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884 lines
25 KiB
C++
884 lines
25 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "BufferViewer.h"
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#include <QFontDatabase>
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#include <QMouseEvent>
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#include "ui_BufferViewer.h"
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struct BufferData
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{
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BufferData()
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{
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data = end = NULL;
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stride = 0;
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}
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byte *data;
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byte *end;
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size_t stride;
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};
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class BufferItemModel : public QAbstractItemModel
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{
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public:
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BufferItemModel(RDTableView *v, QObject *parent) : QAbstractItemModel(parent)
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{
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view = v;
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view->setModel(this);
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}
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void beginReset() { emit beginResetModel(); }
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void endReset() { emit endResetModel(); }
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override
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{
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if(row < 0 || row >= rowCount())
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return QModelIndex();
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return createIndex(row, column);
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}
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QModelIndex parent(const QModelIndex &index) const override { return QModelIndex(); }
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int rowCount(const QModelIndex &parent = QModelIndex()) const override { return numRows; }
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int columnCount(const QModelIndex &parent = QModelIndex()) const override
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{
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return columns.count() + 2;
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}
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Qt::ItemFlags flags(const QModelIndex &index) const override
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{
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if(!index.isValid())
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return 0;
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return QAbstractItemModel::flags(index);
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}
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QVariant headerData(int section, Qt::Orientation orientation, int role) const override
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{
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if(section < columnCount() && orientation == Qt::Horizontal && role == Qt::DisplayRole)
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{
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if(section == 0)
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return "VTX";
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else if(section == 1)
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return "IDX";
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else
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return columns[section - 2].name;
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}
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return QVariant();
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}
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
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{
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if(index.isValid())
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{
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if(role == Qt::SizeHintRole)
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{
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QStyleOptionViewItem opt = view->viewOptions();
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opt.features |= QStyleOptionViewItem::HasDisplay;
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// pad these columns to allow for sufficiently wide data
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if(index.column() < 2)
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opt.text = "999999";
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else
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opt.text = data(index).toString();
