellationDomainOriginStateCreateInfo *)FindNextStruct(
|
|
pCreateInfo->pTessellationState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
|
|
if(tessDomain)
|
|
tessellationDomainOrigin = tessDomain->domainOrigin;
|
|
|
|
if(pCreateInfo->pViewportState)
|
|
viewportCount = pCreateInfo->pViewportState->viewportCount;
|
|
else
|
|
viewportCount = 0;
|
|
|
|
viewports.resize(viewportCount);
|
|
scissors.resize(viewportCount);
|
|
|
|
for(uint32_t i = 0; i < viewportCount; i++)
|
|
{
|
|
if(pCreateInfo->pViewportState->pViewports)
|
|
viewports[i] = pCreateInfo->pViewportState->pViewports[i];
|
|
|
|
if(pCreateInfo->pViewportState->pScissors)
|
|
scissors[i] = pCreateInfo->pViewportState->pScissors[i];
|
|
}
|
|
|
|
// VkPipelineFragmentShadingRateStateCreateInfoKHR
|
|
shadingRate = {1, 1};
|
|
shadingRateCombiners[0] = shadingRateCombiners[1] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR;
|
|
const VkPipelineFragmentShadingRateStateCreateInfoKHR *shadingRateInfo =
|
|
(const VkPipelineFragmentShadingRateStateCreateInfoKHR *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR);
|
|
if(shadingRateInfo)
|
|
{
|
|
shadingRate = shadingRateInfo->fragmentSize;
|
|
shadingRateCombiners[0] = shadingRateInfo->combinerOps[0];
|
|
shadingRateCombiners[1] = shadingRateInfo->combinerOps[1];
|
|
}
|
|
|
|
// VkPipelineDiscardRectangleStateCreateInfoEXT
|
|
discardMode = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT;
|
|
|
|
const VkPipelineDiscardRectangleStateCreateInfoEXT *discardRects =
|
|
(const VkPipelineDiscardRectangleStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
|
|
if(discardRects)
|
|
{
|
|
discardRectangles.resize(discardRects->discardRectangleCount);
|
|
|
|
if(discardRects->pDiscardRectangles)
|
|
{
|
|
for(uint32_t i = 0; i < discardRects->discardRectangleCount; i++)
|
|
discardRectangles[i] = discardRects->pDiscardRectangles[i];
|
|
}
|
|
|
|
discardMode = discardRects->discardRectangleMode;
|
|
}
|
|
|
|
// VkPipelineRasterStateCreateInfo
|
|
if(pCreateInfo->pRasterizationState)
|
|
{
|
|
depthClampEnable = pCreateInfo->pRasterizationState->depthClampEnable ? true : false;
|
|
rasterizerDiscardEnable =
|
|
pCreateInfo->pRasterizationState->rasterizerDiscardEnable ? true : false;
|
|
polygonMode = pCreateInfo->pRasterizationState->polygonMode;
|
|
cullMode = pCreateInfo->pRasterizationState->cullMode;
|
|
frontFace = pCreateInfo->pRasterizationState->frontFace;
|
|
depthBiasEnable = pCreateInfo->pRasterizationState->depthBiasEnable ? true : false;
|
|
depthBiasConstantFactor = pCreateInfo->pRasterizationState->depthBiasConstantFactor;
|
|
depthBiasClamp = pCreateInfo->pRasterizationState->depthBiasClamp;
|
|
depthBiasSlopeFactor = pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
|
|
lineWidth = pCreateInfo->pRasterizationState->lineWidth;
|
|
}
|
|
else
|
|
{
|
|
depthClampEnable = false;
|
|
rasterizerDiscardEnable = false;
|
|
polygonMode = VK_POLYGON_MODE_FILL;
|
|
cullMode = VK_CULL_MODE_NONE;
|
|
frontFace = VK_FRONT_FACE_CLOCKWISE;
|
|
depthBiasEnable = false;
|
|
depthBiasConstantFactor = 0.0f;
|
|
depthBiasClamp = 0.0f;
|
|
depthBiasSlopeFactor = 0.0f;
|
|
lineWidth = 1.0f;
|
|
}
|
|
|
|
// VkPipelineRasterizationStateStreamCreateInfoEXT
|
|
rasterizationStream = 0;
|
|
|
|
const VkPipelineRasterizationStateStreamCreateInfoEXT *rastStream =
|
|
(const VkPipelineRasterizationStateStreamCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pRasterizationState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT);
|
|
if(rastStream)
|
|
rasterizationStream = rastStream->rasterizationStream;
|
|
|
|
// VkPipelineRasterizationDepthClipStateCreateInfoEXT
|
|
|
|
// default to the opposite of depthClampEnable
|
|
depthClipEnable = !depthClampEnable;
|
|
|
|
const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depthClipState =
|
|
(const VkPipelineRasterizationDepthClipStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pRasterizationState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
|
|
if(depthClipState)
|
|
depthClipEnable = depthClipState->depthClipEnable != VK_FALSE;
|
|
|
|
// VkPipelineRasterizationConservativeStateCreateInfoEXT
|
|
conservativeRasterizationMode = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
|
|
extraPrimitiveOverestimationSize = 0.0f;
|
|
|
|
const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservRast =
|
|
(const VkPipelineRasterizationConservativeStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pRasterizationState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
|
|
if(conservRast)
|
|
{
|
|
conservativeRasterizationMode = conservRast->conservativeRasterizationMode;
|
|
extraPrimitiveOverestimationSize = conservRast->extraPrimitiveOverestimationSize;
|
|
}
|
|
|
|
// VkPipelineRasterizationLineStateCreateInfoEXT
|
|
lineRasterMode = VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT;
|
|
stippleEnabled = false;
|
|
stippleFactor = stipplePattern = 0;
|
|
|
|
const VkPipelineRasterizationLineStateCreateInfoEXT *lineRasterState =
|
|
(const VkPipelineRasterizationLineStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pRasterizationState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);
|
|
if(lineRasterState)
|
|
{
|
|
lineRasterMode = lineRasterState->lineRasterizationMode;
|
|
stippleEnabled = lineRasterState->stippledLineEnable ? true : false;
|
|
if(lineRasterState->stippledLineEnable)
|
|
{
|
|
stippleFactor = lineRasterState->lineStippleFactor;
|
|
stipplePattern = lineRasterState->lineStipplePattern;
|
|
}
|
|
}
|
|
|
|
// VkPipelineMultisampleStateCreateInfo
|
|
if(pCreateInfo->pMultisampleState)
|
|
{
|
|
rasterizationSamples = pCreateInfo->pMultisampleState->rasterizationSamples;
|
|
sampleShadingEnable = pCreateInfo->pMultisampleState->sampleShadingEnable ? true : false;
|
|
minSampleShading = pCreateInfo->pMultisampleState->minSampleShading;
|
|
sampleMask = pCreateInfo->pMultisampleState->pSampleMask
|
|
? *pCreateInfo->pMultisampleState->pSampleMask
|
|
: ~0U;
|
|
alphaToCoverageEnable = pCreateInfo->pMultisampleState->alphaToCoverageEnable ? true : false;
|
|
alphaToOneEnable = pCreateInfo->pMultisampleState->alphaToOneEnable ? true : false;
|
|
|
|
// VkPipelineSampleLocationsStateCreateInfoEXT
|
|
sampleLocations.enabled = false;
|
|
sampleLocations.gridSize.width = 1;
|
|
sampleLocations.gridSize.height = 1;
|
|
|
|
const VkPipelineSampleLocationsStateCreateInfoEXT *sampleLoc =
|
|
(const VkPipelineSampleLocationsStateCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pMultisampleState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT);
|
|
if(sampleLoc)
|
|
{
|
|
sampleLocations.enabled = sampleLoc->sampleLocationsEnable ? true : false;
|
|
|
|
if(!dynamicStates[VkDynamicSampleLocationsEXT])
|
|
{
|
|
sampleLocations.gridSize = sampleLoc->sampleLocationsInfo.sampleLocationGridSize;
|
|
sampleLocations.locations.assign(sampleLoc->sampleLocationsInfo.pSampleLocations,
|
|
sampleLoc->sampleLocationsInfo.sampleLocationsCount);
|
|
|
|
RDCASSERTEQUAL(sampleLoc->sampleLocationsInfo.sampleLocationsPerPixel, rasterizationSamples);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
sampleShadingEnable = false;
|
|
minSampleShading = 1.0f;
|
|
sampleMask = ~0U;
|
|
alphaToCoverageEnable = false;
|
|
alphaToOneEnable = false;
|
|
}
|
|
|
|
// VkPipelineDepthStencilStateCreateInfo
|
|
if(pCreateInfo->pDepthStencilState)
|
|
{
|
|
depthTestEnable = pCreateInfo->pDepthStencilState->depthTestEnable ? true : false;
|
|
depthWriteEnable = pCreateInfo->pDepthStencilState->depthWriteEnable ? true : false;
|
|
depthCompareOp = pCreateInfo->pDepthStencilState->depthCompareOp;
|
|
