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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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a995ee66e2a2673997006b3112c12f677571a1eb
renderdoc/renderdocui/Code
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baldurk a995ee66e2 Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
..
AppMain.cs
Add an update dialog that shows update notes & does upgrade smoothly
2015-08-30 00:11:48 +02:00
Cameras.cs
Better arcball controls in the mesh viewer
2015-07-07 15:38:00 +02:00
CommonPipelineState.cs
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
Core.cs
Add pipeline export to HTML for vulkan
2016-02-07 18:48:08 +01:00
FormatElement.cs
Handle super small buffers in buffer viewer without displaying nothing
2016-02-07 18:45:14 +01:00
Helpers.cs
Handle post-vs data being padded/aligned instead of tightly packed
2016-02-07 18:47:33 +01:00
LogViewerForm.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PersistantConfig.cs
Update tips dialog and add a menu item for it.
2015-09-25 21:09:12 +02:00
RenderManager.cs
When executing python scripts temporarily catch exceptions in renderer
2015-03-29 19:59:40 +01:00
Win32PInvoke.cs
Fix WindowFromPoint P/Invoke
2014-10-06 17:40:30 +01:00
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