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opt.styleObject = NULL;
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QStyle *style = opt.widget ? opt.widget->style() : QApplication::style();
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return style->sizeFromContents(QStyle::CT_ItemViewItem, &opt, QSize(), opt.widget);
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}
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if(role == Qt::DisplayRole)
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{
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uint32_t row = index.row();
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int col = index.column();
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if(col >= 0 && col < columnCount() && row >= 0 && row < numRows)
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{
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if(col == 0)
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return row;
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if(indices.data)
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{
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byte *idx = indices.data + row * sizeof(uint32_t);
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if(idx + 1 > indices.end)
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return QVariant();
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row = *(uint32_t *)idx;
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}
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if(col == 1)
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return row;
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col -= 2;
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const FormatElement &el = columns[col];
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if(el.buffer < buffers.size())
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{
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const byte *data = buffers[el.buffer].data;
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const byte *end = buffers[el.buffer].end;
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data += buffers[el.buffer].stride * row;
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data += el.offset;
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QVariantList list = el.GetVariants(data, end);
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QString ret;
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for(QVariant &v : list)
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{
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QString comp;
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QMetaType::Type vt = (QMetaType::Type)v.type();
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if(vt == QMetaType::Double)
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{
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double d = v.toDouble();
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// pad with space on left if sign is missing, to better align
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if(d < 0.0)
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comp = Formatter::Format(d);
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else if(d > 0.0)
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comp = " " + Formatter::Format(d);
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else if(qIsNaN(d))
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comp = " NaN";
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else
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// force negative and positive 0 together
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comp = " " + Formatter::Format(0.0);
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}
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else if(vt == QMetaType::Float)
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{
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float f = v.toFloat();
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// pad with space on left if sign is missing, to better align
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if(f < 0.0)
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comp = Formatter::Format(f);
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else if(f > 0.0)
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comp = " " + Formatter::Format(f);
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else if(qIsNaN(f))
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comp = " NaN";
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else
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// force negative and positive 0 together
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comp = " " + Formatter::Format(0.0);
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}
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else if(vt == QMetaType::UInt || vt == QMetaType::UShort || vt == QMetaType::UChar)
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{
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comp = Formatter::Format(v.toUInt(), el.hex);
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}
