mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-12 09:41:03 +00:00
5780 lines
196 KiB
C++
5780 lines
196 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2026 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_replay.h"
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#include <ctype.h>
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#include <float.h>
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#include <math.h>
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#include <algorithm>
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#include "core/settings.h"
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#include "data/glsl_shaders.h"
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#include "driver/ihv/amd/amd_rgp.h"
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#include "driver/shaders/spirv/glslang_compile.h"
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#include "maths/formatpacking.h"
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#include "maths/matrix.h"
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#include "replay/dummy_driver.h"
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#include "serialise/rdcfile.h"
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#include "strings/string_utils.h"
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#include "vk_core.h"
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#include "vk_debug.h"
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#include "vk_resources.h"
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#include "vk_shader_cache.h"
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#define VULKAN 1
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#include "data/glsl/glsl_ubos_cpp.h"
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RDOC_EXTERN_CONFIG(bool, Vulkan_Debug_SingleSubmitFlushing);
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static const char *SPIRVDisassemblyTarget = "SPIR-V (RenderDoc)";
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static const char *AMDShaderInfoTarget = "AMD_shader_info";
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static const char *KHRExecutablePropertiesTarget = "KHR_pipeline_executable_properties";
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VulkanReplay::VulkanReplay(WrappedVulkan *d)
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{
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RenderDoc::Inst().RegisterMemoryRegion(this, sizeof(VulkanReplay));
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m_pDriver = d;
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m_Proxy = false;
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m_HighlightCache.driver = this;
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m_OutputWinID = 1;
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m_ActiveWinID = 0;
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m_BindDepth = false;
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m_DebugWidth = m_DebugHeight = 1;
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RDCEraseEl(m_DriverInfo);
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}
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VulkanDebugManager *VulkanReplay::GetDebugManager()
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{
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return m_pDriver->GetDebugManager();
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}
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VulkanResourceManager *VulkanReplay::GetResourceManager()
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{
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return m_pDriver->GetResourceManager();
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}
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void VulkanReplay::Shutdown()
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{
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SAFE_DELETE(m_RGP);
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m_pDriver->Shutdown();
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delete m_pDriver;
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}
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RDResult VulkanReplay::FatalErrorCheck()
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{
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return m_pDriver->FatalErrorCheck();
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}
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IReplayDriver *VulkanReplay::MakeDummyDriver()
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{
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// gather up the shaders we've allocated to pass to the dummy driver
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rdcarray<const ShaderReflection *> shaders;
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for(auto it = m_pDriver->m_CreationInfo.m_ShaderModule.begin();
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it != m_pDriver->m_CreationInfo.m_ShaderModule.end(); it++)
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{
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for(auto reflit = it->second.m_Reflections.begin(); reflit != it->second.m_Reflections.end();
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++reflit)
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{
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shaders.push_back(reflit->second.refl);
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reflit->second.refl = NULL;
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}
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}
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IReplayDriver *dummy = new DummyDriver(this, shaders, m_pDriver->DetachStructuredFile());
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return dummy;
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}
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rdcarray<GPUDevice> VulkanReplay::GetAvailableGPUs()
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{
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rdcarray<GPUDevice> ret;
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// do a manual enumerate to avoid any possible remapping
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VkInstance instance = m_pDriver->GetInstance();
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uint32_t count = 0;
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VkResult vkr = ObjDisp(instance)->EnumeratePhysicalDevices(Unwrap(instance), &count, NULL);
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if(vkr != VK_SUCCESS)
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return ret;
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VkPhysicalDevice *devices = new VkPhysicalDevice[count];
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vkr = ObjDisp(instance)->EnumeratePhysicalDevices(Unwrap(instance), &count, devices);
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CHECK_VKR(m_pDriver, vkr);
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for(uint32_t p = 0; p < count; p++)
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{
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VkPhysicalDeviceProperties props = {};
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ObjDisp(instance)->GetPhysicalDeviceProperties(devices[p], &props);
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VkPhysicalDeviceDriverProperties driverProps = {};
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GetPhysicalDeviceDriverProperties(ObjDisp(instance), devices[p], driverProps);
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VkDriverInfo driverInfo(props, driverProps);
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GPUDevice dev;
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dev.vendor = driverInfo.Vendor();
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dev.deviceID = props.deviceID;
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dev.name = props.deviceName;
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dev.apis = {GraphicsAPI::Vulkan};
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// only set the driver name when it's useful to disambiguate
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dev.driver = HumanDriverName(driverProps.driverID);
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// don't add duplicate devices even if they get enumerated.
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if(ret.indexOf(dev) == -1)
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ret.push_back(dev);
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}
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// loop over devices and remove the driver string unless it's needed to disambiguate from another
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// identical device.
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for(size_t i = 0; i < ret.size(); i++)
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{
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bool needDriver = false;
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for(size_t j = 0; j < ret.size(); j++)
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{
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if(i == j)
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continue;
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if(ret[i].vendor == ret[j].vendor && ret[i].deviceID == ret[j].deviceID)
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{
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RDCASSERT(ret[i].driver != ret[j].driver);
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needDriver = true;
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break;
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}
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}
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if(!needDriver)
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ret[i].driver = rdcstr();
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}
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SAFE_DELETE_ARRAY(devices);
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return ret;
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}
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APIProperties VulkanReplay::GetAPIProperties()
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{
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APIProperties ret = m_pDriver->APIProps;
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ret.pipelineType = GraphicsAPI::Vulkan;
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ret.localRenderer = GraphicsAPI::Vulkan;
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ret.degraded = false;
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ret.rgpCapture =
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(m_DriverInfo.vendor == GPUVendor::AMD || m_DriverInfo.vendor == GPUVendor::Samsung) &&
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m_RGP != NULL && m_RGP->DriverSupportsInterop();
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ret.shaderDebugging = true;
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ret.pixelHistory = true;
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return ret;
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}
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RDResult VulkanReplay::ReadLogInitialisation(RDCFile *rdc, bool storeStructuredBuffers)
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{
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return m_pDriver->ReadLogInitialisation(rdc, storeStructuredBuffers);
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}
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void VulkanReplay::ReplayLog(uint32_t endEventID, ReplayLogType replayType)
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{
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if(replayType == eReplay_OnlyDraw)
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{
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bool replayed = FetchShaderFeedback(endEventID);
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if(replayed)
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return;
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}
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m_pDriver->ReplayLog(0, endEventID, replayType);
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}
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SDFile *VulkanReplay::GetStructuredFile()
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{
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return m_pDriver->GetStructuredFile();
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}
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rdcarray<uint32_t> VulkanReplay::GetPassEvents(uint32_t eventId)
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{
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rdcarray<uint32_t> passEvents;
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const ActionDescription *action = m_pDriver->GetAction(eventId);
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if(!action)
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return passEvents;
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// for vulkan a pass == a renderpass, if we're not inside a
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// renderpass then there are no pass events.
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const ActionDescription *start = action;
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while(start)
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{
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// if we've come to the beginning of a pass, break out of the loop, we've
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// found the start.
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// Note that vkCmdNextSubPass has both Begin and End flags set, so it will
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// break out here before we hit the terminating case looking for ActionFlags::EndPass
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if(start->flags & ActionFlags::BeginPass)
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break;
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// if we come to the END of a pass, since we were iterating backwards that
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// means we started outside of a pass, so return empty set.
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// Note that vkCmdNextSubPass has both Begin and End flags set, so it will
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// break out above before we hit this terminating case
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if(start->flags & ActionFlags::EndPass)
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return passEvents;
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// if we've come to the start of the log we were outside of a render pass
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// to start with
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if(start->previous == NULL)
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return passEvents;
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// step back
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start = start->previous;
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}
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// store all the action eventIDs up to the one specified at the start
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while(start)
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{
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if(start->eventId >= action->eventId)
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break;
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// include pass boundaries, these will be filtered out later
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// so we don't actually do anything (init postvs/action overlay)
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// but it's useful to have the first part of the pass as part
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// of the list
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if(start->flags & (ActionFlags::MeshDispatch | ActionFlags::Drawcall | ActionFlags::PassBoundary))
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passEvents.push_back(start->eventId);
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start = start->next;
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}
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return passEvents;
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}
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rdcarray<DebugMessage> VulkanReplay::GetDebugMessages()
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{
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return m_pDriver->GetDebugMessages();
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}
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ResourceDescription &VulkanReplay::GetResourceDesc(ResourceId id)
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{
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auto it = m_ResourceIdx.find(id);
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if(it == m_ResourceIdx.end())
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{
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m_ResourceIdx[id] = m_Resources.size();
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m_Resources.push_back(ResourceDescription());
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m_Resources.back().resourceId = id;
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return m_Resources.back();
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}
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return m_Resources[it->second];
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}
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rdcarray<ResourceDescription> VulkanReplay::GetResources()
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{
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return m_Resources;
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}
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rdcarray<DescriptorStoreDescription> VulkanReplay::GetDescriptorStores()
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{
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return m_DescriptorStores;
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}
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void VulkanReplay::RegisterDescriptorStore(const DescriptorStoreDescription &desc)
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{
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m_DescriptorStores.push_back(desc);
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}
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rdcarray<TextureDescription> VulkanReplay::GetTextures()
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{
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rdcarray<TextureDescription> texs;
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for(auto it = m_pDriver->m_ImageStates.begin(); it != m_pDriver->m_ImageStates.end(); ++it)
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{
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// skip textures that aren't from the capture
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if(ResourceIDGen::IsReplayOnlyID(it->first))
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continue;
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texs.push_back(GetTexture(it->first));
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}
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return texs;
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}
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rdcarray<BufferDescription> VulkanReplay::GetBuffers()
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{
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rdcarray<BufferDescription> bufs;
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for(auto it = m_pDriver->m_CreationInfo.m_Buffer.begin();
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it != m_pDriver->m_CreationInfo.m_Buffer.end(); ++it)
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{
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// skip buffers that aren't from the capture
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if(ResourceIDGen::IsReplayOnlyID(it->first))
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continue;
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bufs.push_back(GetBuffer(it->first));
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}
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// sort the buffers by ID
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std::sort(bufs.begin(), bufs.end());
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return bufs;
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}
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TextureDescription VulkanReplay::GetTexture(ResourceId id)
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{
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VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[id];
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TextureDescription ret = {};
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ret.resourceId = id;
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ret.arraysize = iminfo.arrayLayers;
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ret.creationFlags = iminfo.creationFlags;
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ret.cubemap = iminfo.cube;
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ret.width = iminfo.extent.width;
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ret.height = iminfo.extent.height;
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ret.depth = iminfo.extent.depth;
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ret.mips = iminfo.mipLevels;
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ret.byteSize = 0;
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for(uint32_t s = 0; s < ret.mips; s++)
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ret.byteSize += GetByteSize(ret.width, ret.height, ret.depth, iminfo.format, s);
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ret.byteSize *= ret.arraysize;
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ret.msQual = 0;
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ret.msSamp = RDCMAX(1U, (uint32_t)iminfo.samples);
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ret.byteSize *= ret.msSamp;
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ret.format = MakeResourceFormat(iminfo.format);
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switch(iminfo.type)
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{
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case VK_IMAGE_TYPE_1D:
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture1DArray : TextureType::Texture1D;
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ret.dimension = 1;
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break;
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case VK_IMAGE_TYPE_2D:
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if(ret.msSamp > 1)
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture2DMSArray : TextureType::Texture2DMS;
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else if(ret.cubemap)
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ret.type = iminfo.arrayLayers > 6 ? TextureType::TextureCubeArray : TextureType::TextureCube;
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else
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture2DArray : TextureType::Texture2D;
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ret.dimension = 2;
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break;
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case VK_IMAGE_TYPE_3D:
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ret.type = TextureType::Texture3D;
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ret.dimension = 3;
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break;
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default:
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ret.dimension = 2;
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RDCERR("Unexpected image type");
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break;
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}
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return ret;
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}
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BufferDescription VulkanReplay::GetBuffer(ResourceId id)
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{
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VulkanCreationInfo::Buffer &bufinfo = m_pDriver->m_CreationInfo.m_Buffer[id];
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BufferDescription ret;
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ret.resourceId = id;
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ret.length = bufinfo.size;
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ret.creationFlags = BufferCategory::NoFlags;
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ret.gpuAddress = bufinfo.gpuAddress;
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if(bufinfo.usage & (VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::ReadWrite;
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if(bufinfo.usage & (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Constants;
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if(bufinfo.usage & (VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Indirect;
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if(bufinfo.usage & (VK_BUFFER_USAGE_INDEX_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Index;
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if(bufinfo.usage & (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Vertex;
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return ret;
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}
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rdcarray<ShaderEntryPoint> VulkanReplay::GetShaderEntryPoints(ResourceId shader)
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{
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auto shad = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
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if(shad == m_pDriver->m_CreationInfo.m_ShaderModule.end())
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return {};
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return shad->second.spirv.EntryPoints();
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}
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const ShaderReflection *VulkanReplay::GetShader(ResourceId pipeline, ResourceId shader,
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ShaderEntryPoint entry)
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{
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auto shad = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
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if(shad == m_pDriver->m_CreationInfo.m_ShaderModule.end())
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{
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RDCERR("Can't get shader details");
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return NULL;
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}
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// if this shader was never used in a pipeline the reflection won't be prepared. Do that now -
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// this will be ignored if it was already prepared.
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shad->second.GetReflection(entry.stage, entry.name, pipeline)
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.Init(GetResourceManager(), m_pDriver->m_CreationInfo, shader, shad->second.spirv, entry.name,
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VkShaderStageFlagBits(1 << uint32_t(entry.stage)), {});
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return shad->second.GetReflection(entry.stage, entry.name, pipeline).refl;
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}
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rdcarray<rdcstr> VulkanReplay::GetDisassemblyTargets(bool withPipeline)
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{
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rdcarray<rdcstr> ret;
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if(withPipeline && m_pDriver->GetExtensions(NULL).ext_AMD_shader_info)
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ret.push_back(AMDShaderInfoTarget);
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if(withPipeline && m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
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ret.push_back(KHRExecutablePropertiesTarget);
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// default is always first
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ret.insert(0, SPIRVDisassemblyTarget);
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// could add canonical disassembly here if spirv-dis is available
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// Ditto for SPIRV-cross (to glsl/hlsl)
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return ret;
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}
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void VulkanReplay::CachePipelineExecutables(ResourceId pipeline)
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{
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auto it = m_PipelineExecutables.insert({pipeline, rdcarray<PipelineExecutables>()});
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if(!it.second)
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return;
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rdcarray<PipelineExecutables> &data = it.first->second;
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VkPipeline pipe = m_pDriver->GetResourceManager()->GetHandle<VkPipeline>(pipeline);
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VkPipelineInfoKHR pipeInfo = {
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VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR,
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NULL,
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Unwrap(pipe),
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};
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VkDevice dev = m_pDriver->GetDev();
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const VkDevDispatchTable *vt = ObjDisp(dev);
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uint32_t execCount = 0;
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vt->GetPipelineExecutablePropertiesKHR(Unwrap(dev), &pipeInfo, &execCount, NULL);
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rdcarray<VkPipelineExecutablePropertiesKHR> executables;
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executables.resize(execCount);
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for(uint32_t i = 0; i < execCount; i++)
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executables[i].sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR;
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data.resize(execCount);
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vt->GetPipelineExecutablePropertiesKHR(Unwrap(dev), &pipeInfo, &execCount, executables.data());
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for(uint32_t i = 0; i < execCount; i++)
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{
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const VkPipelineExecutablePropertiesKHR &exec = executables[i];
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PipelineExecutables &out = data[i];
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out.name = exec.name;
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out.description = exec.description;
|
|
out.stages = exec.stages;
|
|
out.subgroupSize = exec.subgroupSize;
|
|
rdcarray<VkPipelineExecutableStatisticKHR> &stats = out.statistics;
|
|
rdcarray<VkPipelineExecutableInternalRepresentationKHR> &irs = out.representations;
|
|
|
|
VkPipelineExecutableInfoKHR pipeExecInfo = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR,
|
|
NULL,
|
|
Unwrap(pipe),
|
|
i,
|
|
};
|
|
|
|
// enumerate statistics
|
|
uint32_t statCount = 0;
|
|
vt->GetPipelineExecutableStatisticsKHR(Unwrap(dev), &pipeExecInfo, &statCount, NULL);
|
|
|
|
stats.resize(statCount);
|
|
for(uint32_t s = 0; s < statCount; s++)
|
|
stats[s].sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR;
|
|
vt->GetPipelineExecutableStatisticsKHR(Unwrap(dev), &pipeExecInfo, &statCount, stats.data());
|
|
|
|
// enumerate internal representations
|
|
uint32_t irCount = 0;
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount, NULL);
|
|
|
|
irs.resize(irCount);
|
|
for(uint32_t ir = 0; ir < irCount; ir++)
|
|
irs[ir].sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR;
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount,
|
|
irs.data());
|
|
|
|
// need to now allocate space, and try again
|
|
out.irbytes.resize(irCount);
|
|
for(uint32_t ir = 0; ir < irCount; ir++)
|
|
{
|
|
out.irbytes[ir].resize(irs[ir].dataSize);
|
|
irs[ir].pData = out.irbytes[ir].data();
|
|
}
|
|
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount,
|
|
irs.data());
|
|
}
|
|
}
|
|
|
|
rdcstr VulkanReplay::DisassembleShader(ResourceId pipeline, const ShaderReflection *refl,
|
|
const rdcstr &target)
|
|
{
|
|
auto it = m_pDriver->m_CreationInfo.m_ShaderModule.find(refl->resourceId);
|
|
|
|
if(it == m_pDriver->m_CreationInfo.m_ShaderModule.end())
|
|
return "; Invalid Shader Specified";
|
|
|
|
if(target == SPIRVDisassemblyTarget || target.empty())
|
|
{
|
|
VulkanCreationInfo::ShaderModuleReflection &moduleRefl =
|
|
it->second.GetReflection(refl->stage, refl->entryPoint, pipeline);
|
|
moduleRefl.PopulateDisassembly(it->second.spirv);
|
|
|
|
return moduleRefl.disassembly;
|
|
}
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(target == AMDShaderInfoTarget && vt->GetShaderInfoAMD)
|
|
{
|
|
if(pipeline == ResourceId())
|
|
{
|
|
return "; No pipeline specified, VK_AMD_shader_info disassembly is not available\n"
|
|
"; Shader must be disassembled with a specific pipeline.";
|
|
}
|
|
|
|
VkPipeline pipe = m_pDriver->GetResourceManager()->GetHandle<VkPipeline>(pipeline);
|
|
|
|
VkShaderStageFlagBits stageBit = VkShaderStageFlagBits(
|
|
1 << it->second.GetReflection(refl->stage, refl->entryPoint, pipeline).stageIndex);
|
|
|
|
size_t size;
|
|
vt->GetShaderInfoAMD(Unwrap(dev), Unwrap(pipe), stageBit, VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD,
|
|
&size, NULL);
|
|
|
|
rdcstr disasm;
|
|
disasm.resize(size);
|
|
vt->GetShaderInfoAMD(Unwrap(dev), Unwrap(pipe), stageBit, VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD,
|
|
&size, (void *)disasm.data());
|
|
|
|
return disasm;
|
|
}
|
|
|
|
if(target == KHRExecutablePropertiesTarget && vt->GetPipelineExecutablePropertiesKHR)
|
|
{
|
|
if(pipeline == ResourceId())
|
|
{
|
|
return "; No pipeline specified, VK_KHR_pipeline_executable_properties disassembly is not "
|
|
"available\n"
|
|
"; Shader must be disassembled with a specific pipeline.";
|
|
}
|
|
|
|
CachePipelineExecutables(pipeline);
|
|
|
|
VkShaderStageFlagBits stageBit = VkShaderStageFlagBits(
|
|
1 << it->second.GetReflection(refl->stage, refl->entryPoint, pipeline).stageIndex);
|
|
|
|
const rdcarray<PipelineExecutables> &executables = m_PipelineExecutables[pipeline];
|
|
|
|
rdcstr disasm;
|
|
|
|
for(const PipelineExecutables &exec : executables)
|
|
{
|
|
// if this executable is associated with our stage, definitely include it. If this executable
|
|
// is associated with *no* stages, then also include it (since we don't know what it
|
|
// corresponds to)
|
|
if((exec.stages & stageBit) || exec.stages == 0)
|
|
{
|
|
disasm += "======== " + exec.name + " ========\n\n";
|
|
disasm += exec.description + "\n\n";
|
|
|
|
// statistics first
|
|
disasm += StringFormat::Fmt(
|
|
"==== Statistics ====\n\n"
|
|
"Subgroup Size: %u"
|
|
" // the subgroup size with which this executable is dispatched.\n",
|
|
exec.subgroupSize);
|
|
|
|
for(const VkPipelineExecutableStatisticKHR &stat : exec.statistics)
|
|
{
|
|
rdcstr value;
|
|
|
|
switch(stat.format)
|
|
{
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR:
|
|
value = stat.value.b32 ? "true" : "false";
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR:
|
|
value = ToStr(stat.value.i64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR:
|
|
value = ToStr(stat.value.u64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR:
|
|
value = ToStr(stat.value.f64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR: value = "???"; break;
|
|
}
|
|
|
|
disasm +=
|
|
StringFormat::Fmt("%s: %s // %s\n", stat.name, value.c_str(), stat.description);
|
|
}
|
|
|
|
// then IRs
|
|
|
|
if(!exec.representations.empty())
|
|
disasm += "\n\n==== Internal Representations ====\n\n";
|
|
|
|
for(const VkPipelineExecutableInternalRepresentationKHR &ir : exec.representations)
|
|
{
|
|
disasm += "---- " + rdcstr(ir.name) + " ----\n\n";
|
|
disasm += "; " + rdcstr(ir.description) + "\n\n";
|
|
if(ir.isText)
|
|
{
|
|
char *str = (char *)ir.pData;
|
|
// should already be NULL terminated but let's be sure
|
|
str[ir.dataSize - 1] = 0;
|
|
disasm += str;
|
|
}
|
|
else
|
|
{
|
|
// canonical hexdump display
|
|
size_t bytesRemaining = ir.dataSize;
|
|
size_t offset = 0;
|
|
const byte *src = (const byte *)ir.pData;
|
|
while(bytesRemaining > 0)
|
|
{
|
|
uint8_t row[16];
|
|
const size_t copySize = RDCMIN(sizeof(row), bytesRemaining);
|
|
|
|
memcpy(row, src + offset, copySize);
|
|
|
|
disasm += StringFormat::Fmt("%08zx ", offset);
|
|
for(size_t b = 0; b < 16; b++)
|
|
{
|
|
if(b < bytesRemaining)
|
|
disasm += StringFormat::Fmt("%02hhx ", row[b]);
|
|
else
|
|
disasm += " ";
|
|
|
|
if(b == 7 || b == 15)
|
|
disasm += " ";
|
|
}
|
|
|
|
disasm += "|";
|
|
|
|
for(size_t b = 0; b < 16; b++)
|
|
{
|
|
if(b < bytesRemaining)
|
|
{
|
|
char c = (char)row[b];
|
|
if(isprint(c))
|
|
disasm.push_back(c);
|
|
else
|
|
disasm.push_back('.');
|
|
}
|
|
}
|
|
|
|
disasm += "|";
|
|
|
|
disasm += "\n";
|
|
|
|
offset += copySize;
|
|
bytesRemaining -= copySize;
|
|
}
|
|
|
|
disasm += StringFormat::Fmt("%08zx", offset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return disasm;
|
|
}
|
|
|
|
return StringFormat::Fmt("; Invalid disassembly target %s", target.c_str());
|
|
}
|
|
|
|
void VulkanReplay::RenderCheckerboard(FloatVector dark, FloatVector light)
|
|
{
|
|
auto it = m_OutputWindows.find(m_ActiveWinID);
|
|
if(m_ActiveWinID == 0 || it == m_OutputWindows.end())
|
|
return;
|
|
|
|
OutputWindow &outw = it->second;
|
|
|
|
// if the swapchain failed to create, do nothing. We will try to recreate it
|
|
// again in CheckResizeOutputWindow (once per render 'frame')
|
|
if(outw.m_WindowSystem != WindowingSystem::Headless && outw.swap == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
uint32_t uboOffs = 0;
|
|
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(outw.rp),
|
|
Unwrap(outw.fb),
|
|
{{
|
|
0,
|
|
0,
|
|
},
|
|
{m_DebugWidth, m_DebugHeight}},
|
|
0,
|
|
NULL,
|
|
};
|
|
vt->CmdBeginRenderPass(Unwrap(cmd), &rpbegin, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
if(m_Overlay.m_CheckerPipeline != VK_NULL_HANDLE)
|
|
{
|
|
CheckerboardUBOData *data = (CheckerboardUBOData *)m_Overlay.m_CheckerUBO.Map(&uboOffs);
|
|
if(!data)
|
|
return;
|
|
data->BorderWidth = 0.0f;
|
|
data->RectPosition = Vec2f();
|
|
data->RectSize = Vec2f();
|
|
data->CheckerSquareDimension = 64.0f;
|
|
data->InnerColor = Vec4f();
|
|
|
|
data->PrimaryColor = ConvertSRGBToLinear(light);
|
|
data->SecondaryColor = ConvertSRGBToLinear(dark);
|
|
m_Overlay.m_CheckerUBO.Unmap();
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
outw.dsimg == VK_NULL_HANDLE ? Unwrap(m_Overlay.m_CheckerPipeline)
|
|
: Unwrap(m_Overlay.m_CheckerMSAAPipeline));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
Unwrap(m_Overlay.m_CheckerPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Overlay.m_CheckerDescSet), 1, &uboOffs);
|
|
|
|
VkViewport viewport = {0.0f, 0.0f, (float)m_DebugWidth, (float)m_DebugHeight, 0.0f, 1.0f};
|
|
vt->CmdSetViewport(Unwrap(cmd), 0, 1, &viewport);
|
|
|
|
vt->CmdDraw(Unwrap(cmd), 4, 1, 0, 0);
|
|
|
|
if(m_pDriver->GetDriverInfo().QualcommLeakingUBOOffsets())
|
|
{
|
|
uboOffs = 0;
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
Unwrap(m_Overlay.m_CheckerPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Overlay.m_CheckerDescSet), 1, &uboOffs);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// some mobile chips fail to create the checkerboard pipeline. Use an alternate approach with
|
|
// CmdClearAttachment and many rects.