depthBoundsEnable = pCreateInfo->pDepthStencilState->depthBoundsTestEnable ? true : false;
|
|
stencilTestEnable = pCreateInfo->pDepthStencilState->stencilTestEnable ? true : false;
|
|
front = pCreateInfo->pDepthStencilState->front;
|
|
back = pCreateInfo->pDepthStencilState->back;
|
|
minDepthBounds = pCreateInfo->pDepthStencilState->minDepthBounds;
|
|
maxDepthBounds = pCreateInfo->pDepthStencilState->maxDepthBounds;
|
|
}
|
|
else
|
|
{
|
|
depthTestEnable = false;
|
|
depthWriteEnable = false;
|
|
depthCompareOp = VK_COMPARE_OP_ALWAYS;
|
|
depthBoundsEnable = false;
|
|
stencilTestEnable = false;
|
|
front.failOp = VK_STENCIL_OP_KEEP;
|
|
front.passOp = VK_STENCIL_OP_KEEP;
|
|
front.depthFailOp = VK_STENCIL_OP_KEEP;
|
|
front.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
front.compareMask = 0xff;
|
|
front.writeMask = 0xff;
|
|
front.reference = 0;
|
|
back = front;
|
|
minDepthBounds = 0.0f;
|
|
maxDepthBounds = 1.0f;
|
|
}
|
|
|
|
// VkPipelineColorBlendStateCreateInfo
|
|
if(pCreateInfo->pColorBlendState)
|
|
{
|
|
logicOpEnable = pCreateInfo->pColorBlendState->logicOpEnable ? true : false;
|
|
logicOp = pCreateInfo->pColorBlendState->logicOp;
|
|
memcpy(blendConst, pCreateInfo->pColorBlendState->blendConstants, sizeof(blendConst));
|
|
|
|
attachments.resize(pCreateInfo->pColorBlendState->attachmentCount);
|
|
|
|
for(uint32_t i = 0; i < pCreateInfo->pColorBlendState->attachmentCount; i++)
|
|
{
|
|
attachments[i].blendEnable =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].blendEnable ? true : false;
|
|
|
|
attachments[i].blend.Source =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].srcColorBlendFactor;
|
|
attachments[i].blend.Destination =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].dstColorBlendFactor;
|
|
attachments[i].blend.Operation = pCreateInfo->pColorBlendState->pAttachments[i].colorBlendOp;
|
|
|
|
attachments[i].alphaBlend.Source =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].srcAlphaBlendFactor;
|
|
attachments[i].alphaBlend.Destination =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].dstAlphaBlendFactor;
|
|
attachments[i].alphaBlend.Operation =
|
|
pCreateInfo->pColorBlendState->pAttachments[i].alphaBlendOp;
|
|
|
|
attachments[i].channelWriteMask =
|
|
(uint8_t)pCreateInfo->pColorBlendState->pAttachments[i].colorWriteMask;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logicOpEnable = false;
|
|
logicOp = VK_LOGIC_OP_NO_OP;
|
|
RDCEraseEl(blendConst);
|
|
|
|
attachments.clear();
|
|
}
|
|
|
|
// this struct probably will never get used, since the user could just set the colorWriteMask
|
|
// above to 0. It's really only useful for specifying how the dynamic state works. However just
|
|
// for completeness...
|
|
const VkPipelineColorWriteCreateInfoEXT *colorWriteEnable =
|
|
(const VkPipelineColorWriteCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pRasterizationState, VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT);
|
|
if(colorWriteEnable)
|
|
{
|
|
RDCASSERTEQUAL(attachments.size(), colorWriteEnable->attachmentCount);
|
|
for(size_t i = 0; i < attachments.size() && i < colorWriteEnable->attachmentCount; i++)
|
|
{
|
|
if(!colorWriteEnable->pColorWriteEnables[i])
|
|
attachments[i].channelWriteMask = 0;
|
|
}
|
|
}
|
|
|
|
// VkPipelineViewportDepthClipControlCreateInfoEXT
|
|
negativeOneToOne = false;
|
|
|
|
const VkPipelineViewportDepthClipControlCreateInfoEXT *depthClipControl =
|
|
(const VkPipelineViewportDepthClipControlCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo->pViewportState,
|
|
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT);
|
|
if(depthClipControl)
|
|
negativeOneToOne = depthClipControl->negativeOneToOne != VK_FALSE;
|
|
|
|
const VkPipelineLibraryCreateInfoKHR *libraryReference =
|
|
(const VkPipelineLibraryCreateInfoKHR *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR);
|
|
if(libraryReference)
|
|
{
|
|
// unconditionally pull in state from libraries - the state must not overlap (or must be
|
|
// identical where overlap is inevitable)
|
|
for(uint32_t l = 0; l < libraryReference->libraryCount; l++)
|
|
{
|
|
ResourceId pipeid = GetResID(libraryReference->pLibraries[l]);
|
|
|
|
parentLibraries.push_back(pipeid);
|
|
|
|
const Pipeline &pipeInfo = info.m_Pipeline[pipeid];
|
|
|
|
for(size_t i = 0; i < VkDynamicCount; i++)
|
|
dynamicStates[i] |= pipeInfo.dynamicStates[i];
|
|
|
|
if(pipeInfo.libraryFlags & VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT)
|
|
{
|
|
vertexBindings = pipeInfo.vertexBindings;
|
|
vertexAttrs = pipeInfo.vertexAttrs;
|
|
|
|
topology = pipeInfo.topology;
|
|
primitiveRestartEnable = pipeInfo.primitiveRestartEnable;
|
|
}
|
|
|
|
if(pipeInfo.libraryFlags & VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT)
|
|
{
|
|
renderpass = pipeInfo.renderpass;
|
|
subpass = pipeInfo.subpass;
|
|
|
|
for(uint32_t i = 0; i < 4; i++)
|
|
shaders[i] = pipeInfo.shaders[i];
|
|
|
|
vertLayout = pipeInfo.vertLayout;
|
|
|
|
viewportCount = pipeInfo.viewportCount;
|
|
viewports = pipeInfo.viewports;
|
|
scissors = pipeInfo.scissors;
|
|
|
|
depthClampEnable = pipeInfo.depthClampEnable;
|
|
rasterizerDiscardEnable = pipeInfo.rasterizerDiscardEnable;
|
|
polygonMode = pipeInfo.polygonMode;
|
|
cullMode = pipeInfo.cullMode;
|
|
frontFace = pipeInfo.frontFace;
|
|
depthBiasEnable = pipeInfo.depthBiasEnable;
|
|
depthBiasConstantFactor = pipeInfo.depthBiasConstantFactor;
|
|
depthBiasClamp = pipeInfo.depthBiasClamp;
|
|
depthBiasSlopeFactor = pipeInfo.depthBiasSlopeFactor;
|
|
lineWidth = pipeInfo.lineWidth;
|
|
|
|
rasterizationStream = pipeInfo.rasterizationStream;
|
|
depthClipEnable = pipeInfo.depthClipEnable;
|
|
patchControlPoints = pipeInfo.patchControlPoints;
|
|
tessellationDomainOrigin = pipeInfo.tessellationDomainOrigin;
|
|
|
|
conservativeRasterizationMode = pipeInfo.conservativeRasterizationMode;
|
|
extraPrimitiveOverestimationSize = pipeInfo.extraPrimitiveOverestimationSize;
|
|
|
|
lineRasterMode = pipeInfo.lineRasterMode;
|
|
stippleEnabled = pipeInfo.stippleEnabled;
|
|
stippleFactor = pipeInfo.stippleFactor;
|
|
stipplePattern = pipeInfo.stipplePattern;
|
|
|
|
discardRectangles = pipeInfo.discardRectangles;
|
|
discardMode = pipeInfo.discardMode;
|
|
|
|
negativeOneToOne = pipeInfo.negativeOneToOne;
|
|
|
|
flags |= pipeInfo.flags;
|
|
}
|
|
|
|
if(pipeInfo.libraryFlags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT)
|
|
{
|
|
renderpass = pipeInfo.renderpass;
|
|
subpass = pipeInfo.subpass;
|
|
|
|
shaders[4] = pipeInfo.shaders[4];
|
|
|
|
fragLayout = pipeInfo.fragLayout;
|
|
|
|
sampleLocations = pipeInfo.sampleLocations;
|
|
|
|
depthTestEnable = pipeInfo.depthTestEnable;
|
|
depthWriteEnable = pipeInfo.depthWriteEnable;
|
|
depthCompareOp = pipeInfo.depthCompareOp;
|
|
depthBoundsEnable = pipeInfo.depthBoundsEnable;
|
|
stencilTestEnable = pipeInfo.stencilTestEnable;
|
|
front = pipeInfo.front;
|
|
back = pipeInfo.back;
|
|
minDepthBounds = pipeInfo.minDepthBounds;
|
|
maxDepthBounds = pipeInfo.maxDepthBounds;
|
|
|
|
shadingRate = pipeInfo.shadingRate;
|
|
shadingRateCombiners[0] = pipeInfo.shadingRateCombiners[0];
|
|
shadingRateCombiners[1] = pipeInfo.shadingRateCombiners[1];
|
|
|
|
flags |= pipeInfo.flags;
|
|
}
|
|
|
|
if(pipeInfo.libraryFlags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT)
|
|
{
|
|
renderpass = pipeInfo.renderpass;
|
|
subpass = pipeInfo.subpass;
|
|
|
|
// this is duplicated in the fragment shader interface "if sample shading is enabled or
|
|
// renderpass is not VK_NULL_HANDLE", but since it must be identical in both places we just
|
|
// treat this as canonical so we don't have to figure out if that condition is satisfied.
