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a2edad4f484896d5731bb8d74848ad2cc994a78c
renderdoc
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renderdocui
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Interop
T
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baldurk
1efaca1883
Store view with EventUsage, and use to filter pixel history. Refs
#341
2016-08-29 15:35:33 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
D3D11PipelineState.cs
…
Enums.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
FetchInfo.cs
Store view with EventUsage, and use to filter pixel history. Refs
#341
2016-08-29 15:35:33 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
…
ReplayRenderer.cs
Ping the connected host regularly and check other hosts at lower freq.
2016-08-23 15:21:52 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs
#199
2016-06-24 17:54:41 +02:00