|
|
|
|
VkClearAttachment lightCol = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{light.x, light.y, light.z, light.w}}}};
|
|
VkClearAttachment darkCol = {VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{dark.x, dark.y, dark.z, dark.w}}}};
|
|
|
|
VkClearRect fullRect = {{
|
|
{0, 0},
|
|
{outw.width, outw.height},
|
|
},
|
|
0,
|
|
1};
|
|
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &lightCol, 1, &fullRect);
|
|
|
|
rdcarray<VkClearRect> squares;
|
|
|
|
for(int32_t y = 0; y < (int32_t)outw.height; y += 128)
|
|
{
|
|
for(int32_t x = 0; x < (int32_t)outw.width; x += 128)
|
|
{
|
|
VkClearRect square = {{
|
|
{x, y},
|
|
{64, 64},
|
|
},
|
|
0,
|
|
1};
|
|
|
|
squares.push_back(square);
|
|
|
|
square.rect.offset.x += 64;
|
|
square.rect.offset.y += 64;
|
|
squares.push_back(square);
|
|
}
|
|
}
|
|
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &darkCol, (uint32_t)squares.size(), squares.data());
|
|
}
|
|
|
|
vt->CmdEndRenderPass(Unwrap(cmd));
|
|
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(Vulkan_Debug_SingleSubmitFlushing())
|
|
m_pDriver->SubmitCmds();
|
|
}
|
|
|
|
void VulkanReplay::RenderHighlightBox(float w, float h, float scale)
|
|
{
|
|
auto it = m_OutputWindows.find(m_ActiveWinID);
|
|
if(m_ActiveWinID == 0 || it == m_OutputWindows.end())
|
|
return;
|
|
|
|
OutputWindow &outw = it->second;
|
|
|
|
// if the swapchain failed to create, do nothing. We will try to recreate it
|
|
// again in CheckResizeOutputWindow (once per render 'frame')
|
|
if(outw.m_WindowSystem != WindowingSystem::Headless && outw.swap == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
{
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(outw.rp),
|
|
Unwrap(outw.fb),
|
|
{{
|
|
0,
|
|
0,
|
|
},
|
|
{m_DebugWidth, m_DebugHeight}},
|
|
0,
|
|
NULL,
|
|
};
|
|
vt->CmdBeginRenderPass(Unwrap(cmd), &rpbegin, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
VkClearAttachment black = {VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{0.0f, 0.0f, 0.0f, 1.0f}}}};
|
|
VkClearAttachment white = {VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{1.0f, 1.0f, 1.0f, 1.0f}}}};
|
|
|
|
uint32_t sz = uint32_t(scale);
|
|
|
|
VkOffset2D tl = {int32_t(w / 2.0f + 0.5f), int32_t(h / 2.0f + 0.5f)};
|
|
|
|
VkClearRect rect[4] = {
|
|
{{
|
|
{tl.x, tl.y},
|
|
{1, sz},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x + (int32_t)sz, tl.y},
|
|
{1, sz + 1},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x, tl.y},
|
|
{sz, 1},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x, tl.y + (int32_t)sz},
|
|
{sz, 1},
|
|
},
|
|
0,
|
|
1},
|
|
};
|
|
|
|
// inner
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &white, 4, rect);
|
|
|
|
rect[0].rect.offset.x--;
|
|
rect[1].rect.offset.x++;
|
|
rect[2].rect.offset.x--;
|
|
rect[3].rect.offset.x--;
|
|
|
|
rect[0].rect.offset.y--;
|
|
rect[1].rect.offset.y--;
|
|
rect[2].rect.offset.y--;
|
|
rect[3].rect.offset.y++;
|
|
|
|
rect[0].rect.extent.height += 2;
|
|
rect[1].rect.extent.height += 2;
|
|
rect[2].rect.extent.width += 2;
|
|
rect[3].rect.extent.width += 2;
|
|
|
|
// outer
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &black, 4, rect);
|
|
|
|
vt->CmdEndRenderPass(Unwrap(cmd));
|
|
}
|
|
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(Vulkan_Debug_SingleSubmitFlushing())
|
|
m_pDriver->SubmitCmds();
|
|
}
|
|
|
|
void VulkanReplay::GetBufferData(ResourceId buff, uint64_t offset, uint64_t len, bytebuf &ret)
|
|
{
|
|
bytebuf inlineData;
|
|
bool useInlineData = false;
|
|
|
|
// specialisation constants 'descriptor' stored in a pipeline or shader object
|
|
auto pipe = m_pDriver->m_CreationInfo.m_Pipeline.find(buff);
|
|
auto shad = m_pDriver->m_CreationInfo.m_ShaderObject.find(buff);
|
|
if(pipe != m_pDriver->m_CreationInfo.m_Pipeline.end())
|
|
{
|
|
const VulkanCreationInfo::Pipeline &p = pipe->second;
|
|
|
|
for(size_t i = 0; i < NumShaderStages; i++)
|
|
{
|
|
// set up the defaults
|
|
if(p.shaders[i].refl)
|
|
{
|
|
for(size_t cb = 0; cb < p.shaders[i].refl->constantBlocks.size(); cb++)
|
|
{
|
|
if(p.shaders[i].refl->constantBlocks[cb].compileConstants)
|
|
{
|
|
for(const ShaderConstant &sc : p.shaders[i].refl->constantBlocks[cb].variables)
|
|
{
|
|
inlineData.resize_for_index(sc.byteOffset + sizeof(uint64_t));
|
|
memcpy(inlineData.data() + sc.byteOffset, &sc.defaultValue, sizeof(uint64_t));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// apply any specializations
|
|
for(const SpecConstant &s : p.shaders[i].specialization)
|
|
{
|
|
int32_t idx = p.shaders[i].patchData->specIDs.indexOf(s.specID);
|
|
|
|
if(idx == -1)
|
|
{
|
|
RDCWARN("Couldn't find offset for spec ID %u", s.specID);
|
|
continue;
|
|
}
|
|
|
|
size_t offs = idx * sizeof(uint64_t);
|
|
|
|
inlineData.resize_for_index(offs + sizeof(uint64_t));
|
|
memcpy(inlineData.data() + offs, &s.value, s.dataSize);
|
|
}
|
|
}
|
|
|
|
useInlineData = true;
|
|
}
|
|
else if(shad != m_pDriver->m_CreationInfo.m_ShaderObject.end())
|
|
{
|
|
const VulkanCreationInfo::ShaderEntry &shader = shad->second.shad;
|
|
|
|
// set up the defaults
|
|
if(shader.refl)
|
|
{
|
|
for(size_t cb = 0; cb < shader.refl->constantBlocks.size(); cb++)
|
|
{
|
|
if(shader.refl->constantBlocks[cb].compileConstants)
|
|
{
|
|
for(const ShaderConstant &sc : shader.refl->constantBlocks[cb].variables)
|
|
{
|
|
inlineData.resize_for_index(sc.byteOffset + sizeof(uint64_t));
|
|
memcpy(inlineData.data() + sc.byteOffset, &sc.defaultValue, sizeof(uint64_t));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// apply any specializations
|
|
for(const SpecConstant &s : shader.specialization)
|
|
{
|
|
int32_t idx = shader.patchData->specIDs.indexOf(s.specID);
|
|
|
|
if(idx == -1)
|
|
{
|
|
RDCWARN("Couldn't find offset for spec ID %u", s.specID);
|
|
continue;
|
|
}
|
|
|
|
size_t offs = idx * sizeof(uint64_t);
|
|
|
|
inlineData.resize_for_index(offs + sizeof(uint64_t));
|
|
memcpy(inlineData.data() + offs, &s.value, s.dataSize);
|
|
}
|
|
|
|
useInlineData = true;
|
|
}
|
|
|
|
// push constants 'descriptor' stored in a command buffer
|
|
if(m_pDriver->m_BakedCmdBufferInfo.find(buff) != m_pDriver->m_BakedCmdBufferInfo.end())
|
|
{
|
|
inlineData.assign(m_pDriver->m_RenderState.pushconsts, m_pDriver->m_RenderState.pushConstSize);
|
|
useInlineData = true;
|
|
}
|
|
|
|
// inline uniform data inside a descriptor set
|
|
auto descit = m_pDriver->m_DescriptorSetState.find(buff);
|
|
if(descit != m_pDriver->m_DescriptorSetState.end())
|
|
{
|
|
const WrappedVulkan::DescriptorSetInfo &set = descit->second;
|
|
|
|
inlineData = set.data.inlineBytes;
|
|
useInlineData = true;
|
|
}
|
|
|
|
if(useInlineData)
|
|
{
|
|
if(offset >= inlineData.size())
|
|
return;
|
|
|
|
if(len == 0 || len > inlineData.size())
|
|
len = inlineData.size() - offset;
|
|
|
|
if(offset + len > inlineData.size())
|
|
{
|
|
RDCWARN(
|
|
"Attempting to read off the end of current push constants (%llu %llu). Will be clamped "
|
|
"(%llu)",
|
|
offset, len, inlineData.size());
|
|
len = RDCMIN(len, inlineData.size() - offset);
|
|
}
|
|
|
|
ret.resize((size_t)len);
|
|
|
|
memcpy(ret.data(), inlineData.data() + offset, ret.size());
|
|
|
|
return;
|
|
}
|
|
|
|
GetDebugManager()->GetBufferData(buff, offset, len, ret);
|
|
}
|
|
|
|
void VulkanReplay::FileChanged()
|
|
{
|
|
}
|
|
|
|
void VulkanReplay::GetInitialDriverVersion()
|
|
{
|
|
RDCEraseEl(m_DriverInfo);
|
|
|
|
VkInstance inst = m_pDriver->GetInstance();
|
|
|
|
uint32_t count;
|
|
VkResult vkr = ObjDisp(inst)->EnumeratePhysicalDevices(Unwrap(inst), &count, NULL);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
{
|
|
RDCERR("Couldn't enumerate physical devices");
|
|
return;
|
|
}
|
|
|
|
if(count == 0)
|
|
{
|
|
RDCERR("No physical devices available");
|
|
}
|
|
|
|
count = 1;
|
|
VkPhysicalDevice firstDevice = VK_NULL_HANDLE;
|
|
|
|
vkr = ObjDisp(inst)->EnumeratePhysicalDevices(Unwrap(inst), &count, &firstDevice);
|
|
|
|
// incomplete is expected if multiple GPUs are present, and we're just grabbing the first
|
|
if(vkr != VK_SUCCESS && vkr != VK_INCOMPLETE)
|
|
{
|
|
RDCERR("Couldn't fetch first physical device");
|
|
return;
|
|
}
|
|
|
|
VkPhysicalDeviceProperties props = {};
|
|
ObjDisp(inst)->GetPhysicalDeviceProperties(firstDevice, &props);
|
|
|
|
VkPhysicalDeviceDriverProperties driverProps = {};
|
|
GetPhysicalDeviceDriverProperties(ObjDisp(inst), firstDevice, driverProps);
|
|
|
|
SetDriverInformation(props, driverProps);
|
|
}
|
|
|
|
void VulkanReplay::SetDriverInformation(const VkPhysicalDeviceProperties &props,
|
|
const VkPhysicalDeviceDriverProperties &driverProps)
|
|
{
|
|
VkDriverInfo info(props, driverProps);
|
|
m_DriverInfo.vendor = info.Vendor();
|
|
rdcstr versionString =
|
|
StringFormat::Fmt("%s %u.%u.%u", props.deviceName, info.Major(), info.Minor(), info.Patch());
|
|
versionString.resize(RDCMIN(versionString.size(), ARRAY_COUNT(m_DriverInfo.version) - 1));
|
|
memcpy(m_DriverInfo.version, versionString.c_str(), versionString.size());
|
|
}
|
|
|
|
static TextureSwizzle Convert(VkComponentSwizzle src, int i)
|
|
{
|
|
switch(src)
|
|
{
|
|
default: RDCWARN("Unexpected component swizzle value %d", (int)src); DELIBERATE_FALLTHROUGH();
|
|
case VK_COMPONENT_SWIZZLE_IDENTITY: break;
|
|
case VK_COMPONENT_SWIZZLE_ZERO: return TextureSwizzle::Zero;
|
|
case VK_COMPONENT_SWIZZLE_ONE: return TextureSwizzle::One;
|
|
case VK_COMPONENT_SWIZZLE_R: return TextureSwizzle::Red;
|
|
case VK_COMPONENT_SWIZZLE_G: return TextureSwizzle::Green;
|
|
case VK_COMPONENT_SWIZZLE_B: return TextureSwizzle::Blue;
|
|
case VK_COMPONENT_SWIZZLE_A: return TextureSwizzle::Alpha;
|
|
}
|
|
|
|
return TextureSwizzle(uint32_t(TextureSwizzle::Red) + i);
|
|
}
|
|
|
|
static void Convert(TextureSwizzle4 &dst, VkComponentMapping src)
|
|
{
|
|
dst.red = Convert(src.r, 0);
|
|
dst.green = Convert(src.g, 1);
|
|
dst.blue = Convert(src.b, 2);
|
|
dst.alpha = Convert(src.a, 3);
|
|
}
|
|
|
|
void VulkanReplay::SavePipelineState(uint32_t eventId)
|
|
{
|
|
if(!m_VulkanPipelineState)
|
|
return;
|
|
|
|
const VulkanRenderState &state = m_pDriver->m_RenderState;
|
|
VulkanCreationInfo &c = m_pDriver->m_CreationInfo;
|
|
|
|
VKPipe::State &ret = *m_VulkanPipelineState;
|
|
|
|
VulkanResourceManager *rm = m_pDriver->GetResourceManager();
|
|
|
|
VkMarkerRegion::Begin(StringFormat::Fmt("FetchShaderFeedback for %u", eventId));
|
|
|
|
FetchShaderFeedback(eventId);
|
|
|
|
VkMarkerRegion::End();
|
|
|
|
{
|
|
// reset the pipeline state, but keep the descriptor set arrays. This prevents needless
|
|
// reallocations, we'll ensure that descriptors are fully overwritten below.
|
|
rdcarray<VKPipe::DescriptorSet> graphicsDescriptors;
|
|
rdcarray<VKPipe::DescriptorSet> computeDescriptors;
|
|
|
|
ret.graphics.descriptorSets.swap(graphicsDescriptors);
|
|
ret.compute.descriptorSets.swap(computeDescriptors);
|
|
|
|
ret = VKPipe::State();
|
|
|
|
ret.graphics.descriptorSets.swap(graphicsDescriptors);
|
|
ret.compute.descriptorSets.swap(computeDescriptors);
|
|
}
|
|
|
|
ret.pushconsts.resize(state.pushConstSize);
|
|
memcpy(ret.pushconsts.data(), state.pushconsts, state.pushConstSize);
|
|
|
|
// General pipeline properties
|
|
ret.compute.pipelineResourceId = rm->GetUnreplacedID(state.compute.pipeline);
|
|
ret.graphics.pipelineResourceId = rm->GetUnreplacedID(state.graphics.pipeline);
|
|
|
|
if(state.compute.pipeline != ResourceId() || state.compute.shaderObject)
|
|
{
|
|
const VulkanCreationInfo::Pipeline &p = c.m_Pipeline[state.compute.pipeline];
|
|
|
|
ret.compute.pipelineComputeLayoutResourceId = p.compLayout;
|
|
|
|
ret.compute.flags = p.flags;
|
|
|
|
VKPipe::Shader &stage = ret.computeShader;
|
|
|
|
int i = 5; // 5 is the CS idx (VS, TCS, TES, GS, FS, CS)
|
|
{
|
|
stage.shaderObject = state.compute.shaderObject;
|
|
|
|
const VulkanCreationInfo::ShaderEntry &shad =
|
|
stage.shaderObject ? c.m_ShaderObject[state.shaderObjects[i]].shad : p.shaders[i];
|
|
|
|
const rdcarray<VkPushConstantRange> &pushRanges =
|
|
stage.shaderObject ? c.m_ShaderObject[state.shaderObjects[i]].pushRanges
|
|
: c.m_PipelineLayout[p.compLayout].pushRanges;
|
|
|
|
stage.resourceId = rm->GetUnreplacedID(shad.module);
|
|
stage.entryPoint = shad.entryPoint;
|
|
|
|
stage.stage = ShaderStage::Compute;
|
|
if(shad.refl)
|
|
stage.reflection = shad.refl;
|
|
|
|
stage.pushConstantRangeByteOffset = stage.pushConstantRangeByteSize = 0;
|
|
for(const VkPushConstantRange &pr : pushRanges)
|
|
{
|
|
if(pr.stageFlags & VK_SHADER_STAGE_COMPUTE_BIT)
|
|
{
|
|
stage.pushConstantRangeByteOffset = pr.offset;
|
|
stage.pushConstantRangeByteSize = pr.size;
|
|
break;
|
|
}
|
|
}
|
|
|
|
stage.requiredSubgroupSize = p.shaders[i].requiredSubgroupSize;
|
|
|
|
stage.specializationData.clear();
|
|
|
|
// set up the defaults
|
|
if(shad.refl)
|
|
{
|
|
for(size_t cb = 0; cb < shad.refl->constantBlocks.size(); cb++)
|
|
{
|
|
if(shad.refl->constantBlocks[cb].compileConstants)
|
|
{
|
|
for(const ShaderConstant &sc : shad.refl->constantBlocks[cb].variables)
|
|
{
|
|
stage.specializationData.resize_for_index(sc.byteOffset + sizeof(uint64_t));
|
|
memcpy(stage.specializationData.data() + sc.byteOffset, &sc.defaultValue,
|
|
sizeof(uint64_t));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// apply any specializations
|
|
for(const SpecConstant &s : shad.specialization)
|
|
{
|
|
int32_t idx = shad.patchData->specIDs.indexOf(s.specID);
|
|
|
|
if(idx == -1)
|
|
{
|
|
RDCWARN("Couldn't find offset for spec ID %u", s.specID);
|
|
continue;
|
|
}
|
|
|
|
size_t offs = idx * sizeof(uint64_t);
|
|
|
|
stage.specializationData.resize_for_index(offs + sizeof(uint64_t));
|
|
memcpy(stage.specializationData.data() + offs, &s.value, s.dataSize);
|
|
}
|
|
if(shad.patchData)
|
|
stage.specializationIds = shad.patchData->specIDs;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret.compute.pipelineComputeLayoutResourceId = ResourceId();
|
|
ret.compute.flags = 0;
|
|
ret.computeShader = VKPipe::Shader();
|
|
}
|
|
|
|
if(state.graphics.pipeline != ResourceId() || state.graphics.shaderObject)
|
|
{
|
|
const VulkanCreationInfo::Pipeline &p = c.m_Pipeline[state.graphics.pipeline];
|
|
|
|
ret.graphics.pipelinePreRastLayoutResourceId = p.vertLayout;
|
|
ret.graphics.pipelineFragmentLayoutResourceId = p.fragLayout;
|
|
|
|
ret.graphics.flags = p.flags;
|
|
|
|
// Input Assembly
|
|
ret.inputAssembly.indexBuffer.resourceId = state.ibuffer.buf;
|
|
ret.inputAssembly.indexBuffer.byteOffset = state.ibuffer.offs;
|
|
ret.inputAssembly.indexBuffer.byteSize = state.ibuffer.size;
|
|
ret.inputAssembly.indexBuffer.byteStride = state.ibuffer.bytewidth;
|
|
ret.inputAssembly.primitiveRestartEnable = state.primRestartEnable != VK_FALSE;
|
|
ret.inputAssembly.topology =
|
|
MakePrimitiveTopology(state.primitiveTopology, state.patchControlPoints);
|
|
|
|
// Vertex Input
|
|
ret.vertexInput.attributes.resize(state.vertexAttributes.size());
|
|
for(size_t i = 0; i < state.vertexAttributes.size(); i++)
|
|
{
|
|
ret.vertexInput.attributes[i].location = state.vertexAttributes[i].location;
|
|
ret.vertexInput.attributes[i].binding = state.vertexAttributes[i].binding;
|
|
ret.vertexInput.attributes[i].byteOffset = state.vertexAttributes[i].offset;
|
|
ret.vertexInput.attributes[i].format = MakeResourceFormat(state.vertexAttributes[i].format);
|
|
}
|
|
|
|
ret.vertexInput.bindings.resize(state.vertexBindings.size());
|
|
for(const VkVertexInputBindingDescription2EXT &b : state.vertexBindings)
|
|
{
|
|
ret.vertexInput.bindings.resize_for_index(b.binding);
|
|
ret.vertexInput.bindings[b.binding].vertexBufferBinding = b.binding;
|
|
ret.vertexInput.bindings[b.binding].perInstance = b.inputRate == VK_VERTEX_INPUT_RATE_INSTANCE;
|
|
ret.vertexInput.bindings[b.binding].instanceDivisor = b.divisor;
|
|
}
|
|
|
|
ret.vertexInput.vertexBuffers.resize(state.vbuffers.size());
|
|
for(size_t i = 0; i < state.vbuffers.size(); i++)
|
|
{
|
|
ret.vertexInput.vertexBuffers[i].resourceId = state.vbuffers[i].buf;
|
|
ret.vertexInput.vertexBuffers[i].byteOffset = state.vbuffers[i].offs;
|
|
ret.vertexInput.vertexBuffers[i].byteStride = (uint32_t)state.vbuffers[i].stride;
|
|
ret.vertexInput.vertexBuffers[i].byteSize = (uint32_t)state.vbuffers[i].size;
|
|
}
|
|
|
|
// Shader Stages
|
|
VKPipe::Shader *stages[] = {
|
|
&ret.vertexShader,
|
|
&ret.tessControlShader,
|
|
&ret.tessEvalShader,
|
|
&ret.geometryShader,
|
|
&ret.fragmentShader,
|
|
// compute
|
|
NULL,
|
|
&ret.taskShader,
|
|
&ret.meshShader,
|
|
};
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(stages); i++)
|
|
{
|
|
if(stages[i] == NULL)
|
|
continue;
|
|
|
|
stages[i]->shaderObject = state.graphics.shaderObject;
|
|
|
|
const VulkanCreationInfo::ShaderEntry &shad =
|
|
stages[i]->shaderObject ? c.m_ShaderObject[state.shaderObjects[i]].shad : p.shaders[i];
|
|
|
|
const rdcarray<VkPushConstantRange> &pushRanges =
|
|
stages[i]->shaderObject ? c.m_ShaderObject[state.shaderObjects[i]].pushRanges
|
|
: c.m_PipelineLayout[p.vertLayout].pushRanges;
|
|
|
|
stages[i]->resourceId = rm->GetUnreplacedID(shad.module);
|
|
stages[i]->entryPoint = shad.entryPoint;
|
|
|
|
stages[i]->stage = StageFromIndex(i);
|
|
if(shad.refl)
|
|
stages[i]->reflection = shad.refl;
|
|
|
|
stages[i]->pushConstantRangeByteOffset = stages[i]->pushConstantRangeByteSize = 0;
|
|
// don't have to handle separate vert/frag layouts as push constant ranges must be identical
|
|
for(const VkPushConstantRange &pr : pushRanges)
|
|
{
|
|
if(pr.stageFlags & ShaderMaskFromIndex(i))
|
|
{
|
|
stages[i]->pushConstantRangeByteOffset = pr.offset;
|
|
stages[i]->pushConstantRangeByteSize = pr.size;
|
|
break;
|
|
}
|
|
}
|
|
|
|
stages[i]->specializationData.clear();
|
|
|
|
stages[i]->requiredSubgroupSize = p.shaders[i].requiredSubgroupSize;
|
|
|
|
// set up the defaults
|
|
if(shad.refl)
|
|
{
|
|
for(size_t cb = 0; cb < shad.refl->constantBlocks.size(); cb++)
|
|
{
|
|
if(shad.refl->constantBlocks[cb].compileConstants)
|
|
{
|
|
for(const ShaderConstant &sc : shad.refl->constantBlocks[cb].variables)
|
|
{
|
|
stages[i]->specializationData.resize_for_index(sc.byteOffset + sizeof(uint64_t));
|
|
memcpy(stages[i]->specializationData.data() + sc.byteOffset, &sc.defaultValue,
|
|
sizeof(uint64_t));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// apply any specializations
|
|
for(const SpecConstant &s : shad.specialization)
|
|
{
|
|
int32_t idx = shad.patchData->specIDs.indexOf(s.specID);
|
|
|
|
if(idx == -1)
|
|
{
|
|
RDCWARN("Couldn't find offset for spec ID %u", s.specID);
|
|
continue;
|
|
}
|
|
|
|
size_t offs = idx * sizeof(uint64_t);
|
|
|
|
stages[i]->specializationData.resize_for_index(offs + sizeof(uint64_t));
|
|
memcpy(stages[i]->specializationData.data() + offs, &s.value, s.dataSize);
|
|
}
|
|
if(shad.patchData)
|
|
stages[i]->specializationIds = shad.patchData->specIDs;
|
|
}
|
|
|
|
// Tessellation
|
|
ret.tessellation.numControlPoints = p.patchControlPoints;
|
|
|
|
ret.tessellation.domainOriginUpperLeft =
|
|
state.domainOrigin == VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
|
|
|
|
ret.transformFeedback.rasterizedStream = state.rasterStream;
|
|
|
|
// Transform feedback
|
|
ret.transformFeedback.buffers.resize(state.xfbbuffers.size());
|
|
for(size_t i = 0; i < state.xfbbuffers.size(); i++)
|
|
{
|
|
ret.transformFeedback.buffers[i].bufferResourceId = state.xfbbuffers[i].buf;
|
|
ret.transformFeedback.buffers[i].byteOffset = state.xfbbuffers[i].offs;
|
|
ret.transformFeedback.buffers[i].byteSize = state.xfbbuffers[i].size;
|
|
|
|
ret.transformFeedback.buffers[i].active = false;
|
|
ret.transformFeedback.buffers[i].counterBufferResourceId = ResourceId();
|
|
ret.transformFeedback.buffers[i].counterBufferOffset = 0;
|
|
|
|
if(i >= state.firstxfbcounter)
|
|
{
|
|
size_t xfb = i - state.firstxfbcounter;
|
|
if(xfb < state.xfbcounters.size())
|
|
{
|
|
ret.transformFeedback.buffers[i].active = true;
|
|
ret.transformFeedback.buffers[i].counterBufferResourceId = state.xfbcounters[xfb].buf;
|
|
ret.transformFeedback.buffers[i].counterBufferOffset = state.xfbcounters[xfb].offs;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Viewport/Scissors
|
|
size_t numViewScissors = state.views.size();
|
|
ret.viewportScissor.viewportScissors.resize(numViewScissors);
|
|
for(size_t i = 0; i < numViewScissors; i++)
|
|
{
|
|
if(i < state.views.size())
|
|
{
|
|
ret.viewportScissor.viewportScissors[i].vp.x = state.views[i].x;
|
|
ret.viewportScissor.viewportScissors[i].vp.y = state.views[i].y;
|
|
ret.viewportScissor.viewportScissors[i].vp.width = state.views[i].width;
|
|
ret.viewportScissor.viewportScissors[i].vp.height = state.views[i].height;
|
|
ret.viewportScissor.viewportScissors[i].vp.minDepth = state.views[i].minDepth;
|
|
ret.viewportScissor.viewportScissors[i].vp.maxDepth = state.views[i].maxDepth;
|
|
}
|
|
else
|
|
{
|
|
RDCEraseEl(ret.viewportScissor.viewportScissors[i].vp);
|
|
}
|
|
|
|
if(i < state.scissors.size())
|
|
{
|
|
ret.viewportScissor.viewportScissors[i].scissor.x = state.scissors[i].offset.x;
|
|
ret.viewportScissor.viewportScissors[i].scissor.y = state.scissors[i].offset.y;
|
|
ret.viewportScissor.viewportScissors[i].scissor.width = state.scissors[i].extent.width;
|
|
ret.viewportScissor.viewportScissors[i].scissor.height = state.scissors[i].extent.height;
|
|
}
|
|
else
|
|
{
|
|
RDCEraseEl(ret.viewportScissor.viewportScissors[i].scissor);
|
|
}
|
|
}
|
|
|
|
{
|
|
ret.viewportScissor.discardRectangles.resize(p.discardRectangles.size());
|
|
for(size_t i = 0; i < p.discardRectangles.size() && i < state.discardRectangles.size(); i++)
|
|
{
|
|
ret.viewportScissor.discardRectangles[i].x = state.discardRectangles[i].offset.x;
|
|
ret.viewportScissor.discardRectangles[i].y = state.discardRectangles[i].offset.y;
|
|
ret.viewportScissor.discardRectangles[i].width = state.discardRectangles[i].extent.width;
|
|
ret.viewportScissor.discardRectangles[i].height = state.discardRectangles[i].extent.height;
|
|
}
|
|
|
|
ret.viewportScissor.discardRectanglesExclusive =
|
|
(p.discardMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT);
|
|
}
|
|
|
|
{
|
|
ret.viewportScissor.depthNegativeOneToOne = state.negativeOneToOne != VK_FALSE;
|
|
}
|
|
|
|
// Rasterizer
|
|
ret.rasterizer.depthClampEnable = state.depthClampEnable != VK_FALSE;
|
|
ret.rasterizer.depthClipEnable = state.depthClipEnable != VK_FALSE;
|
|
ret.rasterizer.rasterizerDiscardEnable = state.rastDiscardEnable != VK_FALSE;