|
|
rasterizationSamples = pipeInfo.rasterizationSamples;
|
|
sampleShadingEnable = pipeInfo.sampleShadingEnable;
|
|
minSampleShading = pipeInfo.minSampleShading;
|
|
sampleMask = pipeInfo.sampleMask;
|
|
alphaToCoverageEnable = pipeInfo.alphaToCoverageEnable;
|
|
alphaToOneEnable = pipeInfo.alphaToOneEnable;
|
|
|
|
logicOpEnable = pipeInfo.logicOpEnable;
|
|
logicOp = pipeInfo.logicOp;
|
|
memcpy(blendConst, pipeInfo.blendConst, sizeof(blendConst));
|
|
|
|
attachments = pipeInfo.attachments;
|
|
|
|
viewMask = pipeInfo.viewMask;
|
|
colorFormats = pipeInfo.colorFormats;
|
|
depthFormat = pipeInfo.depthFormat;
|
|
stencilFormat = pipeInfo.stencilFormat;
|
|
|
|
flags |= pipeInfo.flags;
|
|
}
|
|
}
|
|
}
|
|
|
|
// calculate descSetLayouts. If only one layout is set, just copy the layouts from it
|
|
if(vertLayout == ResourceId())
|
|
{
|
|
descSetLayouts = info.m_PipelineLayout[fragLayout].descSetLayouts;
|
|
}
|
|
else if(fragLayout == ResourceId())
|
|
{
|
|
descSetLayouts = info.m_PipelineLayout[vertLayout].descSetLayouts;
|
|
}
|
|
// if they're both the same (both must be non-empty or we would have hit a case above) it doesn't
|
|
// matter
|
|
else if(vertLayout == fragLayout)
|
|
{
|
|
descSetLayouts = info.m_PipelineLayout[vertLayout].descSetLayouts;
|
|
}
|
|
else
|
|
{
|
|
// in this case vertLayout is not the same as fragLayout, so we have independent sets and this
|
|
// is the linked pipeline
|
|
// fortunately one of the requirements of independent set is that any descriptor sets which
|
|
// contain any fragment visible descriptors are present in the fragment layout, and vice-versa
|
|
// for non-fragment. Any sets which contain both must be identical in both.
|
|
// That means we can start by picking all the set layouts from the fragment pipeline layout that
|
|
// reference fragments (ignoring any others that may be empty or not but are ignored), then for
|
|
// all other sets unconditionally pick the one from the vertex layout
|
|
|
|
const rdcarray<ResourceId> &vSets = info.m_PipelineLayout[vertLayout].descSetLayouts;
|
|
const rdcarray<ResourceId> &fSets = info.m_PipelineLayout[fragLayout].descSetLayouts;
|
|
|
|
descSetLayouts.resize(RDCMAX(vSets.size(), fSets.size()));
|
|
|
|
for(size_t i = 0; i < fSets.size(); i++)
|
|
{
|
|
if((info.m_DescSetLayout[fSets[i]].anyStageFlags & VK_SHADER_STAGE_FRAGMENT_BIT) != 0)
|
|
descSetLayouts[i] = fSets[i];
|
|
}
|
|
|
|
for(size_t i = 0; i < vSets.size(); i++)
|
|
{
|
|
if(descSetLayouts[i] == ResourceId())
|
|
descSetLayouts[i] = vSets[i];
|
|
}
|
|
|
|
// it's possible we have sets which are unused by both - maybe empty, dummy, or they only appear
|
|
// in the layout which ignores them. Pick from whichever layout contained that element as it
|
|
// doesn't matter.
|
|
for(size_t i = 0; i < descSetLayouts.size(); i++)
|
|
{
|
|
if(descSetLayouts[i] == ResourceId())
|
|
{
|
|
if(i < vSets.size())
|
|
descSetLayouts[i] = vSets[i];
|
|
else
|
|
descSetLayouts[i] = fSets[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::Pipeline::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
ResourceId id, const VkComputePipelineCreateInfo *pCreateInfo)
|
|
{
|
|
flags = pCreateInfo->flags;
|
|
|
|
graphicsPipe = false;
|
|
|
|
compLayout = GetResID(pCreateInfo->layout);
|
|
|
|
descSetLayouts = info.m_PipelineLayout[compLayout].descSetLayouts;
|
|
|
|
// need to figure out which states are valid to be NULL
|
|
|
|
// VkPipelineShaderStageCreateInfo
|
|
{
|
|
ResourceId shadid = GetResID(pCreateInfo->stage.module);
|
|
Shader &shad = shaders[5]; // 5 is the compute shader's index (VS, TCS, TES, GS, FS, CS)
|
|
|
|
shad.module = shadid;
|
|
shad.entryPoint = pCreateInfo->stage.pName;
|
|
|
|
ShaderModuleReflectionKey key(ShaderStage::Compute, shad.entryPoint, ResourceId());
|
|
|
|
if(pCreateInfo->stage.pSpecializationInfo)
|
|
{
|
|
key = ShaderModuleReflectionKey(ShaderStage::Compute, shad.entryPoint, id);
|
|
|
|
const byte *data = (const byte *)pCreateInfo->stage.pSpecializationInfo->pData;
|
|
|
|
const VkSpecializationMapEntry *maps = pCreateInfo->stage.pSpecializationInfo->pMapEntries;
|
|
for(uint32_t s = 0; s < pCreateInfo->stage.pSpecializationInfo->mapEntryCount; s++)
|
|
{
|
|
SpecConstant spec;
|
|
spec.specID = maps[s].constantID;
|
|
memcpy(&spec.value, data + maps[s].offset, maps[s].size);
|
|
spec.dataSize = maps[s].size;
|
|
shad.specialization.push_back(spec);
|
|
}
|
|
}
|
|
|
|
ShaderModuleReflection &reflData = info.m_ShaderModule[shadid].m_Reflections[key];
|
|
|
|
reflData.Init(resourceMan, shadid, info.m_ShaderModule[shadid].spirv, shad.entryPoint,
|
|
pCreateInfo->stage.stage, shad.specialization);
|
|
|
|
shad.refl = reflData.refl;
|
|
shad.mapping = &reflData.mapping;
|
|
shad.patchData = &reflData.patchData;
|
|
}
|
|
|
|
topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
primitiveRestartEnable = false;
|
|
|
|
patchControlPoints = 0;
|
|
|
|
tessellationDomainOrigin = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
|
|
|
|
viewportCount = 0;
|
|
|
|
// VkPipelineRasterStateCreateInfo
|
|
depthClampEnable = false;
|
|
rasterizerDiscardEnable = false;
|
|
polygonMode = VK_POLYGON_MODE_FILL;
|
|
cullMode = VK_CULL_MODE_NONE;
|
|
frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
|
|
// VkPipelineRasterizationConservativeStateCreateInfoEXT
|
|
conservativeRasterizationMode = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
|
|
extraPrimitiveOverestimationSize = 0.0f;
|
|
|
|
// VkPipelineMultisampleStateCreateInfo
|
|
rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
sampleShadingEnable = false;
|
|
minSampleShading = 1.0f;
|
|
sampleMask = ~0U;
|
|
|
|
// VkPipelineDepthStencilStateCreateInfo
|
|
depthTestEnable = false;
|
|
depthWriteEnable = false;
|
|
depthCompareOp = VK_COMPARE_OP_ALWAYS;
|
|
depthBoundsEnable = false;
|
|
stencilTestEnable = false;
|
|
RDCEraseEl(front);
|
|
RDCEraseEl(back);
|
|
|
|
// VkPipelineColorBlendStateCreateInfo
|
|
alphaToCoverageEnable = false;
|
|
logicOpEnable = false;
|
|
logicOp = VK_LOGIC_OP_NO_OP;
|
|
}
|
|
|
|
void VulkanCreationInfo::PipelineLayout::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkPipelineLayoutCreateInfo *pCreateInfo)
|
|
{
|
|
flags = pCreateInfo->flags;
|
|
|
|
if(pCreateInfo->pSetLayouts)
|
|
{
|
|
descSetLayouts.resize(pCreateInfo->setLayoutCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->setLayoutCount; i++)
