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50 lines
1.3 KiB
Python
50 lines
1.3 KiB
Python
import rdtest
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import renderdoc as rd
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class GL_Draw_Zoo(rdtest.Draw_Zoo):
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demos_test_name = 'GL_Draw_Zoo'
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internal = False
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def check_capture(self):
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rdtest.Draw_Zoo.check_capture(self)
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action = self.find_action("GL_PRIMITIVE_RESTART")
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self.check(action is not None)
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action = action.next
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self.controller.SetFrameEvent(action.eventId, True)
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pipe = self.controller.GetPipelineState()
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ib = pipe.GetIBuffer()
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self.check(pipe.IsStripRestartEnabled())
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self.check((pipe.GetStripRestartIndex() & ((1 << (ib.byteStride*8)) - 1)) == 0xffff)
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action = self.find_action("GL_PRIMITIVE_RESTART_FIXED_INDEX")
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self.check(action is not None)
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action = action.next
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self.controller.SetFrameEvent(action.eventId, True)
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pipe = self.controller.GetPipelineState()
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ib = pipe.GetIBuffer()
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self.check(pipe.IsStripRestartEnabled())
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self.check((pipe.GetStripRestartIndex() & ((1 << (ib.byteStride*8)) - 1)) == 0xffff)
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action = self.find_action("GL_ClearDepth")
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self.check(action is not None)
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action = action.next
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self.check(action.flags & (rd.ActionFlags.Clear|rd.ActionFlags.ClearDepthStencil) == (rd.ActionFlags.Clear|rd.ActionFlags.ClearDepthStencil))
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