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else if(vt == QMetaType::Int || vt == QMetaType::Short || vt == QMetaType::SChar)
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{
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int i = v.toInt();
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if(i > 0)
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comp = " " + Formatter::Format(i);
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else
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comp = Formatter::Format(i);
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}
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else
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comp = v.toString();
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ret += QString("%1 ").arg(comp, -componentWidth);
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}
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return ret;
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}
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}
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}
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}
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return QVariant();
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}
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RDTableView *view = NULL;
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int componentWidth = 0;
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uint32_t numRows = 0;
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BufferData indices;
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QList<FormatElement> columns;
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QList<BufferData> buffers;
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};
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BufferViewer::BufferViewer(CaptureContext *ctx, QWidget *parent)
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: QFrame(parent), ui(new Ui::BufferViewer), m_Ctx(ctx)
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{
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ui->setupUi(this);
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m_Ctx->AddLogViewer(this);
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ui->vsinData->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
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ui->vsoutData->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
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m_ModelVSIn = new BufferItemModel(ui->vsinData, this);
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m_ModelVSOut = new BufferItemModel(ui->vsoutData, this);
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// m_ModelGSOut = new BufferItemModel(ui->gsoutData, this);
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m_ConfigVSIn.type = eMeshDataStage_VSIn;
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m_ConfigVSIn.cam = Camera_InitArcball();
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m_ConfigVSIn.ortho = false;
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m_ConfigVSIn.showPrevInstances = false;
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m_ConfigVSIn.showAllInstances = false;
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m_ConfigVSIn.showWholePass = false;
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m_ConfigVSIn.curInstance = 0;
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m_ConfigVSIn.showBBox = false;
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m_ConfigVSIn.solidShadeMode = eShade_None;
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m_ConfigVSIn.wireframeDraw = true;
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memset(&m_ConfigVSIn.position, 0, sizeof(m_ConfigVSIn.position));
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memset(&m_ConfigVSIn.second, 0, sizeof(m_ConfigVSIn.second));
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m_CamDist = 10.0f;
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Camera_SetArcballDistance(m_ConfigVSIn.cam, m_CamDist);
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m_ConfigVSIn.position.showAlpha = false;
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m_ConfigVSOut = m_ConfigVSIn;
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m_ConfigVSOut.cam = Camera_InitFPSLook();
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m_curConfig = &m_ConfigVSIn;
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ui->outputTabs->setCurrentIndex(0);
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QObject::connect(ui->vsinData->selectionModel(), &QItemSelectionModel::selectionChanged, this,
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&BufferViewer::data_selected);
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QObject::connect(ui->vsoutData->selectionModel(), &QItemSelectionModel::selectionChanged, this,
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&BufferViewer::data_selected);
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Reset();
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}
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BufferViewer::~BufferViewer()
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{
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delete[] m_ModelVSIn->indices.data;
