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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-28 10:21:48 +00:00
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983cf91ef0fd54f882a8fff4d2a1d2f7eb7d0e13
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk fb5a6a6133 Fix regression that all D3D11 output targets were considered used
* This would lead to them showing up as 'red' if they are unbound.
2025-02-05 16:36:55 +00:00
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D3D11PipelineStateViewer.cpp
Fix regression that all D3D11 output targets were considered used
2025-02-05 16:36:55 +00:00
D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
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D3D12PipelineStateViewer.cpp
Display the D3D12 IA indexStripCutValue in UI control "Restart Idx"
2025-01-02 09:44:10 +00:00
D3D12PipelineStateViewer.h
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D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
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GLPipelineStateViewer.h
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GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
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PipelineStateViewer.h
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PipelineStateViewer.ui
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VulkanPipelineStateViewer.cpp
Add special cases for Fossilize encoding of mutable descriptors
2025-01-28 23:31:30 +00:00
VulkanPipelineStateViewer.h
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VulkanPipelineStateViewer.ui
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