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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-18 07:51:14 +00:00
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renderdoc/renderdocui/Interop
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baldurk b36475cf9c Remove now-unused functionality, context filter and deferred events
2016-09-05 17:55:12 +02:00
..
Camera.cs
…
CaptureOptions.cs
Rename 'create debug device' capture option to 'API validation'
2016-05-17 21:16:17 +02:00
CustomMarshaling.cs
Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
D3D11PipelineState.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
Enums.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
FetchInfo.cs
Remove now-unused functionality, context filter and deferred events
2016-09-05 17:55:12 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
ReplayRenderer.cs
Remove now-unused functionality, context filter and deferred events
2016-09-05 17:55:12 +02:00
Shader.cs
Add a button to pipeline state view to save shader raw contents to file
2016-08-30 16:43:52 +02:00
StaticExports.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
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