Files
renderdoc/renderdoc/api
baldurk a25d07cf59 Display cbuffer contents within vulkan pipe viewer
* For now, we just assume that cbuffers are tightly packed according to
  D3D11 rules (matrices, structs, float3/4 are all float4 aligned), and
  once final SPIR-V is generated everything should have explicit
  offsets, strides, and sizes
2016-02-07 18:42:06 +01:00
..

This folder can be extracted out and placed into your source tree if you want to use RenderDoc.

  • If you want to access RenderDoc while it's injected into your program, the app/ folder is what you want. This also contains functions for injecting RenderDoc into existing or new processes.
  • If you want to write a program that utilises RenderDoc's replay and analysis capabilities (e.g. writing a new UI, or an auto-testing/offline analysis tool), the replay/ folder is what you want.

You will need both folders if you want to launch processes with RenderDoc injected.