|
|
ret.rasterizer.frontCCW = state.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
|
|
ret.rasterizer.conservativeRasterization = ConservativeRaster::Disabled;
|
|
switch(state.conservativeRastMode)
|
|
{
|
|
case VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT:
|
|
ret.rasterizer.conservativeRasterization = ConservativeRaster::Underestimate;
|
|
break;
|
|
case VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT:
|
|
ret.rasterizer.conservativeRasterization = ConservativeRaster::Overestimate;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
ret.rasterizer.pipelineShadingRate = {state.pipelineShadingRate.width,
|
|
state.pipelineShadingRate.height};
|
|
|
|
ShadingRateCombiner combiners[2] = {};
|
|
for(int i = 0; i < 2; i++)
|
|
{
|
|
switch(state.shadingRateCombiners[i])
|
|
{
|
|
default:
|
|
case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
|
|
combiners[i] = ShadingRateCombiner::Keep;
|
|
break;
|
|
case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
|
|
combiners[i] = ShadingRateCombiner::Replace;
|
|
break;
|
|
case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
|
|
combiners[i] = ShadingRateCombiner::Min;
|
|
break;
|
|
case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
|
|
combiners[i] = ShadingRateCombiner::Max;
|
|
break;
|
|
case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR:
|
|
combiners[i] = ShadingRateCombiner::Multiply;
|
|
break;
|
|
}
|
|
}
|
|
ret.rasterizer.shadingRateCombiners = {combiners[0], combiners[1]};
|
|
|
|
ret.rasterizer.lineRasterMode = LineRaster::Default;
|
|
|
|
// "VK_LINE_RASTERIZATION_MODE_DEFAULT is equivalent to
|
|
// VK_LINE_RASTERIZATION_MODE_RECTANGULAR if VkPhysicalDeviceLimits::strictLines is VK_TRUE"
|
|
if(m_pDriver->GetDeviceProps().limits.strictLines)
|
|
ret.rasterizer.lineRasterMode = LineRaster::Rectangular;
|
|
|
|
switch(state.lineRasterMode)
|
|
{
|
|
case VK_LINE_RASTERIZATION_MODE_RECTANGULAR:
|
|
ret.rasterizer.lineRasterMode = LineRaster::Rectangular;
|
|
break;
|
|
case VK_LINE_RASTERIZATION_MODE_BRESENHAM:
|
|
ret.rasterizer.lineRasterMode = LineRaster::Bresenham;
|
|
break;
|
|
case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH:
|
|
ret.rasterizer.lineRasterMode = LineRaster::RectangularSmooth;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
ret.rasterizer.lineStippleFactor = 0; // stippled line disable
|
|
ret.rasterizer.lineStipplePattern = 0;
|
|
|
|
if(state.stippledLineEnable)
|
|
{
|
|
ret.rasterizer.lineStippleFactor = state.stippleFactor;
|
|
ret.rasterizer.lineStipplePattern = state.stipplePattern;
|
|
}
|
|
|
|
ret.rasterizer.extraPrimitiveOverestimationSize = state.primOverestimationSize;
|
|
|
|
switch(state.polygonMode)
|
|
{
|
|
case VK_POLYGON_MODE_POINT: ret.rasterizer.fillMode = FillMode::Point; break;
|
|
case VK_POLYGON_MODE_LINE: ret.rasterizer.fillMode = FillMode::Wireframe; break;
|
|
case VK_POLYGON_MODE_FILL: ret.rasterizer.fillMode = FillMode::Solid; break;
|
|
default:
|
|
ret.rasterizer.fillMode = FillMode::Solid;
|
|
RDCERR("Unexpected value for FillMode %x", state.polygonMode);
|
|
break;
|
|
}
|
|
|
|
switch(state.cullMode)
|
|
{
|
|
case VK_CULL_MODE_NONE: ret.rasterizer.cullMode = CullMode::NoCull; break;
|
|
case VK_CULL_MODE_FRONT_BIT: ret.rasterizer.cullMode = CullMode::Front; break;
|
|
case VK_CULL_MODE_BACK_BIT: ret.rasterizer.cullMode = CullMode::Back; break;
|
|
case VK_CULL_MODE_FRONT_AND_BACK: ret.rasterizer.cullMode = CullMode::FrontAndBack; break;
|
|
default:
|
|
ret.rasterizer.cullMode = CullMode::NoCull;
|
|
RDCERR("Unexpected value for CullMode %x", state.cullMode);
|
|
break;
|
|
}
|
|
|
|
ret.rasterizer.provokingVertexFirst =
|
|
state.provokingVertexMode == VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT;
|
|
|
|
ret.rasterizer.depthBiasEnable = state.depthBiasEnable != VK_FALSE;
|
|
ret.rasterizer.depthBias = state.bias.depth;
|
|
ret.rasterizer.depthBiasClamp = state.bias.biasclamp;
|
|
ret.rasterizer.slopeScaledDepthBias = state.bias.slope;
|
|
ret.rasterizer.lineWidth = state.lineWidth;
|
|
|
|
ret.rasterizer.depthBiasExact = state.bias.exact != VK_FALSE;
|
|
switch(state.bias.repr)
|
|
{
|
|
case VK_DEPTH_BIAS_REPRESENTATION_MAX_ENUM_EXT:
|
|
ret.rasterizer.depthBiasRepresentation = DepthBiasMode::Default;
|
|
RDCERR("Unexpected value for DepthBiasMode %x", state.bias.repr);
|
|
break;
|
|
case VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORMAT_EXT:
|
|
ret.rasterizer.depthBiasRepresentation = DepthBiasMode::Default;
|
|
break;
|
|
case VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT:
|
|
ret.rasterizer.depthBiasRepresentation = DepthBiasMode::ForceUNorm;
|
|
break;
|
|
case VK_DEPTH_BIAS_REPRESENTATION_FLOAT_EXT:
|
|
ret.rasterizer.depthBiasRepresentation = DepthBiasMode::One;
|
|
break;
|
|
}
|
|
|
|
// MSAA
|
|
ret.multisample.rasterSamples = state.rastSamples;
|
|
ret.multisample.sampleShadingEnable = p.sampleShadingEnable;
|
|
ret.multisample.minSampleShading = p.minSampleShading;
|
|
ret.multisample.sampleMask = state.sampleMask[0];
|
|
|
|
ret.multisample.sampleLocations.customLocations.clear();
|
|
if(state.sampleLocEnable)
|
|
{
|
|
ret.multisample.sampleLocations.gridWidth = state.sampleLocations.gridSize.width;
|
|
ret.multisample.sampleLocations.gridHeight = state.sampleLocations.gridSize.height;
|
|
ret.multisample.sampleLocations.customLocations.reserve(state.sampleLocations.locations.size());
|
|
for(const VkSampleLocationEXT &loc : state.sampleLocations.locations)
|
|
{
|
|
ret.multisample.sampleLocations.customLocations.push_back({loc.x, loc.y, 0.0f, 0.0f});
|
|
}
|
|
}
|
|
|
|
// Color Blend
|
|
ret.colorBlend.alphaToCoverageEnable = state.alphaToCoverageEnable != VK_FALSE;
|
|
ret.colorBlend.alphaToOneEnable = state.alphaToOneEnable != VK_FALSE;
|
|
|
|
// find size if no static pipeline state
|
|
size_t numAttach = RDCMAX(state.colorBlendEnable.size(), state.colorBlendEquation.size());
|
|
numAttach = RDCMAX(numAttach, state.colorWriteEnable.size());
|
|
numAttach = RDCMAX(numAttach, state.colorWriteMask.size());
|
|
|
|
ret.colorBlend.blends.resize(numAttach);
|
|
|
|
for(size_t i = 0; i < numAttach; i++)
|
|
{
|
|
ret.colorBlend.blends[i].enabled =
|
|
(i < state.colorBlendEnable.size()) ? state.colorBlendEnable[i] != VK_FALSE : VK_FALSE;
|
|
|
|
// due to shared structs, this is slightly duplicated - Vulkan doesn't have separate states
|
|
// for logic operations
|
|
ret.colorBlend.blends[i].logicOperationEnabled = state.logicOpEnable != VK_FALSE;
|
|
ret.colorBlend.blends[i].logicOperation = MakeLogicOp(state.logicOp);
|
|
|
|
if(ret.colorBlend.blends[i].enabled && i < state.colorBlendEquation.size())
|
|
{
|
|
ret.colorBlend.blends[i].colorBlend.source =
|
|
MakeBlendMultiplier(state.colorBlendEquation[i].srcColorBlendFactor);
|
|
ret.colorBlend.blends[i].colorBlend.destination =
|
|
MakeBlendMultiplier(state.colorBlendEquation[i].dstColorBlendFactor);
|
|
ret.colorBlend.blends[i].colorBlend.operation =
|
|
MakeBlendOp(state.colorBlendEquation[i].colorBlendOp);
|
|
|
|
ret.colorBlend.blends[i].alphaBlend.source =
|
|
MakeBlendMultiplier(state.colorBlendEquation[i].srcAlphaBlendFactor);
|
|
ret.colorBlend.blends[i].alphaBlend.destination =
|
|
MakeBlendMultiplier(state.colorBlendEquation[i].dstAlphaBlendFactor);
|
|
ret.colorBlend.blends[i].alphaBlend.operation =
|
|
MakeBlendOp(state.colorBlendEquation[i].alphaBlendOp);
|
|
}
|
|
else
|
|
{
|
|
ret.colorBlend.blends[i].colorBlend.source = MakeBlendMultiplier(VK_BLEND_FACTOR_ZERO);
|
|
ret.colorBlend.blends[i].colorBlend.destination = MakeBlendMultiplier(VK_BLEND_FACTOR_ZERO);
|
|
ret.colorBlend.blends[i].colorBlend.operation = MakeBlendOp(VK_BLEND_OP_ADD);
|
|
ret.colorBlend.blends[i].alphaBlend.source = MakeBlendMultiplier(VK_BLEND_FACTOR_ZERO);
|
|
ret.colorBlend.blends[i].alphaBlend.destination = MakeBlendMultiplier(VK_BLEND_FACTOR_ZERO);
|
|
ret.colorBlend.blends[i].alphaBlend.operation = MakeBlendOp(VK_BLEND_OP_ADD);
|
|
}
|
|
|
|
ret.colorBlend.blends[i].writeMask =
|
|
(i < state.colorWriteMask.size()) ? (uint8_t)state.colorWriteMask[i] : 0;
|
|
|
|
if(i < state.colorWriteEnable.size() && !state.colorWriteEnable[i])
|
|
ret.colorBlend.blends[i].writeMask = 0;
|
|
}
|
|
|
|
ret.colorBlend.blendFactor = state.blendConst;
|
|
|
|
// Depth Stencil
|
|
ret.depthStencil.depthTestEnable = state.depthTestEnable != VK_FALSE;
|
|
ret.depthStencil.depthWriteEnable = state.depthWriteEnable != VK_FALSE;
|
|
ret.depthStencil.depthBoundsEnable = state.depthBoundsTestEnable != VK_FALSE;
|
|
ret.depthStencil.depthFunction = MakeCompareFunc(state.depthCompareOp);
|
|
ret.depthStencil.stencilTestEnable = state.stencilTestEnable != VK_FALSE;
|
|
|
|
ret.depthStencil.frontFace.passOperation = MakeStencilOp(state.front.passOp);
|
|
ret.depthStencil.frontFace.failOperation = MakeStencilOp(state.front.failOp);
|
|
ret.depthStencil.frontFace.depthFailOperation = MakeStencilOp(state.front.depthFailOp);
|
|
ret.depthStencil.frontFace.function = MakeCompareFunc(state.front.compareOp);
|
|
|
|
ret.depthStencil.backFace.passOperation = MakeStencilOp(state.back.passOp);
|
|
ret.depthStencil.backFace.failOperation = MakeStencilOp(state.back.failOp);
|
|
ret.depthStencil.backFace.depthFailOperation = MakeStencilOp(state.back.depthFailOp);
|
|
ret.depthStencil.backFace.function = MakeCompareFunc(state.back.compareOp);
|
|
|
|
ret.depthStencil.minDepthBounds = state.mindepth;
|
|
ret.depthStencil.maxDepthBounds = state.maxdepth;
|
|
|
|
ret.depthStencil.frontFace.reference = state.front.ref;
|
|
ret.depthStencil.frontFace.compareMask = state.front.compare;
|
|
ret.depthStencil.frontFace.writeMask = state.front.write;
|
|
|
|
ret.depthStencil.backFace.reference = state.back.ref;
|
|
ret.depthStencil.backFace.compareMask = state.back.compare;
|
|
ret.depthStencil.backFace.writeMask = state.back.write;
|
|
}
|
|
else
|
|
{
|
|
ret.graphics.pipelinePreRastLayoutResourceId = ResourceId();
|
|
ret.graphics.pipelineFragmentLayoutResourceId = ResourceId();
|
|
|
|
ret.graphics.flags = 0;
|
|
|
|
ret.vertexInput.attributes.clear();
|
|
ret.vertexInput.bindings.clear();
|
|
ret.vertexInput.vertexBuffers.clear();
|
|
|
|
VKPipe::Shader *stages[] = {
|
|
&ret.vertexShader, &ret.tessControlShader, &ret.tessEvalShader, &ret.geometryShader,
|
|
&ret.fragmentShader, &ret.taskShader, &ret.meshShader,
|
|
};
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(stages); i++)
|
|
*stages[i] = VKPipe::Shader();
|
|
|
|
ret.viewportScissor.viewportScissors.clear();
|
|
ret.viewportScissor.discardRectangles.clear();
|
|
ret.viewportScissor.discardRectanglesExclusive = true;
|
|
ret.viewportScissor.depthNegativeOneToOne = false;
|
|
|
|
ret.colorBlend.blends.clear();
|
|
}
|
|
|
|
if(state.dynamicRendering.active)
|
|
{
|
|
VKPipe::RenderPass &rpState = ret.currentPass.renderpass;
|
|
VKPipe::Framebuffer &fbState = ret.currentPass.framebuffer;
|
|
const VulkanRenderState::DynamicRendering &dyn = state.dynamicRendering;
|
|
|
|
rpState.dynamic = true;
|
|
rpState.suspended = dyn.suspended;
|
|
rpState.feedbackLoop = false;
|
|
rpState.resourceId = ResourceId();
|
|
rpState.subpass = 0;
|
|
rpState.fragmentDensityOffsets.clear();
|
|
rpState.tileOnlyMSAASampleCount = dyn.tileOnlyMSAASampleCount;
|
|
|
|
fbState.resourceId = ResourceId();
|
|
// dynamic rendering does not provide a framebuffer dimension, it's implicit from the image
|
|
// views
|
|
fbState.width = 0;
|
|
fbState.height = 0;
|
|
fbState.layers = dyn.layerCount;
|
|
|
|
fbState.attachments.clear();
|
|
rpState.inputAttachments.clear();
|
|
rpState.colorAttachments.clear();
|
|
rpState.resolveAttachments.clear();
|
|
|
|
size_t attIdx = 0;
|
|
for(size_t i = 0; i < dyn.color.size(); i++)
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
ResourceId viewid = GetResID(dyn.color[i].imageView);
|
|
if(state.dynamicRendering.beginCustomResolve &&
|
|
(dyn.color[i].resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT))
|
|
viewid = GetResID(dyn.color[i].resolveImageView);
|
|
|
|
if(viewid != ResourceId())
|
|
{
|
|
fbState.attachments.back().view = viewid;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource = c.m_ImageView[viewid].image;
|
|
|
|
fbState.attachments.back().format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
fbState.attachments.back().firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[viewid].componentMapping);
|
|
}
|
|
else
|
|
{
|
|
fbState.attachments.back().view = ResourceId();
|
|
fbState.attachments.back().resource = ResourceId();
|
|
|
|
fbState.attachments.back().firstMip = 0;
|
|
fbState.attachments.back().firstSlice = 0;
|
|
fbState.attachments.back().numMips = 1;
|
|
fbState.attachments.back().numSlices = 1;
|
|
}
|
|
|
|
rpState.colorAttachments.push_back(uint32_t(attIdx++));
|
|
|
|
if((dyn.color[i].resolveMode != VK_RESOLVE_MODE_NONE) &&
|
|
!(dyn.color[i].resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT) &&
|
|
(dyn.color[i].resolveImageView != VK_NULL_HANDLE))
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
viewid = GetResID(dyn.color[i].resolveImageView);
|
|
|
|
fbState.attachments.back().view = viewid;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource = c.m_ImageView[viewid].image;
|
|
|
|
fbState.attachments.back().format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
fbState.attachments.back().firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[viewid].componentMapping);
|
|
|
|
rpState.resolveAttachments.push_back(uint32_t(attIdx++));
|
|
}
|
|
}
|
|
|
|
if(dyn.depth.imageView != VK_NULL_HANDLE || dyn.stencil.imageView != VK_NULL_HANDLE)
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
ResourceId viewid = GetResID(dyn.depth.imageView);
|
|
ResourceId resolveImageView;
|
|
if(state.dynamicRendering.beginCustomResolve &&
|
|
(dyn.depth.resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT))
|
|
viewid = GetResID(dyn.depth.resolveImageView);
|
|
else if((dyn.depth.resolveMode != VK_RESOLVE_MODE_NONE) &&
|
|
!(dyn.depth.resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT) &&
|
|
(dyn.depth.resolveImageView != VK_NULL_HANDLE))
|
|
resolveImageView = GetResID(dyn.depth.resolveImageView);
|
|
|
|
if(dyn.depth.imageView == VK_NULL_HANDLE)
|
|
{
|
|
viewid = GetResID(dyn.stencil.imageView);
|
|
if(state.dynamicRendering.beginCustomResolve &&
|
|
(dyn.stencil.resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT))
|
|
viewid = GetResID(dyn.stencil.resolveImageView);
|
|
else if((dyn.stencil.resolveMode != VK_RESOLVE_MODE_NONE) &&
|
|
!(dyn.stencil.resolveMode & VK_RESOLVE_MODE_CUSTOM_BIT_EXT) &&
|
|
(dyn.stencil.resolveImageView != VK_NULL_HANDLE))
|
|
resolveImageView = GetResID(dyn.stencil.resolveImageView);
|
|
}
|
|
|
|
fbState.attachments.back().view = viewid;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource = c.m_ImageView[viewid].image;
|
|
|
|
fbState.attachments.back().format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
fbState.attachments.back().firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[viewid].componentMapping);
|
|
|
|
rpState.depthstencilAttachment = int32_t(attIdx++);
|
|
|
|
if(resolveImageView != ResourceId())
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
fbState.attachments.back().view = resolveImageView;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource =
|
|
c.m_ImageView[resolveImageView].image;
|
|
|
|
fbState.attachments.back().format =
|
|
MakeResourceFormat(c.m_ImageView[resolveImageView].format);
|
|
fbState.attachments.back().firstMip =
|
|
c.m_ImageView[resolveImageView].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice =
|
|
c.m_ImageView[resolveImageView].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[resolveImageView].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices =
|
|
c.m_ImageView[resolveImageView].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[resolveImageView].componentMapping);
|
|
|
|
ret.currentPass.renderpass.depthstencilResolveAttachment = int32_t(attIdx++);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rpState.depthstencilAttachment = -1;
|
|
}
|
|
|
|
if(dyn.fragmentDensityView != VK_NULL_HANDLE)
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
ResourceId viewid = GetResID(dyn.fragmentDensityView);
|
|
|
|
fbState.attachments.back().view = viewid;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource = c.m_ImageView[viewid].image;
|
|
|
|
fbState.attachments.back().format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
fbState.attachments.back().firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[viewid].componentMapping);
|
|
|
|
rpState.fragmentDensityAttachment = int32_t(attIdx++);
|
|
}
|
|
else
|
|
{
|
|
rpState.fragmentDensityAttachment = -1;
|
|
}
|
|
|
|
if(dyn.shadingRateView != VK_NULL_HANDLE)
|
|
{
|
|
fbState.attachments.push_back({});
|
|
|
|
ResourceId viewid = GetResID(dyn.shadingRateView);
|
|
|
|
fbState.attachments.back().view = viewid;
|
|
ret.currentPass.framebuffer.attachments[attIdx].resource = c.m_ImageView[viewid].image;
|
|
|
|
fbState.attachments.back().format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
fbState.attachments.back().firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
fbState.attachments.back().firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
fbState.attachments.back().numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
fbState.attachments.back().numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(fbState.attachments.back().swizzle, c.m_ImageView[viewid].componentMapping);
|
|
|
|
rpState.shadingRateAttachment = int32_t(attIdx++);
|
|
rpState.shadingRateTexelSize = {dyn.shadingRateTexelSize.width,
|
|
dyn.shadingRateTexelSize.height};
|
|
}
|
|
else
|
|
{
|
|
rpState.shadingRateAttachment = -1;
|
|
rpState.shadingRateTexelSize = {1, 1};
|
|
}
|
|
|
|
rpState.multiviews.clear();
|
|
for(uint32_t v = 0; v < 32; v++)
|
|
{
|
|
if(dyn.viewMask & (1 << v))
|
|
rpState.multiviews.push_back(v);
|
|
}
|
|
|
|
ret.currentPass.renderpass.colorAttachmentLocations = dyn.localRead.colorAttachmentLocations;
|
|
ret.currentPass.renderpass.colorAttachmentInputIndices =
|
|
dyn.localRead.colorAttachmentInputIndices;
|
|
ret.currentPass.renderpass.isDepthInputAttachmentIndexImplicit =
|
|
dyn.localRead.isDepthInputAttachmentIndexImplicit;
|
|
ret.currentPass.renderpass.isStencilInputAttachmentIndexImplicit =
|
|
dyn.localRead.isStencilInputAttachmentIndexImplicit;
|
|
ret.currentPass.renderpass.depthInputAttachmentIndex = dyn.localRead.depthInputAttachmentIndex;
|
|
ret.currentPass.renderpass.stencilInputAttachmentIndex =
|
|
dyn.localRead.stencilInputAttachmentIndex;
|
|
}
|
|
else if(state.GetRenderPass() != ResourceId())
|
|
{
|
|
// Renderpass
|
|
ret.currentPass.renderpass.dynamic = false;
|
|
ret.currentPass.renderpass.resourceId = state.GetRenderPass();
|
|
ret.currentPass.renderpass.subpass = state.subpass;
|
|
|
|
ret.currentPass.renderpass.inputAttachments =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].inputAttachments;
|
|
ret.currentPass.renderpass.colorAttachments =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].colorAttachments;
|
|
ret.currentPass.renderpass.resolveAttachments =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].resolveAttachments;
|
|
ret.currentPass.renderpass.depthstencilAttachment =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].depthstencilAttachment;
|
|
ret.currentPass.renderpass.depthstencilResolveAttachment =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].depthstencilResolveAttachment;
|
|
ret.currentPass.renderpass.fragmentDensityAttachment =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].fragmentDensityAttachment;
|
|
ret.currentPass.renderpass.shadingRateAttachment =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].shadingRateAttachment;
|
|
VkExtent2D texelSize =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].shadingRateTexelSize;
|
|
ret.currentPass.renderpass.shadingRateTexelSize = {texelSize.width, texelSize.height};
|
|
|
|
ret.currentPass.renderpass.multiviews =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].multiviews;
|
|
ret.currentPass.renderpass.feedbackLoop =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].feedbackLoop;
|
|
ret.currentPass.renderpass.tileOnlyMSAASampleCount =
|
|
c.m_RenderPass[state.GetRenderPass()].subpasses[state.subpass].tileOnlyMSAASampleCount;
|
|
|
|
ResourceId fb = state.GetFramebuffer();
|
|
|
|
ret.currentPass.framebuffer.resourceId = fb;
|
|
|
|
if(fb != ResourceId())
|
|
{
|
|
ret.currentPass.framebuffer.width = c.m_Framebuffer[fb].width;
|
|
ret.currentPass.framebuffer.height = c.m_Framebuffer[fb].height;
|
|
ret.currentPass.framebuffer.layers = c.m_Framebuffer[fb].layers;
|
|
|
|
ret.currentPass.framebuffer.attachments.resize(c.m_Framebuffer[fb].attachments.size());
|
|
for(size_t i = 0; i < c.m_Framebuffer[fb].attachments.size(); i++)
|
|
{
|
|
ResourceId viewid = state.GetFramebufferAttachments()[i];
|
|
|
|
if(viewid != ResourceId())
|
|
{
|
|
ret.currentPass.framebuffer.attachments[i].view = viewid;
|
|
ret.currentPass.framebuffer.attachments[i].resource = c.m_ImageView[viewid].image;
|
|
|
|
ret.currentPass.framebuffer.attachments[i].format =
|
|
MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
ret.currentPass.framebuffer.attachments[i].firstMip =
|
|
c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
ret.currentPass.framebuffer.attachments[i].firstSlice =
|
|
c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
ret.currentPass.framebuffer.attachments[i].numMips =
|
|
c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
ret.currentPass.framebuffer.attachments[i].numSlices =
|
|
c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
Convert(ret.currentPass.framebuffer.attachments[i].swizzle,
|
|
c.m_ImageView[viewid].componentMapping);
|
|
}
|
|
else
|
|
{
|
|
ret.currentPass.framebuffer.attachments[i].view = ResourceId();
|
|
ret.currentPass.framebuffer.attachments[i].resource = ResourceId();
|
|
|
|
ret.currentPass.framebuffer.attachments[i].firstMip = 0;
|
|
ret.currentPass.framebuffer.attachments[i].firstSlice = 0;
|
|
ret.currentPass.framebuffer.attachments[i].numMips = 1;
|
|
ret.currentPass.framebuffer.attachments[i].numSlices = 1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret.currentPass.framebuffer.width = 0;
|
|
ret.currentPass.framebuffer.height = 0;
|
|
ret.currentPass.framebuffer.layers = 0;
|
|
}
|
|
|
|