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for(auto vb : m_ModelVSIn->buffers)
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delete[] vb.data;
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Camera_Shutdown(m_ConfigVSIn.cam);
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Camera_Shutdown(m_ConfigVSOut.cam);
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m_Ctx->windowClosed(this);
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m_Ctx->RemoveLogViewer(this);
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delete ui;
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}
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void BufferViewer::OnLogfileLoaded()
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{
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Reset();
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WId renderID = ui->render->winId();
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m_Ctx->Renderer()->BlockInvoke([renderID, this](IReplayRenderer *r) {
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m_Output = r->CreateOutput(m_Ctx->m_CurWinSystem, m_Ctx->FillWindowingData(renderID),
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eOutputType_MeshDisplay);
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ui->render->setOutput(m_Output);
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OutputConfig c = {eOutputType_MeshDisplay};
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m_Output->SetOutputConfig(c);
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RT_UpdateAndDisplay(r);
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GUIInvoke::call([this]() { OnEventSelected(m_Ctx->CurEvent()); });
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});
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}
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void BufferViewer::OnLogfileClosed()
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{
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Reset();
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}
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void BufferViewer::OnEventSelected(uint32_t eventID)
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{
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m_ModelVSIn->beginReset();
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m_ModelVSOut->beginReset();
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// m_ModelGSOut->beginReset();
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// this doesn't account for sign characters
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m_ModelVSIn->componentWidth = 0;
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// maximum width for a 32-bit integer
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m_ModelVSIn->componentWidth =
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qMax(m_ModelVSIn->componentWidth, Formatter::Format(0xffffffff).length());
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// maximum width for a few floats that are either very small or large or long,
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// to make a good estimate of how much to pad columns to
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m_ModelVSIn->componentWidth = qMax(m_ModelVSIn->componentWidth, Formatter::Format(1.0).length());
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m_ModelVSIn->componentWidth =
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qMax(m_ModelVSIn->componentWidth, Formatter::Format(1.2345e-200).length());
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m_ModelVSIn->componentWidth =
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qMax(m_ModelVSIn->componentWidth, Formatter::Format(123456.7890123456789).length());
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m_ModelVSOut->componentWidth = m_ModelVSIn->componentWidth;
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// m_ModelGSOut->componentWidth = m_ModelVSIn->componentWidth;
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QVector<VertexInputAttribute> vinputs = m_Ctx->CurPipelineState.GetVertexInputs();
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m_ModelVSIn->columns.clear();
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m_ModelVSIn->columns.reserve(vinputs.count());
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for(const VertexInputAttribute &a : vinputs)
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{
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if(!a.Used)
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continue;
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FormatElement f(a.Name, a.VertexBuffer, a.RelativeByteOffset, a.PerInstance, a.InstanceRate,
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false, // row major matrix
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1, // matrix dimension
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a.Format, false);
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m_ModelVSIn->columns.push_back(f);
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}
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delete[] m_ModelVSIn->indices.data;
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m_ModelVSIn->indices = BufferData();
