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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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a029fc4ab1d6f24aba969d28b81d66f01931766f
renderdoc/renderdocui/Interop
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History
baldurk 52483a45c3 Update DirectoryFile C# struct to include added fields
2017-02-20 15:14:22 +00:00
..
Camera.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
CaptureOptions.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
CustomMarshaling.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D11PipelineState.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D12PipelineState.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
Enums.cs
Add an option to hide any markers with only "API Calls" but no draws.
2017-01-09 18:15:45 +00:00
FetchInfo.cs
Update DirectoryFile C# struct to include added fields
2017-02-20 15:14:22 +00:00
Formatter.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
GLPipelineState.cs
Implement GL pipeline state viewer for Qt
2017-01-24 19:02:29 +00:00
ReplayRenderer.cs
Implement multi-instance mesh picking
2017-01-20 16:12:48 +00:00
Shader.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
StaticExports.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
VulkanPipelineState.cs
Give Vulkan shader stage structs in pipeline state consistent names
2017-01-24 12:12:33 +00:00
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