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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-05 11:57:53 +00:00
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9f319e035ee912b519e88c74715c5d4ff9dc71f5
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk 1c3b4dfc94 Add support for SM5.1 bytecode changes - primarily resource arrays
2016-10-21 21:44:24 +02:00
..
D3D11PipelineStateViewer.cs
Remove legacy DXBC padding of cbuffers array. Also stub reg spaces
2016-10-21 21:44:24 +02:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
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D3D12PipelineStateViewer.cs
Add support for SM5.1 bytecode changes - primarily resource arrays
2016-10-21 21:44:24 +02:00
D3D12PipelineStateViewer.Designer.cs
Display table index for root sig elements
2016-10-14 09:58:15 +02:00
D3D12PipelineStateViewer.resx
Implement D3D12 pipeline state, with shader resources
2016-09-22 16:55:41 +02:00
GLPipelineStateViewer.cs
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GLPipelineStateViewer.Designer.cs
…
GLPipelineStateViewer.resx
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PipelineStateViewer.cs
…
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
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VulkanPipelineStateViewer.cs
Enable SPIR-V External Disassembler Tool
2016-10-06 13:02:23 +02:00
VulkanPipelineStateViewer.Designer.cs
Enable SPIR-V External Disassembler Tool
2016-10-06 13:02:23 +02:00
VulkanPipelineStateViewer.resx
Enable SPIR-V External Disassembler Tool
2016-10-06 13:02:23 +02:00
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