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for(auto vb : m_ModelVSIn->buffers)
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delete[] vb.data;
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m_ModelVSIn->buffers.clear();
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const FetchDrawcall *draw = m_Ctx->CurDrawcall();
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if(draw == NULL)
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m_ModelVSIn->numRows = 0;
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else
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m_ModelVSIn->numRows = draw->numIndices;
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QVector<BoundVBuffer> vbs = m_Ctx->CurPipelineState.GetVBuffers();
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ResourceId ib;
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uint64_t ioffset = 0;
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m_Ctx->CurPipelineState.GetIBuffer(ib, ioffset);
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m_CamDist = 10.0f;
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Camera_ResetArcball(m_ConfigVSIn.cam);
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Camera_SetArcballDistance(m_ConfigVSIn.cam, m_CamDist);
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m_ConfigVSIn.fov = 90.0f;
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m_ConfigVSIn.aspect =
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m_Ctx->CurPipelineState.GetViewport(0).width / m_Ctx->CurPipelineState.GetViewport(0).height;
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m_ConfigVSIn.highlightVert = 0;
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if(draw == NULL)
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{
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m_ConfigVSIn.position.numVerts = 0;
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m_ConfigVSIn.position.topo = eTopology_TriangleList;
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m_ConfigVSIn.position.idxbuf = ResourceId();
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m_ConfigVSIn.position.idxoffs = 0;
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m_ConfigVSIn.position.idxByteWidth = 4;
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m_ConfigVSIn.position.baseVertex = 0;
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}
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else
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{
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m_ConfigVSIn.position.numVerts = draw->numIndices;
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m_ConfigVSIn.position.topo = draw->topology;
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m_ConfigVSIn.position.idxbuf = ib;
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m_ConfigVSIn.position.idxoffs = ioffset;
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m_ConfigVSIn.position.idxByteWidth = draw->indexByteWidth;
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m_ConfigVSIn.position.baseVertex = draw->baseVertex;
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}
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if(!vinputs.empty())
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{
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m_ConfigVSIn.position.buf = vbs[vinputs[0].VertexBuffer].Buffer;
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m_ConfigVSIn.position.offset = vbs[vinputs[0].VertexBuffer].ByteOffset;
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m_ConfigVSIn.position.stride = vbs[vinputs[0].VertexBuffer].ByteStride;
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m_ConfigVSIn.position.compCount = vinputs[0].Format.compCount;
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m_ConfigVSIn.position.compByteWidth = vinputs[0].Format.compByteWidth;
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m_ConfigVSIn.position.compType = vinputs[0].Format.compType;
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}
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ShaderReflection *vs = m_Ctx->CurPipelineState.GetShaderReflection(eShaderStage_Vertex);
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m_ModelVSOut->columns.clear();
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if(draw && vs)
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{
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m_ModelVSOut->columns.reserve(vs->OutputSig.count);
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int i = 0, posidx = -1;
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for(const SigParameter &sig : vs->OutputSig)
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{
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FormatElement f;
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f.buffer = 0;
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f.name = sig.varName.count > 0 ? ToQStr(sig.varName) : ToQStr(sig.semanticIdxName);
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f.format.compByteWidth = sizeof(float);
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f.format.compCount = sig.compCount;
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f.format.compType = sig.compType;
