mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-14 18:46:48 +00:00
* GL hooks registration was using an obscene amount of stack because MSVC doesn't share stack for mutually exclusive locals (all the temporary FunctionHooks) so an executable that reduces the default thread stack size enough would fail to start. * We also explicitly allocate 1MB of stack for injecting our DLL in future to avoid this issue.