|
|
descSetLayouts[i] = GetResID(pCreateInfo->pSetLayouts[i]);
|
|
}
|
|
|
|
if(pCreateInfo->pPushConstantRanges)
|
|
{
|
|
pushRanges.reserve(pCreateInfo->pushConstantRangeCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->pushConstantRangeCount; i++)
|
|
pushRanges.push_back(pCreateInfo->pPushConstantRanges[i]);
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::RenderPass::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkRenderPassCreateInfo *pCreateInfo)
|
|
{
|
|
attachments.resize(pCreateInfo->attachmentCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
|
|
{
|
|
Attachment &dst = attachments[i];
|
|
dst.used = false;
|
|
dst.flags = pCreateInfo->pAttachments[i].flags;
|
|
dst.format = pCreateInfo->pAttachments[i].format;
|
|
dst.samples = pCreateInfo->pAttachments[i].samples;
|
|
dst.loadOp = pCreateInfo->pAttachments[i].loadOp;
|
|
dst.storeOp = pCreateInfo->pAttachments[i].storeOp;
|
|
dst.stencilLoadOp = pCreateInfo->pAttachments[i].stencilLoadOp;
|
|
dst.stencilStoreOp = pCreateInfo->pAttachments[i].stencilStoreOp;
|
|
dst.stencilInitialLayout = dst.initialLayout = pCreateInfo->pAttachments[i].initialLayout;
|
|
dst.stencilFinalLayout = dst.finalLayout = pCreateInfo->pAttachments[i].finalLayout;
|
|
}
|
|
|
|
// VK_KHR_multiview
|
|
const VkRenderPassMultiviewCreateInfo *multiview =
|
|
(const VkRenderPassMultiviewCreateInfo *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO);
|
|
|
|
// VK_EXT_fragment_density_map
|
|
const VkRenderPassFragmentDensityMapCreateInfoEXT *fragmentDensity =
|
|
(const VkRenderPassFragmentDensityMapCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT);
|
|
|
|
subpasses.resize(pCreateInfo->subpassCount);
|
|
for(uint32_t subp = 0; subp < pCreateInfo->subpassCount; subp++)
|
|
{
|
|
const VkSubpassDescription &src = pCreateInfo->pSubpasses[subp];
|
|
Subpass &dst = subpasses[subp];
|
|
|
|
dst.inputAttachments.resize(src.inputAttachmentCount);
|
|
dst.inputLayouts.resize(src.inputAttachmentCount);
|
|
dst.inputStencilLayouts.resize(src.inputAttachmentCount);
|
|
for(uint32_t i = 0; i < src.inputAttachmentCount; i++)
|
|
{
|
|
dst.inputAttachments[i] = src.pInputAttachments[i].attachment;
|
|
dst.inputStencilLayouts[i] = dst.inputLayouts[i] = src.pInputAttachments[i].layout;
|
|
}
|
|
|
|
dst.colorAttachments.resize(src.colorAttachmentCount);
|
|
dst.resolveAttachments.resize(src.colorAttachmentCount);
|
|
dst.colorLayouts.resize(src.colorAttachmentCount);
|
|
for(uint32_t i = 0; i < src.colorAttachmentCount; i++)
|
|
{
|
|
dst.resolveAttachments[i] =
|
|
src.pResolveAttachments ? src.pResolveAttachments[i].attachment : ~0U;
|
|
dst.colorAttachments[i] = src.pColorAttachments[i].attachment;
|
|
dst.colorLayouts[i] = src.pColorAttachments[i].layout;
|
|
|
|
if(dst.resolveAttachments[i] != VK_ATTACHMENT_UNUSED)
|
|
attachments[dst.resolveAttachments[i]].used = true;
|
|
if(dst.colorAttachments[i] != VK_ATTACHMENT_UNUSED)
|
|
attachments[dst.colorAttachments[i]].used = true;
|
|
}
|
|
|
|
dst.depthstencilAttachment =
|
|
(src.pDepthStencilAttachment != NULL &&
|
|
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? (int32_t)src.pDepthStencilAttachment->attachment
|
|
: -1);
|
|
dst.stencilLayout = dst.depthLayout =
|
|
(src.pDepthStencilAttachment != NULL &&
|
|
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? src.pDepthStencilAttachment->layout
|
|
: VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
|
if(dst.depthstencilAttachment >= 0)
|
|
attachments[dst.depthstencilAttachment].used = true;
|
|
|
|
dst.depthstencilResolveAttachment = -1;
|
|
|
|
dst.fragmentDensityAttachment =
|
|
(fragmentDensity &&
|
|
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
|
|
? fragmentDensity->fragmentDensityMapAttachment.attachment
|
|
: -1);
|
|
|
|
dst.fragmentDensityLayout =
|
|
(fragmentDensity &&
|
|
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
|
|
? fragmentDensity->fragmentDensityMapAttachment.layout
|
|
: VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
|
dst.shadingRateAttachment = -1;
|
|
dst.shadingRateLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
dst.shadingRateTexelSize = VkExtent2D({1, 1});
|
|
|
|
dst.feedbackLoop = false;
|
|
|
|
dst.tileOnlyMSAAEnable = false;
|
|
dst.tileOnlyMSAASampleCount = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
if(multiview && multiview->subpassCount > 0)
|
|
{
|
|
uint32_t mask = multiview->pViewMasks[subp];
|
|
for(uint32_t i = 0; i < 32; i++)
|
|
{
|
|
if(mask & (1 << i))
|
|
dst.multiviews.push_back(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
for(uint32_t i = 0; i < pCreateInfo->dependencyCount; i++)
|
|
{
|
|
if(pCreateInfo->pDependencies[i].dependencyFlags & VK_DEPENDENCY_FEEDBACK_LOOP_BIT_EXT)
|
|
{
|
|
subpasses[pCreateInfo->pDependencies[i].dstSubpass].feedbackLoop = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::RenderPass::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkRenderPassCreateInfo2 *pCreateInfo)
|
|
{
|
|
attachments.resize(pCreateInfo->attachmentCount);
|
|
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
|
|
{
|
|
Attachment &dst = attachments[i];
|
|
dst.used = false;
|
|
dst.flags = pCreateInfo->pAttachments[i].flags;
|
|
dst.format = pCreateInfo->pAttachments[i].format;
|
|
dst.samples = pCreateInfo->pAttachments[i].samples;
|
|
dst.loadOp = pCreateInfo->pAttachments[i].loadOp;
|
|
dst.storeOp = pCreateInfo->pAttachments[i].storeOp;
|
|
dst.stencilLoadOp = pCreateInfo->pAttachments[i].stencilLoadOp;
|
|
dst.stencilStoreOp = pCreateInfo->pAttachments[i].stencilStoreOp;
|
|
dst.stencilInitialLayout = dst.initialLayout = pCreateInfo->pAttachments[i].initialLayout;
|
|
dst.stencilFinalLayout = dst.finalLayout = pCreateInfo->pAttachments[i].finalLayout;
|
|
|
|
// VK_KHR_separate_depth_stencil_layouts
|
|
const VkAttachmentDescriptionStencilLayout *separateStencil =
|
|
(const VkAttachmentDescriptionStencilLayout *)FindNextStruct(
|
|
&pCreateInfo->pAttachments[i], VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT);
|
|
|
|
if(separateStencil)
|
|
{
|
|
dst.stencilInitialLayout = separateStencil->stencilInitialLayout;
|
|
dst.stencilFinalLayout = separateStencil->stencilFinalLayout;
|
|
}
|
|
}
|
|
|
|
// VK_EXT_fragment_density_map
|
|
const VkRenderPassFragmentDensityMapCreateInfoEXT *fragmentDensity =
|
|
(const VkRenderPassFragmentDensityMapCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT);
|
|
|
|
subpasses.resize(pCreateInfo->subpassCount);
|
|
for(uint32_t subp = 0; subp < pCreateInfo->subpassCount; subp++)
|
|
{
|
|
const VkSubpassDescription2 &src = pCreateInfo->pSubpasses[subp];
|
|
Subpass &dst = subpasses[subp];
|
|
|
|
dst.inputAttachments.resize(src.inputAttachmentCount);
|
|
dst.inputLayouts.resize(src.inputAttachmentCount);
|
|
dst.inputStencilLayouts.resize(src.inputAttachmentCount);
|
|
for(uint32_t i = 0; i < src.inputAttachmentCount; i++)
|
|
{
|
|
dst.inputAttachments[i] = src.pInputAttachments[i].attachment;
|
|
dst.inputStencilLayouts[i] = dst.inputLayouts[i] = src.pInputAttachments[i].layout;
|
|
const VkAttachmentReferenceStencilLayout *stencilLayout =
|
|
(const VkAttachmentReferenceStencilLayout *)FindNextStruct(
|
|
&src.pInputAttachments[i], VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT);
|
|
if(stencilLayout != NULL)
|
|
dst.inputStencilLayouts[i] = stencilLayout->stencilLayout;
|
|
}
|
|
|
|
dst.colorAttachments.resize(src.colorAttachmentCount);
|
|
dst.resolveAttachments.resize(src.colorAttachmentCount);
|
|
dst.colorLayouts.resize(src.colorAttachmentCount);
|
|
for(uint32_t i = 0; i < src.colorAttachmentCount; i++)
|
|
{
|
|
dst.resolveAttachments[i] =
|
|
src.pResolveAttachments ? src.pResolveAttachments[i].attachment : ~0U;
|
|
dst.colorAttachments[i] = src.pColorAttachments[i].attachment;
|
|
dst.colorLayouts[i] = src.pColorAttachments[i].layout;
|
|
|
|
if(dst.resolveAttachments[i] != VK_ATTACHMENT_UNUSED)
|
|
attachments[dst.resolveAttachments[i]].used = true;
|
|
if(dst.colorAttachments[i] != VK_ATTACHMENT_UNUSED)
|
|
attachments[dst.colorAttachments[i]].used = true;
|
|
}
|
|
|
|
dst.depthstencilAttachment =
|
|
(src.pDepthStencilAttachment != NULL &&
|
|
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? (int32_t)src.pDepthStencilAttachment->attachment
|
|
: -1);
|
|
dst.stencilLayout = dst.depthLayout =
|
|
(src.pDepthStencilAttachment != NULL &&
|
|
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? src.pDepthStencilAttachment->layout
|
|
: VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
|
if(dst.depthstencilAttachment >= 0)
|
|
attachments[dst.depthstencilAttachment].used = true;
|
|
|
|
// VK_KHR_separate_depth_stencil_layouts
|
|
const VkAttachmentReferenceStencilLayout *separateStencil =
|
|
(const VkAttachmentReferenceStencilLayout *)FindNextStruct(
|
|
src.pDepthStencilAttachment, VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT);
|
|
|
|
if(separateStencil)
|
|
dst.stencilLayout = separateStencil->stencilLayout;
|
|
|
|
// VK_KHR_depth_stencil_resolve
|
|
const VkSubpassDescriptionDepthStencilResolve *depthstencilResolve =
|
|
(const VkSubpassDescriptionDepthStencilResolve *)FindNextStruct(
|
|
&src, VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
|
|
|
|
// Note: with VK_EXT_multisampled_render_to_single_sampled, it's possible for
|
|
// VkSubpassDescriptionDepthStencilResolve to be provided (for the sake of specifying the
|
|
// resolve mode) without an attachment.
|
|
dst.depthstencilResolveAttachment =
|
|
(depthstencilResolve && depthstencilResolve->pDepthStencilResolveAttachment &&
|
|
depthstencilResolve->pDepthStencilResolveAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? depthstencilResolve->pDepthStencilResolveAttachment->attachment
|
|
: -1);
|
|
|
|
// VK_EXT_fragment_density_map
|
|
dst.fragmentDensityAttachment =
|
|
(fragmentDensity &&
|
|
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
|
|
? fragmentDensity->fragmentDensityMapAttachment.attachment
|
|
: -1);
|
|
|
|
dst.fragmentDensityLayout =
|
|
(fragmentDensity &&
|
|
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
|
|
? fragmentDensity->fragmentDensityMapAttachment.layout
|
|
: VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
|
// VK_KHR_fragment_shading_rate
|
|
const VkFragmentShadingRateAttachmentInfoKHR *shadingRate =
|
|
(const VkFragmentShadingRateAttachmentInfoKHR *)FindNextStruct(
|
|
&src, VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
|
|
dst.shadingRateAttachment =
|
|
(shadingRate && shadingRate->pFragmentShadingRateAttachment &&
|
|
shadingRate->pFragmentShadingRateAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? shadingRate->pFragmentShadingRateAttachment->attachment
|
|
: -1);
|
|
|
|
dst.shadingRateLayout =
|
|
(shadingRate && shadingRate->pFragmentShadingRateAttachment &&
|
|
shadingRate->pFragmentShadingRateAttachment->attachment != VK_ATTACHMENT_UNUSED
|
|
? shadingRate->pFragmentShadingRateAttachment->layout
|
|
: VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
|
dst.shadingRateTexelSize =
|
|
shadingRate ? shadingRate->shadingRateAttachmentTexelSize : VkExtent2D({1, 1});
|
|
|
|
// VK_EXT_multisampled_render_to_single_sampled
|
|
const VkMultisampledRenderToSingleSampledInfoEXT *tileOnlyMSAA =
|
|
(const VkMultisampledRenderToSingleSampledInfoEXT *)FindNextStruct(
|
|
&src, VK_STRUCTURE_TYPE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_INFO_EXT);
|
|
|
|
dst.tileOnlyMSAAEnable =
|
|
tileOnlyMSAA ? tileOnlyMSAA->multisampledRenderToSingleSampledEnable != VK_FALSE : false;
|
|
dst.tileOnlyMSAASampleCount =
|
|
tileOnlyMSAA ? tileOnlyMSAA->rasterizationSamples : VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
for(uint32_t i = 0; i < 32; i++)
|
|
{
|
|
if(src.viewMask & (1 << i))
|
|
dst.multiviews.push_back(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::Framebuffer::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkFramebufferCreateInfo *pCreateInfo)
|
|
{
|
|
width = pCreateInfo->width;
|
|
height = pCreateInfo->height;
|
|
layers = pCreateInfo->layers;
|
|
|
|
imageless = false;
|
|
|
|
attachments.resize(pCreateInfo->attachmentCount);
|
|
if(pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT)
|
|
{
|
|
imageless = true;
|
|
|
|
// VK_KHR_imageless_framebuffer
|
|
const VkFramebufferAttachmentsCreateInfo *attachmentsInfo =
|
|
(const VkFramebufferAttachmentsCreateInfo *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO);
|
|
|
|
RDCASSERTEQUAL(pCreateInfo->attachmentCount, attachmentsInfo->attachmentImageInfoCount);
|
|
|
|
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
|
|
{
|
|
attachments[i].createdView = ResourceId();
|
|
// there must be at least one format in the list so we can safely look at [0].