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f.format.special = false;
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f.format.rawType = 0;
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f.perinstance = false;
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f.instancerate = 1;
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f.rowmajor = false;
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f.matrixdim = 1;
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f.systemValue = sig.systemValue;
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if(f.systemValue == eAttr_Position)
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posidx = i;
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m_ModelVSOut->columns.push_back(f);
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i++;
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}
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i = 0;
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uint32_t offset = 0;
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for(const SigParameter &sig : vs->OutputSig)
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{
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uint numComps = sig.compCount;
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uint elemSize = sig.compType == eCompType_Double ? 8U : 4U;
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if(m_Ctx->CurPipelineState.HasAlignedPostVSData())
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{
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if(numComps == 2)
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offset = AlignUp(offset, 2U * elemSize);
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else if(numComps > 2)
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offset = AlignUp(offset, 4U * elemSize);
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}
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m_ModelVSOut->columns[i++].offset = offset;
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offset += numComps * elemSize;
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}
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// shift position attribute up to first, keeping order otherwise
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// the same
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if(posidx > 0)
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{
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FormatElement pos = m_ModelVSOut->columns[posidx];
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m_ModelVSOut->columns.insert(0, m_ModelVSOut->columns.takeAt(posidx));
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}
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}
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delete[] m_ModelVSOut->indices.data;
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for(auto vb : m_ModelVSOut->buffers)
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delete[] vb.data;
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m_ModelVSOut->buffers.clear();
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m_ConfigVSOut.fov = m_ConfigVSIn.fov;
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m_ConfigVSOut.aspect = m_ConfigVSIn.aspect;
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m_ConfigVSOut.highlightVert = m_ConfigVSIn.highlightVert;
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Camera_SetPosition(m_ConfigVSOut.cam, 0.0f, 0.0f, 0.0f);
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Camera_SetFPSRotation(m_ConfigVSOut.cam, 0.0f, 0.0f, 0.0f);
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m_pos = FloatVector();
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m_rot = FloatVector();
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m_Ctx->Renderer()->AsyncInvoke([this, draw, vbs, ib, ioffset](IReplayRenderer *r) {
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rdctype::array<byte> idata;
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if(ib != ResourceId() && draw)
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r->GetBufferData(ib, ioffset + draw->indexOffset * draw->indexByteWidth,
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draw->numIndices * draw->indexByteWidth, &idata);
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uint32_t *indices = NULL;
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m_ModelVSIn->indices = BufferData();
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if(draw && draw->indexByteWidth != 0 && idata.count != 0)
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{
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indices = new uint32_t[draw->numIndices];
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m_ModelVSIn->indices.data = (byte *)indices;
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m_ModelVSIn->indices.end = (byte *)(indices + draw->numIndices);
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}
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uint32_t maxIndex = qMax(1U, draw->numIndices) - 1;
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if(idata.count > 0)
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{