ret.currentPass.renderpass.fragmentDensityOffsets.resize(state.fragmentDensityMapOffsets.size());
|
|
for(size_t i = 0; i < state.fragmentDensityMapOffsets.size(); i++)
|
|
{
|
|
const VkOffset2D &o = state.fragmentDensityMapOffsets[i];
|
|
ret.currentPass.renderpass.fragmentDensityOffsets[i] = Offset(o.x, o.y);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret.currentPass.renderpass.resourceId = ResourceId();
|
|
ret.currentPass.renderpass.subpass = 0;
|
|
ret.currentPass.renderpass.inputAttachments.clear();
|
|
ret.currentPass.renderpass.colorAttachments.clear();
|
|
ret.currentPass.renderpass.resolveAttachments.clear();
|
|
ret.currentPass.renderpass.fragmentDensityOffsets.clear();
|
|
ret.currentPass.renderpass.depthstencilAttachment = -1;
|
|
ret.currentPass.renderpass.depthstencilResolveAttachment = -1;
|
|
ret.currentPass.renderpass.fragmentDensityAttachment = -1;
|
|
ret.currentPass.renderpass.shadingRateAttachment = -1;
|
|
ret.currentPass.renderpass.shadingRateTexelSize = {1, 1};
|
|
ret.currentPass.renderpass.tileOnlyMSAASampleCount = 0;
|
|
|
|
ret.currentPass.framebuffer.resourceId = ResourceId();
|
|
ret.currentPass.framebuffer.attachments.clear();
|
|
}
|
|
|
|
if(state.GetRenderPass() != ResourceId() || (state.dynamicRendering.active))
|
|
{
|
|
ret.currentPass.renderArea.x = state.renderArea.offset.x;
|
|
ret.currentPass.renderArea.y = state.renderArea.offset.y;
|
|
ret.currentPass.renderArea.width = state.renderArea.extent.width;
|
|
ret.currentPass.renderArea.height = state.renderArea.extent.height;
|
|
}
|
|
|
|
ret.currentPass.colorFeedbackAllowed = (state.feedbackAspects & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
|
|
ret.currentPass.depthFeedbackAllowed = (state.feedbackAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
|
|
ret.currentPass.stencilFeedbackAllowed = (state.feedbackAspects & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
|
|
|
|
// Descriptor sets
|
|
ret.graphics.descriptorSets.resize(state.graphics.descSets.size());
|
|
ret.compute.descriptorSets.resize(state.compute.descSets.size());
|
|
|
|
// store dynamic offsets
|
|
{
|
|
rdcarray<VKPipe::DescriptorSet> *dsts[] = {
|
|
&ret.graphics.descriptorSets,
|
|
&ret.compute.descriptorSets,
|
|
};
|
|
|
|
const rdcarray<VulkanStatePipeline::DescriptorAndOffsets> *srcs[] = {
|
|
&state.graphics.descSets,
|
|
&state.compute.descSets,
|
|
};
|
|
|
|
for(size_t p = 0; p < ARRAY_COUNT(srcs); p++)
|
|
{
|
|
for(size_t i = 0; i < srcs[p]->size(); i++)
|
|
{
|
|
const VulkanStatePipeline::DescriptorAndOffsets &srcData = srcs[p]->at(i);
|
|
ResourceId sourceSet = srcData.descSet;
|
|
const uint32_t *srcOffset = srcData.offsets.begin();
|
|
VKPipe::DescriptorSet &destSet = dsts[p]->at(i);
|
|
|
|
destSet.dynamicOffsets.clear();
|
|
|
|
// this could be either an unbound set, or descriptor buffers (which can't use dynamic offsets anyway)
|
|
if(sourceSet == ResourceId())
|
|
continue;
|
|
|
|
destSet.dynamicOffsets.reserve(srcData.offsets.size());
|
|
|
|
VKPipe::DynamicOffset dynOffset;
|
|
|
|
const WrappedVulkan::DescriptorSetInfo &descSetState =
|
|
m_pDriver->m_DescriptorSetState[sourceSet];
|
|
const DescriptorSetSlot *first =
|
|
descSetState.data.binds.empty() ? NULL : descSetState.data.binds[0];
|
|
for(size_t b = 0; b < descSetState.data.binds.size(); b++)
|
|
{
|
|
const DescSetLayout::Binding &layoutBind =
|
|
c.m_DescSetLayout[descSetState.layout].bindings[b];
|
|
|
|
if(layoutBind.layoutDescType != VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC &&
|
|
layoutBind.layoutDescType != VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
|
|
continue;
|
|
|
|
uint64_t descriptorByteOffset = descSetState.data.binds[b] - first;
|
|
|
|
// inline UBOs aren't dynamic and variable size can't be used with dynamic buffers, so the
|
|
// count is what it is at definition time
|
|
for(uint32_t a = 0; a < layoutBind.descriptorCount; a++)
|
|
{
|
|
dynOffset.descriptorByteOffset = descriptorByteOffset + a;
|
|
dynOffset.dynamicBufferByteOffset = *srcOffset;
|
|
srcOffset++;
|
|
|
|
destSet.dynamicOffsets.push_back(dynOffset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// store the sets and descriptor buffers themselves
|
|
{
|
|
rdcarray<VKPipe::DescriptorSet> *dsts[] = {
|
|
&ret.graphics.descriptorSets,
|
|
&ret.compute.descriptorSets,
|
|
};
|
|
|
|
const rdcarray<VulkanStatePipeline::DescriptorAndOffsets> *srcs[] = {
|
|
&state.graphics.descSets,
|
|
&state.compute.descSets,
|
|
};
|
|
|
|
const VKDynamicShaderFeedback &usage = m_BindlessFeedback[eventId];
|
|
|
|
ret.shaderMessages = usage.messages;
|
|
|
|
for(size_t p = 0; p < ARRAY_COUNT(srcs); p++)
|
|
{
|
|
for(size_t i = 0; i < srcs[p]->size(); i++)
|
|
{
|
|
const VulkanStatePipeline::DescriptorAndOffsets &setBindingInfo = (*srcs[p])[i];
|
|
VKPipe::DescriptorSet &destSet = (*dsts[p])[i];
|
|
|
|
if(setBindingInfo.descBufferIdx != ~0U)
|
|
{
|
|
destSet.descriptorSetResourceId = ResourceId();
|
|
destSet.pushDescriptor = false;
|
|
destSet.layoutResourceId = c.m_PipelineLayout[setBindingInfo.pipeLayout].descSetLayouts[i];
|
|
|
|
destSet.dynamicOffsets.clear();
|
|
|
|
destSet.descriptorBufferIndex = (int)setBindingInfo.descBufferIdx;
|
|
destSet.descriptorBufferByteOffset = setBindingInfo.descBufferOffset;
|
|
destSet.descriptorBufferEmbeddedSamplers = false;
|
|
|
|
continue;
|
|
}
|
|
else if(setBindingInfo.descBufferEmbeddedSamplers)
|
|
{
|
|
destSet.descriptorSetResourceId = ResourceId();
|
|
destSet.pushDescriptor = false;
|
|
destSet.layoutResourceId = c.m_PipelineLayout[setBindingInfo.pipeLayout].descSetLayouts[i];
|
|
|
|
destSet.dynamicOffsets.clear();
|
|
|
|
destSet.descriptorBufferIndex = -1;
|
|
destSet.descriptorBufferByteOffset = 0;
|
|
destSet.descriptorBufferEmbeddedSamplers = true;
|
|
|
|
continue;
|
|
}
|
|
|
|
ResourceId sourceSet = setBindingInfo.descSet;
|
|
|
|
destSet.descriptorBufferIndex = -1;
|
|
destSet.descriptorBufferByteOffset = 0;
|
|
destSet.descriptorBufferEmbeddedSamplers = false;
|
|
|
|
if(sourceSet == ResourceId())
|
|
{
|
|
destSet.descriptorSetResourceId = ResourceId();
|
|
destSet.pushDescriptor = false;
|
|
destSet.layoutResourceId = ResourceId();
|
|
continue;
|
|
}
|
|
|
|
ResourceId layoutId = m_pDriver->m_DescriptorSetState[sourceSet].layout;
|
|
|
|
destSet.descriptorSetResourceId = sourceSet;
|
|
destSet.pushDescriptor = (c.m_DescSetLayout[layoutId].flags &
|
|
VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT);
|
|
|
|
destSet.layoutResourceId = layoutId;
|
|
}
|
|
}
|
|
|
|
ret.compute.descriptorBuffers.resize(state.descBufs.size());
|
|
for(size_t i = 0; i < state.descBufs.size(); i++)
|
|
{
|
|
ret.compute.descriptorBuffers[i].resourceBuffer =
|
|
(state.descBufs[i].usage & VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT) != 0;
|
|
ret.compute.descriptorBuffers[i].samplerBuffer =
|
|
(state.descBufs[i].usage & VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT) != 0;
|
|
ret.compute.descriptorBuffers[i].pushDescriptor =
|
|
(state.descBufs[i].usage & VK_BUFFER_USAGE_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT) != 0;
|
|
ret.compute.descriptorBuffers[i].pushBuffer = state.descBufs[i].pushBuffer;
|
|
|
|
ResourceId id;
|
|
m_pDriver->GetResIDFromAddr(state.descBufs[i].address, id,
|
|
ret.compute.descriptorBuffers[i].offset);
|
|
ret.compute.descriptorBuffers[i].buffer = id;
|
|
}
|
|
|
|
// these are not actually pipeline specific but for organisation/ease we store them there
|
|
ret.graphics.descriptorBuffers = ret.compute.descriptorBuffers;
|
|
}
|
|
|
|
// image layouts
|
|
{
|
|
size_t i = 0;
|
|
ret.images.resize(m_pDriver->m_ImageStates.size());
|
|
for(auto it = m_pDriver->m_ImageStates.begin(); it != m_pDriver->m_ImageStates.end(); ++it)
|
|
{
|
|
VKPipe::ImageData &img = ret.images[i];
|
|
|
|
if(ResourceIDGen::IsReplayOnlyID(it->first))
|
|
continue;
|
|
|
|
img.resourceId = it->first;
|
|
|
|
LockedConstImageStateRef imState = it->second.LockRead();
|
|
img.layouts.resize(imState->subresourceStates.size());
|
|
auto subIt = imState->subresourceStates.begin();
|
|
for(size_t l = 0; l < img.layouts.size(); ++l, ++subIt)
|
|
{
|
|
img.layouts[l].name = ToStr(subIt->state().newLayout);
|
|
img.layouts[l].baseMip = subIt->range().baseMipLevel;
|
|
img.layouts[l].numMip = subIt->range().levelCount;
|
|
img.layouts[l].baseLayer = subIt->range().baseArrayLayer;
|
|
img.layouts[l].numLayer = subIt->range().layerCount;
|
|
}
|
|
|
|
if(img.layouts.empty())
|
|
{
|
|
img.layouts.push_back(VKPipe::ImageLayout());
|
|
img.layouts[0].name = "Unknown";
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
ret.images.resize(i);
|
|
}
|
|
|
|
if(state.conditionalRendering.buffer != ResourceId())
|
|
{
|
|
ret.conditionalRendering.bufferId = state.conditionalRendering.buffer;
|
|
ret.conditionalRendering.byteOffset = state.conditionalRendering.offset;
|
|
ret.conditionalRendering.isInverted =
|
|
state.conditionalRendering.flags == VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
|
|
|
|
bytebuf data;
|
|
GetBufferData(state.conditionalRendering.buffer, state.conditionalRendering.offset,
|
|
sizeof(uint32_t), data);
|
|
|
|
uint32_t value;
|
|
memcpy(&value, data.data(), sizeof(uint32_t));
|
|
|
|
ret.conditionalRendering.isPassing = value != 0;
|
|
|
|
if(ret.conditionalRendering.isInverted)
|
|
ret.conditionalRendering.isPassing = !ret.conditionalRendering.isPassing;
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::FillSamplerDescriptor(SamplerDescriptor &dstel, const DescriptorSetSlot &srcel)
|
|
{
|
|
VulkanCreationInfo &c = m_pDriver->m_CreationInfo;
|
|
|
|
if(srcel.type == DescriptorSlotType::Sampler)
|
|
dstel.type = DescriptorType::Sampler;
|
|
else if(srcel.type == DescriptorSlotType::CombinedImageSampler)
|
|
dstel.type = DescriptorType::ImageSampler;
|
|
else
|
|
return;
|
|
|
|
if(srcel.sampler == ResourceId())
|
|
return;
|
|
|
|
const VulkanCreationInfo::Sampler &sampl = c.m_Sampler[srcel.sampler];
|
|
|
|
dstel.object = srcel.sampler;
|
|
|
|
// sampler info
|
|
dstel.filter = MakeFilter(sampl.minFilter, sampl.magFilter, sampl.mipmapMode,
|
|
sampl.maxAnisotropy >= 1.0f, sampl.compareEnable, sampl.reductionMode);
|
|
dstel.addressU = MakeAddressMode(sampl.address[0]);
|
|
dstel.addressV = MakeAddressMode(sampl.address[1]);
|
|
dstel.addressW = MakeAddressMode(sampl.address[2]);
|
|
dstel.mipBias = sampl.mipLodBias;
|
|
dstel.maxAnisotropy = sampl.maxAnisotropy;
|
|
dstel.compareFunction = MakeCompareFunc(sampl.compareOp);
|
|
dstel.minLOD = sampl.minLod;
|
|
dstel.maxLOD = sampl.maxLod;
|
|
MakeBorderColor(sampl.borderColor, dstel.borderColorValue.floatValue);
|
|
dstel.borderColorType = CompType::Float;
|
|
dstel.unnormalized = sampl.unnormalizedCoordinates;
|
|
dstel.seamlessCubemaps = sampl.seamless;
|
|
|
|
// immutable samplers set the offset to non-zero so that we can check it here without knowing what
|
|
// layout this descriptor binding came from
|
|
dstel.creationTimeConstant = srcel.offset != 0;
|
|
|
|
if(sampl.ycbcr != ResourceId())
|
|
{
|
|
const VulkanCreationInfo::YCbCrSampler &ycbcr = c.m_YCbCrSampler[sampl.ycbcr];
|
|
dstel.ycbcrSampler = sampl.ycbcr;
|
|
|
|
dstel.ycbcrModel = ycbcr.ycbcrModel;
|
|
dstel.ycbcrRange = ycbcr.ycbcrRange;
|
|
Convert(dstel.swizzle, ycbcr.componentMapping);
|
|
dstel.xChromaOffset = ycbcr.xChromaOffset;
|
|
dstel.yChromaOffset = ycbcr.yChromaOffset;
|
|
dstel.chromaFilter = ycbcr.chromaFilter;
|
|
dstel.forceExplicitReconstruction = ycbcr.forceExplicitReconstruction;
|
|
}
|
|
else
|
|
{
|
|
Convert(dstel.swizzle, sampl.componentMapping);
|
|
dstel.srgbBorder = sampl.srgbBorder;
|
|
}
|
|
|
|
if(sampl.customBorder)
|
|
{
|
|
if(sampl.borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT)
|
|
{
|
|
dstel.borderColorValue.uintValue = sampl.customBorderColor.uint32;
|
|
dstel.borderColorType = CompType::UInt;
|
|
}
|
|
else
|
|
{
|
|
dstel.borderColorValue.floatValue = sampl.customBorderColor.float32;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::FillDescriptor(Descriptor &dstel, const DescriptorSetSlot &srcel)
|
|
{
|
|
DescriptorSlotType descriptorType = srcel.type;
|
|
|
|
VulkanCreationInfo &c = m_pDriver->m_CreationInfo;
|
|
|
|
switch(descriptorType)
|
|
{
|
|
case DescriptorSlotType::Sampler: dstel.type = DescriptorType::Sampler; break;
|
|
case DescriptorSlotType::CombinedImageSampler: dstel.type = DescriptorType::ImageSampler; break;
|
|
case DescriptorSlotType::SampledImage: dstel.type = DescriptorType::Image; break;
|
|
case DescriptorSlotType::StorageImage: dstel.type = DescriptorType::ReadWriteImage; break;
|
|
case DescriptorSlotType::UniformTexelBuffer: dstel.type = DescriptorType::TypedBuffer; break;
|
|
case DescriptorSlotType::StorageTexelBuffer:
|
|
dstel.type = DescriptorType::ReadWriteTypedBuffer;
|
|
break;
|
|
case DescriptorSlotType::UniformBuffer: dstel.type = DescriptorType::ConstantBuffer; break;
|
|
case DescriptorSlotType::StorageBuffer: dstel.type = DescriptorType::ReadWriteBuffer; break;
|
|
case DescriptorSlotType::UniformBufferDynamic:
|
|
dstel.type = DescriptorType::ConstantBuffer;
|
|
break;
|
|
case DescriptorSlotType::StorageBufferDynamic:
|
|
dstel.type = DescriptorType::ReadWriteBuffer;
|
|
break;
|
|
case DescriptorSlotType::AccelerationStructure:
|
|
dstel.type = DescriptorType::AccelerationStructure;
|
|
break;
|
|
case DescriptorSlotType::InputAttachment: dstel.type = DescriptorType::Image; break;
|
|
case DescriptorSlotType::InlineBlock: dstel.type = DescriptorType::ConstantBuffer; break;
|
|
case DescriptorSlotType::Unwritten:
|
|
case DescriptorSlotType::Count: dstel.type = DescriptorType::Unknown; break;
|
|
}
|
|
|
|
// now look at the 'base' type. Sampler is excluded from these ifs
|
|
if(descriptorType == DescriptorSlotType::SampledImage ||
|
|
descriptorType == DescriptorSlotType::CombinedImageSampler ||
|
|
descriptorType == DescriptorSlotType::InputAttachment ||
|
|
descriptorType == DescriptorSlotType::StorageImage)
|
|
{
|
|
ResourceId viewid = srcel.resource;
|
|
|
|
if(descriptorType == DescriptorSlotType::CombinedImageSampler)
|
|
{
|
|
dstel.secondary = srcel.sampler;
|
|
}
|
|
|
|
if(viewid != ResourceId())
|
|
{
|
|
dstel.view = viewid;
|
|
dstel.resource = c.m_ImageView[viewid].image;
|
|
dstel.format = MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
|
|
Convert(dstel.swizzle, c.m_ImageView[viewid].componentMapping);
|
|
dstel.firstMip = c.m_ImageView[viewid].range.baseMipLevel & 0xff;
|
|
dstel.firstSlice = c.m_ImageView[viewid].range.baseArrayLayer & 0xffff;
|
|
dstel.numMips = c.m_ImageView[viewid].range.levelCount & 0xff;
|
|
dstel.numSlices = c.m_ImageView[viewid].range.layerCount & 0xffff;
|
|
|
|
if(c.m_ImageView[viewid].viewType == VK_IMAGE_VIEW_TYPE_3D)
|
|
dstel.firstSlice = dstel.numSlices = 0;
|
|
|
|
// cheeky hack, store image layout enum in byteOffset as it's not used for images
|
|
dstel.byteOffset = convert(srcel.imageLayoutOrFormat);
|
|
|
|
dstel.minLODClamp = c.m_ImageView[viewid].minLOD;
|
|
|
|
switch(c.m_ImageView[viewid].viewType)
|
|
{
|
|
case VK_IMAGE_VIEW_TYPE_1D: dstel.textureType = TextureType::Texture1D; break;
|
|
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: dstel.textureType = TextureType::Texture1DArray; break;
|
|
case VK_IMAGE_VIEW_TYPE_2D:
|
|
{
|
|
if(c.m_Image[c.m_ImageView[viewid].image].samples > VK_SAMPLE_COUNT_1_BIT)
|
|
dstel.textureType = TextureType::Texture2DMS;
|
|
else
|
|
dstel.textureType = TextureType::Texture2D;
|
|
break;
|
|
}
|
|
case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
|
|
{
|
|
if(c.m_Image[c.m_ImageView[viewid].image].samples > VK_SAMPLE_COUNT_1_BIT)
|
|
dstel.textureType = TextureType::Texture2DMSArray;
|
|
else
|
|
dstel.textureType = TextureType::Texture2DArray;
|
|
break;
|
|
}
|
|
case VK_IMAGE_VIEW_TYPE_3D: dstel.textureType = TextureType::Texture3D; break;
|
|
case VK_IMAGE_VIEW_TYPE_CUBE: dstel.textureType = TextureType::TextureCube; break;
|
|
case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY:
|
|
dstel.textureType = TextureType::TextureCubeArray;
|
|
break;
|
|
case VK_IMAGE_VIEW_TYPE_MAX_ENUM: break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dstel.view = ResourceId();
|
|
dstel.resource = ResourceId();
|
|
dstel.firstMip = 0;
|
|
dstel.firstSlice = 0;
|
|
dstel.numMips = 1;
|
|
dstel.numSlices = 1;
|
|
dstel.minLODClamp = 0.0f;
|
|
}
|
|
}
|
|
else if(descriptorType == DescriptorSlotType::UniformTexelBuffer ||
|
|
descriptorType == DescriptorSlotType::StorageTexelBuffer)
|
|
{
|
|
dstel.view = ResourceId();
|
|
dstel.resource = ResourceId();
|
|
dstel.byteOffset = 0;
|
|
dstel.byteSize = 0;
|
|
|
|
if(srcel.resource != ResourceId())
|
|
{
|
|
// normal buffer view
|
|
if(c.m_BufferView.find(srcel.resource) != c.m_BufferView.end())
|
|
{
|
|
ResourceId viewid = srcel.resource;
|
|
|
|
dstel.view = viewid;
|
|
dstel.resource = c.m_BufferView[viewid].buffer;
|
|
dstel.byteOffset = c.m_BufferView[viewid].offset;
|
|
dstel.format = MakeResourceFormat(c.m_BufferView[viewid].format);
|
|
dstel.byteSize = c.m_BufferView[viewid].size;
|
|
}
|
|
// descriptor buffer directly-encoded buffer view
|
|
else if(c.m_Buffer.find(srcel.resource) != c.m_Buffer.end())
|
|
{
|
|
dstel.view = ResourceId();
|
|
dstel.resource = srcel.resource;
|
|
dstel.byteOffset = srcel.offset;
|
|
dstel.format = MakeResourceFormat(VkFormat(srcel.imageLayoutOrFormat));
|
|
dstel.byteSize = srcel.range;
|
|
}
|
|
}
|
|
}
|
|
else if(descriptorType == DescriptorSlotType::InlineBlock)
|
|
{
|
|
dstel.view = ResourceId();
|
|
dstel.resource = ResourceId();
|
|
dstel.byteOffset = srcel.offset;
|
|
dstel.byteSize = srcel.range;
|
|
dstel.flags = DescriptorFlags::InlineData;
|
|
}
|
|
else if(descriptorType == DescriptorSlotType::StorageBuffer ||
|
|
descriptorType == DescriptorSlotType::StorageBufferDynamic ||
|
|
descriptorType == DescriptorSlotType::UniformBuffer ||
|
|
descriptorType == DescriptorSlotType::UniformBufferDynamic)
|
|
{
|
|
dstel.view = ResourceId();
|
|
|
|
if(srcel.resource != ResourceId())
|
|
dstel.resource = srcel.resource;
|
|
|
|
dstel.byteOffset = srcel.offset;
|
|
dstel.byteSize = srcel.GetRange();
|
|
}
|
|
else if(descriptorType == DescriptorSlotType::AccelerationStructure)
|
|
{
|
|
dstel.view = ResourceId();
|
|
|
|
if(srcel.resource != ResourceId())
|
|
{
|
|
dstel.resource = srcel.resource;
|
|
dstel.byteSize = c.m_AccelerationStructure[srcel.resource].size;
|
|
}
|
|
}
|
|
}
|
|
|
|
rdcarray<Descriptor> VulkanReplay::GetDescriptors(ResourceId descriptorStore,
|
|
const rdcarray<DescriptorRange> &ranges)
|
|
{
|
|
if(descriptorStore == ResourceId())
|
|
return {};
|
|
|
|
size_t count = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
count += r.count;
|
|
rdcarray<Descriptor> ret;
|
|
ret.resize(count);
|
|
|
|
VulkanResourceManager *rm = m_pDriver->GetResourceManager();
|
|
|
|
if(m_pDriver->m_InlineBuffers.find(descriptorStore) != m_pDriver->m_InlineBuffers.end())
|
|
{
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
Descriptor &d = ret[dst++];
|
|
|
|
d.type = DescriptorType::ConstantBuffer;
|
|
d.resource = m_pDriver->m_InlineBuffers[descriptorStore];
|
|
d.byteOffset = r.offset;
|
|
d.byteSize = r.descriptorSize;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// specialisation constants 'descriptor' stored in a pipeline or shader object
|
|
auto pipe = m_pDriver->m_CreationInfo.m_Pipeline.find(descriptorStore);
|
|
auto shad = m_pDriver->m_CreationInfo.m_ShaderObject.find(descriptorStore);
|
|
bool isShader = shad != m_pDriver->m_CreationInfo.m_ShaderObject.end();
|
|
if(pipe != m_pDriver->m_CreationInfo.m_Pipeline.end() || isShader)
|
|
{
|
|
// should only be one descriptor referred here, but just munge them all to be the same
|
|
for(Descriptor &d : ret)
|
|
{
|
|
d.type = DescriptorType::ConstantBuffer;
|
|
d.flags = DescriptorFlags::InlineData;
|
|
d.view = ResourceId();
|
|
d.resource = descriptorStore;
|
|
// specialisation constants implicitly always view the whole data, the shader reflection
|
|
// offsets are absolute (by specialisation ID)
|
|
d.byteOffset = 0;
|
|
d.byteSize = isShader ? shad->second.virtualSpecialisationByteSize
|
|
: pipe->second.virtualSpecialisationByteSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// push constants 'descriptor' stored in a command buffer
|
|
if(m_pDriver->m_BakedCmdBufferInfo.find(descriptorStore) != m_pDriver->m_BakedCmdBufferInfo.end())
|
|
{
|
|
const VulkanRenderState &state = m_pDriver->m_RenderState;
|
|
|
|
// should only be one descriptor referred here, but just munge them all to be the same
|
|
for(Descriptor &d : ret)
|
|
{
|
|
d.type = DescriptorType::ConstantBuffer;
|
|
d.flags = DescriptorFlags::InlineData;
|
|
d.view = ResourceId();
|
|
d.resource = descriptorStore;
|
|
// push constants also implicitly always view the whole data, since the ranges specified in
|
|
// the pipeline must match offsets declared in the shader
|
|
d.byteOffset = 0;
|
|
// we don't verify that the current command buffer is the one being requested - since push
|
|
// constants are not valid outside of the current event. We just pretend that all push
|
|
// constants are the same and mutable
|
|
d.byteSize = state.pushConstSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// check for a descriptor buffer
|
|
if(WrappedVkBuffer::IsAlloc(rm->GetResource(descriptorStore)) &&
|
|
(m_pDriver->m_CreationInfo.m_Buffer[descriptorStore].usage &
|
|
(VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT |
|
|
VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT)) != 0)
|
|
{
|
|
// we assume batched queries, so get the whole descriptor buffer at once
|
|
bytebuf data;
|
|
GetBufferData(descriptorStore, 0, 0, data);
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
DescriptorSetSlot tmp = {};
|
|
|
|
byte *descriptor = data.data() + r.offset;
|
|
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
if(r.type == DescriptorType::Sampler)
|
|
{
|
|
ret[dst].type = DescriptorType::Sampler;
|
|
}
|
|
else if(descriptor >= data.end())
|
|
{
|
|
// silently drop out of bounds descriptor reads
|
|
}
|
|
else
|
|
{
|
|
uint32_t size = m_pDriver->DescriptorDataSize(MakeVkDescriptorType(r.type, false));
|
|
// should not be larger, only smaller with mutable descriptors
|
|
RDCASSERT(size <= r.descriptorSize);
|
|
m_pDriver->LookupDescriptor(descriptor, size, r.type, tmp);
|
|
|
|
FillDescriptor(ret[dst], tmp);
|
|
}
|
|
|
|
dst++;
|
|