|
|
// also all entries must be compatible, so if [0] doesn't have stencil then none of them do,
|
|
// and vice-versa.
|
|
attachments[i].hasStencil =
|
|
IsStencilFormat(attachmentsInfo->pAttachmentImageInfos[i].pViewFormats[0]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
|
|
{
|
|
attachments[i].createdView = GetResID(pCreateInfo->pAttachments[i]);
|
|
attachments[i].hasStencil =
|
|
IsStencilFormat(info.m_ImageView[attachments[i].createdView].format);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::Memory::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkMemoryAllocateInfo *pAllocInfo)
|
|
{
|
|
memoryTypeIndex = pAllocInfo->memoryTypeIndex;
|
|
allocSize = wholeMemBufSize = pAllocInfo->allocationSize;
|
|
}
|
|
|
|
void VulkanCreationInfo::Memory::SimplifyBindings()
|
|
{
|
|
// after initialisation we're likely to end up with a lot of gaps of 'none' in between tiled or
|
|
// linear resources. Regions of memory with no bindings are not visible in any meaningful way
|
|
// (memory can only be read with an image or buffer bound to it) so we perform a pass collapsing
|
|
// any 'None' intervals into the previous to be able to simplify the set of intervals. This means
|
|
// we might promote some regions to tiled, but that's fine since as above their contents are
|
|
// essentially meaningless.
|
|
|
|
// if the first entry is None and we have a second entry, then set the first to whatever the
|
|
// second is
|
|
if(bindings.size() > 1 && bindings.begin()->value() == VulkanCreationInfo::Memory::None)
|
|
{
|
|
auto it = bindings.begin();
|
|
it++;
|
|
bindings.begin()->setValue(it->value());
|
|
}
|
|
|
|
for(auto it = bindings.begin(); it != bindings.end(); it++)
|
|
{
|
|
// if we're not at the begining and the current range is None, copy whatever was in the previous
|
|
// range
|
|
if(it != bindings.begin() && it->value() == VulkanCreationInfo::Memory::None)
|
|
{
|
|
auto previt = it;
|
|
previt--;
|
|
|
|
it->setValue(previt->value());
|
|
}
|
|
|
|
// merge left when possible
|
|
it->mergeLeft();
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::Buffer::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkBufferCreateInfo *pCreateInfo,
|
|
VkMemoryRequirements origMrq)
|
|
{
|
|
usage = pCreateInfo->usage;
|
|
size = pCreateInfo->size;
|
|
gpuAddress = 0;
|
|
|
|
mrq = origMrq;
|
|
|
|
external = false;
|
|
|
|
if(FindNextStruct(pCreateInfo, VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO))
|
|
{
|
|
external = true;
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::BufferView::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkBufferViewCreateInfo *pCreateInfo)
|
|
{
|
|
buffer = GetResID(pCreateInfo->buffer);
|
|
format = pCreateInfo->format;
|
|
offset = pCreateInfo->offset;
|
|
size = pCreateInfo->range;
|
|
}
|
|
|
|
void VulkanCreationInfo::Image::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkImageCreateInfo *pCreateInfo,
|
|
VkMemoryRequirements origMrq)
|
|
{
|
|
type = pCreateInfo->imageType;
|
|
format = pCreateInfo->format;
|
|
extent = pCreateInfo->extent;
|
|
arrayLayers = pCreateInfo->arrayLayers;
|
|
mipLevels = pCreateInfo->mipLevels;
|
|
samples = RDCMAX(VK_SAMPLE_COUNT_1_BIT, pCreateInfo->samples);
|
|
|
|
mrq = origMrq;
|
|
|
|
linear = pCreateInfo->tiling == VK_IMAGE_TILING_LINEAR;
|
|
|
|
external = false;
|
|
|
|
if(FindNextStruct(pCreateInfo, VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV) ||
|
|
FindNextStruct(pCreateInfo, VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO) ||
|
|
FindNextStruct(pCreateInfo, VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID))
|
|
{
|
|
external = true;
|
|
}
|
|
|
|
creationFlags = TextureCategory::NoFlags;
|
|
|
|
if(pCreateInfo->usage & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
creationFlags |= TextureCategory::ShaderRead;
|
|
if(pCreateInfo->usage &
|
|
(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT))
|
|
creationFlags |= TextureCategory::ColorTarget;
|
|
if(pCreateInfo->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
|
|
creationFlags |= TextureCategory::DepthTarget;
|
|
if(pCreateInfo->usage & VK_IMAGE_USAGE_STORAGE_BIT)
|
|
creationFlags |= TextureCategory::ShaderReadWrite;
|
|
|
|
cube = (pCreateInfo->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) ? true : false;
|
|
}
|
|
|
|
void VulkanCreationInfo::Sampler::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkSamplerCreateInfo *pCreateInfo)
|
|
{
|
|
magFilter = pCreateInfo->magFilter;
|
|
minFilter = pCreateInfo->minFilter;
|
|
mipmapMode = pCreateInfo->mipmapMode;
|
|
address[0] = pCreateInfo->addressModeU;
|
|
address[1] = pCreateInfo->addressModeV;
|
|
address[2] = pCreateInfo->addressModeW;
|
|
mipLodBias = pCreateInfo->mipLodBias;
|
|
maxAnisotropy = pCreateInfo->anisotropyEnable ? pCreateInfo->maxAnisotropy : 0.0f;
|
|
compareEnable = pCreateInfo->compareEnable != 0;
|
|
compareOp = pCreateInfo->compareOp;
|
|
minLod = pCreateInfo->minLod;
|
|
maxLod = pCreateInfo->maxLod;
|
|
borderColor = pCreateInfo->borderColor;
|
|
unnormalizedCoordinates = pCreateInfo->unnormalizedCoordinates != 0;
|
|
|
|
reductionMode = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE;
|
|
|
|
const VkSamplerReductionModeCreateInfo *reduction =
|
|
(const VkSamplerReductionModeCreateInfo *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO);
|
|
if(reduction)
|
|
{
|
|
reductionMode = reduction->reductionMode;
|
|
}
|
|
|
|
const VkSamplerYcbcrConversionInfo *ycbcrInfo =
|
|
(const VkSamplerYcbcrConversionInfo *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO);
|
|
if(ycbcrInfo)
|
|
{
|
|
ycbcr = GetResID(ycbcrInfo->conversion);
|
|
}
|
|
|
|
customBorder = false;
|
|
RDCEraseEl(customBorderColor);
|
|
customBorderFormat = VK_FORMAT_UNDEFINED;
|
|
|
|
const VkSamplerCustomBorderColorCreateInfoEXT *border =
|
|
(const VkSamplerCustomBorderColorCreateInfoEXT *)FindNextStruct(
|
|
pCreateInfo, VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT);
|
|
if(border)
|
|
{
|
|
customBorder = true;
|
|
customBorderColor = border->customBorderColor;