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if(draw->indexByteWidth == 1)
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{
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for(size_t i = 0; i < (size_t)idata.count && (uint32_t)i < draw->numIndices; i++)
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{
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indices[i] = (uint32_t)idata.elems[i];
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maxIndex = qMax(maxIndex, indices[i]);
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}
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}
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else if(draw->indexByteWidth == 2)
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{
|
|
uint16_t *src = (uint16_t *)idata.elems;
|
|
for(size_t i = 0;
|
|
i < (size_t)idata.count / sizeof(uint16_t) && (uint32_t)i < draw->numIndices; i++)
|
|
{
|
|
indices[i] = (uint32_t)src[i];
|
|
maxIndex = qMax(maxIndex, indices[i]);
|
|
}
|
|
}
|
|
else if(draw->indexByteWidth == 4)
|
|
{
|
|
memcpy(indices, idata.elems, qMin((size_t)idata.count, draw->numIndices * sizeof(uint32_t)));
|
|
|
|
for(uint32_t i = 0; i < draw->numIndices; i++)
|
|
maxIndex = qMax(maxIndex, indices[i]);
|
|
}
|
|
}
|
|
|
|
int vbIdx = 0;
|
|
for(BoundVBuffer vb : vbs)
|
|
{
|
|
bool used = false;
|
|
bool pi = false;
|
|
bool pv = false;
|
|
|
|
for(const FormatElement &col : m_ModelVSIn->columns)
|
|
{
|
|
if(col.buffer == vbIdx)
|
|
{
|
|
used = true;
|
|
|
|
if(col.perinstance)
|
|
pi = true;
|
|
else
|
|
pv = true;
|
|
}
|
|
}
|
|
|
|
vbIdx++;
|
|
|
|
uint32_t maxIdx = 0;
|
|
uint32_t offset = 0;
|
|
|
|
if(used && draw)
|
|
{
|
|
if(pi)
|
|
{
|
|
maxIdx = qMax(1U, draw->numInstances) - 1;
|
|
offset = draw->instanceOffset;
|
|
}
|
|
if(pv)
|
|
{
|
|
maxIdx = qMax(maxIndex, maxIdx);
|
|
offset = draw->vertexOffset;
|
|
|
|
if(draw->baseVertex > 0)
|
|
maxIdx += (uint32_t)draw->baseVertex;
|
|
}
|
|
|
|
if(pi && pv)
|
|
qCritical() << "Buffer used for both instance and vertex rendering!";
|
|
}
|
|
|
|
BufferData buf = {};
|
|
if(used)
|
|
{
|
|
rdctype::array<byte> data;
|
|
r->GetBufferData(vb.Buffer, vb.ByteOffset + offset * vb.ByteStride,
|
|
(maxIdx + 1) * vb.ByteStride, &data);
|
|
|
|
buf.data = new byte[data.count];
|
|
memcpy(buf.data, data.elems, data.count);
|
|
buf.end = buf.data + data.count;
|
|
buf.stride = vb.ByteStride;
|
|
}
|
|
m_ModelVSIn->buffers.push_back(buf);
|
|
}
|
|
|
|
r->GetPostVSData(0, eMeshDataStage_VSOut, &m_ConfigVSOut.position);
|
|
|
|
m_ModelVSOut->numRows = m_ConfigVSOut.position.numVerts;
|
|
|
|
if(m_ConfigVSOut.position.idxbuf != ResourceId())
|
|
r->GetBufferData(m_ConfigVSOut.position.idxbuf,
|
|
ioffset + draw->indexOffset * draw->indexByteWidth,
|
|
draw->numIndices * draw->indexByteWidth, &idata);
|
|
|
|
indices = NULL;
|
|
m_ModelVSOut->indices = BufferData();
|
|
if(draw && draw->indexByteWidth != 0 && idata.count != 0)
|
|
{
|
|
indices = new uint32_t[draw->numIndices];
|
|
m_ModelVSOut->indices.data = (byte *)indices;
|
|
m_ModelVSOut->indices.end = (byte *)(indices + draw->numIndices);
|
|
}
|
|
|
|
if(idata.count > 0)
|
|
{
|
|
if(draw->indexByteWidth == 1)
|
|
{
|
|
for(size_t i = 0; i < (size_t)idata.count && (uint32_t)i < draw->numIndices; i++)
|
|
indices[i] = (uint32_t)idata.elems[i];
|
|
}
|
|
else if(draw->indexByteWidth == 2)
|
|
{
|
|
uint16_t *src = (uint16_t *)idata.elems;
|
|
for(size_t i = 0;
|
|
i < (size_t)idata.count / sizeof(uint16_t) && (uint32_t)i < draw->numIndices; i++)
|
|
indices[i] = (uint32_t)src[i];
|
|
}
|
|
else if(draw->indexByteWidth == 4)
|
|
{
|
|
memcpy(indices, idata.elems, qMin((size_t)idata.count, draw->numIndices * sizeof(uint32_t)));
|
|
}
|
|
}
|
|
|
|
if(m_ConfigVSOut.position.buf != ResourceId())
|
|
{
|
|
BufferData postvs = {};
|
|
rdctype::array<byte> data;
|
|
r->GetBufferData(m_ConfigVSOut.position.buf, 0, 0, &data);
|
|
|
|
postvs.data = new byte[data.count];
|
|
memcpy(postvs.data, data.elems, data.count);
|
|
postvs.end = postvs.data + data.count;
|
|
postvs.stride = m_ConfigVSOut.position.stride;
|
|
m_ModelVSOut->buffers.push_back(postvs);
|
|
}
|
|
|
|
RT_UpdateAndDisplay(r);
|
|
|
|
GUIInvoke::call([this] {
|
|
m_ModelVSIn->endReset();
|
|
m_ModelVSOut->endReset();
|
|
ui->vsinData->resizeColumnsToContents();
|
|
ui->vsoutData->resizeColumnsToContents();
|
|
});
|
|
});
|
|
}
|
|
|
|
void BufferViewer::on_outputTabs_currentChanged(int index)
|
|
{
|
|
ui->render->parentWidget()->layout()->removeWidget(ui->render);
|
|
ui->outputTabs->widget(index)->layout()->addWidget(ui->render);
|
|
|
|
if(index == 0)
|
|
m_curConfig = &m_ConfigVSIn;
|
|
else if(index == 1)
|
|
m_curConfig = &m_ConfigVSOut;
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
|
|
void BufferViewer::render_mouseMove(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx->LogLoaded())
|
|
return;
|
|
|
|
QPoint curpos = e->pos();
|
|
|
|
if(e->buttons() & Qt::LeftButton)
|
|
{
|
|
if(m_PrevPos != QPoint())
|
|
{
|
|
if(m_curConfig == &m_ConfigVSIn)
|
|
{
|
|
float ax = ((float)m_PrevPos.x() / (float)ui->render->rect().width()) * 2.0f - 1.0f;
|
|
float ay = ((float)m_PrevPos.y() / (float)ui->render->rect().height()) * 2.0f - 1.0f;
|
|
float bx = ((float)curpos.x() / (float)ui->render->rect().width()) * 2.0f - 1.0f;
|
|
