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9a55bb796d0bc06c9a5526af0995e902ca355749
renderdoc/renderdocui/Interop
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baldurk d55be5f687 Duplicate up pixel modifications based on # frags
2014-08-24 01:00:18 +01:00
..
Camera.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
CaptureOptions.cs
Fix default capture options not being applied in 0.20 and above
2014-05-26 13:53:30 +01:00
CustomMarshaling.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
D3D11PipelineState.cs
Introduce a bindpoint mapping as part of the pipeline state
2014-08-13 15:56:55 +01:00
Enums.cs
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
FetchInfo.cs
Duplicate up pixel modifications based on # frags
2014-08-24 01:00:18 +01:00
Formatter.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
GLPipelineState.cs
Introduce a bindpoint mapping as part of the pipeline state
2014-08-13 15:56:55 +01:00
ReplayRenderer.cs
Markers don't increment drawcall ID, use eventID for prev/next/parent
2014-08-24 00:59:26 +01:00
Shader.cs
Introduce a bindpoint mapping as part of the pipeline state
2014-08-13 15:56:55 +01:00
StaticExports.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
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