descriptor += r.descriptorSize;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// check for descriptor buffer embedded samplers, which show up as entries in the set layout
|
|
if(m_pDriver->m_CreationInfo.m_DescSetLayout.find(descriptorStore) !=
|
|
m_pDriver->m_CreationInfo.m_DescSetLayout.end())
|
|
{
|
|
for(Descriptor &d : ret)
|
|
{
|
|
d.type = DescriptorType::Sampler;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
auto descit = m_pDriver->m_DescriptorSetState.find(descriptorStore);
|
|
if(descit == m_pDriver->m_DescriptorSetState.end())
|
|
{
|
|
RDCERR("Invalid/unrecognised descriptor store %s", ToStr(descriptorStore).c_str());
|
|
return ret;
|
|
}
|
|
|
|
const WrappedVulkan::DescriptorSetInfo &set = descit->second;
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
const DescriptorSetSlot *desc = set.data.binds.empty() ? NULL : set.data.binds[0];
|
|
const DescriptorSetSlot *end = desc + set.data.totalDescriptorCount();
|
|
|
|
if(r.offset < set.data.inlineBytes.size())
|
|
{
|
|
// can't query descriptors from within inline bytes range - possibly mismatched descriptor
|
|
// sets or stale state. silently drop this range
|
|
dst += r.count;
|
|
continue;
|
|
}
|
|
|
|
desc += (r.offset - set.data.inlineBytes.size());
|
|
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
if(desc >= end)
|
|
{
|
|
// silently drop out of bounds descriptor reads
|
|
}
|
|
else if(desc->type == DescriptorSlotType::Sampler)
|
|
{
|
|
ret[dst].type = DescriptorType::Sampler;
|
|
}
|
|
else
|
|
{
|
|
FillDescriptor(ret[dst], *desc);
|
|
|
|
if(ret[dst].flags & DescriptorFlags::InlineData)
|
|
{
|
|
// inline data stored in the descriptor set
|
|
ret[dst].resource = descriptorStore;
|
|
}
|
|
}
|
|
|
|
dst++;
|
|
desc++;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
rdcarray<SamplerDescriptor> VulkanReplay::GetSamplerDescriptors(ResourceId descriptorStore,
|
|
const rdcarray<DescriptorRange> &ranges)
|
|
{
|
|
if(descriptorStore == ResourceId())
|
|
return {};
|
|
|
|
size_t count = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
count += r.count;
|
|
rdcarray<SamplerDescriptor> ret;
|
|
ret.resize(count);
|
|
|
|
// specialisation constants 'descriptor' stored in a pipeline or shader object
|
|
if(m_pDriver->m_CreationInfo.m_Pipeline.find(descriptorStore) !=
|
|
m_pDriver->m_CreationInfo.m_Pipeline.end() ||
|
|
m_pDriver->m_CreationInfo.m_ShaderObject.find(descriptorStore) !=
|
|
m_pDriver->m_CreationInfo.m_ShaderObject.end())
|
|
{
|
|
// not sampler data
|
|
return ret;
|
|
}
|
|
|
|
if(m_pDriver->m_InlineBuffers.find(descriptorStore) != m_pDriver->m_InlineBuffers.end())
|
|
{
|
|
// not sampler data
|
|
return ret;
|
|
}
|
|
|
|
// push constants 'descriptor' stored in a command buffer
|
|
if(m_pDriver->m_BakedCmdBufferInfo.find(descriptorStore) != m_pDriver->m_BakedCmdBufferInfo.end())
|
|
{
|
|
// not sampler data
|
|
return ret;
|
|
}
|
|
|
|
// check for a descriptor buffer
|
|
if(WrappedVkBuffer::IsAlloc(GetResourceManager()->GetResource(descriptorStore)) &&
|
|
(m_pDriver->m_CreationInfo.m_Buffer[descriptorStore].usage &
|
|
(VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT |
|
|
VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT)) != 0)
|
|
{
|
|
// we assume batched queries, so get the whole descriptor buffer at once
|
|
bytebuf data;
|
|
GetBufferData(descriptorStore, 0, 0, data);
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
DescriptorSetSlot tmp = {};
|
|
|
|
byte *descriptor = data.data() + r.offset;
|
|
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
if(r.type != DescriptorType::Sampler && r.type != DescriptorType::ImageSampler)
|
|
{
|
|
ret[dst].type = r.type;
|
|
}
|
|
else if(descriptor >= data.end())
|
|
{
|
|
// silently drop out of bounds descriptor reads
|
|
}
|
|
else
|
|
{
|
|
uint32_t size = m_pDriver->DescriptorDataSize(MakeVkDescriptorType(r.type, false));
|
|
// should not be larger, only smaller with mutable descriptors
|
|
RDCASSERT(size <= r.descriptorSize);
|
|
m_pDriver->LookupDescriptor(descriptor, size, r.type, tmp);
|
|
|
|
FillSamplerDescriptor(ret[dst], tmp);
|
|
}
|
|
|
|
dst++;
|
|
descriptor += r.descriptorSize;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// check for descriptor buffer embedded samplers, which show up as entries in the set layout
|
|
if(m_pDriver->m_CreationInfo.m_DescSetLayout.find(descriptorStore) !=
|
|
m_pDriver->m_CreationInfo.m_DescSetLayout.end())
|
|
{
|
|
const DescSetLayout &descLayout = m_pDriver->m_CreationInfo.m_DescSetLayout[descriptorStore];
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
DescriptorSetSlot tmp = {};
|
|
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
const DescSetLayout::Binding &binding = descLayout.bindings[r.offset + i];
|
|
|
|
if(binding.immutableSampler == NULL)
|
|
{
|
|
RDCWARN("Immutable sampler not found for binding %u", r.offset + i);
|
|
}
|
|
else
|
|
{
|
|
tmp.SetSampler(*binding.immutableSampler);
|
|
|
|
FillSamplerDescriptor(ret[dst], tmp);
|
|
}
|
|
|
|
dst++;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
auto descit = m_pDriver->m_DescriptorSetState.find(descriptorStore);
|
|
if(descit == m_pDriver->m_DescriptorSetState.end())
|
|
{
|
|
RDCERR("Invalid/unrecognised descriptor store %s", ToStr(descriptorStore).c_str());
|
|
return ret;
|
|
}
|
|
|
|
const WrappedVulkan::DescriptorSetInfo &set = descit->second;
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
const DescriptorSetSlot *desc = set.data.binds.empty() ? NULL : set.data.binds[0];
|
|
const DescriptorSetSlot *end = desc + set.data.totalDescriptorCount();
|
|
|
|
if(r.offset < set.data.inlineBytes.size())
|
|
{
|
|
// can't query descriptors from within inline bytes range - possibly mismatched descriptor
|
|
// sets or stale state. silently drop this range
|
|
dst += r.count;
|
|
continue;
|
|
}
|
|
|
|
desc += (r.offset - set.data.inlineBytes.size());
|
|
|
|
for(uint32_t i = 0; i < r.count; i++)
|
|
{
|
|
if(desc >= end)
|
|
{
|
|
// silently drop out of bounds descriptor reads
|
|
}
|
|
else if(desc->type == DescriptorSlotType::Sampler ||
|
|
desc->type == DescriptorSlotType::CombinedImageSampler)
|
|
{
|
|
FillSamplerDescriptor(ret[dst], *desc);
|
|
}
|
|
|
|
dst++;
|
|
desc++;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
rdcarray<DescriptorAccess> VulkanReplay::GetDescriptorAccess(uint32_t eventId)
|
|
{
|
|
const VulkanRenderState &state = m_pDriver->m_RenderState;
|
|
|
|
rdcarray<DescriptorAccess> ret;
|
|
|
|
const ActionDescription *action = m_pDriver->GetAction(eventId);
|
|
const bool compute = action && bool(action->flags & ActionFlags::Dispatch);
|
|
|
|
if(state.graphics.pipeline != ResourceId())
|
|
ret.append(m_pDriver->m_CreationInfo.m_Pipeline[state.graphics.pipeline].staticDescriptorAccess);
|
|
|
|
if(state.compute.pipeline != ResourceId())
|
|
ret.append(m_pDriver->m_CreationInfo.m_Pipeline[state.compute.pipeline].staticDescriptorAccess);
|
|
|
|
if(state.graphics.shaderObject)
|
|
{
|
|
for(uint32_t i = 0; i < (uint32_t)ShaderStage::Count; i++)
|
|
{
|
|
if(i == (uint32_t)ShaderStage::Compute)
|
|
continue;
|
|
ResourceId shadid = state.shaderObjects[i];
|
|
if(shadid != ResourceId())
|
|
ret.append(m_pDriver->m_CreationInfo.m_ShaderObject[shadid].staticDescriptorAccess);
|
|
}
|
|
}
|
|
|
|
if(state.compute.shaderObject && state.shaderObjects[(uint32_t)ShaderStage::Compute] != ResourceId())
|
|
ret.append(m_pDriver->m_CreationInfo
|
|
.m_ShaderObject[state.shaderObjects[(uint32_t)ShaderStage::Compute]]
|
|
.staticDescriptorAccess);
|
|
|
|
for(DescriptorAccess &access : ret)
|
|
{
|
|
if(access.descriptorStore == VulkanCreationInfo::pushConstantDescriptorStorage)
|
|
{
|
|
access.descriptorStore = m_pDriver->GetPushConstantCommandBuffer();
|
|
}
|
|
else
|
|
{
|
|
int setIdx = VulkanCreationInfo::descriptorSetStorage.indexOf(access.descriptorStore);
|
|
int bufSetIdx = VulkanCreationInfo::descriptorBufferStorage.indexOf(access.descriptorStore);
|
|
int inlinebufSetIdx = VulkanCreationInfo::inlineBufferStorage.indexOf(access.descriptorStore);
|
|
if(setIdx >= 0)
|
|
{
|
|
const rdcarray<VulkanStatePipeline::DescriptorAndOffsets> &descSets =
|
|
access.stage == ShaderStage::Compute ? state.compute.descSets : state.graphics.descSets;
|
|
|
|
access.byteSize = 1;
|
|
|
|
if(setIdx >= descSets.count())
|
|
{
|
|
RDCERR("Unbound descriptor set referenced in static usage");
|
|
}
|
|
else
|
|
{
|
|
access.descriptorStore = descSets[setIdx].descSet;
|
|
}
|
|
}
|
|
else if(action == NULL || ((!compute && access.stage == ShaderStage::Compute) ||
|
|
(compute && access.stage != ShaderStage::Compute)))
|
|
{
|
|
// descriptor buffer state can be temporarily invalid due to multiple stage binding and be
|
|
// perturbed across stages if buffers are rebound without offsets or vice-versa, do not
|
|
// display descriptor access for descriptor buffers if no action is selected, or the access
|
|
// comes from the alternate pipeline
|
|
access.descriptorStore = ResourceId();
|
|
}
|
|
else if(bufSetIdx >= 0 || inlinebufSetIdx >= 0)
|
|
{
|
|
const rdcarray<VulkanStatePipeline::DescriptorAndOffsets> &descSets =
|
|
access.stage == ShaderStage::Compute ? state.compute.descSets : state.graphics.descSets;
|
|
|
|
// one will be -1
|
|
int i = RDCMAX(bufSetIdx, inlinebufSetIdx);
|
|
|
|
if(i >= descSets.count())
|
|
{
|
|
RDCERR("Unbound descriptor set referenced in static usage");
|
|
}
|
|
else
|
|
{
|
|
const VulkanStatePipeline::DescriptorAndOffsets &bufSet = descSets[i];
|
|
|
|
if(bufSet.descBufferEmbeddedSamplers)
|
|
{
|
|
access.descriptorStore =
|
|
m_pDriver->m_CreationInfo.m_PipelineLayout[bufSet.pipeLayout].descSetLayouts[i];
|
|
access.byteOffset = 0;
|
|
}
|
|
else if(bufSet.descBufferIdx >= state.descBufs.size())
|
|
{
|
|
access.descriptorStore = ResourceId();
|
|
}
|
|
else
|
|
{
|
|
ResourceId id;
|
|
uint64_t offs = 0;
|
|
m_pDriver->GetResIDFromAddr(state.descBufs[bufSet.descBufferIdx].address, id, offs);
|
|
if(inlinebufSetIdx >= 0)
|
|
access.descriptorStore = m_pDriver->m_CreationInfo.m_Buffer[id].inlineDescriptorId;
|
|
else
|
|
access.descriptorStore = id;
|
|
access.byteOffset += uint32_t(offs + bufSet.descBufferOffset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(access.descriptorStore == ResourceId())
|
|
access = DescriptorAccess();
|
|
}
|
|
|
|
const VKDynamicShaderFeedback &usage = m_BindlessFeedback[eventId];
|
|
|
|
if(usage.valid)
|
|
ret.append(usage.access);
|
|
|
|
// remove any invalid accesses
|
|
ret.removeIf([](const DescriptorAccess &access) { return access.descriptorStore == ResourceId(); });
|
|
|
|
return ret;
|
|
}
|
|
|
|
rdcarray<DescriptorLogicalLocation> VulkanReplay::GetDescriptorLocations(
|
|
ResourceId descriptorStore, const rdcarray<DescriptorRange> &ranges)
|
|
{
|
|
rdcarray<DescriptorLogicalLocation> ret;
|
|
|
|
size_t count = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
count += r.count;
|
|
ret.resize(count);
|
|
|
|
// specialisation constants 'descriptor' stored in a pipeline or shader object
|
|
auto pipe = m_pDriver->m_CreationInfo.m_Pipeline.find(descriptorStore);
|
|
auto shad = m_pDriver->m_CreationInfo.m_ShaderObject.find(descriptorStore);
|
|
if(pipe != m_pDriver->m_CreationInfo.m_Pipeline.end() ||
|
|
shad != m_pDriver->m_CreationInfo.m_ShaderObject.end())
|
|
{
|
|
// should only be one descriptor referred here, but just munge them all to be the same
|
|
for(DescriptorLogicalLocation &d : ret)
|
|
{
|
|
d.category = DescriptorCategory::ConstantBlock;
|
|
d.fixedBindNumber = ~0U - 2;
|
|
d.logicalBindName = "Specialization";
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// push constants 'descriptor' stored in a command buffer
|
|
if(m_pDriver->m_BakedCmdBufferInfo.find(descriptorStore) != m_pDriver->m_BakedCmdBufferInfo.end())
|
|
{
|
|
// should only be one descriptor referred here, but just munge them all to be the same
|
|
for(DescriptorLogicalLocation &d : ret)
|
|
{
|
|
d.category = DescriptorCategory::ConstantBlock;
|
|
d.fixedBindNumber = ~0U - 1;
|
|
d.logicalBindName = "Push constants";
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// check for descriptor buffer embedded samplers or descriptor buffers, which have no location names
|
|
if(m_pDriver->m_CreationInfo.m_DescSetLayout.find(descriptorStore) !=
|
|
m_pDriver->m_CreationInfo.m_DescSetLayout.end() ||
|
|
m_pDriver->m_InlineBuffers.find(descriptorStore) != m_pDriver->m_InlineBuffers.end() ||
|
|
(WrappedVkBuffer::IsAlloc(GetResourceManager()->GetResource(descriptorStore)) &&
|
|
(m_pDriver->m_CreationInfo.m_Buffer[descriptorStore].usage &
|
|
(VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT |
|
|
VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT)) != 0))
|
|
{
|
|
return ret;
|
|
}
|
|
|
|
auto descit = m_pDriver->m_DescriptorSetState.find(descriptorStore);
|
|
if(descit == m_pDriver->m_DescriptorSetState.end())
|
|
{
|
|
RDCERR("Invalid/unrecognised descriptor store %s", ToStr(descriptorStore).c_str());
|
|
return ret;
|
|
}
|
|
|
|
const WrappedVulkan::DescriptorSetInfo &descState = descit->second;
|
|
uint32_t varDescCount = descState.data.variableDescriptorCount;
|
|
|
|
const DescSetLayout &descLayout = m_pDriver->m_CreationInfo.m_DescSetLayout[descState.layout];
|
|
|
|
size_t dst = 0;
|
|
for(const DescriptorRange &r : ranges)
|
|
{
|
|
uint32_t descriptorOffset = r.offset;
|
|
|
|
const DescSetLayout::Binding *bind = descLayout.bindings.data();
|
|
const DescSetLayout::Binding *firstBind = bind;
|
|
const DescSetLayout::Binding *lastBind = bind + descLayout.bindings.size();
|
|
|
|
RDCASSERT(descriptorOffset >= descLayout.inlineByteSize);
|
|
|
|
for(uint32_t i = 0; i < r.count; i++, dst++, descriptorOffset++)
|
|
{
|
|
while(bind < lastBind &&
|
|
descLayout.inlineByteSize + bind->elemOffset + bind->GetDescriptorCount(varDescCount) <=
|
|
descriptorOffset)
|
|
bind++;
|
|
|
|
if(bind >= lastBind)
|
|
{
|
|
RDCERR("Ran off end of descriptor layout looking for matching offset");
|
|
break;
|
|
}
|
|
|
|
DescriptorLogicalLocation &d = ret[dst];
|
|
|
|
const DescriptorSetSlot *slot = descState.data.binds[0] + descriptorOffset;
|
|
|
|
switch(slot->type)
|
|
{
|
|
case DescriptorSlotType::Sampler: d.category = DescriptorCategory::Sampler; break;
|
|
case DescriptorSlotType::UniformBuffer:
|
|
case DescriptorSlotType::InlineBlock:
|
|
case DescriptorSlotType::UniformBufferDynamic:
|
|
case DescriptorSlotType::SampledImage:
|
|
case DescriptorSlotType::CombinedImageSampler:
|
|
case DescriptorSlotType::UniformTexelBuffer:
|
|
case DescriptorSlotType::InputAttachment:
|
|
case DescriptorSlotType::AccelerationStructure:
|
|
d.category = DescriptorCategory::ReadOnlyResource;
|
|
break;
|
|
case DescriptorSlotType::StorageBuffer:
|
|
case DescriptorSlotType::StorageBufferDynamic:
|
|
case DescriptorSlotType::StorageImage:
|
|
case DescriptorSlotType::StorageTexelBuffer:
|
|
d.category = DescriptorCategory::ReadWriteResource;
|
|
break;
|
|
case DescriptorSlotType::Unwritten:
|
|
case DescriptorSlotType::Count: d.category = DescriptorCategory::Unknown; break;
|
|
}
|
|
|
|
if(bind->stageFlags == VK_SHADER_STAGE_ALL)
|
|
d.stageMask = ShaderStageMask::All;
|
|
else
|
|
d.stageMask = (ShaderStageMask)bind->stageFlags;
|
|
// we only have one bind number, for simplicity, so we put the bind here and omit the array
|
|
// element entirely. Users that want to decode this are expected to either be aware of arrays
|
|
// and determine that contiguous identical bind numbers are arrays, or display with the
|
|
// logical name string below
|
|
d.fixedBindNumber = uint32_t(bind - firstBind);
|
|
if(bind->descriptorCount > 1 && bind->layoutDescType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK)
|
|
d.logicalBindName = StringFormat::Fmt("%zu[%u]", size_t(bind - firstBind),
|
|
descriptorOffset - bind->elemOffset);
|
|
else
|
|
d.logicalBindName = StringFormat::Fmt("%zu", size_t(bind - firstBind));
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void VulkanReplay::FillCBufferVariables(ResourceId pipeline, ResourceId shader, ShaderStage stage,
|
|
rdcstr entryPoint, uint32_t cbufSlot,
|
|
rdcarray<ShaderVariable> &outvars, const bytebuf &data)
|
|
{
|
|
auto it = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
|
|
|
|
if(it == m_pDriver->m_CreationInfo.m_ShaderModule.end())
|
|
{
|
|
RDCERR("Can't get shader details");
|
|
return;
|
|
}
|
|
|
|
ShaderReflection &refl = *it->second.GetReflection(stage, entryPoint, pipeline).refl;
|
|
|
|
if(cbufSlot >= (uint32_t)refl.constantBlocks.count())
|
|
{
|
|
RDCERR("Invalid cbuffer slot");
|
|
return;
|
|
}
|
|
|
|
ConstantBlock &c = refl.constantBlocks[cbufSlot];
|
|
|
|
if(c.bufferBacked)
|
|
{
|
|
// inline UBO data is already handled by having descriptors point at the appropriate 'offset' in
|
|
// the descriptor set and GetBufferData has a special-case for it
|
|
StandardFillCBufferVariables(refl.resourceId, c.variables, outvars, data);
|
|
}
|
|
else
|
|
{
|
|
// specialised path to display specialization constants
|
|
if(c.compileConstants)
|
|
{
|
|
auto pipeIt = m_pDriver->m_CreationInfo.m_Pipeline.find(pipeline);
|
|
|
|
if(pipeIt != m_pDriver->m_CreationInfo.m_Pipeline.end())
|
|
{
|
|
const VulkanCreationInfo::ShaderModuleReflection &reflection =
|
|
it->second.GetReflection(stage, entryPoint, pipeline);
|
|
const rdcarray<SpecConstant> &specInfo =
|
|
pipeIt->second.shaders[reflection.stageIndex].specialization;
|
|
|
|
FillSpecConstantVariables(refl.resourceId, reflection.patchData, c.variables, outvars,
|
|
specInfo);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bytebuf pushdata;
|
|
pushdata.resize(sizeof(m_pDriver->m_RenderState.pushconsts));
|
|
memcpy(&pushdata[0], m_pDriver->m_RenderState.pushconsts, pushdata.size());
|
|
StandardFillCBufferVariables(refl.resourceId, c.variables, outvars, pushdata);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::PickPixel(ResourceId texture, uint32_t x, uint32_t y, const Subresource &sub,
|
|
CompType typeCast, float pixel[4])
|
|
{
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = m_DebugHeight = 1;
|
|
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texture];
|
|
LockedConstImageStateRef imageState = m_pDriver->FindConstImageState(texture);
|
|
if(!imageState)
|
|
{
|
|
RDCWARN("Could not find image info for image %s", ToStr(texture).c_str());
|
|
return;
|
|
}
|
|
if(!imageState->isMemoryBound)
|
|
return;
|
|
|
|
bool isStencil = IsStencilFormat(iminfo.format);
|
|
|
|
// do a second pass to render the stencil, if needed
|
|
for(int pass = 0; pass < (isStencil ? 2 : 1); pass++)
|
|
{
|
|
// render picked pixel to readback F32 RGBA texture
|
|
{
|
|
TextureDisplay texDisplay;
|
|
|
|
texDisplay.red = texDisplay.green = texDisplay.blue = texDisplay.alpha = true;
|
|
texDisplay.hdrMultiplier = -1.0f;
|
|
texDisplay.linearDisplayAsGamma = true;
|
|
texDisplay.flipY = false;
|
|
texDisplay.subresource = sub;
|
|
texDisplay.customShaderId = ResourceId();
|
|
texDisplay.overlay = DebugOverlay::NoOverlay;
|
|
texDisplay.rangeMin = 0.0f;
|
|
texDisplay.rangeMax = 1.0f;
|
|
texDisplay.scale = 1.0f;
|
|
texDisplay.resourceId = texture;
|
|
texDisplay.typeCast = typeCast;
|
|
texDisplay.rawOutput = true;
|
|
|
|
uint32_t mipWidth = RDCMAX(1U, iminfo.extent.width >> sub.mip);
|
|
uint32_t mipHeight = RDCMAX(1U, iminfo.extent.height >> sub.mip);
|
|
|
|
texDisplay.xOffset = -(float(x) / float(mipWidth)) * iminfo.extent.width;
|
|
texDisplay.yOffset = -(float(y) / float(mipHeight)) * iminfo.extent.height;
|
|
|
|
// only render green (stencil) in second pass
|
|
if(pass == 1)
|
|
{
|
|
texDisplay.green = true;
|
|
texDisplay.red = texDisplay.blue = texDisplay.alpha = false;
|
|
}
|
|
|
|
VkClearValue clearval = {};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(m_PixelPick.RP),
|
|
Unwrap(m_PixelPick.FB),
|
|
{{
|
|
0,
|
|
0,
|
|
},
|
|
{1, 1}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
RenderTextureInternal(texDisplay, *imageState, rpbegin,
|
|
eTexDisplay_32Render | eTexDisplay_MipShift);
|
|
}
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkResult vkr = VK_SUCCESS;
|
|
|
|
{
|
|
VkImageMemoryBarrier pickimBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(m_PixelPick.Image),
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
|
|
|
|
// update image layout from color attachment to transfer source, with proper memory barriers
|
|
pickimBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
pickimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
DoPipelineBarrier(cmd, 1, &pickimBarrier);
|
|
pickimBarrier.oldLayout = pickimBarrier.newLayout;
|
|
pickimBarrier.srcAccessMask = pickimBarrier.dstAccessMask;
|
|
|
|
// do copy
|
|
VkBufferImageCopy region = {
|
|
0, 128, 1, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, {0, 0, 0}, {1, 1, 1},
|
|
};
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), Unwrap(m_PixelPick.Image),
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
m_PixelPick.ReadbackBuffer.UnwrappedBuffer(), 1, ®ion);
|
|
|
|
// update image layout back to color attachment
|
|
pickimBarrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
pickimBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
DoPipelineBarrier(cmd, 1, &pickimBarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
}
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
float *pData = NULL;
|
|
vkr = vt->MapMemory(Unwrap(dev), m_PixelPick.ReadbackBuffer.UnwrappedMemory(), 0, VK_WHOLE_SIZE,
|
|
0, (void **)&pData);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
if(!pData)
|
|
{
|
|
RDCERR("Manually reporting failed memory map");
|
|
CHECK_VKR(m_pDriver, VK_ERROR_MEMORY_MAP_FAILED);
|
|
return;
|
|
}
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
|
|
NULL,
|
|
m_PixelPick.ReadbackBuffer.UnwrappedMemory(),
|
|
0,
|
|
VK_WHOLE_SIZE,
|
|
};
|
|
|
|
vkr = vt->InvalidateMappedMemoryRanges(Unwrap(dev), 1, &range);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
RDCASSERT(pData != NULL);
|
|
|
|
if(pData == NULL)
|
|
{
|
|
RDCERR("Failed ot map readback buffer memory");
|
|
}
|
|
else
|
|
{
|
|
// only write stencil to .y
|
|
if(pass == 1)
|
|
{
|
|
pixel[1] = ((uint32_t *)pData)[0] / 255.0f;
|
|
}
|
|
else
|
|
{
|
|
pixel[0] = pData[0];
|
|
pixel[1] = pData[1];
|
|
pixel[2] = pData[2];
|
|
pixel[3] = pData[3];
|
|
}
|
|
}
|
|
|
|
vt->UnmapMemory(Unwrap(dev), m_PixelPick.ReadbackBuffer.UnwrappedMemory());
|
|
}
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
