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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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9e2fa30a7e361bc4c9dd1ef734d64e89aef3db86
renderdoc/renderdocui/Code
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baldurk 9e2fa30a7e Add check for all-opaque-black markers and ignore. Works around UE4
2016-05-28 12:25:29 +02:00
..
AppMain.cs
Check all files are writeable before applying update. Closes #264
2016-05-19 22:01:56 +02:00
Cameras.cs
…
CommonPipelineState.cs
Handle invalid vulkan vertex input setup, and display better in pipeview
2016-04-17 17:50:45 +02:00
Core.cs
Add check for all-opaque-black markers and ignore. Works around UE4
2016-05-28 12:25:29 +02:00
FormatElement.cs
…
Helpers.cs
Update installed registry key to latest version number after an update
2016-04-28 21:54:10 +02:00
LogViewerForm.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PersistantConfig.cs
Apply colours (optionally) to event browser and timeline bar. Refs #270
2016-05-27 19:44:25 +02:00
RenderManager.cs
…
Win32PInvoke.cs
…
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