float by = ((float)curpos.y() / (float)ui->render->rect().height()) * 2.0f - 1.0f;
|
|
|
|
// this isn't a 'true arcball' but it handles extreme aspect ratios
|
|
// better. We basically 'centre' around the from point always being
|
|
// 0,0 (straight out of the screen) as if you're always dragging
|
|
// the arcball from the middle, and just use the relative movement
|
|
int minDimension = qMin(ui->render->rect().width(), ui->render->rect().height());
|
|
|
|
ax = ay = 0;
|
|
bx = ((float)(curpos.x() - m_PrevPos.x()) / (float)minDimension) * 2.0f;
|
|
by = ((float)(curpos.y() - m_PrevPos.y()) / (float)minDimension) * 2.0f;
|
|
|
|
ay = -ay;
|
|
by = -by;
|
|
|
|
Camera_RotateArcball(m_curConfig->cam, ax, ay, bx, by);
|
|
}
|
|
else
|
|
{
|
|
m_rot.y -= (float)(curpos.x() - m_PrevPos.x()) / 300.0f;
|
|
m_rot.x -= (float)(curpos.y() - m_PrevPos.y()) / 300.0f;
|
|
|
|
Camera_SetFPSRotation(m_curConfig->cam, m_rot.x, m_rot.y, m_rot.z);
|
|
}
|
|
}
|
|
|
|
m_PrevPos = curpos;
|
|
}
|
|
else
|
|
{
|
|
m_PrevPos = QPoint();
|
|
}
|
|
|
|
if(e->buttons() & Qt::RightButton)
|
|
{
|
|
render_clicked(e);
|
|
return;
|
|
}
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
|
|
void BufferViewer::render_clicked(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx->LogLoaded())
|
|
return;
|
|
|
|
ui->render->setFocus();
|
|
|
|
QPoint curpos = e->pos();
|
|
|
|
if((e->buttons() & Qt::RightButton) && m_Output)
|
|
{
|
|
m_Ctx->Renderer()->AsyncInvoke([this, curpos](IReplayRenderer *r) {
|
|
uint32_t vertSelected =
|
|
m_Output->PickVertex(m_Ctx->CurEvent(), (uint32_t)curpos.x(), (uint32_t)curpos.y());
|
|
|
|
if(vertSelected != ~0U)
|
|
{
|
|
GUIInvoke::call([this, vertSelected] {
|
|
int row = (int)vertSelected;
|
|
|
|
BufferItemModel *model = NULL;
|
|
if(ui->outputTabs->currentIndex() == 0)
|
|
model = m_ModelVSIn;
|
|
else if(ui->outputTabs->currentIndex() == 1)
|
|
model = m_ModelVSOut;
|
|
|
|
if(model && row >= 0 && row < model->rowCount())
|
|
{
|
|
model->view->scrollTo(model->index(row, 0));
|
|
model->view->clearSelection();
|
|
model->view->selectRow(row);
|
|
}
|
|
});
|
|
}
|
|
});
|
|
}
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
|
|
void BufferViewer::render_mouseWheel(QWheelEvent *e)
|
|
{
|
|
float mod = (1.0f - e->delta() / 2500.0f);
|
|
|
|
m_CamDist = qMax(1e-6f, m_CamDist * mod);
|
|
|
|
Camera_SetArcballDistance(m_ConfigVSIn.cam, m_CamDist);
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
|
|
void BufferViewer::render_keyPress(QKeyEvent *e)
|
|
{
|
|
if(m_curConfig != &m_ConfigVSIn)
|
|
{
|
|
FloatVector pos, fwd, right, up;
|
|
Camera_GetBasis(m_curConfig->cam, &pos, &fwd, &right, &up);
|
|
|
|
if(e->key() == Qt::Key_W)
|
|
{
|
|
m_pos.x += fwd.x * 0.1f;
|
|
m_pos.y += fwd.y * 0.1f;
|
|
m_pos.z += fwd.z * 0.1f;
|
|
}
|
|
if(e->key() == Qt::Key_S)
|
|
{
|
|
m_pos.x -= fwd.x * 0.1f;
|
|
m_pos.y -= fwd.y * 0.1f;
|
|
m_pos.z -= fwd.z * 0.1f;
|
|
}
|
|
if(e->key() == Qt::Key_A)
|
|
{
|
|
m_pos.x -= right.x * 0.1f;
|
|
m_pos.y -= right.y * 0.1f;
|
|
m_pos.z -= right.z * 0.1f;
|
|
}
|
|
if(e->key() == Qt::Key_D)
|
|
{
|
|
m_pos.x += right.x * 0.1f;
|
|
m_pos.y += right.y * 0.1f;
|
|
m_pos.z += right.z * 0.1f;
|
|
}
|
|
|
|
Camera_SetPosition(m_curConfig->cam, m_pos.x, m_pos.y, m_pos.z);
|
|
}
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
|
|
void BufferViewer::RT_UpdateAndDisplay(IReplayRenderer *)
|
|
{
|
|
if(m_Output)
|
|
{
|
|
m_Output->SetMeshDisplay(*m_curConfig);
|
|
m_Output->Display();
|
|
}
|
|
}
|
|
|
|
void BufferViewer::Reset()
|
|
{
|
|
m_Output = NULL;
|
|
|
|
if(m_ModelVSIn)
|
|
{
|
|
for(auto vb : m_ModelVSIn->buffers)
|
|
delete[] vb.data;
|
|
|
|
m_ModelVSIn->buffers.clear();
|
|
|
|
m_ModelVSIn->columns.clear();
|
|
|
|
m_ModelVSIn->numRows = 0;
|
|
}
|
|
|
|
CaptureContext *ctx = m_Ctx;
|
|
|
|
// while a log is loaded, pass NULL into the widget
|
|
if(!ctx->LogLoaded())
|
|
ctx = NULL;
|
|
|
|
{
|
|
CustomPaintWidget *render = new CustomPaintWidget(ctx, this);
|
|
render->setObjectName(ui->render->objectName());
|
|
render->setSizePolicy(ui->render->sizePolicy());
|
|
delete ui->render;
|
|
ui->render = render;
|
|
ui->outputTabs->currentWidget()->layout()->addWidget(ui->render);
|
|
}
|
|
|
|
QObject::connect(ui->render, &CustomPaintWidget::mouseMove, this, &BufferViewer::render_mouseMove);
|
|
QObject::connect(ui->render, &CustomPaintWidget::clicked, this, &BufferViewer::render_clicked);
|
|
QObject::connect(ui->render, &CustomPaintWidget::keyPress, this, &BufferViewer::render_keyPress);
|
|
QObject::connect(ui->render, &CustomPaintWidget::mouseWheel, this,
|
|
&BufferViewer::render_mouseWheel);
|
|
|
|
ui->render->setColours(QColor::fromRgbF(0.57f, 0.57f, 0.57f, 1.0f),
|
|
QColor::fromRgbF(0.81f, 0.81f, 0.81f, 1.0f));
|
|
}
|
|
|
|
void BufferViewer::data_selected(const QItemSelection &selected, const QItemSelection &deselected)
|
|
{
|
|
if(QObject::sender() == (QObject *)ui->vsinData->selectionModel() && selected.count() > 0)
|
|
{
|
|
m_ConfigVSIn.highlightVert = selected[0].indexes()[0].row();
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
else if(QObject::sender() == (QObject *)ui->vsoutData->selectionModel() && selected.count() > 0)
|
|
{
|
|
m_ConfigVSOut.highlightVert = selected[0].indexes()[0].row();
|
|
|
|
INVOKE_MEMFN(RT_UpdateAndDisplay);
|
|
}
|
|
}
|