}
|
|
|
|
bool VulkanReplay::GetMinMax(ResourceId texid, const Subresource &sub, CompType typeCast,
|
|
float *minval, float *maxval)
|
|
{
|
|
const ImageInfo *imageInfo = NULL;
|
|
{
|
|
LockedConstImageStateRef state = m_pDriver->FindConstImageState(texid);
|
|
if(!state)
|
|
return false;
|
|
imageInfo = &state->GetImageInfo();
|
|
}
|
|
|
|
if(IsDepthAndStencilFormat(imageInfo->format))
|
|
{
|
|
// for depth/stencil we need to run the code twice - once to fetch depth and once to fetch
|
|
// stencil - since we can't process float depth and int stencil at the same time
|
|
Vec4f depth[2] = {
|
|
{0.0f, 0.0f, 0.0f, 0.0f},
|
|
{1.0f, 1.0f, 1.0f, 1.0f},
|
|
};
|
|
Vec4u stencil[2] = {{0, 0, 0, 0}, {1, 1, 1, 1}};
|
|
|
|
bool success = GetMinMax(texid, sub, typeCast, false, &depth[0].x, &depth[1].x);
|
|
|
|
if(!success)
|
|
return false;
|
|
|
|
success = GetMinMax(texid, sub, typeCast, true, (float *)&stencil[0].x, (float *)&stencil[1].x);
|
|
|
|
if(!success)
|
|
return false;
|
|
|
|
// copy across into green channel, casting up to float, dividing by the range for this texture
|
|
depth[0].y = float(stencil[0].x) / 255.0f;
|
|
depth[1].y = float(stencil[1].x) / 255.0f;
|
|
|
|
memcpy(minval, &depth[0], sizeof(depth[0]));
|
|
memcpy(maxval, &depth[1], sizeof(depth[1]));
|
|
|
|
return true;
|
|
}
|
|
|
|
return GetMinMax(texid, sub, typeCast, false, minval, maxval);
|
|
}
|
|
|
|
bool VulkanReplay::GetMinMax(ResourceId texid, const Subresource &sub, CompType typeCast,
|
|
bool stencil, float *minval, float *maxval)
|
|
{
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
LockedConstImageStateRef state = m_pDriver->FindConstImageState(texid);
|
|
if(!state)
|
|
return false;
|
|
bool isMemoryBound = state->isMemoryBound;
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texid];
|
|
TextureDisplayViews &texviews = m_TexRender.TextureViews[texid];
|
|
VkImage liveIm = m_pDriver->GetResourceManager()->GetHandle<VkImage>(texid);
|
|
|
|
if(!isMemoryBound)
|
|
return false;
|
|
|
|
if(!IsStencilFormat(iminfo.format))
|
|
stencil = false;
|
|
|
|
CreateTexImageView(liveIm, iminfo, typeCast, texviews);
|
|
|
|
VkImageView liveImView = texviews.views[0];
|
|
|
|
// if it's not stencil-only and we're displaying stencil, use view 1
|
|
if(texviews.castedFormat != VK_FORMAT_S8_UINT && stencil)
|
|
liveImView = texviews.views[1];
|
|
|
|
RDCASSERT(liveImView != VK_NULL_HANDLE);
|
|
|
|
VkDescriptorImageInfo imdesc = {0};
|
|
imdesc.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
imdesc.imageView = Unwrap(liveImView);
|
|
imdesc.sampler = Unwrap(m_General.PointSampler);
|
|
|
|
uint32_t descSetBinding = 0;
|
|
uint32_t intTypeIndex = 0;
|
|
|
|
if(IsUIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
else if(IsSIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 15;
|
|
intTypeIndex = 2;
|
|
}
|
|
else
|
|
{
|
|
descSetBinding = 5;
|
|
}
|
|
|
|
int textype = 0;
|
|
|
|
if(iminfo.type == VK_IMAGE_TYPE_1D)
|
|
{
|
|
textype = RESTYPE_TEX1D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
{
|
|
textype = RESTYPE_TEX3D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_2D)
|
|
{
|
|
textype = RESTYPE_TEX2D;
|
|
if(iminfo.samples != VK_SAMPLE_COUNT_1_BIT)
|
|
textype = RESTYPE_TEX2DMS;
|
|
}
|
|
|
|
if(stencil)
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
|
|
descSetBinding += textype;
|
|
|
|
if(m_Histogram.m_MinMaxTilePipe[textype][intTypeIndex] == VK_NULL_HANDLE)
|
|
return false;
|
|
|
|
VkDescriptorBufferInfo bufdescs[3];
|
|
RDCEraseEl(bufdescs);
|
|
m_Histogram.m_MinMaxTileResult.FillDescriptor(bufdescs[0]);
|
|
m_Histogram.m_MinMaxResult.FillDescriptor(bufdescs[1]);
|
|
m_Histogram.m_HistogramUBO.FillDescriptor(bufdescs[2]);
|
|
|
|
VkDescriptorImageInfo altimdesc[2] = {};
|
|
for(uint32_t i = 1; i < GetYUVPlaneCount(texviews.castedFormat); i++)
|
|
{
|
|
RDCASSERT(texviews.views[i] != VK_NULL_HANDLE);
|
|
altimdesc[i - 1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
altimdesc[i - 1].imageView = Unwrap(texviews.views[i]);
|
|
altimdesc[i - 1].sampler = Unwrap(m_General.PointSampler);
|
|
}
|
|
|
|
VkWriteDescriptorSet writeSet[] = {
|
|
|
|
// first pass on tiles
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // destination = tile result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = unused, bind tile result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[2], NULL},
|
|
|
|
// sampled view
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
descSetBinding, 0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &imdesc, NULL, NULL},
|
|
// YUV secondary planes (if needed)
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 10,
|
|
0, GetYUVPlaneCount(texviews.castedFormat) - 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
altimdesc, NULL, NULL},
|
|
|
|
// second pass from tiles to result
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[1],
|
|
NULL // destination = result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = tile result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[2], NULL},
|
|
};
|
|
|
|
rdcarray<VkWriteDescriptorSet> writeSets;
|
|
for(size_t i = 0; i < ARRAY_COUNT(writeSet); i++)
|
|
{
|
|
if(writeSet[i].descriptorCount > 0)
|
|
writeSets.push_back(writeSet[i]);
|
|
}
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(m_TexRender.DummyWrites); i++)
|
|
{
|
|
VkWriteDescriptorSet &write = m_TexRender.DummyWrites[i];
|
|
|
|
// don't write dummy data in the actual slot
|
|
if(write.dstBinding == descSetBinding)
|
|
continue;
|
|
|
|
// don't overwrite YUV texture slots if it's a YUV planar format
|
|
if(write.dstBinding == 10)
|
|
{
|
|
if(write.dstArrayElement == 0 && GetYUVPlaneCount(texviews.castedFormat) >= 2)
|
|
continue;
|
|
if(write.dstArrayElement == 1 && GetYUVPlaneCount(texviews.castedFormat) >= 3)
|
|
continue;
|
|
}
|
|
|
|
write.dstSet = Unwrap(m_Histogram.m_HistogramDescSet[0]);
|
|
writeSets.push_back(write);
|
|
}
|
|
|
|
vt->UpdateDescriptorSets(Unwrap(dev), (uint32_t)writeSets.size(), &writeSets[0], 0, NULL);
|
|
|
|
HistogramUBOData *data = (HistogramUBOData *)m_Histogram.m_HistogramUBO.Map(NULL);
|
|
if(!data)
|
|
return false;
|
|
|
|
data->HistogramTextureResolution.x = (float)RDCMAX(uint32_t(iminfo.extent.width) >> sub.mip, 1U);
|
|
data->HistogramTextureResolution.y = (float)RDCMAX(uint32_t(iminfo.extent.height) >> sub.mip, 1U);
|
|
data->HistogramTextureResolution.z = (float)RDCMAX(uint32_t(iminfo.extent.depth) >> sub.mip, 1U);
|
|
if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
data->HistogramSlice =
|
|
(float)RDCCLAMP(sub.slice, 0U, uint32_t(iminfo.extent.depth >> sub.mip) - 1) + 0.001f;
|
|
else
|
|
data->HistogramSlice = (float)RDCCLAMP(sub.slice, 0U, iminfo.arrayLayers - 1) + 0.001f;
|
|
data->HistogramMip = (int)sub.mip;
|
|
data->HistogramNumSamples = iminfo.samples;
|
|
data->HistogramSample = (int)RDCCLAMP(sub.sample, 0U, uint32_t(iminfo.samples) - 1);
|
|
if(sub.sample == ~0U)
|
|
data->HistogramSample = -iminfo.samples;
|
|
data->HistogramMin = 0.0f;
|
|
data->HistogramMax = 1.0f;
|
|
data->HistogramChannels = 0xf;
|
|
|
|
Vec4u YUVDownsampleRate = {};
|
|
Vec4u YUVAChannels = {};
|
|
|
|
GetYUVShaderParameters(texviews.castedFormat, YUVDownsampleRate, YUVAChannels);
|
|
|
|
data->HistogramYUVDownsampleRate = YUVDownsampleRate;
|
|
data->HistogramYUVAChannels = YUVAChannels;
|
|
|
|
m_Histogram.m_HistogramUBO.Unmap();
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return false;
|
|
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
|
|
ImageBarrierSequence setupBarriers, cleanupBarriers;
|
|
state->TempTransition(m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_ACCESS_SHADER_READ_BIT, setupBarriers, cleanupBarriers,
|
|
m_pDriver->GetImageTransitionInfo());
|
|
m_pDriver->InlineSetupImageBarriers(cmd, setupBarriers);
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(setupBarriers);
|
|
|
|
int blocksX = (int)ceil(iminfo.extent.width / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
int blocksY =
|
|
(int)ceil(iminfo.extent.height / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_MinMaxTilePipe[textype][intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[0]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), blocksX, blocksY, 1);
|
|
|
|
m_pDriver->InlineCleanupImageBarriers(cmd, cleanupBarriers);
|
|
if(!cleanupBarriers.empty())
|
|
{
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(cleanupBarriers);
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return false;
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
}
|
|
|
|
VkBufferMemoryBarrier tilebarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
m_Histogram.m_MinMaxTileResult.UnwrappedBuffer(),
|
|
0,
|
|
m_Histogram.m_MinMaxTileResult.TotalSize(),
|
|
};
|
|
|
|
// ensure shader writes complete before coalescing the tiles
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_MinMaxResultPipe[intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[1]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), 1, 1, 1);
|
|
|
|
// ensure shader writes complete before copying back to readback buffer
|
|
tilebarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
tilebarrier.buffer = m_Histogram.m_MinMaxResult.UnwrappedBuffer();
|
|
tilebarrier.size = m_Histogram.m_MinMaxResult.TotalSize();
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
VkBufferCopy bufcopy = {
|
|
0,
|
|
0,
|
|
m_Histogram.m_MinMaxResult.TotalSize(),
|
|
};
|
|
|
|
vt->CmdCopyBuffer(Unwrap(cmd), m_Histogram.m_MinMaxResult.UnwrappedBuffer(),
|
|
m_Histogram.m_MinMaxReadback.UnwrappedBuffer(), 1, &bufcopy);
|
|
|
|
// wait for copy to complete before mapping
|
|
tilebarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
|
|
tilebarrier.buffer = m_Histogram.m_MinMaxReadback.UnwrappedBuffer();
|
|
tilebarrier.size = m_Histogram.m_MinMaxResult.TotalSize();
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
Vec4f *minmax = (Vec4f *)m_Histogram.m_MinMaxReadback.Map(NULL);
|
|
if(!minmax)
|
|
return false;
|
|
|
|
minval[0] = minmax[0].x;
|
|
minval[1] = minmax[0].y;
|
|
minval[2] = minmax[0].z;
|
|
minval[3] = minmax[0].w;
|
|
|
|
maxval[0] = minmax[1].x;
|
|
maxval[1] = minmax[1].y;
|
|
maxval[2] = minmax[1].z;
|
|
maxval[3] = minmax[1].w;
|
|
|
|
m_Histogram.m_MinMaxReadback.Unmap();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool VulkanReplay::GetHistogram(ResourceId texid, const Subresource &sub, CompType typeCast,
|
|
float minval, float maxval, const rdcfixedarray<bool, 4> &channels,
|
|
rdcarray<uint32_t> &histogram)
|
|
{
|
|
if(minval >= maxval)
|
|
return false;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
LockedConstImageStateRef state = m_pDriver->FindConstImageState(texid);
|
|
if(!state->isMemoryBound)
|
|
return false;
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texid];
|
|
TextureDisplayViews &texviews = m_TexRender.TextureViews[texid];
|
|
VkImage liveIm = m_pDriver->GetResourceManager()->GetHandle<VkImage>(texid);
|
|
|
|
bool stencil = false;
|
|
// detect if stencil is selected
|
|
if(IsStencilFormat(iminfo.format) && !channels[0] && channels[1] && !channels[2] && !channels[3])
|
|
stencil = true;
|
|
|
|
CreateTexImageView(liveIm, iminfo, typeCast, texviews);
|
|
|
|
uint32_t descSetBinding = 0;
|
|
uint32_t intTypeIndex = 0;
|
|
|
|
if(IsUIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
else if(IsSIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 15;
|
|
intTypeIndex = 2;
|
|
}
|
|
else
|
|
{
|
|
descSetBinding = 5;
|
|
}
|
|
|
|
int textype = 0;
|
|
|
|
if(iminfo.type == VK_IMAGE_TYPE_1D)
|
|
{
|
|
textype = RESTYPE_TEX1D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
{
|
|
textype = RESTYPE_TEX3D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_2D)
|
|
{
|
|
textype = RESTYPE_TEX2D;
|
|
if(iminfo.samples != VK_SAMPLE_COUNT_1_BIT)
|
|
textype = RESTYPE_TEX2DMS;
|
|
}
|
|
|
|
if(stencil)
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
|
|
// rescale the range so that stencil seems to fit to 0-1
|
|
minval *= 255.0f;
|
|
maxval *= 255.0f;
|
|
}
|
|
|
|
descSetBinding += textype;
|
|
|
|
if(m_Histogram.m_HistogramPipe[textype][intTypeIndex] == VK_NULL_HANDLE)
|
|
{
|
|
histogram.resize(HGRAM_NUM_BUCKETS);
|
|
for(size_t i = 0; i < HGRAM_NUM_BUCKETS; i++)
|
|
histogram[i] = 1;
|
|
return false;
|
|
}
|
|
|
|
VkImageView liveImView = texviews.views[0];
|
|
|
|
// if it's not stencil-only and we're displaying stencil, use view 1
|
|
if(stencil && texviews.castedFormat != VK_FORMAT_S8_UINT)
|
|
liveImView = texviews.views[1];
|
|
|
|
RDCASSERT(liveImView != VK_NULL_HANDLE);
|
|
|
|
VkDescriptorImageInfo imdesc = {0};
|
|
imdesc.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
imdesc.imageView = Unwrap(liveImView);
|
|
imdesc.sampler = Unwrap(m_General.PointSampler);
|
|
|
|
VkDescriptorBufferInfo bufdescs[2];
|
|
RDCEraseEl(bufdescs);
|
|
m_Histogram.m_HistogramBuf.FillDescriptor(bufdescs[0]);
|
|
m_Histogram.m_HistogramUBO.FillDescriptor(bufdescs[1]);
|
|
|
|
VkDescriptorImageInfo altimdesc[2] = {};
|
|
for(uint32_t i = 1; i < GetYUVPlaneCount(texviews.castedFormat); i++)
|
|
{
|
|
RDCASSERT(texviews.views[i] != VK_NULL_HANDLE);
|
|
altimdesc[i - 1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
altimdesc[i - 1].imageView = Unwrap(texviews.views[i]);
|
|
altimdesc[i - 1].sampler = Unwrap(m_General.PointSampler);
|
|
}
|
|
|
|
VkWriteDescriptorSet writeSet[] = {
|
|
|
|
// histogram pass
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // destination = histogram result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = unused, bind histogram result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[1], NULL},
|
|
// sampled view
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
descSetBinding, 0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &imdesc, NULL, NULL},
|
|
// YUV secondary planes (if needed)
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 10,
|
|
0, GetYUVPlaneCount(texviews.castedFormat) - 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
altimdesc, NULL, NULL},
|
|
};
|
|
|
|
rdcarray<VkWriteDescriptorSet> writeSets;
|
|
for(size_t i = 0; i < ARRAY_COUNT(writeSet); i++)
|
|
{
|
|
if(writeSet[i].descriptorCount > 0)
|
|
writeSets.push_back(writeSet[i]);
|
|
}
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(m_TexRender.DummyWrites); i++)
|
|
{
|
|
VkWriteDescriptorSet &write = m_TexRender.DummyWrites[i];
|
|
|
|
// don't write dummy data in the actual slot
|
|
if(write.dstBinding == descSetBinding)
|
|
continue;
|
|
|
|
// don't overwrite YUV texture slots if it's a YUV planar format
|
|
if(write.dstBinding == 10)
|
|
{
|
|
if(write.dstArrayElement == 0 && GetYUVPlaneCount(texviews.castedFormat) >= 2)
|
|
continue;
|
|
if(write.dstArrayElement == 1 && GetYUVPlaneCount(texviews.castedFormat) >= 3)
|
|
continue;
|
|
}
|
|
|
|
write.dstSet = Unwrap(m_Histogram.m_HistogramDescSet[0]);
|
|
writeSets.push_back(write);
|
|
}
|
|
|
|
vt->UpdateDescriptorSets(Unwrap(dev), (uint32_t)writeSets.size(), &writeSets[0], 0, NULL);
|
|
|
|
HistogramUBOData *data = (HistogramUBOData *)m_Histogram.m_HistogramUBO.Map(NULL);
|
|
if(!data)
|
|
return false;
|
|
|
|
data->HistogramTextureResolution.x = (float)RDCMAX(uint32_t(iminfo.extent.width) >> sub.mip, 1U);
|
|
data->HistogramTextureResolution.y = (float)RDCMAX(uint32_t(iminfo.extent.height) >> sub.mip, 1U);
|
|
data->HistogramTextureResolution.z = (float)RDCMAX(uint32_t(iminfo.extent.depth) >> sub.mip, 1U);
|
|
if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
data->HistogramSlice =
|
|
(float)RDCCLAMP(sub.slice, 0U, uint32_t(iminfo.extent.depth >> sub.mip) - 1) + 0.001f;
|
|
else
|
|
data->HistogramSlice = (float)RDCCLAMP(sub.slice, 0U, iminfo.arrayLayers - 1) + 0.001f;
|
|
data->HistogramMip = (int)sub.mip;
|
|
data->HistogramNumSamples = iminfo.samples;
|
|
data->HistogramSample = (int)RDCCLAMP(sub.sample, 0U, uint32_t(iminfo.samples) - 1);
|
|
if(sub.sample == ~0U)
|
|
data->HistogramSample = -iminfo.samples;
|
|
data->HistogramMin = minval;
|
|
|
|
// The calculation in the shader normalises each value between min and max, then multiplies by the
|
|
// number of buckets.
|
|
// But any value equal to HistogramMax must go into NUM_BUCKETS-1, so add a small delta.
|
|
data->HistogramMax = maxval + maxval * 1e-6f;
|
|
|
|
uint32_t chans = 0;
|
|
if(channels[0])
|
|
chans |= 0x1;
|
|
if(channels[1])
|
|
chans |= 0x2;
|
|
if(channels[2])
|
|
chans |= 0x4;
|
|
if(channels[3])
|
|
chans |= 0x8;
|
|
|
|
// shuffle the channel selection, since stencil comes back in red
|
|
if(stencil)
|
|
chans = 0x1;
|
|
|
|
data->HistogramChannels = chans;
|
|
data->HistogramFlags = 0;
|
|
|
|
Vec4u YUVDownsampleRate = {};
|
|
Vec4u YUVAChannels = {};
|
|
|
|
GetYUVShaderParameters(texviews.castedFormat, YUVDownsampleRate, YUVAChannels);
|
|
|
|
data->HistogramYUVDownsampleRate = YUVDownsampleRate;
|
|
data->HistogramYUVAChannels = YUVAChannels;
|
|
|
|
m_Histogram.m_HistogramUBO.Unmap();
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return false;
|
|
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
|
|
ImageBarrierSequence setupBarriers, cleanupBarriers;
|
|
state->TempTransition(m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_ACCESS_SHADER_READ_BIT, setupBarriers, cleanupBarriers,
|
|
m_pDriver->GetImageTransitionInfo());
|
|
m_pDriver->InlineSetupImageBarriers(cmd, setupBarriers);
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(setupBarriers);
|
|
|
|
int blocksX = (int)ceil(iminfo.extent.width / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
int blocksY =
|
|
(int)ceil(iminfo.extent.height / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
|
|
vt->CmdFillBuffer(Unwrap(cmd), m_Histogram.m_HistogramBuf.UnwrappedBuffer(), 0,
|
|
m_Histogram.m_HistogramBuf.TotalSize(), 0);
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipe[textype][intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[0]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), blocksX, blocksY, 1);
|
|
|
|
m_pDriver->InlineCleanupImageBarriers(cmd, cleanupBarriers);
|
|
if(!cleanupBarriers.empty())
|
|
{
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(cleanupBarriers);
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return false;
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
}
|
|
|
|
VkBufferMemoryBarrier tilebarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
m_Histogram.m_HistogramBuf.UnwrappedBuffer(),
|
|
0,
|
|
m_Histogram.m_HistogramBuf.TotalSize(),
|
|
};
|
|
|
|
// ensure shader writes complete before copying to readback buf
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
VkBufferCopy bufcopy = {
|
|
0,
|
|
0,
|
|
m_Histogram.m_HistogramBuf.TotalSize(),
|
|
};
|
|
|
|
vt->CmdCopyBuffer(Unwrap(cmd), m_Histogram.m_HistogramBuf.UnwrappedBuffer(),
|
|
m_Histogram.m_HistogramReadback.UnwrappedBuffer(), 1, &bufcopy);
|
|
|
|
// wait for copy to complete before mapping
|
|
tilebarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
|
|
tilebarrier.buffer = m_Histogram.m_HistogramReadback.UnwrappedBuffer();
|
|
tilebarrier.size = m_Histogram.m_HistogramReadback.TotalSize();
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
uint32_t *buckets = (uint32_t *)m_Histogram.m_HistogramReadback.Map(NULL);
|
|
if(!buckets)
|
|
return false;
|
|
|
|
histogram.assign(buckets, HGRAM_NUM_BUCKETS);
|
|
|
|
m_Histogram.m_HistogramReadback.Unmap();
|
|
|
|
return true;
|
|
}
|
|
|
|
rdcarray<EventUsage> VulkanReplay::GetUsage(ResourceId id)
|
|
{
|
|
if(m_pDriver->m_CreationInfo.m_Image.find(id) == m_pDriver->m_CreationInfo.m_Image.end() &&
|
|
m_pDriver->m_CreationInfo.m_Buffer.find(id) == m_pDriver->m_CreationInfo.m_Buffer.end())
|
|
{
|
|
return {EventUsage(0, ResourceUsage::Unused)};
|
|
}
|
|
|
|
return m_pDriver->GetUsage(id);
|
|
}
|
|
|
|
void VulkanReplay::CopyPixelForPixelHistory(VkCommandBuffer cmd, VkOffset2D offset, uint32_t sample,
|
|
uint32_t bufferOffset, VkFormat format,
|
|
VkDescriptorSet descSet)
|
|
{
|
|
VkPipeline pipe;
|
|
if(IsDepthOrStencilFormat(format))
|
|
pipe = m_PixelHistory.MSCopyDepthPipe;
|
|
else
|
|
pipe = m_PixelHistory.MSCopyPipe;
|
|
if(pipe == VK_NULL_HANDLE)
|
|
return;
|
|
if(!m_pDriver->GetDeviceEnabledFeatures().shaderStorageImageWriteWithoutFormat)
|
|
return;
|
|
|
|
ObjDisp(cmd)->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE, Unwrap(pipe));
|
|
|
|
int32_t params[8] = {(int32_t)sample,
|
|
offset.x,
|
|
offset.y,
|
|
(int32_t)bufferOffset,
|
|
!IsStencilOnlyFormat(format),
|
|
IsStencilFormat(format),
|
|
0,
|
|
0};
|
|
ObjDisp(cmd)->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_PixelHistory.MSCopyPipeLayout), 0, 1,
|
|
UnwrapPtr(descSet), 0, NULL);
|
|
|
|
ObjDisp(cmd)->CmdPushConstants(Unwrap(cmd), Unwrap(m_PixelHistory.MSCopyPipeLayout),
|
|
VK_SHADER_STAGE_ALL, 0, 8 * 4, params);
|
|
ObjDisp(cmd)->CmdDispatch(Unwrap(cmd), 1, 1, 1);
|
|
}
|
|
|
|
void VulkanReplay::GetTextureData(ResourceId tex, const Subresource &sub,
|
|
const GetTextureDataParams ¶ms, bytebuf &data)
|
|
{
|
|
bool wasms = false;
|
|
bool resolve = params.resolve;
|
|
bool copyToBuffer = true;
|
|
|
|
if(m_pDriver->m_CreationInfo.m_Image.find(tex) == m_pDriver->m_CreationInfo.m_Image.end())
|
|
{
|
|
RDCERR("Trying to get texture data for unknown ID %s!", ToStr(tex).c_str());
|
|
return;
|
|
}
|
|
|
|
const VulkanCreationInfo::Image &imInfo = m_pDriver->m_CreationInfo.m_Image[tex];
|
|
|
|
LockedConstImageStateRef lockedImage = m_pDriver->FindConstImageState(tex);
|
|
if(!lockedImage || !lockedImage->isMemoryBound)
|
|
return;
|
|
const ImageState *srcImageState = &*lockedImage;
|
|
ImageState tmpImageState;
|
|
|
|
VkMarkerRegion region(StringFormat::Fmt("GetTextureData(%u, %u, %u, remap=%d)", sub.mip,
|
|
sub.slice, sub.sample, params.remap));
|
|
|
|
Subresource s = sub;
|
|
|
|
s.slice = RDCMIN(uint32_t(imInfo.arrayLayers - 1), s.slice);
|
|
s.sample = RDCMIN(uint32_t(imInfo.samples - 1), s.sample);
|
|
s.mip = RDCMIN(uint32_t(imInfo.mipLevels - 1), s.mip);
|
|
|
|
VkImageCreateInfo imCreateInfo = {
|
|
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
imInfo.type,
|
|
imInfo.format,
|
|
imInfo.extent,
|
|
imInfo.mipLevels,
|
|
imInfo.arrayLayers,
|
|
imInfo.samples,
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
|
VK_SHARING_MODE_EXCLUSIVE,
|
|
0,
|
|
NULL,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
};
|
|
|
|
VkImageAspectFlags imageAspects = FormatImageAspects(imInfo.format);
