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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-29 09:56:39 +00:00
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9cb37bfb4f280d3f0bd89bf716053eb8b7f237c0
renderdoc/renderdocui/Windows
T
History
baldurk 9cb37bfb4f Add to HORRIBLE UGLY HACKY CODE to make sure barrier pips have outlines
2016-07-15 14:17:45 +02:00
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Dialogs
Add win32-specific commands (crash handle, upgrade, global hook)
2016-07-12 17:39:24 +02:00
PipelineState
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APIInspector.cs
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APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
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BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
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EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
Allow specifying a listen interface and port, for remote replaying
2016-07-12 17:39:22 +02:00
MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
Detect and show sample mask failures in pixel history. Refs #296
2016-07-11 12:32:49 +02:00
PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
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ShaderViewer.Designer.cs
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ShaderViewer.resx
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StatisticsViewer.cs
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StatisticsViewer.Designer.cs
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StatisticsViewer.resx
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TextureViewer.cs
Make handling of mips more consistent around locked textures. Refs #292
2016-07-12 19:22:17 +02:00
TextureViewer.Designer.cs
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TextureViewer.resx
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TimelineBar.cs
Add to HORRIBLE UGLY HACKY CODE to make sure barrier pips have outlines
2016-07-15 14:17:45 +02:00
TimelineBar.Designer.cs
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TimelineBar.resx
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