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* This lets us add the debuggable flag we need, at the cost of needing to re-sign the APK. It works in many cases although sometimes it does fail - but this is provided just as a 'best effort' and not as a recommended workflow.
71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2017-2018 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include "android.h"
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// internal functions, shouldn't be used outside the android implementation - anything public goes
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// in android.h
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namespace Android
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{
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Process::ProcessResult execScript(const string &script, const string &args,
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const string &workDir = ".");
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Process::ProcessResult execCommand(const string &exe, const string &args,
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const string &workDir = ".");
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enum class ToolDir
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{
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None,
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Java,
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BuildTools,
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BuildToolsLib,
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PlatformTools,
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};
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std::string getToolPath(ToolDir subdir, const std::string &toolname, bool checkExist);
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bool toolExists(const std::string &path);
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std::string GetFirstMatchingLine(const std::string &haystack, const std::string &needle);
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std::string GetFriendlyName(std::string deviceID);
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// supported ABIs
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enum class ABI
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{
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unknown,
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armeabi_v7a,
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arm64_v8a,
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x86,
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x86_64,
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};
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ABI GetABI(const std::string &abiName);
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std::vector<ABI> GetSupportedABIs(const std::string &deviceID);
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std::string GetRenderDocPackageForABI(ABI abi);
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std::string GetPathForPackage(const std::string &deviceID, const std::string &packageName);
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bool PatchManifest(std::vector<byte> &manifest);
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};
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