|
|
bool isDepth = (imageAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
|
|
bool isStencil = (imageAspects & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
|
|
bool isPlanar = (imageAspects & VK_IMAGE_ASPECT_PLANE_0_BIT) != 0;
|
|
uint32_t planeCount = GetYUVPlaneCount(imInfo.format);
|
|
|
|
VkImage liveWrappedImage = GetResourceManager()->GetHandle<VkImage>(tex);
|
|
|
|
VkImage srcImage = Unwrap(liveWrappedImage);
|
|
VkImage tmpImage = VK_NULL_HANDLE;
|
|
VkImage wrappedTmpImage = VK_NULL_HANDLE;
|
|
VkDeviceMemory tmpMemory = VK_NULL_HANDLE;
|
|
|
|
VkFramebuffer *tmpFB = NULL;
|
|
VkImageView *tmpView = NULL;
|
|
uint32_t numFBs = 0;
|
|
VkRenderPass tmpRP = VK_NULL_HANDLE;
|
|
VkRenderPass tmpRPStencil = VK_NULL_HANDLE;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
size_t dataSize = 0;
|
|
VkBuffer readbackBuf = VK_NULL_HANDLE;
|
|
VkDeviceMemory readbackMem = VK_NULL_HANDLE;
|
|
|
|
if(imInfo.samples > 1)
|
|
{
|
|
// make image n-array instead of n-samples
|
|
imCreateInfo.arrayLayers *= imCreateInfo.samples;
|
|
imCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
wasms = true;
|
|
}
|
|
|
|
if(wasms && (isDepth || isStencil))
|
|
resolve = false;
|
|
|
|
if(params.remap != RemapTexture::NoRemap)
|
|
{
|
|
int renderFlags = 0;
|
|
|
|
// force readback texture to RGBA8 unorm
|
|
if(params.remap == RemapTexture::RGBA8)
|
|
{
|
|
if(IsSRGBFormat(imCreateInfo.format))
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
|
|
renderFlags |= eTexDisplay_RemapSRGB;
|
|
}
|
|
else
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
}
|
|
else if(params.remap == RemapTexture::RGBA16)
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R16G16B16A16_SFLOAT;
|
|
renderFlags = eTexDisplay_16Render;
|
|
}
|
|
else if(params.remap == RemapTexture::RGBA32)
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
renderFlags = eTexDisplay_32Render;
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unsupported remap format: %u", params.remap);
|
|
}
|
|
|
|
imCreateInfo.format = GetViewCastedFormat(imCreateInfo.format, BaseRemapType(params));
|
|
|
|
if(IsUIntFormat(imCreateInfo.format))
|
|
renderFlags |= eTexDisplay_RemapUInt;
|
|
else if(IsSIntFormat(imCreateInfo.format))
|
|
renderFlags |= eTexDisplay_RemapSInt;
|
|
else
|
|
renderFlags |= eTexDisplay_RemapFloat;
|
|
|
|
// force to 1 array slice, 1 mip
|
|
imCreateInfo.arrayLayers = 1;
|
|
imCreateInfo.mipLevels = 1;
|
|
// force to 2D
|
|
imCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imCreateInfo.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
|
|
// we'll need to cast to remap the stencil part
|
|
if(IsStencilFormat(imInfo.format))
|
|
imCreateInfo.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
|
|
|
imCreateInfo.extent.width = RDCMAX(1U, imCreateInfo.extent.width >> s.mip);
|
|
imCreateInfo.extent.height = RDCMAX(1U, imCreateInfo.extent.height >> s.mip);
|
|
imCreateInfo.extent.depth = RDCMAX(1U, imCreateInfo.extent.depth >> s.mip);
|
|
|
|
// convert a 3D texture into a 2D array, so we can render to the slices without needing
|
|
// KHR_maintenance1
|
|
if(imCreateInfo.extent.depth > 1)
|
|
{
|
|
imCreateInfo.arrayLayers = imCreateInfo.extent.depth;
|
|
imCreateInfo.extent.depth = 1;
|
|
}
|
|
|
|
// create render texture similar to readback texture
|
|
vt->CreateImage(Unwrap(dev), &imCreateInfo, NULL, &tmpImage);
|
|
wrappedTmpImage = tmpImage;
|
|
GetResourceManager()->WrapResource(ResourceId(), Unwrap(dev), wrappedTmpImage);
|
|
tmpImageState = ImageState(wrappedTmpImage, ImageInfo(imCreateInfo), eFrameRef_None);
|
|
|
|
NameVulkanObject(wrappedTmpImage, "GetTextureData tmpImage");
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
vt->GetImageMemoryRequirements(Unwrap(dev), tmpImage, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
NULL,
|
|
mrq.size,
|
|
m_pDriver->GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &tmpMemory);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
|
|
vkr = vt->BindImageMemory(Unwrap(dev), tmpImage, tmpMemory, 0);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
tmpImageState.InlineTransition(
|
|
cmd, m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0,
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, m_pDriver->GetImageTransitionInfo());
|
|
|
|
// end this command buffer, the rendertexture below will use its own and we want to ensure
|
|
// ordering
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
if(Vulkan_Debug_SingleSubmitFlushing())
|
|
m_pDriver->SubmitCmds();
|
|
|
|
// create framebuffer/render pass to render to
|
|
VkAttachmentDescription attDesc = {0,
|
|
imCreateInfo.format,
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
VK_ATTACHMENT_STORE_OP_STORE,
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
|
|
|
VkAttachmentReference attRef = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
|
|
|
VkSubpassDescription subpass = {
|
|
0, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
0, NULL, // inputs
|
|
1, &attRef, // color
|
|
NULL, // resolve
|
|
NULL, // depth-stencil
|
|
0, NULL, // preserve
|
|
};
|
|
|
|
VkRenderPassCreateInfo rpinfo = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
1,
|
|
&attDesc,
|
|
1,
|
|
&subpass,
|
|
0,
|
|
NULL, // dependencies
|
|
};
|
|
vt->CreateRenderPass(Unwrap(dev), &rpinfo, NULL, &tmpRP);
|
|
|
|
numFBs = imCreateInfo.arrayLayers;
|
|
|
|
// we'll need twice as many temp views/FBs for stencil views
|
|
if(IsStencilFormat(imInfo.format))
|
|
{
|
|
tmpFB = new VkFramebuffer[numFBs * 2];
|
|
tmpView = new VkImageView[numFBs * 2];
|
|
}
|
|
else
|
|
{
|
|
tmpFB = new VkFramebuffer[numFBs];
|
|
tmpView = new VkImageView[numFBs];
|
|
}
|
|
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = imCreateInfo.extent.width;
|
|
m_DebugHeight = imCreateInfo.extent.height;
|
|
|
|
int renderCount = 0;
|
|
|
|
// if 3d texture, render each slice separately, otherwise render once
|
|
for(uint32_t i = 0; i < numFBs; i++)
|
|
{
|
|
if(numFBs > 1 && (renderCount % m_TexRender.UBO.GetRingCount()) == 0)
|
|
{
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
}
|
|
|
|
TextureDisplay texDisplay;
|
|
|
|
texDisplay.red = texDisplay.green = texDisplay.blue = texDisplay.alpha = true;
|
|
texDisplay.hdrMultiplier = -1.0f;
|
|
texDisplay.linearDisplayAsGamma = false;
|
|
texDisplay.overlay = DebugOverlay::NoOverlay;
|
|
texDisplay.flipY = false;
|
|
texDisplay.subresource.mip = s.mip;
|
|
texDisplay.subresource.slice = imInfo.type == VK_IMAGE_TYPE_3D ? i : s.slice;
|
|
texDisplay.subresource.sample =
|
|
imInfo.type == VK_IMAGE_TYPE_3D ? 0 : (resolve ? ~0U : s.sample);
|
|
texDisplay.customShaderId = ResourceId();
|
|
texDisplay.rangeMin = params.blackPoint;
|
|
texDisplay.rangeMax = params.whitePoint;
|
|
texDisplay.scale = 1.0f;
|
|
texDisplay.resourceId = tex;
|
|
texDisplay.typeCast = params.typeCast;
|
|
texDisplay.rawOutput = false;
|
|
texDisplay.xOffset = 0;
|
|
texDisplay.yOffset = 0;
|
|
|
|
VkImageViewCreateInfo viewInfo = {
|
|
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
NULL,
|
|
m_pDriver->DefaultImageViewCreateFlags(),
|
|
tmpImage,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
imCreateInfo.format,
|
|
{VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY},
|
|
{
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
VK_REMAINING_MIP_LEVELS,
|
|
i,
|
|
1,
|
|
},
|
|
};
|
|
|
|
vkr = vt->CreateImageView(Unwrap(dev), &viewInfo, NULL, &tmpView[i]);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
NameUnwrappedVulkanObject(tmpView[i], "GetTextureData tmpView[i]");
|
|
|
|
VkFramebufferCreateInfo fbinfo = {
|
|
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
tmpRP,
|
|
1,
|
|
&tmpView[i],
|
|
(uint32_t)imCreateInfo.extent.width,
|
|
(uint32_t)imCreateInfo.extent.height,
|
|
1,
|
|
};
|
|
|
|
vkr = vt->CreateFramebuffer(Unwrap(dev), &fbinfo, NULL, &tmpFB[i]);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
VkClearValue clearval = {};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
tmpRP,
|
|
tmpFB[i],
|
|
{{
|
|
0,
|
|
0,
|
|
},
|
|
{imCreateInfo.extent.width, imCreateInfo.extent.height}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
RenderTextureInternal(texDisplay, *srcImageState, rpbegin, renderFlags);
|
|
renderCount++;
|
|
|
|
// for textures with stencil, do another draw to copy the stencil
|
|
if(isStencil)
|
|
{
|
|
viewInfo.format = GetViewCastedFormat(viewInfo.format, CompType::UInt);
|
|
|
|
attDesc.format = viewInfo.format;
|
|
vkr = vt->CreateRenderPass(Unwrap(dev), &rpinfo, NULL, &tmpRPStencil);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
fbinfo.renderPass = tmpRPStencil;
|
|
rpbegin.renderPass = tmpRPStencil;
|
|
|
|
vkr = vt->CreateImageView(Unwrap(dev), &viewInfo, NULL, &tmpView[i + numFBs]);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
NameUnwrappedVulkanObject(tmpView[i + numFBs], "GetTextureData tmpView[i]");
|
|
fbinfo.pAttachments = &tmpView[i + numFBs];
|
|
vkr = vt->CreateFramebuffer(Unwrap(dev), &fbinfo, NULL, &tmpFB[i + numFBs]);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
rpbegin.framebuffer = tmpFB[i + numFBs];
|
|
|
|
int stencilFlags = renderFlags;
|
|
stencilFlags &= ~eTexDisplay_RemapFloat;
|
|
stencilFlags &= ~eTexDisplay_RemapSRGB;
|
|
stencilFlags |= eTexDisplay_RemapUInt | eTexDisplay_GreenOnly;
|
|
|
|
texDisplay.red = texDisplay.blue = texDisplay.alpha = false;
|
|
|
|
// S8 renders into red
|
|
if(IsStencilOnlyFormat(imInfo.format))
|
|
{
|
|
texDisplay.red = true;
|
|
texDisplay.green = false;
|
|
stencilFlags &= ~eTexDisplay_GreenOnly;
|
|
}
|
|
|
|
RenderTextureInternal(texDisplay, *srcImageState, rpbegin, stencilFlags);
|
|
renderCount++;
|
|
}
|
|
}
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
|
|
srcImage = tmpImage;
|
|
srcImageState = &tmpImageState;
|
|
|
|
// fetch a new command buffer for copy & readback
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
tmpImageState.InlineTransition(cmd, m_pDriver->m_QueueFamilyIdx,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT, m_pDriver->GetImageTransitionInfo());
|
|
|
|
// these have already been selected, don't need to fetch that subresource
|
|
// when copying back to readback buffer
|
|
s.slice = 0;
|
|
s.mip = 0;
|
|
|
|
// no longer depth, if it was
|
|
isDepth = false;
|
|
isStencil = false;
|
|
isPlanar = false;
|
|
}
|
|
else if(wasms && resolve)
|
|
{
|
|
// force to 1 array slice, 1 mip
|
|
imCreateInfo.arrayLayers = 1;
|
|
imCreateInfo.mipLevels = 1;
|
|
|
|
imCreateInfo.extent.width = RDCMAX(1U, imCreateInfo.extent.width >> s.mip);
|
|
imCreateInfo.extent.height = RDCMAX(1U, imCreateInfo.extent.height >> s.mip);
|
|
|
|
// create resolve texture
|
|
vt->CreateImage(Unwrap(dev), &imCreateInfo, NULL, &tmpImage);
|
|
wrappedTmpImage = tmpImage;
|
|
GetResourceManager()->WrapResource(ResourceId(), Unwrap(dev), wrappedTmpImage);
|
|
tmpImageState = ImageState(wrappedTmpImage, ImageInfo(imCreateInfo), eFrameRef_None);
|
|
|
|
NameVulkanObject(wrappedTmpImage, "GetTextureData tmpImage");
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
vt->GetImageMemoryRequirements(Unwrap(dev), tmpImage, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
NULL,
|
|
mrq.size,
|
|
m_pDriver->GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &tmpMemory);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
|
|
vkr = vt->BindImageMemory(Unwrap(dev), tmpImage, tmpMemory, 0);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
RDCASSERT(!isDepth && !isStencil);
|
|
|
|
VkImageResolve resolveRegion = {
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, s.mip, s.slice, 1},
|
|
{0, 0, 0},
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
|
|
{0, 0, 0},
|
|
imCreateInfo.extent,
|
|
};
|
|
|
|
tmpImageState.InlineTransition(
|
|
cmd, m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 0,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, m_pDriver->GetImageTransitionInfo());
|
|
ImageBarrierSequence setupBarriers, cleanupBarriers;
|
|
srcImageState->TempTransition(m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_ACCESS_TRANSFER_READ_BIT, setupBarriers, cleanupBarriers,
|
|
m_pDriver->GetImageTransitionInfo());
|
|
m_pDriver->InlineSetupImageBarriers(cmd, setupBarriers);
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(setupBarriers);
|
|
|
|
// resolve from live texture to resolve texture
|
|
vt->CmdResolveImage(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmpImage,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
|
|
|
|
tmpImageState.InlineTransition(cmd, m_pDriver->m_QueueFamilyIdx,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT, m_pDriver->GetImageTransitionInfo());
|
|
|
|
m_pDriver->InlineCleanupImageBarriers(cmd, cleanupBarriers);
|
|
|
|
if(!cleanupBarriers.empty())
|
|
{
|
|
// ensure this resolve happens before handing back the source image to the original queue
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(cleanupBarriers);
|
|
|
|
// fetch a new command buffer for remaining work
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
}
|
|
srcImageState = &tmpImageState;
|
|
|
|
srcImage = tmpImage;
|
|
|
|
// these have already been selected, don't need to fetch that subresource
|
|
// when copying back to readback buffer
|
|
s.slice = 0;
|
|
s.mip = 0;
|
|
}
|
|
else if(wasms)
|
|
{
|
|
dataSize = (size_t)GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
imCreateInfo.format, s.mip);
|
|
|
|
// buffer size needs to be align to the int for shader writing
|
|
VkBufferCreateInfo bufInfo = {
|
|
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
AlignUp(dataSize, (size_t)4U),
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
};
|
|
|
|
vkr = vt->CreateBuffer(Unwrap(dev), &bufInfo, NULL, &readbackBuf);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
|
|
vt->GetBufferMemoryRequirements(Unwrap(dev), readbackBuf, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
NULL,
|
|
mrq.size,
|
|
m_pDriver->GetReadbackMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &readbackMem);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
|
|
vkr = vt->BindBufferMemory(Unwrap(dev), readbackBuf, readbackMem, 0);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
// copy/expand multisampled live texture to readback buffer
|
|
ImageBarrierSequence setupBarriers, cleanupBarriers;
|
|
srcImageState->TempTransition(m_pDriver->m_QueueFamilyIdx,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_ACCESS_SHADER_READ_BIT, setupBarriers, cleanupBarriers,
|
|
m_pDriver->GetImageTransitionInfo());
|
|
m_pDriver->InlineSetupImageBarriers(cmd, setupBarriers);
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(setupBarriers);
|
|
|
|
GetDebugManager()->CopyTex2DMSToBuffer(cmd, readbackBuf, srcImage, imCreateInfo.extent, s.slice,
|
|
1, s.sample, 1, imCreateInfo.format);
|
|
|
|
m_pDriver->InlineCleanupImageBarriers(cmd, cleanupBarriers);
|
|
|
|
if(!cleanupBarriers.empty())
|
|
{
|
|
// ensure this resolve happens before handing back the source image to the original queue
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(cleanupBarriers);
|
|
|
|
// fetch a new command buffer for remaining work
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
}
|
|
|
|
// readback buffer has already been populated, no need to call CmdCopyImageToBuffer
|
|
copyToBuffer = false;
|
|
}
|
|
|
|
VkDeviceSize stencilOffset = 0;
|
|
// if we have no tmpImage, we're copying directly from the real image
|
|
if(copyToBuffer)
|
|
{
|
|
ImageBarrierSequence cleanupBarriers;
|
|
if(tmpImage == VK_NULL_HANDLE)
|
|
{
|
|
ImageBarrierSequence setupBarriers;
|
|
srcImageState->TempTransition(m_pDriver->m_QueueFamilyIdx, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_ACCESS_TRANSFER_READ_BIT, setupBarriers, cleanupBarriers,
|
|
m_pDriver->GetImageTransitionInfo());
|
|
m_pDriver->InlineSetupImageBarriers(cmd, setupBarriers);
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(setupBarriers);
|
|
}
|
|
|
|
rdcarray<VkBufferImageCopy> copyregions;
|
|
|
|
VkBufferImageCopy copyRegionTemplate = {
|
|
0,
|
|
0,
|
|
0,
|
|
{VK_IMAGE_ASPECT_NONE, s.mip, s.slice, 1},
|
|
{
|
|
0,
|
|
0,
|
|
0,
|
|
},
|
|
{RDCMAX(1U, imCreateInfo.extent.width >> s.mip),
|
|
RDCMAX(1U, imCreateInfo.extent.height >> s.mip),
|
|
RDCMAX(1U, imCreateInfo.extent.depth >> s.mip)},
|
|
};
|
|
|
|
if(isDepth || isStencil)
|
|
{
|
|
if(isDepth)
|
|
{
|
|
copyRegionTemplate.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
copyregions.push_back(copyRegionTemplate);
|
|
|
|
// Stencil offset (if present)
|
|
copyRegionTemplate.bufferOffset = stencilOffset =
|
|
GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
GetDepthOnlyFormat(imCreateInfo.format), s.mip);
|
|
copyRegionTemplate.bufferOffset = AlignUp(copyRegionTemplate.bufferOffset, (VkDeviceSize)4);
|
|
}
|
|
|
|
if(isStencil)
|
|
{
|
|
copyRegionTemplate.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
copyregions.push_back(copyRegionTemplate);
|
|
}
|
|
}
|
|
else if(isPlanar)
|
|
{
|
|
for(uint32_t i = 0; i < planeCount; i++)
|
|
{
|
|
copyRegionTemplate.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT << i;
|
|
|
|
VkExtent2D planeExtent =
|
|
GetPlaneShape(RDCMAX(1U, imCreateInfo.extent.width >> s.mip),
|
|
RDCMAX(1U, imCreateInfo.extent.height >> s.mip), imCreateInfo.format, i);
|
|
copyRegionTemplate.imageExtent.width = planeExtent.width;
|
|
copyRegionTemplate.imageExtent.height = planeExtent.height;
|
|
|
|
copyregions.push_back(copyRegionTemplate);
|
|
|
|
copyRegionTemplate.bufferOffset +=
|
|
GetPlaneByteSize(imCreateInfo.extent.width, imCreateInfo.extent.height,
|
|
imCreateInfo.extent.depth, imCreateInfo.format, s.mip, i);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
copyRegionTemplate.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyregions.push_back(copyRegionTemplate);
|
|
}
|
|
|
|
dataSize = (size_t)GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
imCreateInfo.format, s.mip);
|
|
|
|
if(imCreateInfo.format == VK_FORMAT_D24_UNORM_S8_UINT)
|
|
{
|
|
// for most combined depth-stencil images this will be large enough for both to be copied
|
|
// separately, but for D24S8 we need to add extra space since they won't be copied packed
|
|
dataSize = AlignUp(dataSize, (size_t)4U);
|
|
dataSize += (size_t)GetByteSize(imInfo.extent.width, imInfo.extent.height,
|
|
imInfo.extent.depth, VK_FORMAT_S8_UINT, s.mip);
|
|
}
|
|
|
|
VkBufferCreateInfo bufInfo = {
|
|
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
dataSize,
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
};
|
|
|
|
vkr = vt->CreateBuffer(Unwrap(dev), &bufInfo, NULL, &readbackBuf);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
|
|
vt->GetBufferMemoryRequirements(Unwrap(dev), readbackBuf, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
NULL,
|
|
mrq.size,
|
|
m_pDriver->GetReadbackMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &readbackMem);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
|
|
vkr = vt->BindBufferMemory(Unwrap(dev), readbackBuf, readbackMem, 0);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
if(imInfo.type == VK_IMAGE_TYPE_3D && params.remap != RemapTexture::NoRemap)
|
|
{
|
|
// copy in each slice from the 2D array we created to render out the 3D texture
|
|
for(uint32_t i = 0; i < imCreateInfo.arrayLayers; i++)
|
|
{
|
|
copyregions[0].imageSubresource.baseArrayLayer = i;
|
|
copyregions[0].bufferOffset =
|
|
i * GetByteSize(imCreateInfo.extent.width, imCreateInfo.extent.height, 1,
|
|
imCreateInfo.format, s.mip);
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
readbackBuf, (uint32_t)copyregions.size(), copyregions.data());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(imInfo.type == VK_IMAGE_TYPE_3D)
|
|
copyregions[0].imageSubresource.baseArrayLayer = 0;
|
|
|
|
// copy from desired subresource in srcImage to buffer
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
readbackBuf, (uint32_t)copyregions.size(), copyregions.data());
|
|
}
|
|
|
|
// if we have no tmpImage, we're copying directly from the real image
|
|
if(tmpImage == VK_NULL_HANDLE)
|
|
{
|
|
m_pDriver->InlineCleanupImageBarriers(cmd, cleanupBarriers);
|
|
|
|
if(!cleanupBarriers.empty())
|
|
{
|
|
// ensure this resolve happens before handing back the source image to the original queue
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
m_pDriver->SubmitAndFlushImageStateBarriers(cleanupBarriers);
|
|
|
|
// fetch a new command buffer for remaining work
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
if(cmd == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
}
|
|
}
|
|
}
|
|
|
|
VkBufferMemoryBarrier bufBarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_ACCESS_HOST_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
readbackBuf,
|
|
0,
|
|
dataSize,
|
|
};
|
|
|
|
// wait for copy to finish before reading back to host
|
|
DoPipelineBarrier(cmd, 1, &bufBarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
// map the buffer and copy to return buffer
|
|
byte *pData = NULL;
|
|
vkr = vt->MapMemory(Unwrap(dev), readbackMem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
if(vkr != VK_SUCCESS)
|
|
return;
|
|
if(!pData)
|
|
{
|
|
RDCERR("Manually reporting failed memory map");
|
|
CHECK_VKR(m_pDriver, VK_ERROR_MEMORY_MAP_FAILED);
|
|
return;
|
|
}
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, NULL, readbackMem, 0, VK_WHOLE_SIZE,
|
|
};
|
|
|
|
vkr = vt->InvalidateMappedMemoryRanges(Unwrap(dev), 1, &range);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
RDCASSERT(pData != NULL);
|
|
|
|
data.resize(dataSize);
|
|
|
|
if(params.remap == RemapTexture::RGBA32 && IsDepthAndStencilFormat(imInfo.format))
|
|
{
|
|
memcpy(data.data(), pData, dataSize);
|
|
|
|
Vec4f *output = (Vec4f *)data.data();
|
|
Vec4u *input = (Vec4u *)pData;
|
|
for(size_t i = 0; i < dataSize / sizeof(Vec4u); i++)
|
|
output[i].y = float(input[i].y) / 255.0f;
|
|
}
|
|
else if(isDepth && isStencil && copyToBuffer)
|
|
{
|
|
// We only need to manually interleave if we use CmdCopyImageToBuffer.
|
|
// CopyDepthTex2DMS2Buffer will produce interleaved results.
|
|
size_t pixelCount = std::max(1U, imCreateInfo.extent.width >> s.mip) *
|
|
std::max(1U, imCreateInfo.extent.height >> s.mip) *
|
|
std::max(1U, imCreateInfo.extent.depth >> s.mip);
|
|
|
|
// for some reason reading direct from mapped memory here is *super* slow on android (1.5s to
|
|
// iterate over the image), so we memcpy to a temporary buffer.
