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renderdoc/renderdoc/hooks/d3d9_hooks.cpp
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baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00

142 lines
4.1 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include <d3d9.h>
#include "driver/d3d11/d3d11_device.h"
#include "hooks.h"
#define DLL_NAME "d3d9.dll"
typedef int (WINAPI* PFN_BEGIN_EVENT)( DWORD, WCHAR* );
typedef int (WINAPI* PFN_END_EVENT)( );
typedef int (WINAPI* PFN_SET_MARKER_EVENT)( DWORD, WCHAR* );
typedef void (WINAPI* PFN_SET_OPTIONS)( DWORD );
typedef DWORD (WINAPI* PFN_GET_OPTIONS)( );
typedef IDirect3D9* (WINAPI* PFN_D3D9_CREATE)( UINT );
class D3D9Hook : LibraryHook
{
public:
D3D9Hook() { LibraryHooks::GetInstance().RegisterHook(DLL_NAME, this); m_EnabledHooks = true; }
bool CreateHooks(const char *libName)
{
bool success = true;
success &= PERF_BeginEvent.Initialize("D3DPERF_BeginEvent", DLL_NAME, PERF_BeginEvent_hook);
success &= PERF_EndEvent.Initialize("D3DPERF_EndEvent", DLL_NAME, PERF_EndEvent_hook);
success &= PERF_SetMarker.Initialize("D3DPERF_SetMarker", DLL_NAME, PERF_SetMarker_hook);
success &= PERF_SetOptions.Initialize("D3DPERF_SetOptions", DLL_NAME, PERF_SetOptions_hook);
success &= PERF_GetStatus.Initialize("D3DPERF_GetStatus", DLL_NAME, PERF_GetStatus_hook);
success &= Create9.Initialize("Direct3DCreate9", DLL_NAME, Create9_hook);
if(!success) return false;
m_HasHooks = true;
m_EnabledHooks = true;
return true;
}
void EnableHooks(const char *libName, bool enable)
{
m_EnabledHooks = enable;
}
private:
static D3D9Hook d3d9hooks;
bool m_HasHooks;
bool m_EnabledHooks;
// D3DPERF api
Hook<PFN_BEGIN_EVENT> PERF_BeginEvent;
Hook<PFN_END_EVENT> PERF_EndEvent;
Hook<PFN_SET_MARKER_EVENT> PERF_SetMarker;
Hook<PFN_SET_OPTIONS> PERF_SetOptions;
Hook<PFN_GET_OPTIONS> PERF_GetStatus;
Hook<PFN_D3D9_CREATE> Create9;
static int WINAPI PERF_BeginEvent_hook(DWORD col, WCHAR *wszName)
{
int ret = WrappedID3D11Device::BeginEvent((uint32_t)col, wszName);
d3d9hooks.PERF_BeginEvent()(col, wszName);
return ret;
}
static int WINAPI PERF_EndEvent_hook()
{
int ret = WrappedID3D11Device::EndEvent();
d3d9hooks.PERF_EndEvent()();
return ret;
}
static void WINAPI PERF_SetMarker_hook(DWORD col, WCHAR *wszName)
{
WrappedID3D11Device::SetMarker((uint32_t)col, wszName);
d3d9hooks.PERF_SetMarker()(col, wszName);
}
static void WINAPI PERF_SetOptions_hook(DWORD dwOptions)
{
if(dwOptions & 1)
{
RDCDEBUG("Application requested not to be hooked.");
LibraryHooks::GetInstance().EnableHooks(false);
}
else
{
LibraryHooks::GetInstance().EnableHooks(true);
}
}
static DWORD WINAPI PERF_GetStatus_hook()
{
if(d3d9hooks.m_HasHooks && d3d9hooks.m_EnabledHooks)
{
return 1;
}
return 0;
}
static IDirect3D9* WINAPI Create9_hook(UINT SDKVersion)
{
RDCWARN("App creating d3d9 %x device - not hooked!", SDKVersion);
return d3d9hooks.Create9()(SDKVersion);
}
};
D3D9Hook D3D9Hook::d3d9hooks;