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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-14 18:46:48 +00:00
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9ffcd0a9e0c6c406057104abb97555964b306131
renderdoc/qrenderdoc/Windows/PipelineState
T
History
baldurk bc274b5b51 Only consider stream-out active on D3D if there are buffers bound
2018-10-25 10:49:56 +01:00
..
D3D11PipelineStateViewer.cpp
Only consider stream-out active on D3D if there are buffers bound
2018-10-25 10:49:56 +01:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
Allow registering window, panel and context menu items with callbacks
2018-10-23 14:23:12 +01:00
D3D12PipelineStateViewer.cpp
Only consider stream-out active on D3D if there are buffers bound
2018-10-25 10:49:56 +01:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
Allow registering window, panel and context menu items with callbacks
2018-10-23 14:23:12 +01:00
GLPipelineStateViewer.cpp
Fix panel menus
2018-10-23 15:15:39 +01:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
Allow registering window, panel and context menu items with callbacks
2018-10-23 14:23:12 +01:00
PipelineStateViewer.cpp
Add default case to switch statement
2018-10-11 12:19:06 +01:00
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Fix panel menus
2018-10-23 15:15:39 +01:00
VulkanPipelineStateViewer.h
Implement VK_EXT_transform_feedback, and use it for mesh output
2018-10-16 16:53:03 +01:00
VulkanPipelineStateViewer.ui
Allow registering window, panel and context menu items with callbacks
2018-10-23 14:23:12 +01:00
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