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* We stream-out or transform feedback the whole instanced draw at once, producing a buffer containing all N instances in one. Then when the client requests postvs data, an offset into the buffer is calculated (in 1/N chunks) and carried through everywhere. * Since we were using the offset to indicate where the system position output lay for since-last-clear auto drawing of meshes, we rearrange the output attribute order so system position is always first in the list. * Also since-last-clear now doesn't include the current event, but does include any previous instances before the current instance.