|
|
customBorderFormat = border->format;
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::YCbCrSampler::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkSamplerYcbcrConversionCreateInfo *pCreateInfo)
|
|
{
|
|
switch(pCreateInfo->ycbcrModel)
|
|
{
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY: ycbcrModel = YcbcrConversion::Raw; break;
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
|
|
ycbcrModel = YcbcrConversion::RangeOnly;
|
|
break;
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709: ycbcrModel = YcbcrConversion::BT709; break;
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601: ycbcrModel = YcbcrConversion::BT601; break;
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020: ycbcrModel = YcbcrConversion::BT2020; break;
|
|
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM: break;
|
|
}
|
|
|
|
switch(pCreateInfo->ycbcrRange)
|
|
{
|
|
case VK_SAMPLER_YCBCR_RANGE_ITU_FULL: ycbcrRange = YcbcrRange::ITUFull; break;
|
|
case VK_SAMPLER_YCBCR_RANGE_ITU_NARROW: ycbcrRange = YcbcrRange::ITUNarrow; break;
|
|
case VK_SAMPLER_YCBCR_RANGE_MAX_ENUM: break;
|
|
}
|
|
|
|
switch(pCreateInfo->xChromaOffset)
|
|
{
|
|
case VK_CHROMA_LOCATION_COSITED_EVEN: xChromaOffset = ChromaSampleLocation::CositedEven; break;
|
|
case VK_CHROMA_LOCATION_MIDPOINT: xChromaOffset = ChromaSampleLocation::Midpoint; break;
|
|
case VK_CHROMA_LOCATION_MAX_ENUM: break;
|
|
}
|
|
|
|
switch(pCreateInfo->yChromaOffset)
|
|
{
|
|
case VK_CHROMA_LOCATION_COSITED_EVEN: yChromaOffset = ChromaSampleLocation::CositedEven; break;
|
|
case VK_CHROMA_LOCATION_MIDPOINT: yChromaOffset = ChromaSampleLocation::Midpoint; break;
|
|
case VK_CHROMA_LOCATION_MAX_ENUM: break;
|
|
}
|
|
|
|
componentMapping = pCreateInfo->components;
|
|
chromaFilter = MakeFilterMode(pCreateInfo->chromaFilter);
|
|
forceExplicitReconstruction = pCreateInfo->forceExplicitReconstruction != 0;
|
|
}
|
|
|
|
void VulkanCreationInfo::ImageView::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkImageViewCreateInfo *pCreateInfo)
|
|
{
|
|
image = GetResID(pCreateInfo->image);
|
|
format = pCreateInfo->format;
|
|
range = pCreateInfo->subresourceRange;
|
|
viewType = pCreateInfo->viewType;
|
|
|
|
if(range.levelCount == VK_REMAINING_MIP_LEVELS)
|
|
range.levelCount = info.m_Image[image].mipLevels - range.baseMipLevel;
|
|
|
|
if(range.layerCount == VK_REMAINING_ARRAY_LAYERS)
|
|
range.layerCount = info.m_Image[image].arrayLayers - range.baseArrayLayer;
|
|
|
|
componentMapping = pCreateInfo->components;
|
|
}
|
|
|
|
void VulkanCreationInfo::ShaderModule::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkShaderModuleCreateInfo *pCreateInfo)
|
|
{
|
|
const uint32_t SPIRVMagic = 0x07230203;
|
|
if(pCreateInfo->codeSize < 4 || memcmp(pCreateInfo->pCode, &SPIRVMagic, sizeof(SPIRVMagic)) != 0)
|
|
{
|
|
RDCWARN("Shader not provided with SPIR-V");
|
|
}
|
|
else
|
|
{
|
|
RDCASSERT(pCreateInfo->codeSize % sizeof(uint32_t) == 0);
|
|
spirv.Parse(rdcarray<uint32_t>((uint32_t *)(pCreateInfo->pCode),
|
|
pCreateInfo->codeSize / sizeof(uint32_t)));
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::ShaderModule::Reinit()
|
|
{
|
|
bool lz4 = false;
|
|
|
|
rdcstr originalPath = unstrippedPath;
|
|
|
|
if(!strncmp(originalPath.c_str(), "lz4#", 4))
|
|
{
|
|
originalPath = originalPath.substr(4);
|
|
lz4 = true;
|
|
}
|
|
// could support more if we're willing to compile in the decompressor
|
|
|
|
FILE *originalShaderFile = NULL;
|
|
|
|
const rdcarray<rdcstr> &searchPaths = DXBC_Debug_SearchDirPaths();
|
|
|
|
size_t numSearchPaths = searchPaths.size();
|
|
|
|
rdcstr foundPath;
|
|
|
|
// keep searching until we've exhausted all possible path options, or we've found a file that
|
|
// opens
|
|
while(originalShaderFile == NULL && !originalPath.empty())
|
|
{
|
|
// while we haven't found a file, keep trying through the search paths. For i==0
|
|
// check the path on its own, in case it's an absolute path.
|
|
for(size_t i = 0; originalShaderFile == NULL && i <= numSearchPaths; i++)
|
|
{
|
|
if(i == 0)
|
|
{
|
|
originalShaderFile = FileIO::fopen(originalPath, FileIO::ReadBinary);
|
|
foundPath = originalPath;
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
const rdcstr &searchPath = searchPaths[i - 1];
|
|
foundPath = searchPath + "/" + originalPath;
|
|
originalShaderFile = FileIO::fopen(foundPath, FileIO::ReadBinary);
|
|
}
|
|
}
|
|
|
|
if(originalShaderFile == NULL)
|
|
{
|
|
// follow D3D's search behaviour for consistency: when presented with a
|
|
// relative path containing subfolders like foo/bar/blah.pdb then we should first try to
|
|
// append it to all search paths as-is, then strip off the top-level subdirectory to get
|
|
// bar/blah.pdb and try that in all search directories, and keep going. So if we got here
|
|
// and didn't open a file, try to strip off the the top directory and continue.
|
|
int32_t offs = originalPath.find_first_of("\\/");
|
|
|
|
// if we couldn't find a directory separator there's nothing to do, stop looking
|
|
if(offs == -1)
|
|
break;
|
|
|
|
// otherwise strip up to there and keep going
|
|
originalPath.erase(0, offs + 1);
|
|
}
|
|
}
|
|
|
|
if(originalShaderFile == NULL)
|
|
return;
|
|
|
|
FileIO::fseek64(originalShaderFile, 0L, SEEK_END);
|
|
uint64_t originalShaderSize = FileIO::ftell64(originalShaderFile);
|
|
FileIO::fseek64(originalShaderFile, 0, SEEK_SET);
|
|
|
|
{
|
|
bytebuf debugBytecode;
|
|
|
|
debugBytecode.resize((size_t)originalShaderSize);
|
|
FileIO::fread(&debugBytecode[0], sizeof(byte), (size_t)originalShaderSize, originalShaderFile);
|
|
|
|
if(lz4)
|
|
{
|
|
rdcarray<byte> decompressed;
|
|
|
|
// first try decompressing to 1MB flat
|
|
decompressed.resize(100 * 1024);
|
|
|
|
int ret = LZ4_decompress_safe((const char *)&debugBytecode[0], (char *)&decompressed[0],
|
|
(int)debugBytecode.size(), (int)decompressed.size());
|
|
|
|
if(ret < 0)
|
|
{
|
|
// if it failed, either source is corrupt or we didn't allocate enough space.
|
|
// Just allocate 255x compressed size since it can't need any more than that.
