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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 17:40:39 +00:00
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renderdoc/renderdocui/Code
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baldurk e8e3d50c86 Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
..
AppMain.cs
Rename RemoteAccess to TargetControl to better disambiguate RemoteServer
2016-08-19 12:23:19 +02:00
Cameras.cs
…
CommonPipelineState.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
Core.cs
Handle connection errors properly, displaying the error message
2016-08-24 15:53:55 +02:00
FormatElement.cs
Calculate bytesize properly for packed formats in mesh viewer
2016-07-25 18:27:13 +02:00
Helpers.cs
Add a remote/virtual open file dialog for browsing over the network
2016-08-19 17:26:30 +02:00
LogViewerForm.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PersistantConfig.cs
Add a sleep into remote server status checks so back-to-back checks work
2016-08-24 15:53:57 +02:00
RenderManager.cs
Ping the connected host regularly and check other hosts at lower freq.
2016-08-23 15:21:52 +02:00
Win32PInvoke.cs
Always convert paths to full UNC paths. Refs #177
2016-02-18 15:05:46 +01:00
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