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https://github.com/baldurk/renderdoc.git
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ec8564642a
* Instead of only doing a very lightweight check to see if the API is available up-front, we now share the API initialisation among all API tests far enough to determine availability of extensions, features, etc. Then we can precisely determine which tests are available and which aren't before running.
277 lines
6.8 KiB
C++
277 lines
6.8 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2018-2019 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "gl_test.h"
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#include <stdio.h>
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#include "3rdparty/glad/glad_wgl.h"
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#include "../win32/win32_window.h"
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typedef BOOL(WINAPI *PFN_wglMakeCurrent)(HDC, HGLRC);
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typedef HGLRC(WINAPI *PFN_wglCreateContext)(HDC);
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typedef BOOL(WINAPI *PFN_wglDeleteContext)(HGLRC);
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namespace
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{
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PFN_wglMakeCurrent makeCurrent = NULL;
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PFN_wglCreateContext createContext = NULL;
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PFN_wglDeleteContext deleteContext = NULL;
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};
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void OpenGLGraphicsTest::Prepare(int argc, char **argv)
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{
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GraphicsTest::Prepare(argc, argv);
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static bool prepared = false;
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if(!prepared)
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{
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prepared = true;
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HMODULE opengl = LoadLibraryA("opengl32.dll");
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if(opengl)
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{
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makeCurrent = (PFN_wglMakeCurrent)GetProcAddress(opengl, "wglMakeCurrent");
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createContext = (PFN_wglCreateContext)GetProcAddress(opengl, "wglCreateContext");
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deleteContext = (PFN_wglDeleteContext)GetProcAddress(opengl, "wglDeleteContext");
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}
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}
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if(!makeCurrent)
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Avail = "opengl32.dll is not available";
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}
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bool OpenGLGraphicsTest::Init()
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{
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if(!GraphicsTest::Init())
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return false;
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mainWindow = new Win32Window(screenWidth, screenHeight, screenTitle);
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if(!mainWindow)
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{
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TEST_ERROR("Couldn't initialise window");
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return false;
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}
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Win32Window *win32win = (Win32Window *)mainWindow;
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HDC dc = GetDC(win32win->wnd);
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PIXELFORMATDESCRIPTOR pfd = {0};
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iLayerType = PFD_MAIN_PLANE;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 24;
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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int pf = ::ChoosePixelFormat(dc, &pfd);
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::SetPixelFormat(dc, pf, &pfd);
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HGLRC rc = createContext(dc);
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makeCurrent(dc, rc);
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gladLoadWGL(dc);
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makeCurrent(NULL, NULL);
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ReleaseDC(win32win->wnd, dc);
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deleteContext(rc);
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mainContext = MakeContext(mainWindow, NULL);
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if(!mainWindow || !mainContext)
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{
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delete mainWindow;
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TEST_ERROR("Couldn't initialise context");
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return false;
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}
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ActivateContext(mainWindow, mainContext);
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if(!gladLoadGL())
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{
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delete mainWindow;
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TEST_ERROR("Error initialising glad");
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return false;
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}
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PostInit();
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return true;
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}
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GraphicsWindow *OpenGLGraphicsTest::MakeWindow(int width, int height, const char *title)
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{
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if(!GLAD_WGL_ARB_pixel_format)
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{
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TEST_ERROR("Need WGL_ARB_pixel_format to initialise");
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return NULL;
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}
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Win32Window *win32win = new Win32Window(width, height, title);
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HDC dc = GetDC(win32win->wnd);
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int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
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int value = 1;
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wglGetPixelFormatAttribivARB(dc, 1, 0, 1, &attrib, &value);
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int pf = 0;
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int numpfs = value;
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for(int i = 1; i <= numpfs; i++)
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{
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// verify that we have the properties we want
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attrib = WGL_DRAW_TO_WINDOW_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value == 0)
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continue;
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attrib = WGL_ACCELERATION_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value == WGL_NO_ACCELERATION_ARB)
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continue;
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attrib = WGL_SUPPORT_OPENGL_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value == 0)
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continue;
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attrib = WGL_DOUBLE_BUFFER_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value == 0)
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continue;
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attrib = WGL_PIXEL_TYPE_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value != WGL_TYPE_RGBA_ARB)
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continue;
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attrib = WGL_COLOR_BITS_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value < 24)
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continue;
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attrib = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
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if(value == 0)
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continue;
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// this one suits our needs, choose it
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pf = i;
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break;
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}
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if(pf == 0)
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{
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ReleaseDC(win32win->wnd, dc);
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TEST_ERROR("Couldn't choose pixel format");
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delete win32win;
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return NULL;
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}
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PIXELFORMATDESCRIPTOR pfd = {0};
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DescribePixelFormat(dc, pf, sizeof(pfd), &pfd);
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SetPixelFormat(dc, pf, &pfd);
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ReleaseDC(win32win->wnd, dc);
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return win32win;
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}
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void *OpenGLGraphicsTest::MakeContext(GraphicsWindow *win, void *share)
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{
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if(!GLAD_WGL_ARB_create_context_profile)
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{
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TEST_ERROR("Need WGL_ARB_create_context_profile to initialise");
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return NULL;
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}
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Win32Window *win32win = (Win32Window *)win;
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int attribs[64] = {0};
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int i = 0;
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attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
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attribs[i++] = glMajor;
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attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
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attribs[i++] = glMinor;
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attribs[i++] = WGL_CONTEXT_FLAGS_ARB;
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if(debugDevice)
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attribs[i++] = WGL_CONTEXT_DEBUG_BIT_ARB;
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else
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attribs[i++] = 0;
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attribs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
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if(gles)
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attribs[i++] = WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
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else if(coreProfile)
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attribs[i++] = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
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else
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attribs[i++] = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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HDC dc = GetDC(win32win->wnd);
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HGLRC ctx = wglCreateContextAttribsARB(dc, (HGLRC)share, attribs);
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ReleaseDC(win32win->wnd, dc);
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return ctx;
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}
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void OpenGLGraphicsTest::DestroyContext(void *ctx)
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{
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if(ctx == NULL)
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return;
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deleteContext((HGLRC)ctx);
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}
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void OpenGLGraphicsTest::ActivateContext(GraphicsWindow *win, void *ctx)
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{
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Win32Window *win32win = (Win32Window *)win;
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HDC dc = GetDC(win32win->wnd);
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makeCurrent(dc, (HGLRC)ctx);
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ReleaseDC(win32win->wnd, dc);
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}
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void OpenGLGraphicsTest::Present(GraphicsWindow *window)
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{
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Win32Window *win32win = (Win32Window *)window;
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HDC dc = GetDC(win32win->wnd);
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SwapBuffers(dc);
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ReleaseDC(win32win->wnd, dc);
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} |