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renderdoc/util/test/tests
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baldurk 7b1995a7ba Properly handle offsets on memory maps in vulkan
2020-08-04 13:59:45 +01:00
..
D3D11
When replaying resource discards fill with explicit pattern. Closes #284
2020-07-13 17:29:11 +01:00
D3D12
Test that OpenExistingHeapFromAddress can be captured and replayed
2020-07-29 15:39:04 +01:00
GL
Test reading instanced data via client memory pointers in GL
2020-07-29 15:17:45 +01:00
Vulkan
Properly handle offsets on memory maps in vulkan
2020-08-04 13:59:45 +01:00
__init__.py
…
Iter_Test.py
Don't overwrite idx variable with loop iterator
2020-07-21 19:57:09 +01:00
Repeat_Load.py
Check final memory usage, not peak memory usage, in Repeat_Load test
2019-05-27 10:09:32 +01:00
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