mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2019-2025 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
class RemoteHost;
|
|
|
|
// do not include any headers here, they must all be in QRDInterface.h
|
|
#include "QRDInterface.h"
|
|
|
|
class PersistantConfig;
|
|
class ReplayManager;
|
|
|
|
struct RemoteHostData;
|
|
|
|
// to enable easy copying around of these hosts as well as allowing graceful behaviour when hosts
|
|
// are unexpectedly removed (such as disconnecting an auto-populated device) these structs are
|
|
// copied around and they have a shared locked data pointer. All accessors then lock and look up the
|
|
// data there to fetch or modify
|
|
DOCUMENT("A handle for interacting with a remote server on a given host.");
|
|
class RemoteHost
|
|
{
|
|
public:
|
|
DOCUMENT("");
|
|
RemoteHost();
|
|
RemoteHost(const rdcstr &host);
|
|
RemoteHost(const RemoteHost &o);
|
|
#if !defined(SWIG)
|
|
RemoteHost &operator=(const RemoteHost &o);
|
|
#endif
|
|
~RemoteHost();
|
|
VARIANT_CAST(RemoteHost);
|
|
|
|
DOCUMENT("");
|
|
bool operator==(const RemoteHost &o) const { return m_hostname == o.m_hostname; }
|
|
bool operator!=(const RemoteHost &o) const { return !(*this == o); }
|
|
bool operator<(const RemoteHost &o) const { return m_hostname < o.m_hostname; }
|
|
DOCUMENT(
|
|
"Ping the host to check current status - if the server is running, connection status, etc.");
|
|
void CheckStatus();
|
|
|
|
DOCUMENT(R"(Runs the command specified in :data:`runCommand`. Returns
|
|
:class:`~renderdoc.ResultDetails` which indicates success or the type of failure.
|
|
|
|
:return: The result from launching the remote server.
|
|
:rtype: renderdoc.ResultDetails
|
|
)");
|
|
ResultDetails Launch();
|
|
|
|
DOCUMENT(R"(
|
|
:return: ``True`` if a remote server is currently running on this host.
|
|
:rtype: bool
|
|
)");
|
|
bool IsServerRunning() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: ``True`` if an active connection exists to this remote server.
|
|
:rtype: bool
|
|
)");
|
|
bool IsConnected() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: ``True`` if someone else is currently connected to this server.
|
|
:rtype: bool
|
|
)");
|
|
bool IsBusy() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: ``True`` if there is a code version mismatch with this server.
|
|
:rtype: bool
|
|
)");
|
|
bool IsVersionMismatch() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: The version mismatch error.
|
|
:rtype: str
|
|
)");
|
|
rdcstr VersionMismatchError() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: The hostname of this host.
|
|
:rtype: str
|
|
)");
|
|
rdcstr Hostname() const { return m_hostname; }
|
|
DOCUMENT(R"(
|
|
:return: The friendly name for this host, if available (if empty, the Hostname is used).
|
|
:rtype: str
|
|
)");
|
|
rdcstr FriendlyName() const;
|
|
|
|
DOCUMENT(R"(
|
|
:return: The command to run locally to try to launch the server remotely.
|
|
:rtype: str
|
|
)");
|
|
rdcstr RunCommand() const;
|
|
|
|
DOCUMENT(R"(Sets the run command. See :meth:`RunCommand`.
|
|
|
|
:param str cmd: The new command to set.
|
|
)");
|
|
void SetRunCommand(const rdcstr &cmd);
|
|
|
|
DOCUMENT(R"(
|
|
:return: The last folder browsed to on this host, to provide a reasonable default path.
|
|
:rtype: str
|
|
)");
|
|
rdcstr LastCapturePath() const;
|
|
|
|
DOCUMENT(R"(Sets the last folder browsed to. See :meth:`LastCapturePath`.
|
|
|
|
:param str path: The new path to set.
|
|
)");
|
|
void SetLastCapturePath(const rdcstr &path);
|
|
|
|
DOCUMENT(R"(Create a connection to the remote server.
|
|
|
|
:return: The status of opening the capture, whether success or failure, and a :class:`RemoteServer`
|
|
instance if it were successful
|
|
:rtype: Tuple[renderdoc.ResultDetails, renderdoc.RemoteServer]
|
|
)");
|
|
ResultDetails Connect(IRemoteServer **server);
|
|
|
|
DOCUMENT(R"(
|
|
:return: The :class:`~renderdoc.DeviceProtocolController` for this host, or ``None`` if no protocol
|
|
is in use
|
|
:rtype: renderdoc.DeviceProtocolController
|
|
)");
|
|
IDeviceProtocolController *Protocol() const { return m_protocol; }
|
|
DOCUMENT(R"(
|
|
:return: The name to display for this host in the UI, either :meth:`FriendlyName` if it is valid, or
|
|
:meth:`Hostname` if not.
|
|
:rtype: str
|
|
)");
|
|
rdcstr Name() const
|
|
{
|
|
rdcstr friendlyName = FriendlyName();
|
|
return !friendlyName.isEmpty() ? friendlyName : m_hostname;
|
|
}
|
|
|
|
DOCUMENT(R"(
|
|
:return: Returns ``True`` if this host represents the special localhost device.
|
|
:rtype: bool
|
|
)");
|
|
bool IsLocalhost() const { return m_hostname == "localhost"; }
|
|
DOCUMENT(R"(Returns ``True`` if this host represents a valid remote host.
|
|
:rtype: bool
|
|
)");
|
|
bool IsValid() const { return m_data && !m_hostname.isEmpty(); }
|
|
private:
|
|
// this is immutable and is used as a key to look up data, it's always valid as RemoteHost objects
|
|
// are created with it
|
|
rdcstr m_hostname;
|
|
|
|
IDeviceProtocolController *m_protocol = NULL;
|
|
|
|
// self-deleting shared and locked data store
|
|
RemoteHostData *m_data = NULL;
|
|
|
|
// allow config to set our data
|
|
friend class PersistantConfig;
|
|
void SetFriendlyName(const rdcstr &name);
|
|
|
|
// allow ReplayManager to call these functions to change the status. Otherwise they are read-only
|
|
// except by calling CheckStatus()
|
|
friend class ReplayManager;
|
|
void SetConnected(bool connected);
|
|
void SetShutdown();
|
|
|
|
void UpdateStatus(ResultDetails result);
|
|
};
|
|
|
|
DECLARE_REFLECTION_STRUCT(RemoteHost);
|