|
|
rdcarray<byte> tmp;
|
|
tmp.resize((size_t)stencilOffset + pixelCount * sizeof(uint8_t));
|
|
memcpy(tmp.data(), pData, tmp.size());
|
|
|
|
if(imCreateInfo.format == VK_FORMAT_D16_UNORM_S8_UINT)
|
|
{
|
|
uint16_t *dSrc = (uint16_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + stencilOffset);
|
|
|
|
uint16_t *dDst = (uint16_t *)data.data();
|
|
uint16_t *sDst = dDst + 1; // interleaved, next pixel
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
*dDst = *dSrc;
|
|
*sDst = *sSrc;
|
|
|
|
// increment source pointers by 1 since they're separate, and dest pointers by 2 since
|
|
// they're interleaved
|
|
dDst += 2;
|
|
sDst += 2;
|
|
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
else if(imCreateInfo.format == VK_FORMAT_D24_UNORM_S8_UINT)
|
|
{
|
|
// we can copy the depth from D24 as a 32-bit integer, since the remaining bits are garbage
|
|
// and we overwrite them with stencil
|
|
uint32_t *dSrc = (uint32_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + stencilOffset);
|
|
|
|
uint32_t *dst = (uint32_t *)data.data();
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
// pack the data together again, stencil in top bits
|
|
*dst = (*dSrc & 0x00ffffff) | (uint32_t(*sSrc) << 24);
|
|
|
|
dst++;
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint32_t *dSrc = (uint32_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + stencilOffset);
|
|
|
|
uint32_t *dDst = (uint32_t *)data.data();
|
|
uint32_t *sDst = dDst + 1; // interleaved, next pixel
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
*dDst = *dSrc;
|
|
*sDst = *sSrc;
|
|
|
|
// increment source pointers by 1 since they're separate, and dest pointers by 2 since
|
|
// they're interleaved
|
|
dDst += 2;
|
|
sDst += 2;
|
|
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
// need to manually copy to interleave pixels
|
|
}
|
|
else
|
|
{
|
|
memcpy(data.data(), pData, dataSize);
|
|
|
|
// vulkan's bitpacking of some layouts puts alpha in the low bits, which is not our 'standard'
|
|
// layout and is not representable in our resource formats
|
|
if(params.standardLayout)
|
|
{
|
|
if(imCreateInfo.format == VK_FORMAT_R4G4B4A4_UNORM_PACK16 ||
|
|
imCreateInfo.format == VK_FORMAT_B4G4R4A4_UNORM_PACK16)
|
|
{
|
|
uint16_t *ptr = (uint16_t *)data.data();
|
|
|
|
for(uint32_t i = 0; i < dataSize; i += sizeof(uint16_t))
|
|
{
|
|
const uint16_t val = *ptr;
|
|
*ptr = (val >> 4) | ((val & 0xf) << 12);
|
|
ptr++;
|
|
}
|
|
}
|
|
else if(imCreateInfo.format == VK_FORMAT_R5G5B5A1_UNORM_PACK16 ||
|
|
imCreateInfo.format == VK_FORMAT_B5G5R5A1_UNORM_PACK16)
|
|
{
|
|
uint16_t *ptr = (uint16_t *)data.data();
|
|
|
|
for(uint32_t i = 0; i < dataSize; i += sizeof(uint16_t))
|
|
{
|
|
const uint16_t val = *ptr;
|
|
*ptr = (val >> 1) | ((val & 0x1) << 15);
|
|
ptr++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
vt->UnmapMemory(Unwrap(dev), readbackMem);
|
|
|
|
// clean up temporary objects
|
|
vt->DestroyBuffer(Unwrap(dev), readbackBuf, NULL);
|
|
vt->FreeMemory(Unwrap(dev), readbackMem, NULL);
|
|
|
|
if(tmpImage != VK_NULL_HANDLE)
|
|
{
|
|
GetResourceManager()->ReleaseWrappedResource(wrappedTmpImage, true);
|
|
vt->DestroyImage(Unwrap(dev), tmpImage, NULL);
|
|
vt->FreeMemory(Unwrap(dev), tmpMemory, NULL);
|
|
}
|
|
|
|
if(tmpFB != NULL)
|
|
{
|
|
if(IsStencilFormat(imInfo.format))
|
|
numFBs *= 2;
|
|
|
|
for(uint32_t i = 0; i < numFBs; i++)
|
|
{
|
|
vt->DestroyFramebuffer(Unwrap(dev), tmpFB[i], NULL);
|
|
vt->DestroyImageView(Unwrap(dev), tmpView[i], NULL);
|
|
}
|
|
delete[] tmpFB;
|
|
delete[] tmpView;
|
|
vt->DestroyRenderPass(Unwrap(dev), tmpRP, NULL);
|
|
vt->DestroyRenderPass(Unwrap(dev), tmpRPStencil, NULL);
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::SetCustomShaderIncludes(const rdcarray<rdcstr> &directories)
|
|
{
|
|
}
|
|
|
|
void VulkanReplay::BuildCustomShader(ShaderEncoding sourceEncoding, const bytebuf &source,
|
|
const rdcstr &entry, const ShaderCompileFlags &compileFlags,
|
|
ShaderStage type, ResourceId &id, rdcstr &errors)
|
|
{
|
|
if(sourceEncoding == ShaderEncoding::GLSL)
|
|
{
|
|
rdcstr sourceText = InsertSnippetAfterVersion(ShaderType::Vulkan, (const char *)source.data(),
|
|
source.count(), GLSL_CUSTOM_PREFIX);
|
|
|
|
bytebuf patchedSource;
|
|
patchedSource.assign((byte *)sourceText.begin(), sourceText.size());
|
|
|
|
return BuildTargetShader(sourceEncoding, patchedSource, entry, compileFlags, type, id, errors);
|
|
}
|
|
|
|
BuildTargetShader(sourceEncoding, source, entry, compileFlags, type, id, errors);
|
|
}
|
|
|
|
void VulkanReplay::FreeCustomShader(ResourceId id)
|
|
{
|
|
if(id == ResourceId())
|
|
return;
|
|
|
|
m_pDriver->ReleaseResource(GetResourceManager()->GetResource(id));
|
|
}
|
|
|
|
ResourceId VulkanReplay::ApplyCustomShader(TextureDisplay &display)
|
|
{
|
|
if(display.customShaderId == ResourceId() || display.resourceId == ResourceId())
|
|
return ResourceId();
|
|
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[display.resourceId];
|
|
|
|
GetDebugManager()->CreateCustomShaderTex(iminfo.extent.width, iminfo.extent.height,
|
|
display.subresource.mip);
|
|
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = RDCMAX(1U, iminfo.extent.width);
|
|
m_DebugHeight = RDCMAX(1U, iminfo.extent.height);
|
|
|
|
TextureDisplay disp;
|
|
disp.red = disp.green = disp.blue = disp.alpha = true;
|
|
disp.flipY = false;
|
|
disp.xOffset = 0.0f;
|
|
disp.yOffset = 0.0f;
|
|
disp.customShaderId = display.customShaderId;
|
|
disp.resourceId = display.resourceId;
|
|
disp.typeCast = display.typeCast;
|
|
disp.hdrMultiplier = -1.0f;
|
|
disp.linearDisplayAsGamma = false;
|
|
disp.subresource = display.subresource;
|
|
disp.overlay = DebugOverlay::NoOverlay;
|
|
disp.rangeMin = 0.0f;
|
|
disp.rangeMax = 1.0f;
|
|
disp.rawOutput = false;
|
|
disp.scale = 1.0f;
|
|
|
|
VkClearValue clearval = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(GetDebugManager()->GetCustomRenderpass()),
|
|
Unwrap(GetDebugManager()->GetCustomFramebuffer()),
|
|
{{
|
|
0,
|
|
0,
|
|
},
|
|
{RDCMAX(1U, iminfo.extent.width >> display.subresource.mip),
|
|
RDCMAX(1U, iminfo.extent.height >> display.subresource.mip)}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
LockedConstImageStateRef imageState = m_pDriver->FindConstImageState(display.resourceId);
|
|
if(!imageState)
|
|
{
|
|
RDCWARN("Could not find image info for image %s", ToStr(display.resourceId).c_str());
|
|
return ResourceId();
|
|
}
|
|
if(!imageState->isMemoryBound)
|
|
return ResourceId();
|
|
|
|
RenderTextureInternal(disp, *imageState, rpbegin, eTexDisplay_MipShift);
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
|
|
return GetResID(GetDebugManager()->GetCustomTexture());
|
|
}
|
|
|
|
rdcarray<ShaderSourcePrefix> VulkanReplay::GetCustomShaderSourcePrefixes()
|
|
{
|
|
// this is a complete hack, since we *do* want to define a prefix for GLSL. However GLSL sucks
|
|
// and has the #version as the first thing, so we can't do a simple prepend of some defines.
|
|
// Instead we will return no prefix and insert our own in BuildCustomShader if we see GLSL
|
|
// coming in.
|
|
// For SPIR-V no prefix is needed (or possible)
|
|
// For HLSL however we define our HLSL prefix so that custom-compiled HLSL to SPIR-V gets the
|
|
// right binding and helper definitions
|
|
return {
|
|
{ShaderEncoding::HLSL, HLSL_CUSTOM_PREFIX},
|
|
{ShaderEncoding::Slang, HLSL_CUSTOM_PREFIX},
|
|
};
|
|
}
|
|
|
|
void VulkanReplay::BuildTargetShader(ShaderEncoding sourceEncoding, const bytebuf &source,
|
|
const rdcstr &entry, const ShaderCompileFlags &compileFlags,
|
|
ShaderStage type, ResourceId &id, rdcstr &errors)
|
|
{
|
|
rdcarray<uint32_t> spirv;
|
|
|
|
if(sourceEncoding == ShaderEncoding::GLSL)
|
|
{
|
|
rdcspv::ShaderStage stage = rdcspv::ShaderStage::Invalid;
|
|
|
|
switch(type)
|
|
{
|
|
case ShaderStage::Vertex: stage = rdcspv::ShaderStage::Vertex; break;
|
|
case ShaderStage::Hull: stage = rdcspv::ShaderStage::TessControl; break;
|
|
case ShaderStage::Domain: stage = rdcspv::ShaderStage::TessEvaluation; break;
|
|
case ShaderStage::Geometry: stage = rdcspv::ShaderStage::Geometry; break;
|
|
case ShaderStage::Pixel: stage = rdcspv::ShaderStage::Fragment; break;
|
|
case ShaderStage::Compute: stage = rdcspv::ShaderStage::Compute; break;
|
|
case ShaderStage::Task: stage = rdcspv::ShaderStage::Task; break;
|
|
case ShaderStage::Mesh: stage = rdcspv::ShaderStage::Mesh; break;
|
|
default:
|
|
RDCERR("Unexpected type in BuildShader!");
|
|
id = ResourceId();
|
|
return;
|
|
}
|
|
|
|
rdcarray<rdcstr> sources;
|
|
sources.push_back(rdcstr((char *)source.begin(), source.size()));
|
|
|
|
rdcspv::CompilationSettings settings(rdcspv::InputLanguage::VulkanGLSL, stage);
|
|
|
|
rdcstr output = rdcspv::Compile(settings, sources, spirv);
|
|
|
|
if(spirv.empty())
|
|
{
|
|
id = ResourceId();
|
|
errors = output;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
spirv.resize(source.size() / 4);
|
|
memcpy(&spirv[0], source.data(), source.size());
|
|
}
|
|
|
|
VkShaderModuleCreateInfo modinfo = {
|
|
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
spirv.size() * sizeof(uint32_t),
|
|
&spirv[0],
|
|
};
|
|
|
|
VkShaderModule module;
|
|
VkResult vkr = m_pDriver->vkCreateShaderModule(m_pDriver->GetDev(), &modinfo, NULL, &module);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
id = GetResID(module);
|
|
}
|
|
|
|
void VulkanReplay::FreeTargetResource(ResourceId id)
|
|
{
|
|
if(id == ResourceId())
|
|
return;
|
|
|
|
// destroy associated shader object if it exists, remove map entry
|
|
auto it = m_ModuleIDToShaderObject.find(id);
|
|
if(it != m_ModuleIDToShaderObject.end())
|
|
{
|
|
m_pDriver->ReleaseResource(GetResourceManager()->GetResource(GetResID(it->second)));
|
|
m_ModuleIDToShaderObject.erase(it);
|
|
}
|
|
|
|
m_pDriver->ReleaseResource(GetResourceManager()->GetResource(id));
|
|
}
|
|
|
|
void VulkanReplay::ClearReplayCache()
|
|
{
|
|
ClearPostVSCache();
|
|
ClearFeedbackCache();
|
|
}
|
|
|
|
void VulkanReplay::ReloadShaderDebugInformation()
|
|
{
|
|
m_pDriver->ReloadShaderDebugInformation();
|
|
ClearReplayCache();
|
|
}
|
|
|
|
void VulkanReplay::ReplaceResource(ResourceId from, ResourceId to)
|
|
{
|
|
// remove existing shader replacement
|
|
m_pDriver->GetResourceManager()->RemoveReplacement(from);
|
|
|
|
// if replacing a shader object, create replacement now and override the provided module ID
|
|
ModifyReplacementIfShaderEXT(from, to);
|
|
|
|
// replace the shader module or shader object
|
|
m_pDriver->GetResourceManager()->ReplaceResource(from, to);
|
|
|
|
// now update any derived resources
|
|
RefreshDerivedReplacements();
|
|
|
|
ClearPostVSCache();
|
|
ClearFeedbackCache();
|
|
}
|
|
|
|
void VulkanReplay::RemoveReplacement(ResourceId id)
|
|
{
|
|
if(m_pDriver->GetResourceManager()->HasReplacement(id))
|
|
{
|
|
m_pDriver->GetResourceManager()->RemoveReplacement(id);
|
|
|
|
RefreshDerivedReplacements();
|
|
|
|
ClearPostVSCache();
|
|
ClearFeedbackCache();
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::RefreshDerivedReplacements()
|
|
{
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
|
|
VulkanResourceManager *rm = m_pDriver->GetResourceManager();
|
|
|
|
// we defer deletes of old replaced resources since it will invalidate elements in the vector
|
|
// we're iterating
|
|
rdcarray<VkPipeline> deletequeue;
|
|
|
|
// remake and replace any pipelines that reference a replaced shader
|
|
for(auto it = m_pDriver->m_CreationInfo.m_Pipeline.begin();
|
|
it != m_pDriver->m_CreationInfo.m_Pipeline.end(); ++it)
|
|
{
|
|
ResourceId pipesrcid = it->first;
|
|
const VulkanCreationInfo::Pipeline &pipeInfo = it->second;
|
|
|
|
// only for graphics pipelines
|
|
if(pipeInfo.graphicsPipe)
|
|
{
|
|
// don't replace incomplete pipeline libraries (we already pull the full state into the final
|
|
// pipeline, so these are not used in replay; the libraries contain invalid dummy data for the
|
|
// non-available parts)
|
|
if(!(pipeInfo.availStages & VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT) ||
|
|
!(pipeInfo.availStages & VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT) ||
|
|
!(pipeInfo.availStages & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT) ||
|
|
!(pipeInfo.availStages & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ResourceId origsrcid = pipesrcid;
|
|
|
|
// only look at pipelines from the capture, no replay-time programs.
|
|
if(ResourceIDGen::IsReplayOnlyID(pipesrcid))
|
|
continue;
|
|
|
|
// if this pipeline has a replacement, remove it and delete the program generated for it
|
|
if(rm->HasReplacement(origsrcid))
|
|
{
|
|
deletequeue.push_back(rm->GetHandle<VkPipeline>(origsrcid));
|
|
|
|
rm->RemoveReplacement(origsrcid);
|
|
}
|
|
|
|
bool usesReplacedShader = false;
|
|
for(size_t i = 0; i < ARRAY_COUNT(it->second.shaders); i++)
|
|
{
|
|
if(rm->HasReplacement(it->second.shaders[i].module))
|
|
{
|
|
usesReplacedShader = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if there are replaced shaders in use, create a new pipeline with any/all replaced shaders.
|
|
if(usesReplacedShader)
|
|
{
|
|
VkPipeline pipe = VK_NULL_HANDLE;
|
|
|
|
// check if this is a graphics or compute pipeline
|
|
if(pipeInfo.graphicsPipe)
|
|
{
|
|
VkGraphicsPipelineCreateInfo pipeCreateInfo;
|
|
m_pDriver->GetShaderCache()->MakeGraphicsPipelineInfo(pipeCreateInfo, it->first);
|
|
|
|
rdcarray<rdcstr> entrynames;
|
|
entrynames.reserve(pipeCreateInfo.stageCount);
|
|
|
|
// replace the modules by going via the live ID to pick up any replacements
|
|
for(uint32_t i = 0; i < pipeCreateInfo.stageCount; i++)
|
|
{
|
|
VkPipelineShaderStageCreateInfo &sh =
|
|
(VkPipelineShaderStageCreateInfo &)pipeCreateInfo.pStages[i];
|
|
|
|
ResourceId shadId = rm->GetUnreplacedID(GetResID(sh.module));
|
|
|
|
sh.module = rm->GetHandle<VkShaderModule>(shadId);
|
|
|
|
if(rm->HasReplacement(shadId))
|
|
{
|
|
rdcarray<ShaderEntryPoint> entries =
|
|
m_pDriver->m_CreationInfo.m_ShaderModule[GetResID(sh.module)].spirv.EntryPoints();
|
|
if(entries.size() > 1)
|
|
{
|
|
if(entries.contains({sh.pName, ShaderStage(StageIndex(sh.stage))}))
|
|
{
|
|
// nothing to do!
|
|
}
|
|
else
|
|
{
|
|
RDCWARN(
|
|
"Multiple entry points in edited shader, none matching original, using first "
|
|
"one '%s'",
|
|
entries[0].name.c_str());
|
|
entrynames.push_back(entries[0].name);
|
|
sh.pName = entrynames.back().c_str();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
entrynames.push_back(entries[0].name);
|
|
sh.pName = entrynames.back().c_str();
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we have pipeline executable properties, capture the data
|
|
if(m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
|
|
{
|
|
uint64_t flags = GetPipelineCreateFlags(&pipeCreateInfo);
|
|
flags |= (VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR |
|
|
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR);
|
|
SetPipelineCreateFlags(&pipeCreateInfo, flags);
|
|
}
|
|
|
|
// create the new graphics pipeline
|
|
VkResult vkr = m_pDriver->vkCreateGraphicsPipelines(dev, VK_NULL_HANDLE, 1, &pipeCreateInfo,
|
|
NULL, &pipe);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
}
|
|
else
|
|
{
|
|
VkComputePipelineCreateInfo pipeCreateInfo;
|
|
m_pDriver->GetShaderCache()->MakeComputePipelineInfo(pipeCreateInfo, it->first);
|
|
|
|
// replace the module by going via the live ID to pick up any replacements
|
|
VkPipelineShaderStageCreateInfo &sh = pipeCreateInfo.stage;
|
|
ResourceId shadId = pipeInfo.shaders[5].module;
|
|
sh.module = rm->GetHandle<VkShaderModule>(shadId);
|
|
|
|
rdcarray<ShaderEntryPoint> entries;
|
|
|
|
if(rm->HasReplacement(shadId))
|
|
{
|
|
entries = m_pDriver->m_CreationInfo.m_ShaderModule[GetResID(sh.module)].spirv.EntryPoints();
|
|
if(entries.size() > 1)
|
|
{
|
|
if(entries.contains({sh.pName, ShaderStage(StageIndex(sh.stage))}))
|
|
{
|
|
// nothing to do!
|
|
}
|
|
else
|
|
{
|
|
RDCWARN(
|
|
"Multiple entry points in edited shader, none matching original, using first "
|
|
"one '%s'",
|
|
entries[0].name.c_str());
|
|
sh.pName = entries[0].name.c_str();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sh.pName = entries[0].name.c_str();
|
|
}
|
|
}
|
|
|
|
// if we have pipeline executable properties, capture the data
|
|
if(m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
|
|
{
|
|
uint64_t flags = GetPipelineCreateFlags(&pipeCreateInfo);
|
|
flags |= (VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR |
|
|
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR);
|
|
SetPipelineCreateFlags(&pipeCreateInfo, flags);
|
|
}
|
|
|
|
// create the new compute pipeline
|
|
VkResult vkr = m_pDriver->vkCreateComputePipelines(dev, VK_NULL_HANDLE, 1, &pipeCreateInfo,
|
|
NULL, &pipe);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
}
|
|
|
|
// remove the replacements
|
|
rm->ReplaceResource(origsrcid, GetResID(pipe));
|
|
}
|
|
}
|
|
|
|
for(VkPipeline pipe : deletequeue)
|
|
m_pDriver->vkDestroyPipeline(dev, pipe, NULL);
|
|
}
|
|
|
|
void VulkanReplay::ModifyReplacementIfShaderEXT(ResourceId from, ResourceId &to)
|
|
{
|
|
// identify whether the original resource is a shader object
|
|
ResourceId shaderId = from;
|
|
auto shadObj = m_pDriver->m_CreationInfo.m_ShaderObject.find(shaderId);
|
|
|
|
if(shaderId != ResourceId() && shadObj != m_pDriver->m_CreationInfo.m_ShaderObject.end())
|
|
{
|
|
// use existing replacement when available
|
|
auto it = m_ModuleIDToShaderObject.find(to);
|
|
if(it != m_ModuleIDToShaderObject.end())
|
|
{
|
|
to = GetResID(it->second);
|
|
return;
|
|
}
|
|
|
|
// get original shader object create info
|
|
VkShaderCreateInfoEXT shadCreateInfo = {};
|
|
m_pDriver->GetShaderCache()->MakeShaderObjectInfo(shadCreateInfo, shaderId);
|
|
|
|
// use the module SPIR-V
|
|
rdcspv::Reflector &spirv = m_pDriver->m_CreationInfo.m_ShaderModule[to].spirv;
|
|
rdcarray<ShaderEntryPoint> entries = spirv.EntryPoints();
|
|
|
|
if(entries.size() > 1)
|
|
{
|
|
if(entries.contains({shadCreateInfo.pName, ShaderStage(StageIndex(shadCreateInfo.stage))}))
|
|
{
|
|
// nothing to do!
|
|
}
|
|
else
|
|
{
|
|
RDCWARN(
|
|
"Multiple entry points in edited shader, none matching original, using first "
|
|
"one '%s'",
|
|
entries[0].name.c_str());
|
|
shadCreateInfo.pName = entries[0].name.c_str();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shadCreateInfo.pName = entries[0].name.c_str();
|
|
}
|
|
|
|
shadCreateInfo.pCode = spirv.GetSPIRV().data();
|
|
shadCreateInfo.codeSize = spirv.GetSPIRV().byteSize();
|
|
|
|
// create the new shader object
|
|
VkShaderEXT shad = VK_NULL_HANDLE;
|
|
VkResult vkr =
|
|
m_pDriver->vkCreateShadersEXT(m_pDriver->GetDev(), 1, &shadCreateInfo, NULL, &shad);
|
|
CHECK_VKR(m_pDriver, vkr);
|
|
|
|
// overwrite the replacement resource ID
|
|
m_ModuleIDToShaderObject[to] = shad;
|
|
to = GetResID(shad);
|
|
}
|
|
}
|
|
|
|
ResourceId VulkanReplay::CreateProxyTexture(const TextureDescription &templateTex)
|
|
{
|
|
VULKANNOTIMP("CreateProxyTexture");
|
|
return ResourceId();
|
|
}
|
|
|
|
void VulkanReplay::SetProxyTextureData(ResourceId texid, const Subresource &sub, byte *data,
|
|
size_t dataSize)
|
|
{
|
|
VULKANNOTIMP("SetProxyTextureData");
|
|
}
|
|
|
|
bool VulkanReplay::IsTextureSupported(const TextureDescription &tex)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool VulkanReplay::NeedRemapForFetch(const ResourceFormat &format)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
ResourceId VulkanReplay::CreateProxyBuffer(const BufferDescription &templateBuf)
|
|
{
|
|
VULKANNOTIMP("CreateProxyBuffer");
|
|
return ResourceId();
|
|
}
|
|
|
|
void VulkanReplay::SetProxyBufferData(ResourceId bufid, byte *data, size_t dataSize)
|
|
{
|
|
VULKANNOTIMP("SetProxyTextureData");
|
|
}
|
|
|
|
RDResult Vulkan_CreateReplayDevice(RDCFile *rdc, const ReplayOptions &opts, IReplayDriver **driver)
|
|
{
|
|
RDCDEBUG("Creating a VulkanReplay replay device");
|
|
|
|
// disable the layer env var, just in case the user left it set from a previous capture run
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, RENDERDOC_VULKAN_LAYER_VAR, "0"));
|
|
|
|
// disable buggy and user-hostile NV optimus layer, which can completely delete physical devices
|
|
// (not just rearrange them) and cause problems between capture and replay.
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_LAYER_NV_OPTIMUS_1", ""));
|
|
|
|
// RTSS layer is buggy, disable it to avoid bug reports that are caused by it
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_RTSS_LAYER", "1"));
|
|
|
|
// OBS's layer causes crashes, disable it too.
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_VULKAN_OBS_CAPTURE", "1"));
|
|
|
|
// OverWolf is some shitty software that forked OBS and changed the layer value
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_VULKAN_OW_OBS_CAPTURE", "1"));
|
|
|
|
// buggy program AgaueEye which also doesn't have a proper layer configuration. As a result
|
|
// this is likely to have side-effects but probably also on other buggy layers that duplicate
|
|
// sample code without even changing the layer json
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_SAMPLE_LAYER", "1"));
|
|
|
|
// buggy overlay gamepp
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_GAMEPP_LAYER", "1"));
|
|
|
|
// buggy wegame cross overlay
|
|
Process::RegisterEnvironmentModification(EnvironmentModification(
|
|
EnvMod::Set, EnvSep::NoSep, "DISABLE_VK_LAYER_TENCENT_wegame_cross_overlay_1", "1"));
|
|
|
|
// mesa device select layer crashes when it calls GPDP2 inside vkCreateInstance, which fails on
|
|
// the current loader.
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "NODEVICE_SELECT", "1"));
|
|
|
|
Process::RegisterEnvironmentModification(EnvironmentModification(
|
|
EnvMod::Set, EnvSep::NoSep, "DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1", "1"));
|
|
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "VK_LAYER_bandicam_helper_DEBUG_1", "1"));
|
|
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_VK_LAYER_reshade_1", "1"));
|
|
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_VK_LAYER_GPUOpen_GRS", "1"));
|
|
|
|
// fpsmon not only has a buggy layer but it also picks an absurdly generic disable environment
|
|
// variable :(. Hopefully no other program picks this, or if it does then it's probably not a
|
|
// bad thing to disable too
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_LAYER", "1"));
|
|
|
|
Process::ApplyEnvironmentModification();
|
|
|
|
void *module = LoadVulkanLibrary();
|
|
|
|
if(module == NULL)
|
|
{
|
|
RETURN_ERROR_RESULT(ResultCode::APIInitFailed, "Failed to load vulkan library");
|
|
}
|
|
|
|
VkInitParams initParams;
|
|
|
|
uint64_t ver = VkInitParams::CurrentVersion;
|
|
|
|
// if we have an RDCFile, open the frame capture section and serialise the init params.
|
|
// if not, we're creating a proxy-capable device so use default-initialised init params.
|
|
if(rdc)
|
|
{
|
|
int sectionIdx = rdc->SectionIndex(SectionType::FrameCapture);
|
|
|
|
if(sectionIdx < 0)
|
|
RETURN_ERROR_RESULT(ResultCode::FileCorrupted, "File does not contain captured API data");
|
|
|
|
ver = rdc->GetSectionProperties(sectionIdx).version;
|
|
|
|
if(!VkInitParams::IsSupportedVersion(ver))
|
|
{
|
|
RETURN_ERROR_RESULT(ResultCode::APIIncompatibleVersion,
|
|
"Vulkan capture is incompatible version %llu, newest supported by this "
|
|
"build of RenderDoc is %llu",
|
|
ver, VkInitParams::CurrentVersion);
|
|
}
|
|
|
|
StreamReader *reader = rdc->ReadSection(sectionIdx);
|
|
|
|
ReadSerialiser ser(reader, Ownership::Stream);
|
|
|
|
ser.SetVersion(ver);
|
|
|
|
SystemChunk chunk = ser.ReadChunk<SystemChunk>();
|
|
|
|
if(chunk != SystemChunk::DriverInit)
|
|
{
|
|
RETURN_ERROR_RESULT(ResultCode::FileCorrupted,
|
|
"Expected to get a DriverInit chunk, instead got %u", chunk);
|
|
}
|
|
|
|
SERIALISE_ELEMENT(initParams);
|
|
|
|
if(ser.IsErrored())
|
|
{
|
|
return ser.GetError();
|
|
}
|
|
}
|
|
|
|
InitReplayTables(module);
|
|
|
|
const bool isProxy = (rdc == NULL);
|
|
|
|
AMDRGPControl *rgp = NULL;
|
|
|
|
if(!isProxy)
|
|
{
|
|
rgp = new AMDRGPControl();
|
|
|
|
if(!rgp->Initialised())
|
|
SAFE_DELETE(rgp);
|
|
}
|
|
|
|
WrappedVulkan *vk = new WrappedVulkan();
|
|
|
|
VulkanReplay *replay = vk->GetReplay();
|
|
replay->SetProxy(isProxy);
|
|
|
|
RDResult status = vk->Initialise(initParams, ver, opts);
|
|
|
|
if(status != ResultCode::Succeeded)
|
|
{
|
|
SAFE_DELETE(rgp);
|
|
|
|
delete vk;
|
|
return status;
|
|
}
|
|
|
|
RDCLOG("Created device.");
|
|
replay->SetRGP(rgp);
|
|
|
|
*driver = (IReplayDriver *)replay;
|
|
|
|
replay->GetInitialDriverVersion();
|
|
|
|
return ResultCode::Succeeded;
|
|
}
|
|
|
|
struct VulkanDriverRegistration
|
|
{
|
|
VulkanDriverRegistration()
|
|
{
|
|
RenderDoc::Inst().RegisterReplayProvider(RDCDriver::Vulkan, &Vulkan_CreateReplayDevice);
|
|
RenderDoc::Inst().SetVulkanLayerCheck(&VulkanReplay::CheckVulkanLayer);
|
|
RenderDoc::Inst().SetVulkanLayerInstall(&VulkanReplay::InstallVulkanLayer);
|
|
}
|
|
};
|
|
|
|
static VulkanDriverRegistration VkDriverRegistration;
|
|
|
|
RDResult Vulkan_ProcessStructured(RDCFile *rdc, SDFile &output)
|
|
{
|
|
WrappedVulkan vulkan;
|
|
|
|
int sectionIdx = rdc->SectionIndex(SectionType::FrameCapture);
|
|
|
|
if(sectionIdx < 0)
|
|
RETURN_ERROR_RESULT(ResultCode::FileCorrupted, "File does not contain captured API data");
|
|
|
|
vulkan.SetStructuredExport(rdc->GetSectionProperties(sectionIdx).version);
|
|
RDResult status = vulkan.ReadLogInitialisation(rdc, true);
|
|
|
|
if(status == ResultCode::Succeeded)
|
|
vulkan.GetStructuredFile()->Swap(output);
|
|
|
|
return status;
|
|
}
|
|
|
|
static StructuredProcessRegistration VulkanProcessRegistration(RDCDriver::Vulkan,
|
|
&Vulkan_ProcessStructured);
|