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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-31 11:51:04 +00:00
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984de2f57d276b4e58023c87c96bf59f890a5a91
renderdoc/renderdocui/Interop
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History
baldurk 0992c05ab9 Fix leaking memory in byte[] marshalling case
2016-02-07 18:47:41 +01:00
..
Camera.cs
…
CaptureOptions.cs
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CustomMarshaling.cs
Fix leaking memory in byte[] marshalling case
2016-02-07 18:47:41 +01:00
D3D11PipelineState.cs
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Enums.cs
Get abbreviations from common pipeline state (as they're API specific)
2016-02-07 18:46:38 +01:00
FetchInfo.cs
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Formatter.cs
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GLPipelineState.cs
Pass through base mip/level for vulkan resources (also for GL textures)
2016-02-07 18:46:37 +01:00
ReplayRenderer.cs
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Shader.cs
Handle array outputs in SPIR-V, add array index to signature parameter
2016-02-07 18:47:36 +01:00
StaticExports.cs
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VulkanPipelineState.cs
Pass through base mip/level for vulkan resources (also for GL textures)
2016-02-07 18:46:37 +01:00
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