|
|
decompressed.resize(255 * debugBytecode.size());
|
|
|
|
ret = LZ4_decompress_safe((const char *)&debugBytecode[0], (char *)&decompressed[0],
|
|
(int)debugBytecode.size(), (int)decompressed.size());
|
|
|
|
if(ret < 0)
|
|
{
|
|
RDCERR("Failed to decompress LZ4 data from %s", foundPath.c_str());
|
|
return;
|
|
}
|
|
}
|
|
|
|
RDCASSERT(ret > 0, ret);
|
|
|
|
// we resize and memcpy instead of just doing .swap() because that would
|
|
// transfer over the over-large pessimistic capacity needed for decompression
|
|
debugBytecode.resize(ret);
|
|
memcpy(&debugBytecode[0], &decompressed[0], debugBytecode.size());
|
|
}
|
|
|
|
rdcspv::Reflector reflTest;
|
|
reflTest.Parse(rdcarray<uint32_t>((uint32_t *)(debugBytecode.data()),
|
|
debugBytecode.size() / sizeof(uint32_t)));
|
|
|
|
if(!reflTest.GetSPIRV().empty())
|
|
{
|
|
spirv = reflTest;
|
|
}
|
|
}
|
|
|
|
FileIO::fclose(originalShaderFile);
|
|
}
|
|
|
|
void VulkanCreationInfo::ShaderModuleReflection::Init(VulkanResourceManager *resourceMan,
|
|
ResourceId id, const rdcspv::Reflector &spv,
|
|
const rdcstr &entry,
|
|
VkShaderStageFlagBits stage,
|
|
const rdcarray<SpecConstant> &specInfo)
|
|
{
|
|
if(entryPoint.empty())
|
|
{
|
|
entryPoint = entry;
|
|
stageIndex = StageIndex(stage);
|
|
|
|
spv.MakeReflection(GraphicsAPI::Vulkan, ShaderStage(stageIndex), entryPoint, specInfo, *refl,
|
|
mapping, patchData);
|
|
|
|
refl->resourceId = resourceMan->GetOriginalID(id);
|
|
}
|
|
}
|
|
|
|
void VulkanCreationInfo::ShaderModuleReflection::PopulateDisassembly(const rdcspv::Reflector &spirv)
|
|
{
|
|
if(disassembly.empty())
|
|
disassembly = spirv.Disassemble(refl->entryPoint, instructionLines);
|
|
}
|
|
|
|
void VulkanCreationInfo::QueryPool::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkQueryPoolCreateInfo *pCreateInfo)
|
|
{
|
|
queryType = pCreateInfo->queryType;
|
|
queryCount = pCreateInfo->queryCount;
|
|
pipelineStatistics = pCreateInfo->pipelineStatistics;
|
|
}
|
|
|
|
void VulkanCreationInfo::DescSetPool::Init(VulkanResourceManager *resourceMan,
|
|
VulkanCreationInfo &info,
|
|
const VkDescriptorPoolCreateInfo *pCreateInfo)
|
|
{
|
|
maxSets = pCreateInfo->maxSets;
|
|
poolSizes.assign(pCreateInfo->pPoolSizes, pCreateInfo->poolSizeCount);
|
|
}
|
|
|
|
void VulkanCreationInfo::DescSetPool::CreateOverflow(VkDevice device,
|
|
VulkanResourceManager *resourceMan)
|
|
{
|
|
VkDescriptorPoolCreateInfo poolInfo = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
maxSets,
|
|
(uint32_t)poolSizes.size(),
|
|
&poolSizes[0],
|
|
};
|
|
|
|
VkDescriptorPool pool;
|
|
|
|
VkResult ret = ObjDisp(device)->CreateDescriptorPool(Unwrap(device), &poolInfo, NULL, &pool);
|
|
RDCASSERTEQUAL(ret, VK_SUCCESS);
|
|
|
|
ResourceId poolid = resourceMan->WrapResource(Unwrap(device), pool);
|
|
|
|
// register as a live-only resource, so it is cleaned up properly
|
|
resourceMan->AddLiveResource(poolid, pool);
|
|
|
|
overflow.push_back(pool);
|
|
}
|
|
|
|
void DescUpdateTemplate::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
|
|
const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo)
|
|
{
|
|
updates.assign(pCreateInfo->pDescriptorUpdateEntries, pCreateInfo->descriptorUpdateEntryCount);
|
|
|
|
bindPoint = pCreateInfo->pipelineBindPoint;
|
|
|
|
unwrapByteSize = 0;
|
|
|
|
texelBufferViewCount = 0;
|
|
bufferInfoCount = 0;
|
|
imageInfoCount = 0;
|
|
|
|
for(const VkDescriptorUpdateTemplateEntry &entry : updates)
|
|
{
|
|
uint32_t entrySize = 4;
|
|
|
|
size_t stride = entry.stride;
|
|
|
|
if(entry.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
|
|
{
|
|
entrySize = sizeof(VkBufferView);
|
|
|
|
texelBufferViewCount += entry.descriptorCount;
|
|
}
|
|
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT)
|
|
{
|
|
entrySize = sizeof(VkDescriptorImageInfo);
|
|
|
|
imageInfoCount += entry.descriptorCount;
|
|
}
|
|
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
|
|
{
|
|
// a bit of magic handling. The calculation is stride * descriptorCount bytes for the data,
|
|
// plus the size of the 'base' structure. For inline uniform blocks there's no base structure
|
|
// and the data is in bytes, so stride 1.
|
|
stride = 1;
|
|
|
|
entrySize = 0;
|
|
|
|
inlineInfoCount++;
|
|
inlineByteSize += entry.descriptorCount;
|
|
inlineByteSize = AlignUp4(inlineByteSize);
|
|
}
|
|
else
|
|
{
|
|
entrySize = sizeof(VkDescriptorBufferInfo);
|
|
|
|
bufferInfoCount += entry.descriptorCount;
|
|
}
|
|
|
|
unwrapByteSize =
|
|
RDCMAX(unwrapByteSize, entry.offset + stride * entry.descriptorCount + entrySize);
|
|
}
|
|
|
|
if(pCreateInfo->templateType == VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET)
|
|
{
|
|
if(IsCaptureMode(resourceMan->GetState()))
|
|
{
|
|
layout = *GetRecord(pCreateInfo->descriptorSetLayout)->descInfo->layout;
|
|
}
|
|
else
|
|
{
|
|
layout = info.m_DescSetLayout[GetResID(pCreateInfo->descriptorSetLayout)];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(IsCaptureMode(resourceMan->GetState()))
|
|
{
|
|
layout = GetRecord(pCreateInfo->pipelineLayout)->pipeLayoutInfo->layouts[pCreateInfo->set];
|
|
}
|
|
else
|
|
{
|
|
const rdcarray<ResourceId> &descSetLayouts =
|
|
info.m_PipelineLayout[GetResID(pCreateInfo->pipelineLayout)].descSetLayouts;
|
|
|
|
layout = info.m_DescSetLayout[descSetLayouts[pCreateInfo->set]];
|
|
}
|
|
}
|
|
}
|
|
|
|
void DescUpdateTemplate::Apply(const void *pData, DescUpdateTemplateApplication &application)
|
|
{
|
|
application.bufView.reserve(texelBufferViewCount);
|
|
application.bufInfo.reserve(bufferInfoCount);
|
|
application.imgInfo.reserve(imageInfoCount);
|
|
application.inlineData.resize(inlineByteSize);
|
|
application.inlineUniform.reserve(inlineInfoCount);
|
|
|
|
uint32_t inlineOffset = 0;
|
|
for(const VkDescriptorUpdateTemplateEntry &entry : updates)
|
|
{
|
|
VkWriteDescriptorSet write = {};
|
|
|
|
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
write.dstSet = VK_NULL_HANDLE; // set externally for non-push descriptor template updates.
|
|
write.dstBinding = entry.dstBinding;
|
|
write.dstArrayElement = entry.dstArrayElement;
|
|
write.descriptorType = entry.descriptorType;
|
|
write.descriptorCount = entry.descriptorCount;
|
|
|
|
const byte *src = (const byte *)pData + entry.offset;
|
|
|
|
if(entry.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
|
|
{
|
|
size_t idx = application.bufView.size();
|
|
|
|
application.bufView.resize(idx + entry.descriptorCount);
|
|
|
|
for(uint32_t d = 0; d < entry.descriptorCount; d++)
|
|
{
|
|
memcpy(&application.bufView[idx + d], src, sizeof(VkBufferView));
|
|
src += entry.stride;
|
|
}
|
|
|
|
write.pTexelBufferView = &application.bufView[idx];
|
|
}
|
|
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ||
|
|
entry.descriptorType == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT)
|
|
{
|
|
size_t idx = application.imgInfo.size();
|
|
|
|
application.imgInfo.resize(idx + entry.descriptorCount);
|
|
|
|
for(uint32_t d = 0; d < entry.descriptorCount; d++)
|
|
{
|
|
memcpy(&application.imgInfo[idx + d], src, sizeof(VkDescriptorImageInfo));
|
|
src += entry.stride;
|
|
}
|
|
|
|
write.pImageInfo = &application.imgInfo[idx];
|
|
}
|
|
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
|
|
{
|
|
application.inlineUniform.push_back({});
|
|
|
|
VkWriteDescriptorSetInlineUniformBlock &inlineWrite = application.inlineUniform.back();
|
|
inlineWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK;
|
|
inlineWrite.pNext = NULL;
|
|
inlineWrite.dataSize = entry.descriptorCount;
|
|
|
|
void *dst = application.inlineData.data() + inlineOffset;
|
|
memcpy(dst, src, inlineWrite.dataSize);
|
|
inlineWrite.pData = dst;
|
|
|
|
write.pNext = &inlineWrite;
|
|
write.descriptorCount = entry.descriptorCount;
|
|
}
|
|
else
|
|
{
|
|
size_t idx = application.bufInfo.size();
|
|
|
|
application.bufInfo.resize(idx + entry.descriptorCount);
|
|
|
|
for(uint32_t d = 0; d < entry.descriptorCount; d++)
|
|
{
|
|
memcpy(&application.bufInfo[idx + d], src, sizeof(VkDescriptorBufferInfo));
|
|
src += entry.stride;
|
|
}
|
|
|
|
write.pBufferInfo = &application.bufInfo[idx];
|
|
}
|
|
|
|
if(write.descriptorCount != 0)
|
|
application.writes.push_back(write);
|
|
}
|
|
}
|