mirror of
https://github.com/baldurk/renderdoc.git
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* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
136 lines
4.3 KiB
C++
136 lines
4.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QCURSOR_H
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#define QCURSOR_H
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#include <QtGui/qtguiglobal.h>
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#include <QtCore/qpoint.h>
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#include <QtGui/qwindowdefs.h>
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QT_BEGIN_NAMESPACE
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class QVariant;
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class QScreen;
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/*
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### The fake cursor has to go first with old qdoc.
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*/
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#ifdef QT_NO_CURSOR
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class Q_GUI_EXPORT QCursor
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{
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public:
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static QPoint pos();
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static QPoint pos(const QScreen *screen);
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static void setPos(int x, int y);
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static void setPos(QScreen *screen, int x, int y);
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inline static void setPos(const QPoint &p) { setPos(p.x(), p.y()); }
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private:
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QCursor();
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};
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#endif // QT_NO_CURSOR
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#ifndef QT_NO_CURSOR
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class QCursorData;
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class QBitmap;
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class QPixmap;
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class Q_GUI_EXPORT QCursor
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{
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public:
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QCursor();
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QCursor(Qt::CursorShape shape);
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QCursor(const QBitmap &bitmap, const QBitmap &mask, int hotX=-1, int hotY=-1);
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QCursor(const QPixmap &pixmap, int hotX=-1, int hotY=-1);
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QCursor(const QCursor &cursor);
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~QCursor();
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QCursor &operator=(const QCursor &cursor);
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#ifdef Q_COMPILER_RVALUE_REFS
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QCursor(QCursor &&other) Q_DECL_NOTHROW : d(other.d) { other.d = Q_NULLPTR; }
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inline QCursor &operator=(QCursor &&other) Q_DECL_NOTHROW
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{ swap(other); return *this; }
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#endif
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void swap(QCursor &other) Q_DECL_NOTHROW { qSwap(d, other.d); }
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operator QVariant() const;
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Qt::CursorShape shape() const;
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void setShape(Qt::CursorShape newShape);
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const QBitmap *bitmap() const;
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const QBitmap *mask() const;
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QPixmap pixmap() const;
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QPoint hotSpot() const;
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static QPoint pos();
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static QPoint pos(const QScreen *screen);
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static void setPos(int x, int y);
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static void setPos(QScreen *screen, int x, int y);
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inline static void setPos(const QPoint &p) { setPos(p.x(), p.y()); }
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inline static void setPos(QScreen *screen, const QPoint &p) { setPos(screen, p.x(), p.y()); }
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private:
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QCursorData *d;
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};
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Q_DECLARE_SHARED_NOT_MOVABLE_UNTIL_QT6(QCursor)
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/*****************************************************************************
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QCursor stream functions
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*****************************************************************************/
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#ifndef QT_NO_DATASTREAM
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Q_GUI_EXPORT QDataStream &operator<<(QDataStream &outS, const QCursor &cursor);
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Q_GUI_EXPORT QDataStream &operator>>(QDataStream &inS, QCursor &cursor);
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#endif
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#ifndef QT_NO_DEBUG_STREAM
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Q_GUI_EXPORT QDebug operator<<(QDebug, const QCursor &);
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#endif
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#endif // QT_NO_CURSOR
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QT_END_NAMESPACE
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#endif // QCURSOR_H
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