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Detected two shader compile errors while replaying GLES apps: 1. „#extension directive must occur before any non-preprocessor token” - Fix the order of precisions and extensions in the shader code. 2. „extension 'GL_OES_texture_cube_map_array' is not supported” - Do not add extensions if they are actually not supported. TEXTURE_CUBE_MAP_ARRAY was added to GLES 3.2 so GL_OES_texture_cube_map_array and GL_EXT_texture_cube_map_array are no longer used.