mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-10-25 08:08:50 +00:00
* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
146 lines
4.7 KiB
C++
146 lines
4.7 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: https://www.qt.io/licensing/
|
|
**
|
|
** This file is part of the QtGui module of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
**
|
|
** GNU Lesser General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation and appearing in the file LICENSE.LGPL3 included in the
|
|
** packaging of this file. Please review the following information to
|
|
** ensure the GNU Lesser General Public License version 3 requirements
|
|
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 2.0 or (at your option) the GNU General
|
|
** Public license version 3 or any later version approved by the KDE Free
|
|
** Qt Foundation. The licenses are as published by the Free Software
|
|
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
|
|
** included in the packaging of this file. Please review the following
|
|
** information to ensure the GNU General Public License requirements will
|
|
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
|
|
** https://www.gnu.org/licenses/gpl-3.0.html.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#ifndef QOPENGLBUFFER_H
|
|
#define QOPENGLBUFFER_H
|
|
|
|
#include <QtGui/qtguiglobal.h>
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
|
|
#include <QtCore/qscopedpointer.h>
|
|
#include <QtGui/qopengl.h>
|
|
|
|
QT_BEGIN_NAMESPACE
|
|
|
|
|
|
class QOpenGLBufferPrivate;
|
|
|
|
class Q_GUI_EXPORT QOpenGLBuffer
|
|
{
|
|
public:
|
|
enum Type
|
|
{
|
|
VertexBuffer = 0x8892, // GL_ARRAY_BUFFER
|
|
IndexBuffer = 0x8893, // GL_ELEMENT_ARRAY_BUFFER
|
|
PixelPackBuffer = 0x88EB, // GL_PIXEL_PACK_BUFFER
|
|
PixelUnpackBuffer = 0x88EC // GL_PIXEL_UNPACK_BUFFER
|
|
};
|
|
|
|
QOpenGLBuffer();
|
|
explicit QOpenGLBuffer(QOpenGLBuffer::Type type);
|
|
QOpenGLBuffer(const QOpenGLBuffer &other);
|
|
~QOpenGLBuffer();
|
|
|
|
QOpenGLBuffer &operator=(const QOpenGLBuffer &other);
|
|
|
|
enum UsagePattern
|
|
{
|
|
StreamDraw = 0x88E0, // GL_STREAM_DRAW
|
|
StreamRead = 0x88E1, // GL_STREAM_READ
|
|
StreamCopy = 0x88E2, // GL_STREAM_COPY
|
|
StaticDraw = 0x88E4, // GL_STATIC_DRAW
|
|
StaticRead = 0x88E5, // GL_STATIC_READ
|
|
StaticCopy = 0x88E6, // GL_STATIC_COPY
|
|
DynamicDraw = 0x88E8, // GL_DYNAMIC_DRAW
|
|
DynamicRead = 0x88E9, // GL_DYNAMIC_READ
|
|
DynamicCopy = 0x88EA // GL_DYNAMIC_COPY
|
|
};
|
|
|
|
enum Access
|
|
{
|
|
ReadOnly = 0x88B8, // GL_READ_ONLY
|
|
WriteOnly = 0x88B9, // GL_WRITE_ONLY
|
|
ReadWrite = 0x88BA // GL_READ_WRITE
|
|
};
|
|
|
|
enum RangeAccessFlag
|
|
{
|
|
RangeRead = 0x0001, // GL_MAP_READ_BIT
|
|
RangeWrite = 0x0002, // GL_MAP_WRITE_BIT
|
|
RangeInvalidate = 0x0004, // GL_MAP_INVALIDATE_RANGE_BIT
|
|
RangeInvalidateBuffer = 0x0008, // GL_MAP_INVALIDATE_BUFFER_BIT
|
|
RangeFlushExplicit = 0x0010, // GL_MAP_FLUSH_EXPLICIT_BIT
|
|
RangeUnsynchronized = 0x0020 // GL_MAP_UNSYNCHRONIZED_BIT
|
|
};
|
|
Q_DECLARE_FLAGS(RangeAccessFlags, RangeAccessFlag)
|
|
|
|
QOpenGLBuffer::Type type() const;
|
|
|
|
QOpenGLBuffer::UsagePattern usagePattern() const;
|
|
void setUsagePattern(QOpenGLBuffer::UsagePattern value);
|
|
|
|
bool create();
|
|
bool isCreated() const;
|
|
|
|
void destroy();
|
|
|
|
bool bind();
|
|
void release();
|
|
|
|
static void release(QOpenGLBuffer::Type type);
|
|
|
|
GLuint bufferId() const;
|
|
|
|
int size() const;
|
|
|
|
bool read(int offset, void *data, int count);
|
|
void write(int offset, const void *data, int count);
|
|
|
|
void allocate(const void *data, int count);
|
|
inline void allocate(int count) { allocate(Q_NULLPTR, count); }
|
|
|
|
void *map(QOpenGLBuffer::Access access);
|
|
void *mapRange(int offset, int count, QOpenGLBuffer::RangeAccessFlags access);
|
|
bool unmap();
|
|
|
|
private:
|
|
QOpenGLBufferPrivate *d_ptr;
|
|
|
|
Q_DECLARE_PRIVATE(QOpenGLBuffer)
|
|
};
|
|
|
|
Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLBuffer::RangeAccessFlags)
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#endif // QT_NO_OPENGL
|
|
|
|
#endif
|